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08/13/08, 9:39 PM
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#501
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Piston Honda
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Don't have stats for most of these, but here's a complete list of all crafted items I've found so far in build 8788:
Tailoring
Cloth
Moonshroud - 1 x Bolt of Imbued Netherweave, 2 x Eternal Life
Ebonweave - 1 x Bolt of Imbued Frostweave, 2 x Eternal Shadow
Spellweave - 1 x Bolt of Imbued Frostweave, 2 x Eternal Fire
Bolt of Frostweave - 6 x Frostweave Cloth
Bolt of Imbued Frostweave - 3 x Bolt of Frostweave, 2 x Infinite Dust
Assumed Level 80 2-pc sets
Moonshroud Robe - 8 x Moonshroud, 8 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Moonshroud Gloves - 4 x Moonshroud, 4 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Ebonweave Robe - 8 x Ebonweave, 8 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Ebonweave Gloves - 4 x Ebonweave, 4 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Spellweave Robe - 8 x Spellweave, 8 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Spellweave Gloves - 4 x Spellweave, 4 x Bolt of Imbued Frostweave, 1 x Eternium Thread
Misc sets
Frostwoven Belt - 6 x Bolt of Frostweave, 1 x Eternium Thread, 1 x Dark Jade
Frostwoven Boots - 5 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Gloves - 4 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Helm - 6 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Leggings - 5 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Robe - 4 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Shoulders - 3 x Bolt of Frostweave, 1 x Eternium Thread
Frostwoven Wristwraps - 2 x Bolt of Frostweave, 1 x Eternium Thread
Mystic Frostwoven Robe - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Huge Citrine
Mystic Frostwoven Shoulders - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Shadow Crystal
Mystic Frostwoven Wristwraps - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Dark Jade
Duskweave Belt - 3 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Boots - 3 x Bolt of Frostweave, 1 x Eternium Thread, 1 x Dark Jade
Duskweave Cowl - 4 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Gloves - 5 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Leggings - 2 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Robe - 5 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Shoulders - 6 x Bolt of Frostweave, 1 x Eternium Thread
Duskweave Wristwraps - 4 x Bolt of Frostweave, 1 x Eternium Thread
Black Duskweave Leggings - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Shadow Crystal
Black Duskweave Robe - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Huge Citrine
Black Duskweave Wristwraps - 6 x Bolt of Imbued Frostweave, 1 x Eternium Thread, 2 x Dark Jade
Shirts
Red, Blue, Yellow, Green Lumberjack Shirt - 8 x Bolt of Frostweave, 1 x dye
Red, Blue, Rustic, Green Workman's Shirt - 8 x Bolt of Frostweave, 1 x dye
Bags
Abyssal Bag - 4 x Ebonweave, 2 x Spellweave, 1 x Eternium Thread
Glacial Bag - 4 x Moonshroud, 4 x Ebonweave, 1 x Eternium Thread
Mysterious Bag - 4 x Spellweave, 4 x Moonshroud, 1 x Eternium Thread
Frostweave Bag - 6 x Bolt of Imbued Frostweave
Spellthread
Master's Spellthread - 2 x Eternal Life, 1 x Eternium Thread
Sanctified Spellthread - 2 x Eternal Water, 1 x Eternium Thread
Cloaks
Cloak of Frozen Spirits - 8 x Bolt of Frostweave, 1 x unknown
Cloak of the Moon - 8 x Bolt of Frostweave, 1 x unknown
Wispcloak - 5 x Bolt of Imbued Frostweave, 1 x unknown, 1 x Eternium Thread
Deathchill Cloak - 5 x Bolt of Imbued Frostweave, 1 x unknown, 1 x Eternium Thread
Misc Items
Hat of Wintry Doom - 8 x Bolt of Imbued Frostweave, 2 x Ebonweave, 1 x Eternium Thread
Silky Iceshard Boots - 8 x Bolt of Imbued Frostweave, 2 x Spellweave, 1 x Eternium Thread
Glacial Cord - 8 x Bolt of Imbued Frostweave, 2 x Spellweave, 1 x Eternium Thread
Frostmoon Pants - 8 x Bolt of Imbued Frostweave, 2 x Moonshroud, 1 x Eternium Thread
Light Blessed Mittens - 8 x Bolt of Imbued Frostweave, 2 x Moonshroud, 1 x Eternium Thread
Aurora Slippers - 8 x Bolt of Imbued Frostweave, 2 x Moonshroud, 1 x Eternium Thread
Frostweave Net - 3 x Frostweave Cloth
Blacksmithing
Titanium Weapon Chain - 2 x Saronite Bar, 3 x Titanium Bar
Jewelcrafting
Bold Dragon's Eye - 1 x Dragon's Eye
Bright Dragon's Eye
Brilliant Dragon's Eye
Delicate Dragon's Eye
Flashing Dragon's Eye
Fractured Dragon's Eye
Lustrous Dragon's Eye
Mystic Dragon's Eye
Precise Dragon's Eye
Quick Dragon's Eye
Rigid Dragon's Eye
Runed Dragon's Eye
Smooth Dragon's Eye
Solid Dragon's Eye
Sparkling Dragon's Eye
Stormy Dragon's Eye
Subtle Dragon's Eye
Thick Dragon's Eye
Update: I'm updating the mat cost and adding links to the items on wowhead, but wowhead hasn't scanned these new items into their DB. As soon as they do, all the links will have tooltips.
Update 2: I think the Imbued Netherweave is a mistake on Moonshroud's ingredients in the client.
Update 3: Should have all the proper links for when wowhead updates tomorrow. 
Last edited by aikiwoce : 08/14/08 at 1:58 AM.
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08/13/08, 10:13 PM
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#502
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Hater of the Wrathgate Questline
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Smurrf
If all a glyph cost was gold, pure and simple, then I wouldn't mind the cost as long as it was reasonable.
They don't, though. They cost a resource in order to craft, and at any one point in time, there's only going to be so many herbs able to be used at any given time.
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I'd expect there to be alternate sources of glyphs other than just the player created ones. Look at jewelcrafting, while the majority of JC gems are created by jewelcrafters there are also various quest reward gems, honor bought gems, and gem drops in heroics. I wouldn't be surprised if a couple glyphs for each class are available through alternate means other than player-crafted.
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08/13/08, 10:46 PM
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#503
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Bald Bull
Night Elf Druid
Tichondrius
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Originally Posted by aikiwoce
Don't have stats for most of these, but here's a complete list of all crafted items I've found so far in build 8788:
Assumed Level 80 2-pc sets
Moonshroud Robe -
Moonshroud Gloves -
Ebonweave Robe -
Ebonweave Gloves -
Spellweave Robe -
Spellweave Gloves -
Spellthread
Master's Spellthread - "Permanently embroiders your pants with master's spellthread, increasing spell power by 50 and Stamina by 30. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound."
Sanctified Spellthread - "Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound."
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Not too big a fan of the BoP gear. Maybe it will be better this time around.
Those spellthreads are strange though. Can you check on Sapphire and Brilliant Spellthreads? From the patch just before this one, they have the exact same stats.
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08/13/08, 10:53 PM
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#504
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Piston Honda
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Originally Posted by Copernicus
Not too big a fan of the BoP gear. Maybe it will be better this time around.
Those spellthreads are strange though. Can you check on Sapphire and Brilliant Spellthreads? From the patch just before this one, they have the exact same stats.
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The thing is, this time BoP gear is almost guaranteed to be better. I don't think we'll have school-specific sets, but rather sets focused around different stat combinations. e.g. low crit/haste, high crit/haste, mana regen sets.
I'm also assuming that the stats are placeholders on the BoP Spellthreads. It looks like the 4 previous ones will be craftable in this build.
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08/14/08, 12:38 AM
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#505
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Bald Bull
Blood Elf Paladin
Echo Isles
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Any word on those bag sizes for players thinking about buying Gigantiques?
If this is the case; inscription will be a strong money maker in the beginning, then trickle off in the months after release.
However, a "consumable glyph" arrangement would be a better long-term money maker.
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A lot of people seem to assume that Glyphs are supposed to be Inscriptions money-maker, when in fact that doesn't have to be the case.
Inscription can produce Scrolls of Stats, which may very well be another raiding consumable on the scale of Elixirs and Flasks.
Inscription can also produce Enchanting Scrolls, and I expect making bank off of Enchanters who want to sell their rare enchants on the AH.
Finally, we're looking at 18-25 Glyphs per player, with hybrids potentially buying every last one of them for their different roles. That's a LOT of Glyphs to provide, even as a one-shot deal.
TL;DR: Persistent and hot-swappable Glyphs are not something that would lessen the profit margins of Inscriptions if it was never meant to be their major money-maker in the first place.
EDIT: Edited my summarizing post again to reflect Embroderies as BOP, new spellthreads and other info.
Last edited by Prinsesa : 08/14/08 at 12:53 AM.
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08/14/08, 1:25 AM
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#506
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Soda Popinski
Night Elf Druid
Frostmourne
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Originally Posted by Prinsesa
Any word on those bag sizes for players thinking about buying Gigantiques?
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I'd assume they're all +2 from TBC sizes, as TBC sizes were +2 from Classic. Even if they were bigger though, I bought out full Gigantiques. It's just the same argument as 'why farm for gear when it'll all get replaced eventually' but just not in a direct character power level context.
It's not like gold is hard to come by in today's game, anyway.
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#elitistjerks
<^clicker> nice job trying to troll but you're a fucking idiot because i wasn't responding to you
<^clicker> this is the channel for serious discussion of important world of warcraft issues i believe youre looking for /b/ get lost scrub
...
<^clicker> do you act like this all the time
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08/14/08, 1:52 AM
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#507
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Don Flamenco
Blood Elf Paladin
The Venture Co (EU)
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Originally Posted by Prinsesa
Any word on those bag sizes for players thinking about buying Gigantiques?
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Frostweave is 20-slot, Glacial is 22-slot:
Specialised/tradeskill bags look to be going to 32-slots:

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08/14/08, 2:05 AM
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#508
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Von Kaiser
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Speaking of bags, is that list the only four that currently exist? I assume the first three bags are soul shard bag, the 22(?) slot bag, and the enchanting mats bag. That would leave the last one as the Imbued Netherweave bag equivalent, since it takes Imbued Frostweave. I'm hoping they simply forget the cheap Frostweave bag.
As for Gigantique bags, assuming as Falk said that every bag is going up two, the Glacier bag would have 22 slots as well. And then if you consider most people will be using their cloth cooldowns for their own gear/bags, how many cloth the bag takes, and inflation you would probably end up getting Gigantique bags for cheaper for a long time still.
Edit: Bah Kharen posted pictures while I was typing, although I'm still interested if skipping a cheaper 18 slot bag is intended or an oversight, seeing as how the bag is called simply Frostweave and not Imbued Frostweave bag.
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08/14/08, 3:55 AM
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#509
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Piston Honda
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Many of the jewelcrafting designs for various Rare quality gem and metagem cuts, can now be purchased with 8 each of Dalaran Jewelcrafter's Token. This appears to be related to the Blizzcast info about buying recipes with tokens obtained from daily profession quests. The full list of recipes can be seen here.
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08/14/08, 5:09 AM
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#511
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Tinker
Gnome Rogue
Forscherliga (EU)
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The first page is updated with a summarizing by Prinsesa.
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08/14/08, 6:01 AM
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#512
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Don't FWOOSH me, Bro.
Dwarf Rogue
Proudmoore (EU)
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Originally Posted by Roywyn
They fixed the melee 1H Blacksmithing mace to 143 DPS now, as expected.
They slightly overshot with the caster mace though, 490 spell power 
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I am wondering though why the Blacksmithing weapons do count as BoE and come without a Profession-prereq.
Do you think that's just missing or are those really intended BoE-weapons and the true BoP-ones will still come?
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08/14/08, 6:31 AM
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#513
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Bald Bull
Blood Elf Paladin
Echo Isles
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Originally Posted by Rerox
I am wondering though why the Blacksmithing weapons do count as BoE and come without a Profession-prereq.
Do you think that's just missing or are those really intended BoE-weapons and the true BoP-ones will still come?
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I believe these are the WOTLK equivalents of the BOE BS epics:
Titansteel Bonecrusher is to [Runic Hammer]
Titansteel Guardian is to [Eternium Runed Blade]
Titansteel Destroyer is to [Fel Hardened Maul]
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08/14/08, 7:42 AM
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#514
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Don Flamenco
Undead Priest
Whisperwind
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Originally Posted by Roywyn
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82.9 base DPS? Did they increase the base DPS of any other caster maces? Or maybe they're still tweaking that item.
Edit: Another caster mace with increased (meaning "more than ~41.5") base DPS: http://static.mmo-champion.com/mmoc/...ish_rew_04.jpg
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08/14/08, 7:49 AM
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#515
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Bald Bull
Blood Elf Paladin
Echo Isles
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Originally Posted by ildon
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I did some searching around, and it appears that the minimum DPS for a caster weapon scales with ilevel.
That is, it's still not spending anything on weapon DPS, but it's getting more anyway just from being higher level.
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08/14/08, 7:58 AM
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#516
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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Originally Posted by ildon
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All caster weapons now scale with about half as fast as melee weapons
Weapons - Items - World of Warcraft
Don't ask me why, maybe a paladin thing or so.
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08/14/08, 11:24 AM
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#517
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King Hippo
Dwarf Paladin
Twilight's Hammer (EU)
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Just a small change, but the smelting of titansteel now requires 3 Eternal Earth and 1 Eternal Water as opposed to 4 Eternal Earth (though the description still reads 4 Eternal Earth)
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08/15/08, 12:32 AM
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#518
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Bald Bull
Blood Elf Paladin
Echo Isles
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I originally did this breakdown for the WOTLK Ret thread, but I thought people who're planning for new professions might be interested.
Profession-specific stat advantages:
* Mining: has a 12 stat advantage (+35 STA)
* Skinning: has a 25 stat advantage (25 crit rating)
* Blacksmithing: has a 32 stat advantage assuming 2 extra sockets with rare gems, or a 40 stat advantage assuming epic gems.
* Leatherworking: has a 33 stat advantage (18 crit rating + 30 AP over the non-BOP Leg Armor)
* Alchemy: has a 45 stat advantage (90 AP over a non-Mixology Flask of Endless Rage). This may change depending on new Elixirs/Flasks.
* Enchanting: has a 40 stat advantage (2x 40 AP or 2x 20 haste rating)
* Jewelcrafting: Each BOP gem you use is an 11 stat advantage over a rare gem, or a 7 stat advantage over an epic gem. This makes JC into a possible 7 stat advantage at the extreme low end or an (11 * x) stat advantage at the extreme high end, where x is the number of stats you find useful for your toon or the maximum number of sockets you have, whichever is lower.
To follow: Can any beta Alchemists report back on the effects of Mixology with the newer Flasks/Elixirs besides Endless Rage? I'm wondering if the 50% increase is constant across the board.
Also, Tailoring is not evaluated yet, since the Brilliant and Sapphire Spellthreads, which are supposed to be the epic BOE threads still have equivalent stats to the Master's and Sanctified Spellthreads, which are supposed to be BOP Tailoring-specific.
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08/15/08, 12:36 AM
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#519
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Piston Honda
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Jewelcrafting also has the advantage that the gems are prismatic (count as red/blue/yellow), so you can hit a socket bonus or activate a meta without putting in a sub-optimal gem like you often have to.
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08/15/08, 12:59 AM
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#520
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Debitum Naturae
Night Elf Druid
Ravencrest (EU)
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At level 75 (with 0 talents)
Healing Power:
26 Spell Power & Spirit gave 29 Spirit and 30 Spell Power with Mixology.
Draenic Wisdom:
30 Int & Spirit gave 35 each with Mixology.
Major Agility:
35 Agi & 20 Crit gave 40 Agi and 25 Crit with Mixology.
Seems roughly a 15% increase or so? I thought Healing Power granted more back when I was 70/71 but that was also when there was Alchemists Blood instead of Mixology.. maybe worth checking with people of a different level in case.
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08/15/08, 5:18 AM
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#521
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Von Kaiser
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Originally Posted by Prinsesa
* Leatherworking: has a 33 stat advantage (18 crit rating + 30 AP over the non-BOP Leg Armor)
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Plus drums (granted drums don't stack, but there's an obvious reason why leatherworking is lower on leg armor than blacksmithing, tailoring, or enchanting it's less clear why jewelery crafting is so limited, but the gems are "prismatic" which means they match any socket color in theory letting you get mroe socket bonuses.)
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08/15/08, 5:53 AM
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#522
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Glass Joe
Troll Shaman
Frostmourne (EU)
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Are there only melee bop leg enchants for lw?
Towards the end of tbc, i've noticed that there were no new rewards for dps caster leatherworkers (eg sunwell items), while those items did exist beforehand (netherstrike set and such). Is that a trend that will continue, so that Blizzard wants casters to drop leatherworking and go into tailoring/jewelcrafting/inscriptions instead?
boe caster leg enchants were a tailoring item from the start, and I don't have a problem with that, but it would be nice to keep leatherworking as a leather/mail caster and still be able to get something useful out of the profession comparable to melees.
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08/15/08, 2:37 PM
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#524
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From the Tales of Yore
Human Paladin
Doomhammer (EU)
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Hi there. Coming from an ongoing discussion over at the Retribution thread regarding professions and we've hit a few snags that someone here might have more info about :
-"Multiple profession-perk exploit": Currently in TBC, there's no restriction on enchanting rings then dropping enchanting for another profession, or making JC only gems, then dropping the profession while keeping the perks. With all the new profession perks in WotLK this can be taken up to extremes.
It has previously been established according to this post ( http://elitistjerks.com/850882-post406.html) that blacksmithing sockets add a blacksmithing requirement to whatever item you socket.
Is this also going to be applied to using JC gems, tailor enchants, LW armor patch, engineering enchant and enchanting rings? If anyone with said professions can test this on beta, it would be very useful.
And a few questions so we can start modeling the benefit of individual perks:
-Engineering glove enchant:
[Hyperspeed Accelerators]
Has anyone actually made this one beta to see the cooldown?
-Tailoring cape enchants:
[Swordguard Embroidery]
[Darkglow Embroidery]
[Lightweave Embroidery]
Anything known yet about any of the proc details (proc rate, internal cd, proc duration)?
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08/15/08, 3:45 PM
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#525
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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[Flashing Dragon's Eye] has a JC375 requirement while [Great Bladestone] doesn't.
So future gems are likely covered.
The other Engineer/Tailor Enchants are not out yet as far as I know, just datamined for now.
But they are very aware of the issue of profession-hopping and I expect them to close the loopholes that exist now.
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