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Old 05/18/10, 7:25 AM   #8521
NykylaiHellray
Glass Joe
 
Undead Warlock
 
Stormrage (EU)
Anubisaths also got a new model, which seems to support the "AQ was originally the prison section of Uldum before C'thun made bugs pawn the guardians of Uldum" theroy.

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Old 05/18/10, 10:28 AM   #8522
KraxisSingular
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Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by NykylaiHellray View Post
Anubisaths also got a new model, which seems to support the "AQ was originally the prison section of Uldum before C'thun made bugs pawn the guardians of Uldum" theroy.
Interesting, I always considered the Anubisath to be fairly wellmade in a sense of their looks and behaviour. They were convincing and good looking. What's different? Just updated to a more crisp look, or a different look overall?

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Old 05/18/10, 12:20 PM   #8523
zoombini
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Sentinels
different animal heads - there's a ram head and a bird one.

The models are also a lot more colorful with some extra details.

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Old 05/18/10, 12:52 PM   #8524
Monocle
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Durotan
Originally Posted by zoombini View Post
different animal heads - there's a ram head and a bird one.

The models are also a lot more colorful with some extra details.
Those could be for the bosses in HoO. We had already hawk headed one via Osirian. Any idea what bird type the new one is? Perhaps an ibis? The ram headed one is likely derived from Kneph, who like Ptah was also a creator god. Maybe Blizzard merged the two and that's the model for Ptah?

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Old 05/18/10, 1:23 PM   #8525
Hinalover
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I thought the Ram-headed god was Khnum, who created Humans.

Egyptian Gods

Last edited by Hinalover : 05/18/10 at 1:55 PM.

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Old 05/18/10, 1:29 PM   #8526
Monocle
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Originally Posted by Hinalover View Post
I thought the Ram-headed god was Khnum, who created Humans.

Egyptian Gods
That's a good example of merging of deities. Khnum was usually depicted as being bull headed, not ram, but also eventually absorbed Kneph, as was common for a lot of Egyptain deities over time, Horus ate up a ton of them.

Both being creator deities helped a bit there too. The Egyptians had a ton of them, as each city had their own special god that they said created the universe.

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Old 05/18/10, 1:56 PM   #8527
Hinalover
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Now I'm confused, according to Egypt: Kherty - Ram-headed God, Kherty is the ram god for Hostility and Protection.

According to Wikipedia, Kherty was a subservient of Osiris who ruled the general area (Duat) of the Underworld. Osiris resided in the paradise portion of Duat called Aaru. Since part of the word for soul was Ba, which also means Ram, hence the meaning of the head. Using these symbols in this context, having a ram-headed boss would go along nicely with the Jackal-headed boss since both represent the underworld in some-way-or-form.

Edit:

According to one website, it would appear that C'thun maybe returning to Azaroth in the Uldum zone.

C'thun has been cooking up some major trouble with the Anubisath in Uldum, and the Qiraji may be planning to move out of Silithus and Tanaris after their bio-hives begin to whither and die.
I find this very interesting to say the least.

Last edited by Hinalover : 05/18/10 at 3:04 PM.

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Old 05/18/10, 3:18 PM   #8528
Nathanyel
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Ammunae - ram head, name stems from Amun, associated with the ram, stemming from the chief deity of the Kush, which was integrated into Amun when the Egyptians conquered them.
Setesh - Set obviously, with the jackal head and all.
Rajah - bird head... clearly Ra.

the Anubisath model is unchanged.

PS: Of course I mean the models, not (just) the Titan constructs mentioned in the Halls of Origination preview.

Last edited by Nathanyel : 05/18/10 at 3:35 PM.

Tender Puregrove: It's those little victores that keep me going. We'll save this forest one squirrel at a time.

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Old 05/18/10, 4:09 PM   #8529
Tinwhisker
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I'm not sure all this debate over Egyptian gods will really pan out in the end. While Blizzard has certainly borrowed mythologies from all over the place they've also often changed them to fit their own story rather than try to make the Warcraft story fit in with those mythologies. And with Egyptian mythology being so complicated and convoluted as it is because of the mixing of cultures over thousands of years, I highly doubt that we'll be able to point at one point in the mythology and say that Blizzard pulled from this. I think it's more likely that the symbolism, themes and gods have been pulled from many different eras and interpretations to fit the Warcraft story as needed.


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Old 05/18/10, 4:59 PM   #8530
Exemplar
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Basically what Tinwhisker said. Expect them to pull Gods from various religions to provide visual cues. It's also nice for the dungeon designers to springboard fight mechanics. God of Darkness? Give shadow based abilities or gimmicks that involve being unable to see. Goddess of Potatoes? Expect diabolic Mr. Potatohead adds.

Cultural references (even modern pop culture) help engage us in some of the smaller details of the game. We can relate to them.

Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

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Old 05/18/10, 6:24 PM   #8531
KraxisSingular
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So Blizzard mentions C'thun causing trouble with the Anubisath in Uldum. But the models indicate not Jackal headed creations but other headed thingies.

Strange. I would have thought that Blizzard would have stuck the different creations to their similar headed gods/keepers/bosslike entities. But instead they have lumped them all under the name of Anubisath... Or perhaps there are indeed pure Jackal Anubisath in Uldum and they are the only ones C'thun has messed with. One can hope.

[EDIT] And I manage to miss Nathanyel's post... well that pretty much confirms my latter hope.

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Old 05/18/10, 7:43 PM   #8532
Nuke1096
Von Kaiser
 
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Originally Posted by Hinalover View Post
C'thun has been cooking up some major trouble with the Anubisath in Uldum, and the Qiraji may be planning to move out of Silithus and Tanaris after their bio-hives begin to whither and die.
If that's true, then I am 10x more stoked for Uldum than I already was. C'thun is my favorite warcraft encounter yet. Where is that info coming from?

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Old 05/18/10, 8:02 PM   #8533
Leviathon
Great Tiger
 
Worgen Druid
 
Blade's Edge
Few lore updates from Alpha quests:

Moira is leading the dwarves right now and a quest that leads into Loch Modan mentions she is trying to keep the council that was put into place at a standstill. These quests also mention how Magni was turned to stone.

VanCleef is now dead in Cataclysm but the Defias is now being lead by his daughter (Vanessa VanCleef) who is trying to create a civil war. During the quests in Westfall she and 2 people named Admiral Ripsnarl and Helix Gearbreaker set Sentinel Hill on fire.

Last edited by Leviathon : 05/18/10 at 8:20 PM.

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Old 05/18/10, 8:03 PM   #8534
Nuke1096
Von Kaiser
 
Human Rogue
 
Malfurion
Thanks for the info. Checking that site out now.

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Old 05/18/10, 9:33 PM   #8535
Mr. Crow
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Medivh
Originally Posted by Leviathon View Post
Few lore updates from Alpha quests:

Moira is leading the dwarves right now and a quest that leads into Loch Modan mentions she is trying to keep the council that was put into place at a standstill. These quests also mention how Magni was turned to stone.
Moira leading the dwarven quorum makes a ton of sense. I'm happy to hear that the rumours of her death by Varian were mistaken.

As a complicated leader who is thrust into the business of leading her nation, I think Moira is an excellent choice. Turning Magni to stone is definitely an interesting turn (it doesn't kill him, but there's no specific timeframe for his return either) but it matches with Cairne's death fairly well. Instead of an internal dissident (Magatha) being the cause of Magni's removal, it's an external event that then invites dissidence in the dwarven faction, as the Dark Irons, Wildhammers, and Bronzebeards attempt to reconcile their differences instead of reviving the War of Three Hammers.

Mekkatorque and Vol'jin are both getting new characterization in their respective world events. Cairne and Magni have been replaced by Baine and Moira (arguably). Sylvanas got some good characterization towards the end of Wrath. Tyrande was important in the Stormrage book and will likely get some attention in light of Staghelm's removal. Velen and Lor'themar Theron will likely stay untouched if the Draenei/Blood Elf zones are being left alone.

So, yeah -- I suspect that making the faction leaders more prominent was a design goal for Cataclysm. I need to kill Thrall and Cairne while I still have the chance.

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