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10/06/08, 9:37 AM
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#251
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Von Kaiser
Troll Hunter
Outland (EU)
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Originally Posted by Prinsesa
This doesn't really help much, as level 70 Rogues don't have enough Lockpicking skill to open them, and the Engineering bombs don't work either.
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Froststeel boxes only requires 375 lockpicking according to WoWhead, so should be able to find some stuff in them before WotLK.
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10/06/08, 10:30 AM
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#252
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Glass Joe
Night Elf Rogue
Antonidas (EU)
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With the max lockpicking skill being 350 at level 70, their usefulnes before WotLK is slightly dimished.
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10/06/08, 11:30 AM
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#253
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Retributing
Blood Elf Death Knight
Lightninghoof
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Originally Posted by Roywyn
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Not only that, but the rep gains for killing Furbolg have been quadrupled for a 70, from 1 to 4. Now I'm certainly going for the Diplomat title after the patch.
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/06/08, 1:04 PM
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#254
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Don Flamenco
Human Paladin
Bronze Dragonflight (EU)
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Originally Posted by Volrath50
Not only that, but the rep gains for killing Furbolg have been quadrupled for a 70, from 1 to 4. Now I'm certainly going for the Diplomat title after the patch.
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Furbolgs currently give 2 rep per kill. It's a flat doubling of Timbermaw Hold rep. It might be interesting to see if the Ritual Totems cash in for 700 or 1400 rep.
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10/06/08, 1:13 PM
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#255
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Retributing
Blood Elf Death Knight
Lightninghoof
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Originally Posted by Malleus
Furbolgs currently give 2 rep per kill. It's a flat doubling of Timbermaw Hold rep. It might be interesting to see if the Ritual Totems cash in for 700 or 1400 rep.
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Ah, my bad. Haven't been to Felwood in a while, and thought for some reason they gave 1 rep at 70.
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/06/08, 1:45 PM
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#256
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Retributing
Blood Elf Death Knight
Lightninghoof
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Oh, if anyone's curious, I just checked Cenarion Circle on the test server, and its rep is unchanged. Anyone know if any other reps have been changed like Timbermaw?
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/06/08, 2:17 PM
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#257
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Piston Honda
Night Elf Druid
Die Todeskrallen (EU)
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Originally Posted by Volrath50
Oh, if anyone's curious, I just checked Cenarion Circle on the test server, and its rep is unchanged. Anyone know if any other reps have been changed like Timbermaw?
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Well, not quite. Cenarion rep was boosted quite some while ago (text turn-in gives 500 instead of 100, rep for kills up to exalted, etc. It's that way since at least since 2.3, according to some comments on wowhead).
Runecloth turn-in is unchanged, though (and AV turn-in isn't as viable as it used to be... sometimes I'm missing the zerg...).
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10/06/08, 2:40 PM
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#258
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Von Kaiser
Blood Elf Priest
Cenarius
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Originally Posted by Roywyn
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This is surprising. Any word on Hydraxian, Brood of Nozdormu, Zandalar gain increases? I've almost maxed Timbermaw as it is, as I'm sure Winterfall Village will become far more crowded after the patch anyway, but these others would be good to know.
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10/06/08, 2:45 PM
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#259
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Don Flamenco
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Originally Posted by Bohemienne
This is surprising. Any word on Hydraxian, Brood of Nozdormu, Zandalar gain increases? I've almost maxed Timbermaw as it is, as I'm sure Winterfall Village will become far more crowded after the patch anyway, but these others would be good to know.
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Unlikely we'll see a change in the old raid reps, they are all tied to Feats of Strength, while Timbermaw is tied to a standard achievement.
Edit - My statement is incorrect and based on old information, disregard.
Last edited by Sydane : 10/06/08 at 3:09 PM.
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Empathy does not imply approval.
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10/06/08, 2:51 PM
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#260
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Retributing
Blood Elf Death Knight
Lightninghoof
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Originally Posted by charriu
Well, not quite. Cenarion rep was boosted quite some while ago (text turn-in gives 500 instead of 100, rep for kills up to exalted, etc. It's that way since at least since 2.3, according to some comments on wowhead).
Runecloth turn-in is unchanged, though (and AV turn-in isn't as viable as it used to be... sometimes I'm missing the zerg...).
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Yeah, I've been doing some grinding of CC rep under my pally with the 500/turnin for the Guardian of Cenarius title on live, which is what I meant it's unchanged from.
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/06/08, 2:55 PM
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#261
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Don Flamenco
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Originally Posted by Sydane
Unlikely we'll see a change in the old raid reps, they are all tied to Feats of Strength, while Timbermaw is tied to a standard achievement.
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Hydraxian Waterlords has it's own standard achievement as well.
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10/06/08, 3:05 PM
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#262
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Don Flamenco
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Originally Posted by Fishie
Hydraxian Waterlords has it's own standard achievement as well.
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Upon further investigation it would seem that all the raid reps have been changed to be normal achievements, earlier they were all feats of strength. That said, since all the bosses remain boss level they retain their original rep amounts, only the rep from trash drops off due to the level difference.
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Empathy does not imply approval.
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10/06/08, 3:18 PM
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#263
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Von Kaiser
Human Paladin
Borean Tundra
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Glad there changing Timbermaw rep. It always was a pain to grind(and still will be with the patch) but it should be easier now. I imagine at 80 the rep you get from killing ogres for mag'har rep wont be 10 either anymore right? So it's best to finish the grind now.
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10/06/08, 3:30 PM
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#264
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Don Flamenco
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Some of the BC reps stand to be a much more painful grind at 80 than the vanilla reps were at 70. There is no way to get Lower City, Sha'tar, or Honor Hold rep to exalted other than running instances that will be entirely full of gray mobs at 80. Since the Mag'har/Kurenai rep is based mostly off the bead drops it won't be significantly more difficult. All the reps based on questing/dailies/drops will be roughly the same, though of course you'll make much less gold doing them than you did at 70.
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Empathy does not imply approval.
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10/06/08, 3:50 PM
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#265
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Piston Honda
Draenei Shaman
Shattered Hand
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Have the mentioned the ability to champion those TBC reps? Seems like that could solve the problem pretty easily.
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10/06/08, 4:09 PM
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#266
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Retributing
Blood Elf Death Knight
Lightninghoof
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Originally Posted by Mman
Have the mentioned the ability to champion those TBC reps? Seems like that could solve the problem pretty easily.
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I believe that championing is only going to apply to WotLK reps.
BTW: does anyone know if rep gains get even worse as you level, beyond just turning grey? For instance, will Argent Dawn rep from kills be lower at 80 than it is at 70?
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/06/08, 4:40 PM
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#267
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Don Flamenco
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Originally Posted by Volrath50
I believe that championing is only going to apply to WotLK reps.
BTW: does anyone know if rep gains get even worse as you level, beyond just turning grey? For instance, will Argent Dawn rep from kills be lower at 80 than it is at 70?
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It's directly arbitrary, you get full rep from mobs that give xp, and 10% from mobs that are gray. Of course, that's not to preclude them from changing the system yet again.
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Empathy does not imply approval.
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10/06/08, 11:38 PM
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#268
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Von Kaiser
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Originally Posted by Sydane
It's directly arbitrary, you get full rep from mobs that give xp, and 10% from mobs that are gray. Of course, that's not to preclude them from changing the system yet again.
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I was just running Molten Core the other night, I'm absolutely sure that the gain for gray mobs is 20%, not 10%.
That said, it's still a pain to get the old raid reps. I haven't even touched Brood of Nozdormu on my current main yet.
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10/07/08, 1:32 AM
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#269
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Von Kaiser
Blood Elf Priest
Cenarius
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Originally Posted by Xaev
I was just running Molten Core the other night, I'm absolutely sure that the gain for gray mobs is 20%, not 10%.
That said, it's still a pain to get the old raid reps. I haven't even touched Brood of Nozdormu on my current main yet.
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Brood of Nozdormu has been surprisingly painless beyond the initial grind from Hated to Neutral. AQ40 has proved one of the easiest retro raids to zerg because it doesn't require any attunements and every single time I've sponsored a run I've had no trouble filling out all 40 slots, which never happens with my MC/BWL/Naxx runs. Once I grinded out the Silithid Carapace Fragments, it's been about two months of AQ40 clears to get me to just a sliver shy of Exalted, with a few added scepter shard/ring upgrade turn-in/T2.5 turn-in/Atiesh questline turn-in added rep bonuses here and there.
The only boss that requires any coordination at all at 70 is Twin Emperors. Everything else, even C'Thun to some extent sadly, is pretty much a DPS race that you can overwhelm within a matter of seconds.
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10/07/08, 4:44 AM
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#270
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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Elemental damage melee attacks can now be blocked.
It doesn't matter for crushing blows any more, but it's still nice for several other block-related mechanics.
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10/07/08, 5:11 AM
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#271
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Professional Windmill Tilter
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Originally Posted by Darkrenown
Is there a handy post anywhere listing all the changes to buffs? E.g what's now raidwide, what's still party only, what stacks with what etc?
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I wrote an addon to help in-game:
InTheBuff : WoWInterface Downloads : WotLK Beta
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10/08/08, 8:22 AM
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#272
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Glass Joe
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Any news from the PTR on how the nerfed (or 'adjusted') raid instances are looking? Just wondering how the 30% hp reduction is working out.
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10/08/08, 9:08 AM
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#273
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Von Kaiser
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We did the ZA timed event wiping 2 times with 8 people (level 70) with.. 8-10 minutes to spare.. 3 of the 8 had never done even the 3rd timed before. The other 5 are part of a regular bear run group. Ah, one of the 8 was a holy paladin playing as mage (no beta account of his own). He had never played as mage before.
Also tanked Malacrass+all adds and AoEd everything to speed it up, it was quite funny.
So, yeah, easy instances are -very- easy now. Healer mana didn't go as bad as we thought either.
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10/08/08, 12:18 PM
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#274
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Don Flamenco
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Originally Posted by Zegai
We did the ZA timed event wiping 2 times with 8 people (level 70) with.. 8-10 minutes to spare.. 3 of the 8 had never done even the 3rd timed before. The other 5 are part of a regular bear run group. Ah, one of the 8 was a holy paladin playing as mage (no beta account of his own). He had never played as mage before.
Also tanked Malacrass+all adds and AoEd everything to speed it up, it was quite funny.
So, yeah, easy instances are -very- easy now. Healer mana didn't go as bad as we thought either.
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What replaced the Amani War Bear?
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10/08/08, 12:26 PM
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#275
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Topping threat meters since 2.0
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Originally Posted by Axanor
What replaced the Amani War Bear?
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Unless it's been changed the 4th timed chest gives a ring from the same loot table as the 3rd chest.
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