Originally Posted by Judikael
If I remember correctly, you wouldn't be cramming neutral cities in, as the Emerald Dream is an alternate (phased) version of our existing world. You could easily just make ED Moonglade the neutral city or something along those lines. I do however agree that the Emerald Dream will most likely be packaged with Maelstrom.
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I think if they did a "Dreamtime Moonglade" as the capital for an ED expansion, it would be viewed as a copout. Shattrath City and Dalaran both represented dramatic new directions in city design, while Moonglade is just the same three or four NE buildings arranged in different configurations.
I have a lot of trouble believing that there is enough content in the Dream to warrant it's own expansion. Aside from corrupted green dragons and Hakkar recolors, what else is there to fight? How do you handle the power disparity that would logically exist between druids in the real, druids in the Dream, and everyone else?
The Dream will likely be instanced or be a substantial step forward in their implementation of phasing in the old world. But I think the plot of the Emerald Nightmare might mirror the Nexus War -- though I hope for something as steeped in the lore as the Dream, we get a lot more mileage out of it than what we got in the Nexus War.
My bet is that the Maelstrom's expansion's capital is going to be Undermine. It would bring the Goblin Princes back into the story in a big way, and present a new challenge for city design because you want the city to be sweeping in scope but still subterranean. When you consider the establishment that the Goblin Trade Princes might not want to parlay with the Alliance and the Horde directly, it's interesting to wonder what threat would encourage them to open up the 'Mine to the two warring factions.