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01/09/09, 4:37 AM
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#1636
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King Hippo
Frenzy
Troll Druid
No WoW Account (EU)
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Originally Posted by urotas
I noticed this thing in the updated PTR patch notes. "Added a new recipe for Ethereal Oil to grand master alchemy trainer" The EU PTR hasn't been updated, so I can't check for myself. Any idea what the Ethereal Oil does?
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Ethereal Oil
Used for the new craftable Elixir of Water Walking
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01/09/09, 4:38 AM
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#1637
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Von Kaiser
Night Elf Rogue
Hakkar (EU)
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Originally Posted by MMO-Champion
Alchemy
* Northrend Alchemy Research can now be done every 3 days. (Down from 7 days)
* Etheral Oil - Make yourself translucent for 5 min
* Elixir of Water Walking are now craftable.
* Transmute: Titanium now only takes Saronite Bar x 8
* Lesser Flask of Resistance -- Increases your resistance to all schools of magic by 50 for 1 hr. Counts as both a Battle and Guardian elixir. This effect persists through death.
Blacksmithing
* The amount of cobalt required for Spiked Cobalt and Reinforced Cobalt items has been increased. Reinforced Cobalt now also require Crystallized Water.
* Titansteel Deflector and Titansteel Defender have been removed from the game
Cooking
* Worg Tartare (3 x Dalaran Cooking Awards)- Restores 15000 health and 12960 mana over 30 sec. If you spend at least 10 seconds eating you will become well fed and gain 40 Hit Rating and 40 Stamina for 1 hour. This delicacy is best served raw and thus requires no cooking fire.
Enchanting
* Enchant Weapon- Berserking now reduces your armor by 5%. (Down from 25%)
Engineering
* Explosive Decoy 2.0 -- Summons a decoy that explodes when attacked, shredding enemies for 1440 to 2160 Physical damage. Lasts for 3 min or until it explodes.
* Nitro Boosts now increase run speed for 2 seconds. (Down from 5 seconds)
Leatherworking
* Earthen Leg Armor - Permanently attach earthen armor onto pants to increase resilience rating by 40 and Stamina by 28.
Can only attach to your own armor, and attaching causes the item to become soulbound.
* Borean Armor Kit and Heavy Borean Armor Kit are now only usable on items level 60 and above.
Inscription
* You can now buy all inks from Jessica Sellers for the price of 1 x Ink of the Sea, Snowfall Ink costs 10 Ink of the Sea.
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Other new professions changes
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01/09/09, 6:57 AM
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#1638
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Von Kaiser
Tauren Death Knight
Aggramar (EU)
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* Titansteel Deflector and Titansteel Defender have been removed from the game
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So they removed the craftable DK tanking weapons from the PTR again. The amount of materials you needed for them was totally in line with titansteel destroyer, just with more tanking oriented stats. I just do not understand why.
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01/09/09, 7:18 AM
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#1639
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Von Kaiser
Tauren Druid
Executus (EU)
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Originally Posted by mhr_78
So they removed the craftable DK tanking weapons from the PTR again. The amount of materials you needed for them was totally in line with titansteel destroyer, just with more tanking oriented stats. I just do not understand why.
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Because they were the only 2h weapons with tanking stats in the game. Which means that either tanking DKs would use one of them and never, ever see a weapon upgrade, or they'd have to add tanking two-handers (an extremely specialized item) to instance loot tables.
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Originally Posted by Ghostcrawler
Indeed, we did not want to stick DKs with these weapons forever, nor did we want to start itemizing 2H tanking weapons forever. DKs were designed to tank with 2H dps weapons. The new sigil and runeforge enchant should help players with low defense. ( Source)
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01/09/09, 9:45 AM
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#1640
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Piston Honda
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Originally Posted by Morghulis
The amount of cobalt required for Spiked Cobalt and Reinforced Cobalt items has been increased. Reinforced Cobalt now also require Crystallized Water.
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Does anyone have the specific data from the PTR build showing the new quantities for the reinforced cobalt pieces?
Oops, in addition to the images on mmo champion, the mats were posted to another thread.
Last edited by Har : 01/09/09 at 9:50 AM.
Reason: already answered in another thread
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01/09/09, 11:13 AM
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#1642
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Von Kaiser
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Does anyone know what, precisely, [Crazy Alchemist's Potion] does in the patch?
The notes read:
Changed the Crazy Alchemist Potion so it always gives health and mana. It also grants the benefit of another random potion effect.
[edit] According to this man's testing, it's:
4200-4400 Mana (exactly a runic mana potion)
3100-3500 Health (on average 300 less than a runic health, but a much smaller variation)
Apparently the potions are not affected by alchemist stones in the latest PTR push, but I'm assuming that's a bug.
I'd still like to know what random potion effects are possible, if anyone knows.
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01/09/09, 11:54 AM
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#1643
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Von Kaiser
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Originally Posted by Morakk
Does anyone know what, precisely, [Crazy Alchemist's Potion] does in the patch?
I'd still like to know what random potion effects are possible, if anyone knows.
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Maybe you were looking for more than just conjecture, but I assume it'll do the same thing the tbc ones did, which is buff you with a random wotlk battle/guardian elixir. I think that "potion" is probably used as a generic term rather than indicative of the class of consumable it will buff you with. I'd be surprised if it gave you something like the potion of speed buff.
Edit: From posts below it looks like I was wrong. I am appropriately surprised.
Last edited by evisania : 01/12/09 at 12:03 PM.
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01/09/09, 1:40 PM
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#1644
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Von Kaiser
Dwarf Paladin
Eldre'Thalas
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Originally Posted by mhr_78
So they removed the craftable DK tanking weapons from the PTR again. The amount of materials you needed for them was totally in line with titansteel destroyer, just with more tanking oriented stats. I just do not understand why.
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Ghostcrawler posted about it. MMO-Champion BlueTracker - Titansteel defender/deflector
The two-handed Blacksmithing tanking weapons are not going to be implemented.
Indeed, we did not want to stick DKs with these weapons forever, nor did we want to start itemizing 2H tanking weapons forever. DKs were designed to tank with 2H dps weapons.
The new sigil and runeforge enchant should help players with low defense.
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01/09/09, 4:32 PM
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#1645
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Von Kaiser
Blood Elf Paladin
Shadow Council
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I hadn't really been keeping up with the changes for 3.0.8, but the profession changes seem like a mixed bag. For one, I think the Mining change is great. The leatherworking change confuses me, though.
Will leatherworker specific leg enchants require a frozen orb as well? Or only the kind I make for other people? Ghostcrawler's post doesn't really seem too specific.
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Jew Extraordinaire
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01/09/09, 4:54 PM
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#1646
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Von Kaiser
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Originally Posted by evisania
Maybe you were looking for more than just conjecture, but I assume it'll do the same thing the tbc ones did, which is buff you with a random wotlk battle/guardian elixir. I think that "potion" is probably used as a generic term rather than indicative of the class of consumable it will buff you with. I'd be surprised if it gave you something like the potion of speed buff.
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Actually, that's precisely what it does. Unlike the Mad Alch Potion which gave you a random Elixir effect, the Crazy Alch Potion seems to give you a random Potion Effect. Just some anecdotal evidence, members of my guild were playing around with it when we first discovered it, and we often got the Potion of Speed (500 Haste for 15 seconds) effect. Some people got the Dreamless Sleep effect, and others got a Destruction Potion effect.
Unfortunately, that's all it did before - give a random potion effect. Now that this returns mana and health, I'll be happy to be carrying these around again.
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01/10/09, 4:22 AM
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#1647
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Von Kaiser
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Yeah, I'm sure that I'll be using these over runic manas in the patch. Now I'm just curious if I'm going to get 3500 armor every time >.>
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01/10/09, 10:33 PM
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#1648
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Piston Honda
Human Warrior
Hellscream (EU)
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I found that addon I remembered seeing a while ago that rotated gathering abilities. I haven't tried it out yet, but it's called Spotter. Found it again on WoWMatrix not five minutes ago while searching for other addons.
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01/10/09, 11:55 PM
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#1649
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Soda Popinski
Tauren Druid
Twisting Nether (EU)
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Originally Posted by GTtheBard
Actually, that's precisely what it does. Unlike the Mad Alch Potion which gave you a random Elixir effect, the Crazy Alch Potion seems to give you a random Potion Effect. Just some anecdotal evidence, members of my guild were playing around with it when we first discovered it, and we often got the Potion of Speed (500 Haste for 15 seconds) effect. Some people got the Dreamless Sleep effect, and others got a Destruction Potion effect.
Unfortunately, that's all it did before - give a random potion effect. Now that this returns mana and health, I'll be happy to be carrying these around again.
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Simply reading about it on wowhead should provide you enough base info to test and clarify for yourself.
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Originally Posted by wowhead comment
Out of combat, you are typically buffed by a Haste effect (15 seconds, 500 Haste Rating) above 80% health. Below 80% health, you are given the Nightmare Slumber buff (1800 Health/Mana every 2 seconds for 6 seconds, 3 ticks, modified by Alchemist's Stone). The slumber effect is broken by any damage taken.
In combat, and above 50% health, you are given the Haste effect. Between 20% and 50% health, you receive a Healing effect identically to a Runic Healing Potion (2700 to 4500 random heal).
Below 20% health and in combat, you receive the same Healing effect as above, plus a Speed buff (identical to Swiftness Potion), movement speed increased by 50% for 15 seconds.
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I personally have never had the Destruction Potion proc in my own testing on my (Resto) Druid but the rest pretty much seemed to be true from my testing.
I quite like the fact it has a conditional result depending on your situation and having it always give HP/Mana ontop of this makes it really a very nice perk. It might also have different results based on your class (or even spec) but that would need testing by multiple classes to confirm.
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01/11/09, 4:56 PM
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#1650
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Piston Honda
Tauren Druid
Earthen Ring
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Engineers rejoice! There's now a larger engineering bag available, on the latest PTR: Titanium Toolbox. The schematic is sold in limited quantities of 5 from the engineering supplies merchant in Dalaran, so be ready to hop on it fast when it hits live.
This is especially nice given that the rumored [Item not found!] never became available, so Engineers have been stuck with 24 slot bags as their largest, for a while.
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