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Old 09/26/08, 3:29 PM   #916
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
They specifically removed quest turn in XP for quests you already had banked when BC came out didn't they? I can't imagine they'll let it work this time too.

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Old 09/26/08, 3:30 PM   #917
Lgs
Piston Honda
 
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Goblin Mage
 
Terenas
Originally Posted by Valerian View Post
They specifically removed quest turn in XP for quests you already had banked when BC came out didn't they? I can't imagine they'll let it work this time too.
They did not. I turned in several before going to Outland. Think of the average user who could just be hitting 70 when the xpac comes out. Blizz wouldn't create frustration like that.

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Old 09/26/08, 3:35 PM   #918
Jakuniku
Von Kaiser
 
Draenei Shaman
 
Uther
Originally Posted by Lgs View Post
They did not. I turned in several before going to Outland. Think of the average user who could just be hitting 70 when the xpac comes out. Blizz wouldn't create frustration like that.
Yeah, what they nerfed prior to BC was being able to keep quest items in your inventory after you abandoned the quest. Some people were banking tons of quest items so that they could reaccept quests and thus have more quests completed than the limit.

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Old 09/27/08, 9:22 AM   #919
Kahcheeta
Glass Joe
 
Tauren Druid
 
<FFS>
Boulderfist (EU)
Why is it so that gathering professions have so very different capacity in their bags?

BC/LK bags:
Enchanters - 32 slots (LK)
Inscribers - 32 (LK)
Miners - 32 (LK)
Herbalists - 28 (BC)
Engineers - 28 (BC)
Jewelcrafters - 24 (BC)
Leatherworkers/Skinners - 24 slots (LK)

Jewecrafters and Leatherworkers have no reason to equip bags that only give you 2 more slots, and limit the items that can be put in the bag.

Can somebody with beta access make a suggestion to the developers to at least up the bag capacity of LW and JC?

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Old 09/27/08, 11:27 AM   #920
Oaken
Don Flamenco
 
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Night Elf Druid
 
Uldum
None other than the fact that the 24-slot specialty bags are a fraction of the cost of the 22-slot general ones.

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Old 09/27/08, 5:10 PM   #921
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Snowcrasher View Post
Summary of Profession Perks:
(This is PVE focused)


Jewelcrafting
- BOP Gems (can use up to 3 total, not unique, prismatic for easier socket bonuses)
- BOP Trinkets

Stat Comparisons (between professions):

Tanking:
- Jewelcrafting = 33 STA
--- Jewelcrafting = 48 STA (counts avoiding using a red gem instead of a blue for meta requirements)

Physical DPS:
- Jewelcrafting = 42 AP or 21 AGI or 21 STR or 21 Crit Rating or 21 Haste Rating or 21 Hit Rating or 177 ArPen
--- Jewelcrafting = 62 AP or 31 AGI or 31 STR etc. (counts avoiding using a blue gem instead of a red for meta requirements)

Caster DPS / Healing:
- Jewelcrafting = 27 SP or 21 Crit Rating or 21 Haste Rating or 21 Hit Rating or 9 MP5
--- Jewelcrafting = 49 SP (counts avoiding using 2 blue gems instead of 2 red gems for meta requirements)
One thing that it appears you've overlooked, here, is that the Jewelcrafting Bind on Pickup trinkets all have 2 sockets on them. No other trinkets have sockets. This means jewelcrafters can get the benefit of up to +4 sockets over other characters, which is a pretty massive benefit all told (80 itemization points extra, not counting socket bonuses, with blue quality non-perfect gems).

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Old 09/27/08, 5:18 PM   #922
Douglas
Don Flamenco
 
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Night Elf Druid
 
Earthen Ring
Originally Posted by Zurai View Post
One thing that it appears you've overlooked, here, is that the Jewelcrafting Bind on Pickup trinkets all have 2 sockets on them. No other trinkets have sockets. This means jewelcrafters can get the benefit of up to +4 sockets over other characters, which is a pretty massive benefit all told (80 itemization points extra, not counting socket bonuses, with blue quality non-perfect gems).
This assumes that the JC trinkets and other trinkets are identical. If JC trinkets are replaced by best-in-slot trinkets from raiding, the benefit goes away.

There's still a benefit here, but I don't think its right to measure it in terms of raw power. It's more of a benefit of flexibility. To get a trinket of a given power level, most folks have to find a trinket of that power level, but jewelcrafters will be able to craft a weaker trinket and socket it, allowing them to tune themselves more.

If jewelcrafting let people add two sockets to existing trinkets, then your math would be right.

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Old 09/27/08, 5:49 PM   #923
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Douglas View Post
This assumes that the JC trinkets and other trinkets are identical. If JC trinkets are replaced by best-in-slot trinkets from raiding, the benefit goes away.
It'll be a while before that happens, I imagine. Compare a Monarch Crab socketed with a 24 stam and a 12 stam/8 defense gem (108 stam, 8 defense rating, dodge rating use) to, say, Rune of Repulsion off KT-25. 1188 hp and 300 dodge rating for 10 sec on a 1m cooldown vs 97 parry rating and 375 parry rating for 20 sec on a 2m cooldown. The cooldowns are essentially identical (same % avoidance, although parry has the advantage of parry haste), which leaves us with 97 parry rating (1.7% avoidance) vs almost 1200 health.

And that's the blue tank trinket, with blue, non-perfect gems. There will certainly be epic versions of these trinkets just as there were in TBC. Eventually they'll be replaced, certainly, but it should take quite a while (especially since none of the current epic trinkets have ANY stam on them, as far as I can tell). Basically, the level 75 blue JC trinkets compare favorably to the T7-25 end boss epic trinkets. Presumably the level 80 epic JC trinkets will compare favorably to the T8-25 end boss epic trinkets. That gives us T9, which will be the final tier if Blizz is consistent with 3 tiers of raids per expansion. And, that's still not figuring in epic T8/9 gems.

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Old 09/27/08, 6:49 PM   #924
CD
Von Kaiser
 
Night Elf Druid
 
Neptulon (EU)
Originally Posted by Zurai View Post
It'll be a while before that happens, I imagine. Compare a Monarch Crab socketed with a 24 stam and a 12 stam/8 defense gem (108 stam, 8 defense rating, dodge rating use) to, say, Rune of Repulsion off KT-25. 1188 hp and 300 dodge rating for 10 sec on a 1m cooldown vs 97 parry rating and 375 parry rating for 20 sec on a 2m cooldown. The cooldowns are essentially identical (same % avoidance, although parry has the advantage of parry haste), which leaves us with 97 parry rating (1.7% avoidance) vs almost 1200 health.

And that's the blue tank trinket, with blue, non-perfect gems. There will certainly be epic versions of these trinkets just as there were in TBC. Eventually they'll be replaced, certainly, but it should take quite a while (especially since none of the current epic trinkets have ANY stam on them, as far as I can tell). Basically, the level 75 blue JC trinkets compare favorably to the T7-25 end boss epic trinkets. Presumably the level 80 epic JC trinkets will compare favorably to the T8-25 end boss epic trinkets. That gives us T9, which will be the final tier if Blizz is consistent with 3 tiers of raids per expansion. And, that's still not figuring in epic T8/9 gems.
ilevel 213 is 10 man KT or 25 man non- KT.

Compare the JC trinket with Essence of Gossamer and you see it is ridiculous to say JC gets two additional trinket slots for free. On these ilevel 200 blues you get 2 sockets at the expense of 48 sta. If you're able to use epic gems you'll obviously get a slight benefit from the JC trinket but I really doubt we'll be using epic gems at pre- raid level.

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Old 09/28/08, 2:33 AM   #925
Targozha
Glass Joe
 
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Troll Warrior
 
Draenor (EU)
The real benefit of particularly that trinket (Monarch Crab), is the fact that you can socket it which ever way you want, or need. Also don't forget the 9 stamina socket bonus, which is very easy to get with one of the JC specific gems. Up to 154 possible stamina from it with two of those (although I'd only use one, as you could get more out of the 2nd one elsewhere). You can also socket for Defense to reach the crit cap, or hit, or expertise...You can basically turn it into whatever trinket you need it to be, which imo is very powerful indeed.

Sure, eventually it might get replaced with trinkets dropping from raids, but I think that'll take a while.

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Old 09/28/08, 3:41 AM   #926
Rerox
Piston Honda
 
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Dwarf Rogue
 
Proudmoore (EU)
Hi there,

I haven't found notice on the following leatherworking patterns here at EJs yet, so I thought I'll let you know:
Braeg Stoutbeard <Fur & Leather Trainer> in Dalaran (Magus Commerce Exchange) has LOTS of new Leatherworking Patterns for sale, including four 2-pieces epic sets. You can buy the patterns for leather and other leatherworking materials.


Blue BoE Patterns cost: 3 "Heavy Borean Leather" each.

Blue PvP Melee Leather
Pattern: Eviscerator's Bindings
Pattern: Eviscerator's Chestguard (BoP)
Pattern: Eviscerator's Facemask
Pattern: Eviscerator's Gauntlets
Pattern: Eviscerator's Legguards
Pattern: Eviscerator's Shoulderpads
Pattern: Eviscerator's Treads
Pattern: Eviscerator's Waistguard

Blue PvP Caster Leather
Pattern: Overcast Belt
Pattern: Overcast Boots
Pattern: Overcast Bracers
Pattern: Overcast Chestguard (BoP)
Pattern: Overcast Handwraps
Pattern: Overcast Headguard
Pattern: Overcast Leggings
Pattern: Overcast Spaulders

Blue PvP Caster Mail

Pattern: Stormhide Belt
Pattern: Stormhide Crown
Pattern: Stormhide Grips
Pattern: Stormhide Hauberk (BoP)
Pattern: Stormhide Legguards
Pattern: Stormhide Shoulders
Pattern: Stormhide Stompers
Pattern: Stormhide Wristguards

Blue PvP Melee Mail
Pattern: Swiftarrow Belt
Pattern: Swiftarrow Boots
Pattern: Swiftarrow Bracers
Pattern: Swiftarrow Gauntlets
Pattern: Swiftarrow Hauberk (BoP)
Pattern: Swiftarrow Helm
Pattern: Swiftarrow Leggings
Pattern: Swiftarrow Shoulderguards


Epic BoE Frost resist Patterns cost: 3 "Heavy Borean Leather" each.


Epic Frost Resist Mail
Pattern: Icy Scale Belt
Pattern: Icy Scale Boots
Pattern: Icy Scale Chestguard

Epic Frost Resist Leather
Pattern: Polar Boots
Pattern: Polar Cord
Pattern: Polar Vest


Epic BoE Patterns cost: 2 "Arctic Fur" each.


Epic BoE Melee Mail
Pattern: Giantmaim Bracers
Pattern: Giantmaim Legguards

Epic BoE Caster Mail
Pattern: Revenant's Breastplate
Pattern: Revenant's Treads

Epic BoE Melee Leather
Pattern: Trollwoven Girdle
Pattern: Trollwoven Spaulders

Epic BoE Caster Leather
Pattern: Earthgiving Boots
Pattern: Earthgiving Legguards

Last edited by Rerox : 09/28/08 at 7:39 AM.

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Old 09/28/08, 6:23 AM   #927
Beliandra
Don Flamenco
 
Dwarf Priest
 
Daggerspine
Originally Posted by Rerox View Post
Blue BoE Patterns cost: 3 "Heavy Borean Leather" each.
Note that the chest pieces of those blue PvP "sets" are BoP.

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Old 09/28/08, 7:16 AM   #928
Halion
Von Kaiser
 
Blood Elf Paladin
 
Cairne
No more drums.

I'm not 100% sure, but to me it seems like Blizz has decided to nix drums this xpack.

A recent change made all TBC drums not effect targets of level 80 or higher (so you can't use them in WotLK raids) and there are no new drum recipes in beta. There were a while back, but they are gone.

Or am I missing something? I would think there would be QQ posts (on Blizz forums) about it, but I haven't seen any.

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Old 09/28/08, 7:39 AM   #929
Roywyn
Bald Bull
 
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Roywyn
Gnome Mage
 
No WoW Account (EU)
Originally Posted by Beliandra View Post
Note that the chest pieces of those blue PvP "sets" are BoP.
Probably a bug, just report it.

I was looking at the direct profession benefits again when the exact benefit was not obvious:

Enchanting: +64 AP, +38 spell power, +48 stamina

Blacksmithing: 2 sockets, so +32 stats/rating or +38 SP / +48 sta / +64 AP with non-epic gems.
Wowhead reports that they stack with enchants in that slot.
This gets better with epic gems.

Jewelcrafting: 3 prismatic gems with better stats, so +33 stats / +39 SP / +51 sta / +66 AP, and 3 undesirable colours.
Prismatic gems have 27 stats / 32 spell power / 41 stamina. This gets worse with epic gems.

Inscription: Better Inscriptions for +32 dodge / +37 spell power / +64 AP.

Leatherworking: (+37 spell power / +74 sta / +76 AP)
Lining is +67 spell power / +90 sta / +114 AP / +60 any resist, regular enchants are +6 to all stats / + 15 expertise / +16 sta / +30 spell power / +38 AP
Some enchants aren't out yet or wrongly designed, so take these as estimates.
Also, current drums are capped at level 79 and there are none for level 80.

Originally Posted by Halion View Post
Or am I missing something? I would think there would be QQ posts (on Blizz forums) about it, but I haven't seen any.
You beat me to it. Whine Trains are slower with PTR changes. Even the Tailoring Nerf Outcry (Spellfire/Shadoweave Set normalised to non-school specific spell power) has yet to happen.

Chaotic Meta Gems in Cataclysm: http://elitistjerks.com/f75/t106009-...2/#post1794256

DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput
The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks.com/658230-post3191.html

And [Timbal's Focusing Crystal] doesn't proc on AM.
Neither does [The Egg of Mortal Essence] since 3.1.

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Old 09/28/08, 10:11 AM   #930
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Drums were too powerful a buff because they were a bonus that got better the more people had them. With adding the fur lining perks there's no need for MORE things in LW. 80 haste rating from drums (when you had 4 drummers) was a bigger benefit, stat value wise, than any of the current level 80 perks. I'd expect some QQ from the people that leveled LW just for drums, but really it was something that needed to be stopped now.

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