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06/26/09, 3:53 PM
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#1876
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Piston Honda
Undead Warlock
Twisting Nether (EU)
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Just to edit this so that every one understands it properly, granted the cut/cut not discussion should head over to the "Icy Art of Making Gold":
- Solid
- Forceful, Jagged, Steady, Vivid
- Accurate, Etched, Glinting, Inscribed, Luminous, Potent, Reckless, Resolute, Stalwart, Veiled
- Glowing, Purified, Regal, Royal, Sovereign, Shifting
- Bold, Bright, Delicate, Flashing, Fractured, Precise, Runed
- Brilliant, Mystic, Quick, Rigid, Smooth
33 Prime Cuts
That is the list of cuts I sell on a regular base and have made me a very decent amount of gold every since BC.
The highest demand by far are the Scarlet Ruby cuts(Bold, Runed, Delicate).
Closely after that Smooth and Rigid Autumn's Glow aswell as Inscribed and Reckless Monarch Topaz.
Last edited by Madlax : 06/27/09 at 7:30 AM.
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06/26/09, 7:21 PM
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#1877
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Great Tiger
Orc Death Knight
Blutkessel (EU)
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I prospected some stacks of Titanium Ore and combined the results with those of the previous page.
You can expect the following from one prospect (rounded within 1%):
| Epic | 25% | | Rare | 25% | | Common | 150% | | Powder | 75% |
So one stack equals one epic gem.
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06/28/09, 3:32 PM
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#1878
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Piston Honda
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Originally Posted by dr_AllCOM3
I prospected some stacks of Titanium Ore and combined the results with those of the previous page.
You can expect the following from one prospect (rounded within 1%):
| Epic | 25% | | Rare | 25% | | Common | 150% | | Powder | 75% |
So one stack equals one epic gem.
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At the moment, other data posts I've seen correlate to this one. Depending on the conversion rate of rare gems, the equation may simplify to something around one stack equaling 1.3333, 1.25, or 1.125 epic gems. Of course, considering the spread of colors it would take a lot of stacks for that to truly work out, but collaborating with other JCs or with guild-mates and friends using you as a prospector to reach a fair arrangement for converting and distributing a load of rares. Which I'd go ahead and charge for, much as I hate giving that advice. If you're going to be a prospecting horse, it's going to take a lot of your time, and unless you're feeling very generous to friends and guildies it makes sense to be compensed for your time. As I mentioned in the gold thread, I would not discount using stores of saronite for rares to convert to epics just yet. It won't provide titanium dust to increase your recipe stock, but it may provide provide from sheer gem value.
As a personal note, JCs may benefit and accquire recipes very quickly by creating prospecting arrangements. Instead of charging gold, a % of gems, or the like, work out the following arrangement with those you prospect for (I will be doing this with a JC guild-mate): I prospect for you, you keep your gems, I get the titanium dust you can't use. With the demand for epic gems at release and so many people stocking on Ore, it's a no-brainer way to expand your cuts to better profit from under-represented but desired sales.
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This is not the signature you're looking for. You are free to move along.
-Curse you, Raglu!
Generation 28:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
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06/29/09, 5:50 PM
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#1879
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Perverse and often baffling
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Engineering is getting an overhaul

* Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look... stylish?
* Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
* Alarm-o-Bot functionality changed. Materials required reduced.
* Box of Bombs no longer requires an anvil.
* The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
* Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
* Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
* Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
* Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
* Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
* A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
* Nitro Boosts: Now have a 5-second duration.
* Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
* Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
* Significantly reduced the cooldown on MOLL-E.
* The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
* A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one's faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
* Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
* The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.
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Still looks like they do not give the static boosts on par with the other non-gathering professions, but the added a lot of nice little perks.
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Ghostcrawler - "I'm the asshole that nerfed your class" - Blizzcon 2009
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06/29/09, 8:22 PM
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#1880
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Glass Joe
Murloc Warlock
Doomhammer
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The upcoming engi changes are great IMO. The utility they are adding (ports, port-a-bank, AH in Dalaran for engis only, the return of the MC hat, free bomb making belt, bonus on injectors, the tinker stat/effect buffs) more then make up for it in the time/resource savings alone.
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06/29/09, 8:27 PM
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#1881
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Banned
Blood Elf Hunter
Runetotem (EU)
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Blizzard has said now and then that they don't think every profession should be the same when people have complained at Engineering.
Now they prove that they truly do want Engineering to be fun to just have.
While I dropped my Engineering long ago, and it looks like it remains a good choice, I can at least be happy to see that Engineering is no longer going to be weak and not terribly fun at the same time. Now it will have some of the fun stuff that it lacked from TBC and onwards.
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07/03/09, 10:11 PM
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#1882
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Glass Joe
Gnome Mage
Bronzebeard (EU)
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wrong post, sorry
Last edited by Tigby : 07/03/09 at 10:17 PM.
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07/06/09, 10:01 PM
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#1883
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Tryania of <Phail>
Draenei Shaman
Stormreaver
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Originally Posted by Ranjurm
There are 72 new cuts. My personal destinations make 34 prime cuts, 16 medium/situation cuts and 22 undesirable cuts.
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Alright. Good to know.
I'm one of those nut jobs that needs to have EVERY jewelcrafting design in the game (I'm getting pretty damned close), and I have been going on a binge buying Damaged Necklaces.
Judging from what I've been reading, Epic Gem Cuts are going to cost 5 Dalaran JewelCrafting Tokens, I've been saving mine up since I heard that I am going to need them come 3.2, and I currently have 41.
I have also managed to collect over 500 titanium ore for the titanium dusts.
What I need to know is does ANYONE have any idea how many of the designs are obtainable buy Purchase with the Tokens, how many are World Drops, how many need to be farmed from certain mobs, or Obtained from Rep?
I need to know this because I would like to know how many tokens I need to save up, before I can stop spamming in Trade.
Any help would be vastly appreciated.
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07/06/09, 11:43 PM
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#1884
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Piston Honda
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Currently it looks like the recipes will be purchased, period. World drops and reputation currently look to have been taken out of the equation for 3.2, but this is just based on what is currently known. We all know how the devs like throwing curveballs into easy arrangements.
On a different note, I'm looking forward to the engineering changes a helluva lot. Eough that I've started leveling my second serious alt much more seriously, and am seriously considering dropping herbalism on my DK to level engineering. For pure awesome. The tremendous utility increase is great, but the bomb and mote changes are what are really selling. I mean sure, Jeeves is great, but better siege damage and gathering is a great perk combined with Dala-auctions and better potion injectors. Dangerous wormholes, what's not to love?
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This is not the signature you're looking for. You are free to move along.
-Curse you, Raglu!
Generation 28:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
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07/07/09, 4:02 AM
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#1885
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Piston Honda
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Originally Posted by Nemantopia
Currently it looks like the recipes will be purchased, period. World drops and reputation currently look to have been taken out of the equation for 3.2, but this is just based on what is currently known. We all know how the devs like throwing curveballs into easy arrangements.
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It's very possible some will turn out to be world drops, rare drops from certain mobs, etc when they hit live. On the PTR they need everyone to have easy access to everything to test balance.
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07/07/09, 7:56 AM
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#1886
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Tryania of <Phail>
Draenei Shaman
Stormreaver
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Originally Posted by Brekk
It's very possible some will turn out to be world drops, rare drops from certain mobs, etc when they hit live. On the PTR they need everyone to have easy access to everything to test balance.
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I guess in that case, I'll just collect any Damaged Necklaces I can, and farm more Titanium Ore.
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07/07/09, 9:25 AM
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#1887
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Piston Honda
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At any rate a good portion will remain vendor based and thus tokens will still be valuable.
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07/07/09, 11:45 AM
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#1888
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Banned
Blood Elf Death Knight
Stonemaul
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Has anyone heard/seen anything substantiating the "rumor" that there is a very rare chance that Saronite prospects will result in an epic?
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07/10/09, 3:54 AM
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#1889
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Banned
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Woot for wasting space, good thing I will never use this website ever again, as I believe that the moderators are much too strict, and will give people infraction points for the silliest little things. Goodbye.
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07/10/09, 5:16 AM
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#1890
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Unregistered is awesome.
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Just enforcing this choice for you.
Oh and I'll IP ban you as well.
Oh and if you message me about my user title, you'll get an infraction as well
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07/13/09, 4:06 PM
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#1891
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Chief Passenger
Schizzle
Gnome Rogue
No WoW Account (EU)
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Is there a level limit for the quest to learn the red gem transmute?
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07/14/09, 12:39 PM
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#1892
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Von Kaiser
Night Elf Warrior
Doomhammer
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My lvl 70 warlock was at 448 Alchemy skill and couldn't see the quest. I gained two skill points and then I could. So -- if there's a level requirement, it's 70 or lower.
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The above post is from a comment on MMO-Champion. Looks like I will have to finally drag my level 70 alchemist to Dalaran
Originally Posted by Maniq
Oh and if you message me about my user title, you'll get an infraction as well
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Its a trap!
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07/14/09, 12:54 PM
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#1893
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Piston Honda
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Originally Posted by Brekk
It's very possible some will turn out to be world drops, rare drops from certain mobs, etc when they hit live. On the PTR they need everyone to have easy access to everything to test balance.
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I seem to recall a quote from the last PTR cycle saying that this isn't the sort of thing they do. If they're on the vendors on the PTR, I'm willing to bet that they'll be on the vendors on live as well.
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07/16/09, 9:12 AM
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#1894
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by footloop
I seem to recall a quote from the last PTR cycle saying that this isn't the sort of thing they do. If they're on the vendors on the PTR, I'm willing to bet that they'll be on the vendors on live as well.
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Well, some things are considered important enough, others aren't. For instance if you are LW you still need to farm specific mobs in Icecrown to get the resistance fur linings. Of course, those are specific for one thing and are personal, but apparently somewhere along the line there is a cutoff point where stuff can be mobdropped (not to speak of raiddrops).
But yes, they have said that general world drops are not fun.
Apparently I'm awesome, if only I knew how such an improbable thing could happen.  
Last edited by KraxisSingular : 07/16/09 at 11:09 AM.
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07/16/09, 11:30 AM
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#1895
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Glass Joe
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A strange thing surfaced on another forum. It is the only such item discovered as of yet but maybe there will be more to come for other professions?
Book of Crafting Secrets
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07/16/09, 12:06 PM
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#1896
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Von Kaiser
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Originally Posted by inksy
A strange thing surfaced on another forum. It is the only such item discovered as of yet but maybe there will be more to come for other professions?
Book of Crafting Secrets
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That's interesting. I would bet that there would be one for each profession. This is just further proof, as if it were needed, that Blizz doesn't really care about any content from before their latest expansion. With that in mind, I'll be surprised if these items work for skill levels past 375.
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07/16/09, 12:27 PM
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#1897
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Shadow Word: Cloud!
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Originally Posted by inksy
A strange thing surfaced on another forum. It is the only such item discovered as of yet but maybe there will be more to come for other professions?
Book of Crafting Secrets
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Is it just me or is that an Heirloom item in color? It says BoP but that doesn't make sense. Frankly, getting double points for power leveling a profession has the possibility of destroying the markets for old world materials. Leveling a profession on an alt is not some majorly time intensive issue that should be skippable once you have already done it - at least as far as I am concerned. I'm interested to see more information on this item if anyone has any insight.
EDIT: There is also a book symbol associated with it on the mmo-champ database, however it is listed as "unknown item" Unknown item #45084 - Items - Sigrie
Last edited by Uzziel : 07/16/09 at 12:38 PM.
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07/16/09, 12:48 PM
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#1898
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Piston Honda
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Originally Posted by KraxisSingular
Well, some things are considered important enough, others aren't. For instance if you are LW you still need to farm specific mobs in Icecrown to get the resistance fur linings. Of course, those are specific for one thing and are personal, but apparently somewhere along the line there is a cutoff point where stuff can be mobdropped (not to speak of raiddrops).
But yes, they have said that general world drops are not fun.
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You misunderstand me, I meant that they won't put a different drop mechanism on the PTR for the sake of 'easy access'. If they're not world drops on the PTR then they're not going to be world drops on live, which is what the post I quoted thought might happen.
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Is it just me or is that an Heirloom item in color? It says BoP but that doesn't make sense. Frankly, getting double points for power leveling a profession has the possibility of destroying the markets for old world materials. Leveling a profession on an alt is not some majorly time intensive issue that should be skippable once you have already done it - at least as far as I am concerned. I'm interested to see more information on this item if anyone has any insight.
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A blanket doubling of skill points gained might be too big of a buff, but I think that *something* needs to be done. With the speed of leveling these days it's incredibly difficult for even a new player to keep their professions progressing at the same rate as their level, and the material/time cost for some professions is incredibly excessive relative to other ones. Blacksmithing and engineering in particular require such absurd amounts of thorium and mithril currently.
Last edited by footloop : 07/16/09 at 2:00 PM.
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07/16/09, 2:35 PM
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#1899
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Piston Honda
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Originally Posted by inksy
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This might be the means previously alluded to (my BlueFu is weak) means of re-leveling a profession more easily once you've mastered it. It would also explain the requirement of 1 in the profession and the BoP status.
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- "If you believe in me, I'll believe in you."
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07/26/09, 11:26 PM
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#1900
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Great Tiger
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Jewelcrafting recipes are down to 4 tokens on the last several PTR build. So I'm guessing that's where it's going to end up.
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