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08/13/08, 2:14 AM
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#61
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Von Kaiser
Night Elf Rogue
Aerie Peak (EU)
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Tempting theory that black crystal Ashbringer was made from is actually a shard of (collapsed dark?) Naaru, so maybe remains of that Naaru lie below Light's Hope Chapel?
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The only thing that sustains one through life is the consciousness of the immense inferiority of everybody else, and this is a feeling that I have always cultivated.
Oscar Wilde, "The Remarkable Rocket"
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08/13/08, 2:39 AM
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#62
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Great Tiger
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Originally Posted by Himmel
Tempting theory that black crystal Ashbringer was made from is actually a shard of (collapsed dark?) Naaru, so maybe remains of that Naaru lie below Light's Hope Chapel?
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They Void Crystal from which the Ashbringer was forged, was brought over from Outland, I'm pretty sure. There's no history of Naaru's existing on Azeroth before the more recent Burning Crusade events.
That being said, I just simply think that it may have to do with the power of the people that reside there. When you force a lot of paladins and other powerful figures, that oppose the scourge into a small spot... you create "hope" and that may very well be enough to help ward off the Lich King and his minions.
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Originally Posted by Caniki
Hey guys, I heard that Blizzard puts out these things called "patches" that contain "content"
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Originally Posted by Darkside
Yeah but it hasn't happened since Ulduar.
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08/13/08, 3:37 AM
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#63
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Piston Honda
Night Elf Druid
Frostwolf
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There are some -very- big dragon corpses in Dragonblight and I'm skeptical if any dragon would approach the size of an Aspect - I'm not sure if Malygos as he appears in the quest events matches the size of them...
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Dragons in general, and especially aspects are seem to be able to alter how their size is perceived, and probably alter their actual size (like turning into Katrina Prestor for example) and so even if, in their natural form, they're a sun blotting behemoth they might rarely (except upon death) assume that form due to convenience.
Edit: Also regarding the crystal in the Ashbringer, and potentially the thing that makes undead scared of LHC could be related to the Ata'mal crystals or just Naaru relics in general. There seems to be a whole unexplored realm of Naaru stuff that's pretty unexplained and I guess that the original Ata'mal crystal could have just been a Naaru in the small crystal phase of their life cycle and so any number of other Naaru could have contributed to the Ashbringer. A lot of the Ata'mal crystals seem to have similar mechanics to other fantasy mystical powers like morale boosts/cloaking/boosting insight/makes the holder an excellent general sort of like a lot of Jedi stuff I suppose.
Last edited by Spink : 08/13/08 at 3:51 AM.
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08/13/08, 4:09 AM
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#64
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Bald Bull
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Originally Posted by Dozer
They never re-used Gluth, did they?
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Aside from the fact that Gluth was a modified version of the eternally reused "Two Headed Dog" that people were screaming and crying about the overuse of bac around the time aq40 came out (remember the crying over Omen for chinese new year?)
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08/13/08, 12:01 PM
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#65
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Great Tiger
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Originally Posted by Sapp
Aside from the fact that Gluth was a modified version of the eternally reused "Two Headed Dog" that people were screaming and crying about the overuse of bac around the time aq40 came out (remember the crying over Omen for chinese new year?)
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So then, Arcatraz, you mean. 
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Originally Posted by Caniki
Hey guys, I heard that Blizzard puts out these things called "patches" that contain "content"
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Originally Posted by Darkside
Yeah but it hasn't happened since Ulduar.
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08/13/08, 2:11 PM
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#66
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Piston Honda
Night Elf Druid
Dark Iron
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Originally Posted by Ashen
So then, Arcatraz, you mean. 
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I think the purpose of a lot of the reuse(especially for the Tempest Keep instance bosses) was to allow players to experience some of the encounters that they wouldn't have seen pre TBC.
I would expect to see some 5-man encounters in Wrath that are, in essence, scaled down TBC 25-man fights. Not only does that allow Blizzard to re-use content, it also lets people see some of the strategies required for the upper tier fights.
And it probably makes long-time raiders just want to kill the bastards more.
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08/13/08, 2:41 PM
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#67
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Glass Joe
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Originally Posted by Cube
I think the purpose of a lot of the reuse(especially for the Tempest Keep instance bosses) was to allow players to experience some of the encounters that they wouldn't have seen pre TBC.
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As someone who picked up WOW classic around the time Naxx-1.0 went live, I saw Capacitus in Mechanaar and Harbringer Skyriss in Arcatraz before I ever saw Thaddius in Naxx-1.0 and The Prophet Skarem in AQ40. When I saw the real bosses that were only mimicked in Burning Crusade, I understood the basics of the fights and felt like I had found something really 'cool,' and fun. I am looking forward to re-vamps in Lich King, because it will be a special kind of thrill to go into a 5man fight that mimics a 'unique' fight in Burning Crusade.
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08/13/08, 2:43 PM
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#68
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Glass Joe
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Originally Posted by Cube
I think the purpose of a lot of the reuse(especially for the Tempest Keep instance bosses) was to allow players to experience some of the encounters that they wouldn't have seen pre TBC.
I would expect to see some 5-man encounters in Wrath that are, in essence, scaled down TBC 25-man fights. Not only does that allow Blizzard to re-use content, it also lets people see some of the strategies required for the upper tier fights.
And it probably makes long-time raiders just want to kill the bastards more.
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A good example of this is Halls of Stone. It has a Gruul like boss as well as a Maiden like boss.
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08/13/08, 9:11 PM
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#69
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Just an excitable boy
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Originally Posted by Kenohki
A good example of this is Halls of Stone. It has a Gruul like boss as well as a Maiden like boss.
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Yes, but the Maiden model is straight out of Uldaman as well.
Also, on a side note, I was quite amused to find the Maw of Neltharion area is just a lightly re-skinned Ragefire Chasm.
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08/14/08, 8:54 PM
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#70
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Bald Bull
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It is quite impressive how little they have used the Titan male (and female) model, I think. Its a very cool model. We saw Archadeus use it, the Uldaman Watcher use it, yet it was never used for any other boss or raid (correct me if I forgot one) in vanilla WoW or TBC. Maiden showed up for Kara and thats about it.
Gathering it was classed as a special reserved model that designers deliberately avoided using, given the special importance of the titans (even if it was going to be 2 expansions later and years after they created it for vanilla wow).
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08/14/08, 10:35 PM
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#71
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Von Kaiser
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There is a giant Thaddius model roaming the main road in Zul Drak now, think his name was Thym...scared the heebie jeebies out of me , because he wasnt there before. Didn't get very far into the quest line in the zone yet, but there is a section of the map called Thym's End, and im supposing he has something to do with the Necro Citadel dealie that is either crashed or was destroyed there.
edit - I also like how the banshee's float several yards above the ground now too.
Biggest dissappointment at the moment is the lack of dino's in Scholazar basin. Rhino's are cool, but the normal cat models , cobra's and gators that currently populate it, are just....blahh
Last edited by Stromni : 08/14/08 at 10:42 PM.
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08/14/08, 10:47 PM
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#72
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King Hippo
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I haven't done much of Sholazar basin, but tbh I think I like Un'goro's feel more. Ancient canopy rainforest vs... a weird palm tree swamp? Oh well. The Ulduar raid has areas based on Sholazar Basin and Un'goro, that'll be neat to see.
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08/14/08, 11:10 PM
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#73
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Von Kaiser
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Scholazar just hasnt drawn me in like other zones in Northrend.
Right now Zul Drak is pretty good after this last patch, but the rest of the game has a long way to go to overcome the pure win that is Grizzly Hills (at least from an alliance stand point). From the poop joke quests involving the bucket of acorns/nuts. To the entire series revolving around the Worgen culminating with facing Aragul again on his island. The questline involving the story of the world tree, and how the Furbolg tried to grow another , finishing off with purifying the bear god Ursoc was great too. Doing quests for Budd's camp from ZA, the traitor troll questlin finishing off in Drak Tharon Keep...i could go on and on about this zone. But overall my favorite part of the whole thing was going to the Westfall Brigade Camp and seeing Gyran Stoutmantle, and Old Blanchy, i admit there was a tear there when i saw that old horse was still alive!
Anyways i dont want to spoil everythign about this great zone, but its easily the most amazing one from this testers perspective.
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08/18/08, 9:18 PM
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#74
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Banned
Blood Elf Paladin
Tanaris
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I personally found Sholazar very fun to quest in, even if it wasn't totally tied-in to the whole Northrend storyline (the Blues make no appearance and the Scourge are only in the extreme east), it had some fun light-hearted quests and the Oracles are fascinating (they remember the Titans, so to speak).
I expect a re-appearance of Deathwing this expansion. We have four Aspects whose locations are known/who are in game now:
Alexstraza (Wyrmrest)
Ysera (Emerald Dragonshrine [physically]/the Dream [spiritually])
Malygos (The Eye of Eternity)
Nozdormu (Somewhere in time, brief appearance at the Bronze shrine, probable leader of the Infinites)
Malygos' corruption doesn't sit well with me. Overuse of magic is what created the problems he supposedly trying to fix by overusing magic. I suspect that he's being manipulated by Deathwing, given that the Black Aspect has already been able to take from Malygos nearly his entire flight. It's also possible that the Old God under Azjol-Nerub is working its corruption. Katrana Prestor (i.e., Ony) is also missing from SW.
Ice Troll lore is interesting - particularly the Zandalari being totally apathetic about the fall of Zul'drak. I suspect a Gun'drak raid will give us some insight into the consequences of the Drakkari's actions.
To add a bit of specificity to the discussion on Father Inigo Montoy - he reappears as a Lich named Thel'zan the Duskbringer, in the Wintergarde Crypt just to the west of Naxxramas' new location. The quest is, I believe, Alliance only.
I'm beginning to wonder if the younger Hellscream might fall in the same way his father did. Saurfang certainly seems to suspect as much, as mentioned earlier in the thread, and corruption/moral ambiguity is a MAJOR theme in Wrath questing.
One thing that doesn't seem to have been discussed yet is Varessa Windrunner. Not only is she alive and present in Dalaran, she leads a staunchly anti-Horde faction there, effectively declaring war on Sylvanas.
The Vrykul's "curse" (i.e., humans) is an interesting bit. Why DID the Vrykul start mutating into humans, if not from the Titans? If the Titans didn't do it, who did? It's possible, I guess, that Ymiron is involved simply to manipulate himself into greater power.
Something I suspect we'll see as we progress into Icecrown is the corruption of major lore figures. The Wrath trailer, The Echo Of Ymiron ("this one isn't ready yet...they must grow more powerful") in HF, and the lich inside the Lifeblood Pillar in Sholazar ("Arthas once showed strength like this...perhaps his path is the one you will follow") suggest that Arthas' ultimate goal is not merely to defeat the heroes, but to turn and corrupt them much as he was. There are any number of excellent candidates for this, really any hero whose primary goal is vengenace.
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08/19/08, 7:54 AM
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#75
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Banned
Moo
Dwarf Priest
Bloodhoof
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Originally Posted by Liebestod
Also, one of the quest chains in Dragonblight reveals that the really big dragon skeleton (Galakrond) is actually the super-protodragon from which the Aspects were made. It would be neat to see him revived somehow as a raid boss, but I suppose he's waaaay too big for that to feasibly happen.
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Is that horde or alliance? I've done enough quests in Dragonblight to get the achievement, so I think that's all/most of them and I don't recall one that mentioned Galakrond.
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