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11/30/08, 4:36 PM
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#1441
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Fuck You Bed
Retired
Blood Elf Paladin
No WoW Account (EU)
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Originally Posted by mek
I was milling some deadnettle today and managed to get 3 icy pigments in a single mill. It was weird, but it definitely happened. Probably a bug though, *shrug*.
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I wouldnt say its a bug,I have seen it happen a good few times with Deadnettle, and the one that starts with A, as many as 3 icy per mill, and happening back to back to back. Yes I won the RNG lottery, but I've seen it enough times o think its intended, just a lower drop.
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11/30/08, 11:57 PM
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#1442
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Von Kaiser
Blood Elf Paladin
Blackwater Raiders
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Originally Posted by Fqubed
I wouldnt say its a bug,I have seen it happen a good few times with Deadnettle, and the one that starts with A, as many as 3 icy per mill, and happening back to back to back. Yes I won the RNG lottery, but I've seen it enough times o think its intended, just a lower drop.
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Ive been farming icethorn and tigerlillys prettymuch everyday, around 30stacks a day i would imagine, i havent noticed an unusually high proc rate from the high lvl herbs except in the case of goldclover which seems to be abysmally low in terms of pigment procs, i would guess about 50 to 75% less.
The distance that you are forced to cover when farming icethorn and lichbloom kinda defeats the purpose of farming it when you can just walk around sholazar with 3 nodes on the minimap at all times. One of those 'an hour for 30stacks of mediocre Vs an hour for 5 uber' which both seem to generally have the same proc rates, in my experience anyway.
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12/01/08, 10:03 AM
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#1443
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Don Flamenco
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Originally Posted by Merovengian
Ive been farming icethorn and tigerlillys prettymuch everyday, around 30stacks a day i would imagine, i havent noticed an unusually high proc rate from the high lvl herbs except in the case of goldclover which seems to be abysmally low in terms of pigment procs, i would guess about 50 to 75% less.
The distance that you are forced to cover when farming icethorn and lichbloom kinda defeats the purpose of farming it when you can just walk around sholazar with 3 nodes on the minimap at all times. One of those 'an hour for 30stacks of mediocre Vs an hour for 5 uber' which both seem to generally have the same proc rates, in my experience anyway.
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Icethorn and Lichbloom are really easily farmed in high quantities right around the Sons of Hodir dailies. You have the added advantage of everfrost chip farming in the exact same area as well. I suppose having flight form might give me a slightly skewed perspective on the time involved though; I highly reccommend being a druid for the fastest herb collection rate.
I will agree that it doesn't compare to the raw density of herbs in Sholazar. When leveling up I had to intentionally ignored herb nodes or I wouldn't have had time to level. Not as useful for people looking for flask materials but definitely a great location from an inscription perspective.
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12/01/08, 2:17 PM
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#1444
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Bald Bull
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This may not be the best place for it, but it relates to a profession so I thought I'd ask.
Is there any data on the proc rate of Mongoose at level 80? I've not done any specific testing, but I've heard from random people that the proc rate has decreased significantly (similar to crusader at 70).
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12/01/08, 3:04 PM
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#1445
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Fuck You Bed
Retired
Blood Elf Paladin
No WoW Account (EU)
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From what I understood crusader just gave less strength bonus as you leveled, down to 60str at lvl70 although the buff still listed it at 100 the proc rate was maintained (from what I understood). I could see this being done with Mongoose, and probably also executioner as long as they are at it.
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12/01/08, 3:49 PM
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#1446
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Great Tiger
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There isn't any evidence that Mongoose has been touched. And given the unbelievably half-assed state of professions at this point, I'd say that it probably wasn't. It's probably working as it was in terms of proc. And unless I missed something, it's still giving 120 agility. I suppose I could double check that later.
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12/01/08, 5:35 PM
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#1447
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Piston Honda
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Originally Posted by BeeLz
The designs for boe necklaces and rings seem even more useless as they require dragon's eye which can only be required by jewelcrafters.
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This has created a very lucrative market for dragon's eyes. I started doing the daily on my forgotten JC alt a few days ago and selling the dragon's eyes for 800g, costing me maybe 20g of uncommon gems and 10 minutes. Pretty nice return for the time being until JC's get most of the patterns they need. The next patch should hopefully come before then, adding new uses for them and keeping the price up.
I starting trying to detail some ways they can go with the badge/daily token system, but it's still too early to say. I hope blizzard is planning on putting up the next PTR before the holidays.
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12/01/08, 10:24 PM
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#1448
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Bald Bull
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by LiquidHAL
This has created a very lucrative market for dragon's eyes. I started doing the daily on my forgotten JC alt a few days ago and selling the dragon's eyes for 800g, costing me maybe 20g of uncommon gems and 10 minutes. Pretty nice return for the time being until JC's get most of the patterns they need. The next patch should hopefully come before then, adding new uses for them and keeping the price up.
I starting trying to detail some ways they can go with the badge/daily token system, but it's still too early to say. I hope blizzard is planning on putting up the next PTR before the holidays.
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Hmm haven't check into it, but doesn't the daily involve killing mobs to get the tokens? I have a 70war with JC rotting somewhere. I assumed the daily involved higher lvl stuff, so haven't bothered, but looking at wowhead now, it seems to just be general type of mobs. I guess I could find lvl 68-71mobs of each type in the starting zones, would that work? Would be a pretty nice way to make more side money, on top of crafting overpriced belt buckles and smelting titansteel bars and selling them for twice the amount of mats ^^.
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12/01/08, 10:51 PM
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#1449
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Don Flamenco
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Originally Posted by Pyros
Hmm haven't check into it, but doesn't the daily involve killing mobs to get the tokens? I have a 70war with JC rotting somewhere. I assumed the daily involved higher lvl stuff, so haven't bothered, but looking at wowhead now, it seems to just be general type of mobs. I guess I could find lvl 68-71mobs of each type in the starting zones, would that work?
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Yes, all of the dailies can be completed by killing low-level mobs in Borean Tundra or Howling Fjord. My level 70 rogue alt is doing the daily religiously with no problems.
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12/02/08, 1:47 AM
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#1450
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Von Kaiser
Night Elf Hunter
Barthilas
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Originally Posted by Beliandra
Yes, all of the dailies can be completed by killing low-level mobs in Borean Tundra or Howling Fjord. My level 70 rogue alt is doing the daily religiously with no problems.
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Seconded. I do it with my enh shaman in abysmal lvl 70 gear with no problems. The highest level mobs you need are the Revenants near Wyrmrest, all the rest of the drops you can get off mobs that are 70 or lower near flightpaths in Howling Fjord or Dragonblight.
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12/02/08, 10:32 AM
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#1451
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Don Flamenco
Undead Mage
Frostmane (EU)
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Originally Posted by LiquidHAL
This has created a very lucrative market for dragon's eyes. I started doing the daily on my forgotten JC alt a few days ago and selling the dragon's eyes for 800g, costing me maybe 20g of uncommon gems and 10 minutes. Pretty nice return for the time being until JC's get most of the patterns they need. The next patch should hopefully come before then, adding new uses for them and keeping the price up.
I starting trying to detail some ways they can go with the badge/daily token system, but it's still too early to say. I hope blizzard is planning on putting up the next PTR before the holidays.
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That makes sense, but jewelcrafting is my main profession and my source of income and untill I get enough designs from the vendor I doubt selling dragon's eyes for less than 1000g each would be smart.
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12/02/08, 3:33 PM
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#1452
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Von Kaiser
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If each Eye is worth ~750g (as on Khaz'goroth) it'll take a fair bit of work to make as much from a recipe as from selling the eyes you could have bought instead of the recipe.
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12/03/08, 4:04 AM
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#1453
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Von Kaiser
Human Paladin
Stormrage (EU)
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Originally Posted by Unity
If each Eye is worth ~750g (as on Khaz'goroth) it'll take a fair bit of work to make as much from a recipe as from selling the eyes you could have bought instead of the recipe.
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This completely depends on the scale you produce gems on. Personally I keep a lot of gems on the auction house, and a popular cut bought with tokens will earn me more than the 2.3k gold within a week or two. They might be a great way of making money short-term, but I don't stop producing after two weeks.
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12/03/08, 11:26 AM
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#1454
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Glass Joe
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Has anyone had any luck making a decent amount of money with Inscription? I was lucky and managed to get both the horde first Bestial Wrath and Frostfire glyphs on Cairne, so I made a pretty penny off of those glyphs for a week or so, but it seems that making any money with the profession is entirely luck based.
Are the new Darkmoon cards selling anywhere? If so, for how much? I can't get them to sell at all on Cairne, but I think part of the problem is that the general WoW populace is ignorant to what the cards turn into thus far.
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12/03/08, 12:15 PM
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#1455
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Don Flamenco
Human Warlock
Argent Dawn
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As you did, I got a couple of decent discoveries early and sold a few of them, but nothing substantial (maybe 25 total before undercutting crashed the market of each glyph). At this point on my server Eternal Life is basically impossible to buy, perhaps from other people making cards, but there have been very few of the new cards for sale on the AH either. With current prices it would take me about 300g per card in mats to make one, and I'd be hard pressed to even get a hold of those mats without farming them myself. I know there will be demand for the Nobles deck from some classes, but most of the new cards in general seem pretty lackluster. I'll be keeping an eye on the market while the fair is open next week, but I don't know if I'll be dipping into it or not. At this point crafting seems to be the only source for the new cards, and people may be expecting that to change.
Overall as a profession the design of Inscription seems very poor. Having every single northrend Glyph be a discovery means it's currently impossible for even several scribes to cover the inscription needs of a guild, whereas in three months everyone will have all of them, but by then there will be very little need. Combine that with the nerfing of scrolls, leveling gaps (290-300, not being able to go over 365 pre-wrath), and poor craftables (the offhands are mediocre at best). The entire execution seems very haphazard. I understand they had to put the majority of their time into designing the glyphs themselves, but it seems like they tried too hard to make Inscription different but then didn't put enough time into what they actually ended up with. I do like the mechanic of being able to mill any herb, the shoulder enchant bonus is great, and crafting the cards adds a unique element. But it's certainly not much of a profession to profit from (not that I really care), and I have no need or motivation to level it past 400 other than one point per day doing research, which is a shame. Hopefully it will get a streamlining and tweaking pass in one of the future LK patches.
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Empathy does not imply approval.
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