Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Public Discussion

Reply
 
LinkBack Thread Tools
Old 08/09/08, 6:24 AM   #331
Stardusty
Von Kaiser
 
Human Paladin
 
Defias Brotherhood (EU)
How OP engineering will be will depends mostly on whether they overwrite enchanting enchants and purely determined by class/spec requirements for PVP. From the looks of things the PVE use for engineering is still very limited (as is now).

Offline
Reply With Quote
Old 08/09/08, 7:27 AM   #332
Calantus
Custom User Title
 
Calantus's Avatar
 
Dwarf Paladin
 
Frostmourne
Engineering and Inscription will be the ones to watch for sure in PVP. Extra abilities always become more powerful in PVP than they are in the static environment of PVE. Much like with engineering pre-rocket boot nerf and engineering now you're either going to have a useful ability that makes the profession amazing, or it will not be useful and thus one of the stat bonuses will be better. I honestly don't think you can really balance abilities with stats in PVP so you'll want them or not want them, we probably won't be umming and arring about which ones to take once the balancing is done.

I'm still very curious how inscription will work out as far as switching goes. From the ones we've seen glyphs seem to be playstyle-defining and as such not something you'll be wanting to take into both PVP and PVE, or even when switching roles in just PVE.

Offline
Reply With Quote
Old 08/09/08, 7:36 AM   #333
Hildegard
King Hippo
 
Hildegard's Avatar
 
Gnome Rogue
 
Aegwynn (EU)
Originally Posted by Prinsesa View Post
Just to recap on what we DO know about WOTLK Professions:

* Miners get a Mining-specific STA boost (is Miner's Revenge implemented yet?)
* Skinners get a Skinning-specific critical strike boost (is Scalp implemented yet?)
* Herbalism does not have an Herbalism-specific stat boost yet, but does have Herbalism-specific consumables, such as Deadnettle
* Alchemy got the potion sickness debuff, but got Mixology as a profession-specific perk
* Blacksmithing gets to put sockets on weapons as a "constantly in-demand" product, and we've seen plate tanking gear as craftables
* Engineering is not released yet, but Motorcycle land mounts have been datamined
* Leatherworking got the Tinnitus debuff, but got BOP Leg Threads as a profession-specific perk
* Tailoring is not released yet
* Jewelcrafting has had its new tiers of gems released
* Enchanting has had its new enchants released

Inscription:

* Will produce Scrolls of <Stats> as their "constantly in-demand" product, meant to slightly make up for missing buffs (like Divine Spirit) without surpassing them, or in some cases provide another layer of buffs all their own (such as a Scroll of Strength)

* Will produce Glyphs that modify the abilities of classes. Some trivially (change into a Polar Bear), some non-trivially (Healing Touch becomes Flash Healing Touch)

* We do not know how Glyphs will interact with respecs, but that would largely determine if Glyphs are a one-shot deal or another "constantly in-demand" product

* Inscription will draw most of its materials from Herbalism's herbs, milling them the same way a Jewelcrafter prospects a Miner's ores.

* Inscription will interact with Enchanting by allowing enchants to be placed on Scrolls, which can then be sold separately and applied without an enchanter. Current implementation limits this to pre-BC enchants though.

Would it be ok to take this text and put it into the first post. I am on holiday at the moment and can't work to much on the thread right now.

Edit:
Engineering looks very good. Hard to say how the numbers will turn out, but they really put some good ideas there to give Engineering back the utility it had before TBC. Very nice.

Last edited by Hildegard : 08/09/08 at 7:43 AM.

Hildegard Sprigglespruxx - Arena Junkies Content Editor
AJ - Facebook - Twitter - Reddit - youTube

Germany Offline
Reply With Quote
Old 08/09/08, 8:20 AM   #334
Negg
Von Kaiser
 
Orc Shaman
 
Vek'nilash (EU)
Originally Posted by mclem View Post
Reads like the first two are finally confirmed as for the blacksmith only, whereas the last suggests anyone can get the benefit from it. I was quite pleased about the prospect of *one* bonus socket for sticking with BS, two is massive.
2 sockets would put BS in line with the other professions, as they seem balanced around 40 stat points BoP benefits.

Only prof that is breaking away from this is Inscribtion, a 3rd major Glyph might be worth a lot more then 40 stat points.

Offline
Reply With Quote
Old 08/09/08, 9:22 AM   #335
Copernicus
Bald Bull
 
Copernicus's Avatar
 
Night Elf Druid
 
Tichondrius
Updated my profession specific bonuses post - The WotLK profession thread

The questions added by this patch--

* Is embroidery going to be tailoring only? Will it overwrite the enchant slot?
* How will sockets be implemented for blacksmiths (weapons or gloves/wrists)? And will they overwrite the enchant slot?
* Gem Perfection - Spell - World of Warcraft ?

Offline
Reply With Quote
Old 08/09/08, 9:34 AM   #336
Malleus
King Hippo
 
Human Paladin
 
Bronze Dragonflight (EU)
Originally Posted by Copernicus View Post
* Is embroidery going to be tailoring only? Will it overwrite the enchant slot?
All things considered, I'd imagine it will function identically to Spellthreads. It will certainly be tailoring-only, though, as LW and BS have their own variations on it.

Doesn't seem too complicated in concept. The equivalent in TBC would be a skill that takes, for example, a Golden Draenite, and has a chance to turn it into a Dawnstone. The description implies a failure rate, which will vary based on the number of greens you need to try for a blue.

Offline
Reply With Quote
Old 08/09/08, 9:37 AM   #337
Aleo
Glass Joe
 
Dwarf Hunter
 
Twilight's Hammer (EU)
Have not seen this reported anywhere yet but Potion Sickness debuff has been removed as of latest build. Didn't proc off Super Healing Potion or Haste Potion.

Offline
Reply With Quote
Old 08/09/08, 9:45 AM   #338
Negg
Von Kaiser
 
Orc Shaman
 
Vek'nilash (EU)
Originally Posted by Copernicus View Post

* Is embroidery going to be tailoring only? Will it overwrite the enchant slot?
* How will sockets be implemented for blacksmiths (weapons or gloves/wrists)? And will they overwrite the enchant slot?
The extra socket slots cant overwite the ench slot, that would give it a negative net value (ench slot > socket slot stats wise).

On the cloak, no idea, suspect they add a kit slot to cloaks, but maybe not. Could be like gloves, which can have kits or ench, both at the same slot not ?

Offline
Reply With Quote
Old 08/09/08, 9:47 AM   #339
Bullshot
Don Flamenco
 
Bullshot's Avatar
 
Human Hunter
 
The Maelstrom (EU)
Originally Posted by Aleo View Post
Have not seen this reported anywhere yet but Potion Sickness debuff has been removed as of latest build. Didn't proc off Super Healing Potion or Haste Potion.
At the risk of inciting an already volatile subject, I sincerely hope that's a bug. Unless they took it out to expand it a little bit by implementing separate pro-active and reactive potion sickness debuffs in a later build?

India Offline
Reply With Quote
Old 08/09/08, 10:19 AM   #340
 dragon12
Likes gnomes
 
dragon12's Avatar
 
Greenilocks
Gnome Warlock
 
No WoW Account (EU)
Originally Posted by Aleo View Post
Have not seen this reported anywhere yet but Potion Sickness debuff has been removed as of latest build. Didn't proc off Super Healing Potion or Haste Potion.
Did you try a mana potion?

Ireland Offline
Reply With Quote
Old 08/09/08, 10:40 AM   #341
kharen
Don Flamenco
 
Blood Elf Paladin
 
The Venture Co (EU)
Originally Posted by Malleus View Post
Doesn't seem too complicated in concept. The equivalent in TBC would be a skill that takes, for example, a Golden Draenite, and has a chance to turn it into a Dawnstone. The description implies a failure rate, which will vary based on the number of greens you need to try for a blue.
Reads more like a passive proc-chance to me (similar to alchemy masteries) - when cutting a green-quality gem, there's a chance it'll turn into the blue-quality equivalent instead.

Offline
Reply With Quote
Old 08/09/08, 11:29 AM   #342
mclem
Von Kaiser
 
Dwarf Paladin
 
Aggramar (EU)
Originally Posted by kharen View Post
Reads more like a passive proc-chance to me (similar to alchemy masteries) - when cutting a green-quality gem, there's a chance it'll turn into the blue-quality equivalent instead.
The only thing that puts me off that idea is the fact that I'd expect them, when referring to blues, to use the already well-defined term 'rare' - given they're already using the term 'uncommon' in the tooltip. Perfect might suggest some sort of new gem trait.

Offline
Reply With Quote
Old 08/09/08, 12:23 PM   #343
Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Haha, imagine if gem cuts had a chance to produce a 'perfect' variant that had (for example) +2 additional points. They could be rare enough for a long time that the serious (read: OCD) min-maxers would take a -long- time to kit out their sets with all perfect epic cuts. Let's not even go into upgrading gear and repeating the process all over again.

Edit: No, that's not anything I read or saw anywhere, nor am I in beta now. Random speculation disclaimer, etc.

Offline
Reply With Quote
Old 08/09/08, 1:41 PM   #344
Mekasha
Immortal Jenner
 
Mekasha's Avatar
 
Troll Mage
 
Black Dragonflight
Originally Posted by Falk View Post
Haha, imagine if gem cuts had a chance to produce a 'perfect' variant that had (for example) +2 additional points. They could be rare enough for a long time that the serious (read: OCD) min-maxers would take a -long- time to kit out their sets with all perfect epic cuts. Let's not even go into upgrading gear and repeating the process all over again.

Edit: No, that's not anything I read or saw anywhere, nor am I in beta now. Random speculation disclaimer, etc.

Well actually... it seems you're right.

Gem Perfection - Quest - World of Warcraft
From the quest text that teaches the gem ability:

Surviving is difficult here in the frozen north, not only do I lack customers for my crafting skills, but I also lack stock of gems to sell. If you can bring me a cut gem of each color for my stocks, I can teach you the skill of gem perfection. This will allow you to sometimes cut a perfect gem with increased bonuses when cutting a uncommon quality gem from Northrend.

Guess they'll probably be a step between green and blue gems, so while a nice perk at the start, won't be that big a deal later on once people start finding lots of the blue recipes.

Offline
Reply With Quote
Old 08/09/08, 3:04 PM   #345
Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Poop, only uncommon quality though. Would have been fun to see how the economy played out with the highest variants (since anything below epic would be replacable by epic ones and therefore still not supply-limited)

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Optimal Profession Skillups Sservis Class Mechanics 7 10/07/08 4:51 PM
2.10 profession preview sadistic Public Discussion 870 04/14/07 8:37 PM
Profession choices for tanks. Whiteknight Public Discussion 8 02/18/07 2:06 PM
TBC Profession Leveling: Stocking Up Elendril Public Discussion 25 11/25/06 2:49 AM
Profession question Mesquite Public Discussion 19 01/13/06 3:49 PM