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Old 12/23/08, 11:37 AM   #1561
Garf
Glass Joe
 
Dwarf Hunter
 
Feathermoon
I'm a bit suprised that nobody brought these up here yet, apparently - enchanting materials for the higher level enchants are dropping significiantly in 3.0.8.

From here:
Enchant Boots - Greater Assault is now 12 Infinite Dust - 1 Greater Cosmic - 2 Dream shard - 4 Abyss
Enchant Boots - Tuskarr's Vitality is now 12 Infinite Dust - 2 Greater Cosmic - 4 Dream shard - 1 Abyss
Enchant Bracers - Superior Spellpower is now 6 Infinite Dust - 6 Greater Cosmic - 1 Dream shard
Enchant Chest - Powerful Stats is now 4 Dream shard - 4 Abyss
Enchant Cloak - Shadow Armor is now 12 Infinite dust - 1 Greater Cosmic - 1 Dream shard - 1 Abyss
Enchant Cloak - Titanweave is now 8 Infinite Dust - 2 Titanium bar - 2 Dream shard
Enchant Cloak - Wisdom is now 15 Infinite Dust - 3 Greater Cosmic - 2 Dream shard - 6 Abyss
Enchant Gloves - Armsman is now 2 Dream shard - 8 Eternal Earth
Enchant Weapon - Accuracy is now 20 Infinite Dust - 4 Greater Cosmic - 4 Dream shard - 6 Abyss
Enchant Weapon - Berserking is now 12 Infinite Dust - 2 Greater Cosmic - 10 Dream shard - 10 Abyss
Enchant Weapon - Mighty Spellpower is now 16 Infinite Dust - 4 Greater Cosmic - 4 Dream shard - 6 Abyss
Enchant Bracers - Greater Assault is now 24 Infinite Dust - 6 Greater Cosmic
Enchant Chest - Super Health is now 20 Infinite Dust - 4 Greater Cosmic
Enchant Gloves - Crusher is now 20 Infinite Dust - 4 Greater Cosmic - 1 Dream shard
Enchant Cloak - Mighty Armor is now 15 Infinite Dust - 2 Greater Cosmic
Enchant Cloak - Greater Speed is now 16 Infinite Dust - 4 Greater Cosmic
And here's a blue quote indirectly confirming that these are intentional changes:
In BC we thought that dust was too common and enchants were basically gated by the cost and availability of shards. We wanted to adjust this for LK and in retrospect overcompensated, such that dust is now the rare, limiting reagent.

As Excrusiate points out, this should be better next patch.

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Old 12/23/08, 11:57 AM   #1562
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Dream Shards will go up in value and dust should drop. Good change, since at times I have seen dust worth more than a Shard.

Another profession change is for Scribes you can trade in 10x Ink of the Sea (from northrend herbs) for Snowfall ink or trade 1 for 1 of the other inks. This will help scribes make the lower level glyphs and increase value of ink of the sea.

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Old 12/23/08, 12:22 PM   #1563
Grayson Carlyle
Take what ye can;
 
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Tauren Warrior
 
Turalyon
I still don't believe they're doing it (enchant mats) right.

When TBC first came out, it was pretty well balanced, cost was directly related to rarity. So what happened to Large Prismatics? Their source. The only items you get in end-game activities are uncommon and epic. Yet, all the end-game enchants required previously appropriate quantities of Large Prismatic Shards.

It's out of balance right now simply because of the number of heroics being run is creating a very large quantity of Shards with little use. Yes, they should be introduced into more recipes, but not in much quantity in the end-game recipes. If they require a number of Abyss Crystals, they shouldn't require more than 2-3 Dream Shards. Dream Shards should be used in the mid-range recipes (+8 stats, expertise, hit enchants, etc...) that fill in the exact areas that the people creating the Dream Shards will need them.

I also think the cut to Infinite Dust is just a bit too harsh. An ideal range, consistent with previous tiers would be 2-3g per dust. I'm pretty sure they'll be dropping to 2g not too long after the patch, and a month from now will be 1g50s, only not dropping lower because it will reach parity with vendoring the uncommon items instead.

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Old 12/23/08, 3:46 PM   #1564
Mideci
Great Tiger
 
Gnome Rogue
 
Stormrage
While I agree the value of dust might value, I'm not as persuaded it's headed off a cliff. The enchants with lower dust requirements are simply not being done very much at all. What's sucking up dust is the sheer variety of attractive enchants on the -- quite frankly -- endless availability of gear worth enchanting.

I could counter-argue that by reducing the cost of the high-end enchants, there will be even more demand for dust than there has been. Demand for low- and mid-range enchants should continue unabated as alts and lesser guilds get geared in the coming months, not to mention the huge influx of enchanting demand for pvp/arena gear. In the meantime, high-end enchants that were not getting done at all, now will. And many of those require dust. The fact that they require less dust than before doesn't alter the fact they are likely to be performed much more often than they were before.

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Old 12/23/08, 8:42 PM   #1565
Nemantopia
Piston Honda
 
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Undead Mage
 
Moon Guard
Mount change = good

Inscription change = wait, I can now use all that Ink of the Sea? From a scribe's perspective, this will help immensely both for on-deman glyphing and stocking on cooldown materials. Not to mention Darkmoon cards.

As for enchanting, it looks like the Law of Unintended Consequences / Murphey's Law will be striking something fierce. While overall the change is good, the actual impact on the economy is rather up in the air. I've literally been throwing dream shards at my enchanter friend as a bonus for DEing things to dust/essences for me, because I didn't need them for meaningful enchants. Now it looks like the value of those dream shards WILL go up, but the impact on dust costs looks to currently be 'no change or actually an increase' as opposed to a drop. From a tailoring perspective, this is rather annoying from the PoV of accquiring dust for Imbued Frostweave. From a gearing up perspective, this is similarly annoying since dust will probably be just as limiting as dream shards will become at this point...and we're still gated by Abyss crystals. I suppose we're going to have to go with the unfortunately standard 'wait and see' until the devs take a second look at it...

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Old 12/23/08, 9:13 PM   #1566
Krag
Don Flamenco
 
Tauren Druid
 
Runetotem (EU)
Originally Posted by frmorrison View Post
Another profession change is for Scribes you can trade in 10x Ink of the Sea (from northrend herbs) for Snowfall ink or trade 1 for 1 of the other inks. This will help scribes make the lower level glyphs and increase value of ink of the sea.
This is a really nice change. Out of curiosity is the trade-in from a "transmute" or an NPC? (I couldn't find it reported anywhere else and can't get on the EU PTR due to some account issues that are plaguing some of us resulting in incorrect password errors no matter what.)

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Old 12/26/08, 10:01 AM   #1567
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
So glad they're changing the enchanting materials, although I can just about keep up with the essences I need i've got 60 dream shards sat in a bank doing nothing and about 30 stacks of dust which aren't getting used either!

Incase anyone was wondering, this is from making JC rings and random tailoring/blacksmithing items to DE

Last edited by Schneeb : 12/26/08 at 10:08 AM.

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Old 12/26/08, 10:13 AM   #1568
Trouble
Bald Bull
 
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Trouble
Blood Elf Druid
 
No WoW Account
Originally Posted by Krag View Post
This is a really nice change. Out of curiosity is the trade-in from a "transmute" or an NPC? (I couldn't find it reported anywhere else and can't get on the EU PTR due to some account issues that are plaguing some of us resulting in incorrect password errors no matter what.)

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Old 12/26/08, 10:46 AM   #1569
Nemantopia
Piston Honda
 
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Undead Mage
 
Moon Guard
Originally Posted by Schneeb View Post
... and about 30 stacks of dust which aren't getting used either!

...
...You should transfer to Moonguard and donate all that dust to me *nods faux-sagely*

Seriously, if you have that much dust 'doing nothing', you are LITERALLY sitting on a gold-mine by means of the AH. Before the announced turn-in change for Inscription, this was my recourse for excess Ink of the Sea, and pretty much paid for the herbs needed to get the cooldown materials I need[ed] with self and friend glyphs being incidentally a bonus. Enchanting should be EASY to turn around a profit on, literally everyone wants the mats with dust rating high.

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Old 12/26/08, 10:50 AM   #1570
clavarnway
Don Flamenco
 
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Orc Warlock
 
Sen'jin
Originally Posted by exog View Post
Well since you have both Swift, Magnificent and the tailoring spec carpets, i wonder if any of them move at 310%
Swift Mooncloth Carpet - Spell - World of Warcraft

Swift Mooncloth Carpet
Swift Mooncloth Carpet
150 yd range
Instant

Buff
Swift Mooncloth Carpet
Movement speed increased by 280%.
That's the datamined info.


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Old 12/26/08, 10:50 AM   #1571
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
Originally Posted by Nemantopia View Post
...You should transfer to Moonguard and donate all that dust to me *nods faux-sagely*

Seriously, if you have that much dust 'doing nothing', you are LITERALLY sitting on a gold-mine by means of the AH. Before the announced turn-in change for Inscription, this was my recourse for excess Ink of the Sea, and pretty much paid for the herbs needed to get the cooldown materials I need[ed] with self and friend glyphs being incidentally a bonus. Enchanting should be EASY to turn around a profit on, literally everyone wants the mats with dust rating high.
I've stuck some on the AH to see if they will sell, hopefully people find them amoungst the bunch of clowns with 100 1 dust auctions (can you filter by quantity?)

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Old 12/26/08, 11:00 AM   #1572
Trouble
Bald Bull
 
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Trouble
Blood Elf Druid
 
No WoW Account
Originally Posted by Schneeb View Post
I've stuck some on the AH to see if they will sell, hopefully people find them amoungst the bunch of clowns with 100 1 dust auctions (can you filter by quantity?)
No, but people will definitely find your stacks of 20. I've sold dozens and dozens of stacks of dust. There's also like two pages of 1 dusts up but people will scroll by them to get the full stacks with no problem.

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Old 12/26/08, 11:11 AM   #1573
4LV
Don Flamenco
 
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Tauren Warrior
 
Haomarush (EU)
There are plenty of popular addons that will allow you to sort by "price per unit", so if your stack of 20 has a lesser price per dust than the hundreds of single-dust-auctions, yours will sell (while the profit might over time be smaller, it has the added advantage of next to no "auction expired" mails)

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Old 12/26/08, 11:52 AM   #1574
Nemantopia
Piston Honda
 
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Undead Mage
 
Moon Guard
Even without price per unit addons, I don't know anyone on my friends list or in my guild who looks at the first page and despairs. Just using the search feature for 'infinite' and using the built in page turn, they pass right over the jillions of one dust for insane [or, on occassion, moderate] prices and skip right ahead to compare the PPUs of the listings of stacks of 2, 5, 10, 15, and 20 [and any wierd number stacks in there]. They will be found, and assuming reasonable or lowest-listed PPU will be bought, likely speedily.

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Old 12/26/08, 5:49 PM   #1575
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
managed to shift some stacks whilst I was out visiting relies, going to put a few more on for slightly higher price and keep the rest for making bags

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