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Old 03/18/09, 7:14 AM   #1751
Mideci
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Gnome Rogue
 
Stormrage
Originally Posted by Kyai View Post
Looking at the wowhead drop rates Damaged Necklaces seem to have the same droprate as a world-drop epic. Hopefully the new inscription books will be closer to the world-drop cooking patterns.
I'm farirly certain that's the intent. There are dozens of new glyphs. The intention would be to have them around fairly quickly given that many are fundamental (I am thinking mutilate for one). While the books may not be on PTR yet; I expect most serious inscribers to have the bulk of the new glyphs within days/a couple of weeks once the patch goes live

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Old 03/18/09, 11:22 AM   #1752
 Caniki
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I don't really see the point of these books. Why not just add them to Research?

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Old 03/18/09, 11:53 AM   #1753
Lezwyn
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Human Priest
 
Emerald Dream (EU)
In case Blizzard intends to put out even more glyphs in later patches, you'd be looking at hundreds of glyphs all tied to the same daily research. For long-term scribes that would be alright, but it makes the profession inaccessable for new ones perhaps?

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Old 03/18/09, 12:41 PM   #1754
Montegomery
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Originally Posted by Lezwyn View Post
In case Blizzard intends to put out even more glyphs in later patches, you'd be looking at hundreds of glyphs all tied to the same daily research. For long-term scribes that would be alright, but it makes the profession inaccessable for new ones perhaps?
Rare world drops are more accessible than daily quests and research mechanics? For a wealthy hardcore player this might be true, but the average player will be out of luck. The cost of one BoE recipe could be more than they'd ever spend, or more than they could ever earn from the recipe itself.

If the books were supplemental, as in they functioned as an additional research cooldown, then they would make the profession more accessible. The wording, however, seems to imply that the only way to learn the 50 new glyphs is through these books.

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Old 03/18/09, 12:53 PM   #1755
Daenerys
Don Flamenco
 
Tauren Druid
 
Illidan
Originally Posted by Darian_TruBlade View Post
Rare world drops are more accessible than daily quests and research mechanics? For a wealthy hardcore player this might be true, but the average player will be out of luck. The cost of one BoE recipe could be more than they'd ever spend, or more than they could ever earn from the recipe itself.

If the books were supplemental, as in they functioned as an additional research cooldown, then they would make the profession more accessible. The wording, however, seems to imply that the only way to learn the 50 new glyphs is through these books.
Except that perhaps they are not that rare at all. We really have no information yet on drop rates for these, and until that time we should really not worry too much about it. Personally I'm sick to death of doing daily research (not to mention other daily cooldowns on 3 different alts), so even if they are relatively rare, I'm fine with it.

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Old 03/18/09, 12:54 PM   #1756
wayth
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Magtheridon
Originally Posted by Darian_TruBlade View Post
Rare world drops are more accessible than daily quests and research mechanics? For a wealthy hardcore player this might be true, but the average player will be out of luck. The cost of one BoE recipe could be more than they'd ever spend, or more than they could ever earn from the recipe itself.

If the books were supplemental, as in they functioned as an additional research cooldown, then they would make the profession more accessible. The wording, however, seems to imply that the only way to learn the 50 new glyphs is through these books.
I think the accepted theory at the moment is that they'll work like the emotion food cooking recipe books do. That is, they'll have a relatively high chance to drop - especially in instances - if you're of a high enough level to use them.

I know a guildmate of mine recently leveled cooking and got all 4 recipes in a single Naxx clear. We're not talking about grinding a single mob type for hours hoping for a .001% drop chance. Blizz has pretty well steered away from providing recipes in that manner.

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Old 03/18/09, 2:13 PM   #1757
Montegomery
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Originally Posted by wayth View Post
I know a guildmate of mine recently leveled cooking and got all 4 recipes in a single Naxx clear. We're not talking about grinding a single mob type for hours hoping for a .001% drop chance. Blizz has pretty well steered away from providing recipes in that manner.
With the notable exception of the JC world drop recipes. As these were all added post-launch, I'm concerned the paradigm will carry through to Inscription. Current data isn't indicative one way or the other because we can't be certain that the books have even been implemented, but if they have been it doesn't bode well.

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Old 03/19/09, 10:22 AM   #1758
Ukerric
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Dwarf Priest
 
Dalaran (EU)
Originally Posted by Darian_TruBlade View Post
Current data isn't indicative one way or the other because we can't be certain that the books have even been implemented, but if they have been it doesn't bode well.
Books are now visible on WoWhead PTR. They appear of blue quality, not bind on pickup, and specifically indicate that the recipes are "unique from this book". Stackable to 10.

So, they are fully tradable/sellable, and we probably can expect them to drop for anyone albeit rarely (blue item-rarity?).

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Old 03/19/09, 12:08 PM   #1759
Lucinde
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Human Priest
 
Lightbringer (EU)
I don't see the issue with semi-rare world drops. It allows people to actually try and make gold out of their profession by using the actual crafting instead of endless hours of auctioneer staring and AH tricks.

I don't think it's a good thing for the game if everyone with profession X has all the possible crafts for that profession as is the case right now. There's just no point trying sell enchants at profit, because everyone will know someone that has the enchant. The JC system is somewhat better, because it required at least some effort to get the cuts, but given that 3 out of every 4 cuts are a gem that's crap for pretty much everyone, that failed a bit as well. There's just not enough interesting stuff and after a few weeks of WotLK everyone could do all the good cuts anyway.

The situation we had with Sunfire and Soulfrost wasn't too good either, but surely there's a middle-ground?

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Old 03/19/09, 12:40 PM   #1760
Sydane
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Argent Dawn
This book drop system is exactly the same as the discovery system, except that it adds a middle man to the process, and isn't time limited. The books will probably sell for about what an average recipe would. On my server, 300-500g each most likely, though I'm sure that will vary. It will be great for those out in the world who get a lucky drop, just as the jewelcrafting recipes were in BC. But unless you buy enough of the books to get every single glyph (an outlay of gold you will never make back), you are subject to the same RNG issues as the discovery system. The only difference now is you'll see more people "opt out" of the system as they will have no interest in spending that amount of gold. Thus the idea of a "guild scribe" becomes basically non-existent.

They seem to continue to experiment with different ways of learning recipes for professions. Personally I think the current jewelcrafting method is the best, with the option to buy patterns, or get an item to sell for instant profit, with a few farmable patterns and a few world drop patterns mixed in. Perhaps this double random world drop system for inscription will prove to be popular and we'll see it adapted for other professions as well. It's certainly going to make those first few days after 3.1 interesting as people scramble to get the new glyphs and scribes once again get to play roulette with having something that people might actually want.

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Old 03/19/09, 1:43 PM   #1761
timski
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Gnome Warlock
 
Ravenholdt (EU)
Another couple of hours farming with the latest build, and still no drop. It looks like this will be more effort than gathering/buying herbs for daily research, yet with a similar randomness to the outcome. Hence greater realm rarity, and particularly outrageous prices at the start (both for books and glyphs). Combined with dual-specs (doubling the number of glyph slots) and class balance changes (different glyphs are suddenly in demand), Inscription looks likely to enjoy unprecedented popularity. For a week or two; followed by a gradual decline back to the point where the "worthless profession" discussions are back, because we're still stuck with the original balance problem (cheap reagents producing something with low-volume demand).

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Old 03/19/09, 2:25 PM   #1762
Mugsley
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Dark Iron
World drop JC recipes sell for ~800-1500g on my server (BC JC recipes are selling for a steady 300-600 even now). I expect them to settle out around that price. The first few that show up, though, will likely be posted for a BO of around 6k gold, if I had to venture a guess.

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Old 03/19/09, 2:25 PM   #1763
Montegomery
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I like some aspects of the JC paradigm, up to and including drops off of specific mob types. However, I have never found completely random world drops compelling.

There are few facets to this, the first of which is a loss of independence. I have one of every profession above 440 because I enjoy being entirely self-reliant. World drop recipes undermine that. It's not any effort or team contribution on my part, but someone else's dumb luck and a lot of my gold.

Second is the cost. The vast majority of JC patterns are effectively free save for a small time investment. Some of these are barely worth mentioning, and others are extremely useful. It is against these that the world drop patterns are naturally compared.

It should be pointed out that you are theoretically spending the worth of Dragon's Eyes on some of the patterns I considered effectively free in the prior point. The critical issue is that this cost is fairly abstract, and for many will not actually feel like a significant expenditure.

Finally, the mechanic doesn't seem to serve any significant purpose. Within a few months many JCs will spend the gold or get the patterns from their guild, and enough of them will post cuts to the auction house to bring the cut fairly close in parity with more common ones (if it's even worth posting). The only notable effects are temporarily inflated profit margins and unnecessary exclusion.

Again, I do like the other aspects of the JC and Inscription paradigms, moreso than Blacksmithing or Enchanting. As it stands being able to make every glyph is a feat demonstrating daily dedication to one's profession. Monetary dedication is much less compelling.

What I lack in intelligence I make up for in verbosity.

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Old 04/01/09, 3:10 PM   #1764
Jrk
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With 3.1 edging ever closer, has anyone seen anything concrete on what to expect from the Alchemist's Cache?

Knowledge works better when applied...like sunscreen.

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Old 04/12/09, 7:53 PM   #1765
Rainman5419
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Worgen Druid
 
Garona
After using the search feature I wasn't able to find the answer to Jrk's question or another one that I have for 3.1. The question is where exactly do the two new tanking enchants drop in Ulduar? Both modes? Trash or bosses(if so which bosses)?

I look forward to finding them to re-complete my enchanting collection.

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Old 04/12/09, 8:48 PM   #1766
ramenchef
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Tauren Druid
 
<Bad>
Dragonmaw
So we know that elixirs and flasks made by elixir masters get doubled procs according to blue posts. If elixirs get doubled procs, is the same thing applied to transmute/pot mastery where you get a chance to get procs of 4, 6, 8, 10 as well?

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Old 04/12/09, 8:56 PM   #1767
Masnie
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Blood Elf Paladin
 
Khaz'goroth (EU)
Originally Posted by ramenchef View Post
So we know that elixirs and flasks made by elixir masters get doubled procs according to blue posts. If elixirs get doubled procs, is the same thing applied to transmute/pot mastery where you get a chance to get procs of 4, 6, 8, 10 as well?
Flask duration got cut in half. As compensation flask crafting results got doubled, and with that the procs for flasks. There was no change to elixirs, and no change to any transmutes or pots.

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Old 04/12/09, 9:20 PM   #1768
ramenchef
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Tauren Druid
 
<Bad>
Dragonmaw
I guess it depends on your interpretation of the blue post. You can either conclude that the doubled procs only effects flasks or it can possibly mean elixirs are also affected.

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Old 04/13/09, 9:38 AM   #1769
shaniqua
Glass Joe
 
Troll Mage
 
Aman'Thul
Has there been any sign of the Inscription world drop books in recent versions of the PTR? Any suggestion of how easy (or difficult) they will be to obtain outside of purchasing from the AH?

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Old 04/13/09, 11:35 AM   #1770
Montegomery
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Sutiru
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Originally Posted by shaniqua View Post
Has there been any sign of the Inscription world drop books in recent versions of the PTR? Any suggestion of how easy (or difficult) they will be to obtain outside of purchasing from the AH?


There's no data regarding where they drop or with what frequency. I can certify that you can't research the recipes in the current build.

What I lack in intelligence I make up for in verbosity.

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Old 04/15/09, 8:54 PM   #1771
Kyai
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Human Priest
 
Kilrogg (EU)
So far I haven't seen any of the new books turning up on the AH on my realm, seems that Blizz may have set the droprate a little low (world epic, rather than world blue).

Also, does anyone have any early information on the drop rates of Runed Orbs and Ulduar patterns based on their first night of raiding?

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Old 04/16/09, 5:03 AM   #1772
Ungeir
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Draenei Shaman
 
Emerald Dream (EU)
Purely anecdotal, but we had runed orbs dropping from both bosses we downed in Uld25 last night, as well as a BS pattern from the first.

Glyph Mastery books were already being sold in trade chat last night as well - price tag around 1k so far. Did not get sold very fast.

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Old 04/16/09, 8:26 AM   #1773
Cuer
Piston Honda
 
Tauren Druid
 
Earthen Ring
According to the Armory info, Runed Orbs have a high chance of dropping from just about all the 25 man bosses/cache in Ulduar, and always drop from Freya's Gift container in 10 man.

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Old 04/16/09, 2:20 PM   #1774
Aural
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Undead Priest
 
Mal'Ganis
2 Bosses down in Ulduar so far (and 2 nights full of lag-outs and crashes) and no runed orbs so far. Right now I'm really interested to see what kind of drop rate the BoE tailoring patterns have.

The HUGE undocumented change I've seen is the ability to track more than one thing at once. I was seeing herbs pop up while I was tracking fish, and one of my guildmate logged his farming alt on to confirm that he could track mining and herbalism nodes at the same time.
I'm not sure whether it's a bug or working as intended, but the change is pretty nice.

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Old 04/16/09, 4:31 PM   #1775
Calen
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Night Elf Druid
 
Feathermoon
Originally Posted by Aural View Post
The HUGE undocumented change I've seen is the ability to track more than one thing at once. I was seeing herbs pop up while I was tracking fish, and one of my guildmate logged his farming alt on to confirm that he could track mining and herbalism nodes at the same time.
I'm not sure whether it's a bug or working as intended, but the change is pretty nice.
A guildmate of mine was seeing multiple tracking types yesterday (humanoid and mining). They ticketed it, and had no response but as of this morning, their tracking has returned to 'normal' (single) tracking. I think it's probable that it was a bug.

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