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07/26/10, 9:02 AM
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#9256
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Great Tiger
Troll Death Knight
Mal'Ganis
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Originally Posted by Ratek
That there isn't really any replacement makes her death rather meh. Ressurections are essentially something extremely rare. Which could be the problem for the Val'kyr, they don't exactly ressurect people, they bring them back as undead. Thus getting Sylvanas back as she was is against their 'nature', they basically corrupt the body (and mind?) when they do their thing.
Anyway, resurrections are decidedly rare in lore, when people die, they generally stay dead. Thus it is cheap thing to use it on a relatively minor quest many, if not most, will never see. Add in the 'kick in the balls for no good reason' and I really dislike it. They could have achieved everything they wanted with less. Cannon meet sparrow...
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I disagree, strongly. The Silverpine quest line is a big lore push. It sets up the fate of Gilneas and shows Crowley turning his back on his country for the sake of his daughter. It introduces new players to the Val'kyr, which play a major role in the Forsaken story now. You see several high ranking Forsaken do heroic things which most people would never expect from them, several of them sacrifice themselves for the player or go out with their guns blazing. The sacrifice the Val'kyr make at the end to bring back Sylvanas doesn't give the impression that it's easy to bring her back. All three of them had to die to do it, and without Arthas around anymore, the Val'kyr are finite beings. Both sides of the conflict are shown as competent (except the drunken orc sea dogs) and willing to do what they must to win.
Silverpine may be a low level zone but the quest is incredibly well done and, dare I say, epic. Blizzard has done a magnificent job with the new quest lines.
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Uulwi ifis halahs gag erh'ongg w'ssh.
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07/26/10, 9:38 AM
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#9257
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Don Flamenco
Tauren Shaman
Deathwing (EU)
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Originally Posted by Arzja
Looking at this quest it seems it's just humans under the sun though. We've seen non human undead before but Arthas had Frostmourne so he did have access to their souls.
Also, going back to the control over the Forsaken thing. Cromush' desperate "Fix her...FIX HER!" made me think that maybe she does excert some control over them though. Maybe just subtle influences rather than full blown mind control. Because if she didn't then surely they could just put someone else in charge.
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Who exactly are this nonhumans in quest? Is it just worgens, or other alliance races also? If it's worgens, that this theory might be wrong: it's just that those under the curse immune to raising as undead.
Also, we have lots of undead elves: death knights, dark rangers.
On the other hand, I'v always wondered why first death knights were orc souls in human dead bodies.
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42.
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07/26/10, 9:57 AM
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#9259
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King Hippo
Orc Warrior
Burning Steppes (EU)
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I wonder what Sylvannas means by "The Val'kyr are our future" - her last line in this quest, if memory serves. It means they're essential to the Forsaken's survival, yes, but I wonder if she's thinking of some production line of sorts. Like turning female Forsaken into Val'kyr. I'm probably reading too much into it, though.
On Ye Old Death Knights: 1. (Dead) human knights surely had a greater effect on the morale of the Alliance armies.
2. Doomhammer was responsible for the death of the Shadow Council members. I'll assume he left little to be raised. And that is if he didn't just burn the bodies.
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07/26/10, 11:25 AM
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#9260
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Bald Bull
Human Paladin
Scarlet Crusade
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Originally Posted by Kaejin
Isn't it more likely that she doesn't care, rather than that she's careless?
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A) It's wasteful to lose Val'kyr to resurrect Sylvanus. Val'kyr are important resources and not worth wasting.
B) Sylvanus planned poorly and/or didn't understand a subordinate's motivations (Godfrey isn't loyal).
Neither sounds like Sylvanus. She doesn't waste resources and she doesn't turn her back on suspect agencies.
To me it just needs one thing to make sense. A line from Sylvanus about not expecting the Val'kyr to be lost in the resurrection process. I.e. she knew what was going to happen, expected and embraced it. Planning and carrying out a "Look, I was killed in front of everyone and it didn't stick. No one bother to try again, your efforts are wasted" scenario is entirely believable. Publicly highlighting her effective immortality.
Unfortunately the text linked by Halibell denies this possibility. She neither expected the death/betrayal, nor that the Val'kyr could bring her back (much less at their own cost).
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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07/26/10, 12:39 PM
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#9261
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Don Flamenco
Tauren Shaman
Deathwing (EU)
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Originally Posted by Bierzkrieg
I wonder what Sylvannas means by "The Val'kyr are our future" - her last line in this quest, if memory serves. It means they're essential to the Forsaken's survival, yes, but I wonder if she's thinking of some production line of sorts. Like turning female Forsaken into Val'kyr. I'm probably reading too much into it, though.
On Ye Old Death Knights: 1. (Dead) human knights surely had a greater effect on the morale of the Alliance armies.
2. Doomhammer was responsible for the death of the Shadow Council members. I'll assume he left little to be raised. And that is if he didn't just burn the bodies.
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So, basically we have several ways to create intelligent and freewill undead (besides those who broke from Lich King)
1. Necromancer becoming a lich
2. Necromancer transferring live soul to dead body
3. Val'kyre raising dead (seems to work only on humans and vrykuls. Question is, why there is no difference in raised humans similar to the difference between vargul and ymirjar)
4. The way trolls do it (no idea how they do it).
Correct me if I'm forgetting something.
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42.
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07/26/10, 1:19 PM
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#9262
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Piston Honda
Orc Hunter
Destromath (EU)
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Originally Posted by Kirion
So, basically we have several ways to create intelligent and freewill undead (besides those who broke from Lich King)
1. Necromancer becoming a lich
2. Necromancer transferring live soul to dead body
3. Val'kyre raising dead (seems to work only on humans and vrykuls. Question is, why there is no difference in raised humans similar to the difference between vargul and ymirjar)
4. The way trolls do it (no idea how they do it).
Correct me if I'm forgetting something.
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The way I understand the difference between vargul and yrmjar as it was presented in WotLK is that the former are just reanimated rotting corpses, while the latter 'ascend' to a state of undeath without actually dying first. Perhaps they required the power of the Lich King to create not-formerly-dead-undead like the yrmjar, or they just haven't found any volunteers yet.
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07/26/10, 1:31 PM
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#9263
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Don Flamenco
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Originally Posted by Kirion
So, basically we have several ways to create intelligent and freewill undead (besides those who broke from Lich King)
1. Necromancer becoming a lich
2. Necromancer transferring live soul to dead body
3. Val'kyre raising dead (seems to work only on humans and vrykuls. Question is, why there is no difference in raised humans similar to the difference between vargul and ymirjar)
4. The way trolls do it (no idea how they do it).
Correct me if I'm forgetting something.
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We also have Meryl Felstorm who became a free willed undead long before the Scourge existed. Force of will combined with powerful magic work too.
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07/26/10, 1:42 PM
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#9264
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Great Tiger
Troll Death Knight
Mal'Ganis
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The Ymirjar aren't undead. They serve Arthas as living beings, much like the Cult of the Damned.
They only become undead if they are made Death Knights or are defeated in combat and raised as Vargul (which is a great shame to them and basically a punishment, as it's a constant reminder that they are unworthy in the eyes of their god).
Why they become sort of frosty I'm not sure, but it's not specific to working for Arthas since the Brunnhildar are similarly frosty and elite and whatnot.
Last edited by Kaejin : 07/26/10 at 3:38 PM.
Reason: some rewording
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Uulwi ifis halahs gag erh'ongg w'ssh.
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07/26/10, 2:56 PM
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#9265
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Honorary Toastr
Night Elf Priest
Dragonblight
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What about the undead in the island south of Hillsbrad and the undead in Stranglethorn Vale (which if I remember correctly were created through alchemy)? Also as someone in the thread very clearly pointed out, doesn't the new Baron Rivendare have a way to create undead (and called them the "Risen" to separate them from Scourge and Forsaken).
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Originally Posted by arison
Everyone should start from the same place and rise based on their abilities, desires, and schedule. No one plays MMOs to *be* powerful, they play MMOs to *become* powerful. It's the journey, stupid. The rarer loot is, the more cherished it is when you get it, but only so long as there is a reasonable expectation to get it. The rarer loot is, the better it feels when you kill a boss or when $AWESOME_TRINKET drops.
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07/26/10, 3:24 PM
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#9266
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Don Flamenco
Tauren Shaman
Deathwing (EU)
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Originally Posted by Starfire
What about the undead in the island south of Hillsbrad and the undead in Stranglethorn Vale (which if I remember correctly were created through alchemy)? Also as someone in the thread very clearly pointed out, doesn't the new Baron Rivendare have a way to create undead (and called them the "Risen" to separate them from Scourge and Forsaken).
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Necromancy aren't exactly forgotten art. There is also ghosts, victims of curses etc. But we are talking about creating intelligent and freewill undead.
Thank's for clarification on Ymirjar. It means that Val'kyr can only raise one type of undead, or "resurrect" undead.
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42.
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07/26/10, 3:28 PM
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#9267
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Great Tiger
Troll Death Knight
Mal'Ganis
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Balnazzar is the one who created The Risen.
The Legion (or rather Kil'jaeden) created the Lich King and his original line-up of liches, and the original death knights originated from demonic magics. The Scourge have sort of taken over the undead business, but necromancers, warlocks, and demons employed them before Ner'zhul was sent to Azeroth as the Lich King.
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Uulwi ifis halahs gag erh'ongg w'ssh.
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07/26/10, 9:09 PM
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#9268
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Bald Bull
Night Elf Warrior
Sargeras
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*snaps fingers*
You know it just occurred to me, that the whole, "I see only Darkness" only applied to Sylvanas/Arthas, which makes me assume at least that Undead don't have the comfort of the light, or the elements, or nature, or any such thing when they pass.
It's a far cry from say Crusader Bridenbrad, who is wrapped in the Light upon death, or the Shaman in Warcraft Legends, who is given a vision of his daughter growing up to be a great Shaman upon his death.
Also makes me think about what Garrosh says to Sylvanas earlier in the zone, "Remember, Sylvanas, eventually we all have to stand before our maker and face judgment. Your day may come sooner than others..."
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What is the most important thing to you? Won't you grant me the pleasure of taking it away.
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07/26/10, 10:33 PM
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#9269
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Great Tiger
Troll Death Knight
Mal'Ganis
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Guess it turns out he was right about her dying, but not so much about meeting her maker (or was he?).
I'm more convinced than ever that it's faith-based. There are so many cultures and religions in Warcraft and nearly all of them revolve around deities or forces that really exist. It would make sense that each shepard tends to their own flock, so to speak. It seems safe to assume that beings that don't adhere to any beliefs have no one to claim them when they die. Arthas having forsaken the Light long ago and believing himself to be the only power that mattered, and Sylvanas likely as bitter toward the Light as any other Forsaken.
Also worthy of note is that the Val'kyr, the beings that brought her back from the brink, appear as angelic beings. This is almost certainly a stretch, but maybe this is the dawn of a significant shift in beliefs by the Forsaken.
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Uulwi ifis halahs gag erh'ongg w'ssh.
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07/27/10, 1:30 AM
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#9270
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Don Flamenco
Tauren Shaman
Deathwing (EU)
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Originally Posted by Kaejin
Guess it turns out he was right about her dying, but not so much about meeting her maker (or was he?).
I'm more convinced than ever that it's faith-based. There are so many cultures and religions in Warcraft and nearly all of them revolve around deities or forces that really exist. It would make sense that each shepard tends to their own flock, so to speak. It seems safe to assume that beings that don't adhere to any beliefs have no one to claim them when they die. Arthas having forsaken the Light long ago and believing himself to be the only power that mattered, and Sylvanas likely as bitter toward the Light as any other Forsaken.
Also worthy of note is that the Val'kyr, the beings that brought her back from the brink, appear as angelic beings. This is almost certainly a stretch, but maybe this is the dawn of a significant shift in beliefs by the Forsaken.
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Forsaken beliefs were described pretty good in Warcraft RPG.
Cult of Forgotten Shadow - WoWWiki - Your guide to the World of Warcraft
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Forsaken turn to the Forgotten Shadow for different reasons. Forsaken who feel isolated and outcast might join their brethren in support of the Forgotten Shadow to obtain a sense of solidarity, of belonging. Forsaken who feel betrayed by the Holy Light's failure to protect them sometimes find that turning their backs on the Holy Light is not enough; they throw aside the Holy Light and embrace its dark twin out of spite. Finally, some Forsaken simply see the value and practicality in the teachings of the Forgotten Shadow.
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So they see only shadow by choice mostly. As for Val'kyr among the Forsaken, it's also consistent with Forgotten Shadow beliefs.
The ultimate goal of practitioners of the Forgotten Shadow is to ascend. Ascension occurs once a person achieves complete control over herself and the power to transcend death. A Forsaken who ascends becomes invulnerable, invincible and eternal. In essence, he becomes a god.
The Cult of Forgotten Shadow teaches that the Forsaken of Azeroth were too weak to ascend. Their undead state is a curse brought on by that weakness. Once the Forsaken learn to master themselves and control the world around them, they shake off that curse and become what they always should have been.
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Now obviously many thing from RPG books were changed or retconned since then, still looks solid to me.
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