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Old 10/12/08, 6:47 AM   #316
landsoul
Myrmidon Champion
 
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Worgen Warrior
 
Alterac Mountains
C=0.0091107836*(Clevel)^(2)+3.225598133*(Clevel)+4.2652911
@80, C=320.62somethingsomething

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Old 10/15/08, 4:31 PM   #317
Nymph'
Von Kaiser
 
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Night Elf Death Knight
 
Conseil des Ombres (EU)
Sorry about this, but I don't really understand the formulas for DR. (too complicated for me ^^' ) Did someone design a spreadsheet that could actually give me automatically the result avoidance if I enter the different variables ?

( By the way, TTL stands for... ? )

Thanks !

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Old 10/20/08, 3:53 AM   #318
Whitetooth
Piston Honda
 
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Orc Warlock
 
Ner'zhul
Originally Posted by Nymph' View Post
Sorry about this, but I don't really understand the formulas for DR. (too complicated for me ^^' ) Did someone design a spreadsheet that could actually give me automatically the result avoidance if I enter the different variables ?

( By the way, TTL stands for... ? )

Thanks !
TimeToLive = Health / (1 - DamageReduction)

Its also known as TankPoints

Hotdogee@Ner'zhul US <Bahamut>
Author of RatingBuster

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Old 10/20/08, 4:38 AM   #319
Nymph'
Von Kaiser
 
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Night Elf Death Knight
 
Conseil des Ombres (EU)
Okay, so basically Agility gives more TTL than any other stat except Defense for Pal/DK ? Isn't that a little strange ? x_o

Plus, why is the parry so degressive ?

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Old 10/21/08, 4:30 AM   #320
Whitetooth
Piston Honda
 
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Orc Warlock
 
Ner'zhul
Originally Posted by Nymph' View Post
Okay, so basically Agility gives more TTL than any other stat except Defense for Pal/DK ? Isn't that a little strange ? x_o

Plus, why is the parry so degressive ?
Parry has a lower cap

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Old 10/26/08, 9:19 AM   #321
jowyattreides
Glass Joe
 
Human Paladin
 
Blackhand (EU)
According to Ghostcrawlers post on the beta forums from a month ago, Deathknights should now have
a chance to dodge of 5% when naked. If this has already been implemented I think the base dodge
formula on the front page of this thread isn't correct anymore. It would be nice if someone who has
access to the beta could test this.

link to Ghostcrawlers post: WotLK Beta (US-English) Forums -> Upcoming Death Knight tanking changes

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Old 10/26/08, 2:31 PM   #322
Whitetooth
Piston Honda
 
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Orc Warlock
 
Ner'zhul
Originally Posted by jowyattreides View Post
According to Ghostcrawlers post on the beta forums from a month ago, Deathknights should now have
a chance to dodge of 5% when naked. If this has already been implemented I think the base dodge
formula on the front page of this thread isn't correct anymore. It would be nice if someone who has
access to the beta could test this.

link to Ghostcrawlers post: WotLK Beta (US-English) Forums -> Upcoming Death Knight tanking changes
Comfirmed, Death Knight BaseDodge changed from 0.758% to 3.4636%.

First post updated.

Hotdogee@Ner'zhul US <Bahamut>
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Old 10/27/08, 4:50 AM   #323
pope master
Von Kaiser
 
Dwarf Paladin
 
Firetree
Hi,

I got tired of guessing how I should gem with all my new Sunwell loots, so I created a little spreadsheet to tell me. Basically, I wanted something to tell me if I should cut a parry gem or a dodge gem for a red socket that I decided I wanted to use on avoidance (or decide not to if the avoidance gains weren't worth it). I believe that I'm using the correct equations for 70, but if someone could give it a look over and ensure I'm not being stupid that would be grand.

For those curious about the results, I'm a T6/mid-Sunwell prot pally with a character sheet that reads 31% dodge and 16.5% parry without the 5 gems that I wanted to throw at avoidance. Gemming full dodge versus full parry only resulted in a .2% avoidance deficit (parry was worse). Throwing all 50 points at dodge also only resulted in a 1.76% improvement in avoidance. Prior to 3.0 that would have been 2.62%, so there is a fairly significant drop off.

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Old 11/07/08, 3:59 AM   #324
Roywyn
Bald Bull
 
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Roywyn
Gnome Mage
 
No WoW Account (EU)
Has the been any confirmation on Level 80 Boss Armour after the change?

It used to be 10.900 AC. Does the 10% change mean that boss armour now is 11.990 AC?
Or did they increase total mitigation or total decrease damage taken by 10% or something?

Chaotic Meta Gems in Cataclysm: http://elitistjerks.com/f75/t106009-...2/#post1794256

DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput
The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks.com/658230-post3191.html

And [Timbal's Focusing Crystal] doesn't proc on AM.
Neither does [The Egg of Mortal Essence] since 3.1.

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Old 11/07/08, 11:28 AM   #325
landsoul
Myrmidon Champion
 
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Worgen Warrior
 
Alterac Mountains
My guess is they made it 12000. Of course, our tests were done on the Dalaran Heroic dummy. Like in BC, boss X might have more or less armor than boss Y, we just really don't know until the whole world starts getting data from the various bosses.

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Old 11/25/08, 2:26 PM   #326
dooddad
Glass Joe
 
Night Elf Druid
 
Blackrock
Originally Posted by Whitetooth View Post
The formula for armor damage reduction hasn't changed.

To get 75% reduction against level 83 bosses, 49905 armor is required.

[/code]
Im just curious if 49905 armor is needed for druids to get 75% damage reduction againts level 83 bosses if they also have protector of the pack wich reduces damage taken by 3% for each member of the party. So in a 5 person party they have 15% damage reduction. does this 15% damage reduction stack with the 75% damage reduction, or will druids have a lower armor requirement for 75% damage reduction against level 83 bosses? And if so what are they?

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Old 11/25/08, 3:00 PM   #327
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Protector of the Pack provides 12% damage reduction, not 15%. PotP's damage reduction is not armor. It's completely separate, you still can reach 75% damage reduction from armor, and then take 12% off of what's left.

This is all documented in the druid forum here. Please try searching before asking questions.

Rawr!

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Old 11/26/08, 2:48 PM   #328
Oxylos
Von Kaiser
 
Draenei Shaman
 
<Ten>
Ner'zhul
Forgive the likely terrible question but in the OP it says DK's Parry from Base Strength is counted in DR and that the base parry is 5%. Does this mean:

Naked DK at 80 has 5% parry, and this 5% counts towards DR
or
Naked DK at 80 has 5% parry + x, where x is (Naked Unbuffed Tooltip Strength/4)/49.18498611. And only x is counted towards DR?

Thanks.

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Old 11/26/08, 11:15 PM   #329
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
The base parry of 5% is NOT factored into diminishing returns.

If you have x STR, then you will also have (x * 0.25) parry rating. The parry gained from this conversion is factored into diminishing returns.

"We do want Sanctuary to be the tanking seal"

- Ghostcrawler

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Old 11/27/08, 4:19 PM   #330
Oxylos
Von Kaiser
 
Draenei Shaman
 
<Ten>
Ner'zhul
I was referring to
"3. Death Knight's Parry from base Strength is affected by DR, base for parry is 5%."
in the OP and how it applies

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