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10/30/08, 11:59 PM
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#701
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Glass Joe
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Originally Posted by Nethris
While that would give it more bite, I'd rather Blizzard felt they could fairly freely place heavy/permanent forum bans, and actually do so, rather than in-game bans, which would almost certainly result in forum bans being fewer and farther in-between. Part of the problem with forums is that people don't realize that they're out of line, and that being correct, "better" at the game, or anything else has little to no impact on the need to be civil as much as possible. I'd much rather they kept the really asinine posters from ever posting again rather than trying to scare people off from being asinine via in game penalties, as I really don't have confidence the latter will work all that well. Fortunately, blue-post trackers and places like these forums greatly limit how often I have any reason to visit the official forums these days *shrug*.
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Following on from this idea, a post on the Electronic Arts forums stated recently:
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... Your forum account will be directly tied to your Master EA Account, so if we ban you on the forums, you would be banned from the game as well since the login process is the same...
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So it looks like they are really clamping down on this. It will be interesting to see how effective this is.
edit: Seems like EA are now saying that they won't ban you from all games, as a post on shacknews explains.
Last edited by Gj : 10/31/08 at 1:00 AM.
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10/31/08, 2:34 AM
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#702
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Retributing
Blood Elf Death Knight
Lightninghoof
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While I'd personally love to see forum trolls get an in-game ban, I can't see blizzard giving up their money.
I'd love to see forum trolls get their forum account lifetime banned after three strikes, hopefully would cut down on the worst offenders at least.
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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10/31/08, 11:03 AM
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#703
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Piston Honda
Blood Elf Mage
Shadowmoon
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Originally Posted by Acustar
One thing they could start out doing is stopping the level 1 posts, 99% of the time its just trolling which leads to more trolling (not to mention drama). Make the highest level character the default, if you have more than one you get to pick.
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This is by far the best suggestion I've heard to improve the WoW forums. It's been said before that the anonymity of the internet can turn even the most intelligent people into trolls...if people were forced to associate their posts with their main, they might think twice before making that next comment. Granted, people are forced to make their mains known in this forum and you still see stupid comments, but there's a whole lot less of those comments here.
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10/31/08, 11:28 AM
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#704
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King Hippo
Gnome Rogue
Scarlet Crusade
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Originally Posted by Acustar
One thing they could start out doing is stopping the level 1 posts, 99% of the time its just trolling which leads to more trolling (not to mention drama). Make the highest level character the default, if you have more than one you get to pick.
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Originally Posted by Putts
This is by far the best suggestion I've heard to improve the WoW forums. It's been said before that the anonymity of the internet can turn even the most intelligent people into trolls...if people were forced to associate their posts with their main, they might think twice before making that next comment. Granted, people are forced to make their mains known in this forum and you still see stupid comments, but there's a whole lot less of those comments here.
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While cutting anonymity and only allowing your highest (or max level) characters to post would probably help, don't forget that most people have multiple max level characters and more than a small amount have them on separate accounts.
I myself swap characters when posting on different subjects. When posting in the Paladin forums I hop over to my 70 Paladin; the same for Rogue, Mage and Hunter where I have max level chars. This goes back to the idea that no Mage is going to listen to a Rogue for advice or God-forbid be told that they're playstyle/spec/gear/etc is all wrong.
That all said, I do like the idea of limiting the level but only in the same way as the armory; level 10 and up with specific characters (not accounts) banned. Get 3 chars forum banned and the account is forum banned. It's not perfect but leveling to 10, trolling, getting banned and having to spend an hour or so leveling again to troll would discourage a lot of crap.
The only real problem with all these ideas is that on RP realms there are a lot of lower level (5-8) characters there who use the forums to post stories or interact with other RP'ers. It's a small community and one Blizzard has never actively supported; it has enough trouble surviving in the ' lol stfu n lvl nub' WoW communtiy, I'd hate to see it stamped out.
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You're a lot of DPS, you know that? You wanna' earn 14 achievement points the hard way?
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10/31/08, 2:21 PM
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#705
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Von Kaiser
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Originally Posted by Tinwhisker
The only real problem with all these ideas is that on RP realms there are a lot of lower level (5-8) characters there who use the forums to post stories or interact with other RP'ers. It's a small community and one Blizzard has never actively supported; it has enough trouble surviving in the 'lol stfu n lvl nub' WoW communtiy, I'd hate to see it stamped out.
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Not to mention the twink community, where posting on your twink in the battleground forums makes more sense than posting on your main.
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10/31/08, 6:49 PM
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#706
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Von Kaiser
Night Elf Priest
Terenas (EU)
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I can imagine what the developers are thinking here.
They have a forum set-up with much time and effort invested, but it is essentially wasted due to the realities of the internet and the nature of their business. There are certainly people who *try* to disseminate useful stuff on the WoW forums, but after a while they tend to give up in disgust or find other forums that are less ugly.
While the intent to re-work the WoW forums is good, it seems doomed to failure. Heavy moderation and penalties are impossible because it will be seen as `striking at the customers`. You may have noticed that the EA forum-game ban idea got reversed very rapidly for precisely this reason.
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Si Motis Transfixus
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10/31/08, 7:16 PM
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#707
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Don Flamenco
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I can't figure out why they don't simply move to user-managed moderation like slashdot or digg. It seems like the obvious solution. Want to skip the kiddy posts and get to the meat? Read at +5. Want to join in the O'RLY owl ASCII art garbage? Read at -1. It would work fine.
This comes up every couple of years. I actually remember suggesting user managed moderation way back in the SOE whineplay days, but nobody seems to want to do it, for whatever reason.
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10/31/08, 7:19 PM
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#708
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Don Flamenco
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Why bother tying the two together though? Just make it a sliding scale of intensity on forum bans and the byproduct will be a cleaner forums. I mean, that's how EJ works, right?
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10/31/08, 7:34 PM
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#709
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Von Kaiser
Human Paladin
Silvermoon (EU)
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Somehow I fail to see how a discussion about the way wow-europe forum banning is handled is relevant in a topic about the most recent patch. In other words, could we stay on topic here?
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10/31/08, 10:29 PM
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#710
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Bald Bull
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Originally Posted by evisania
Not to mention the twink community, where posting on your twink in the battleground forums makes more sense than posting on your main.
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You're still working under the "old" assumption that your post is linked to a single character. You can remove the anonymity without any identity issues or arbitrary restrictions simply by letting people view other characters on your account. You could go a step further and associate forum posts with accounts directly instead of characters, although picking a character "front" would still probably be necessary since that's your in-game identity.
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10/31/08, 11:16 PM
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#711
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Great Tiger
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Originally Posted by PSGarak
You're still working under the "old" assumption that your post is linked to a single character. You can remove the anonymity without any identity issues or arbitrary restrictions simply by letting people view other characters on your account. You could go a step further and associate forum posts with accounts directly instead of characters, although picking a character "front" would still probably be necessary since that's your in-game identity.
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On the flip side of that, I'm really not interested in getting "vetted" by random posters, telling me, "Hey, you have a priest/you don't have a warlock! That clearly means you're not qualified to say anything about <insert topic>"
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11/01/08, 1:59 AM
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#712
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Mr. Sandman
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This has nothing to do with patch 3.02, and frankly a discussion about Blizzard's forums belongs there, not here.
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11/03/08, 1:48 PM
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#713
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Piston Honda
Evin
Human Mage
No WoW Account (EU)
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Is anyone else having trouble linking professions to chat?
My warlock is unable to link her enchanting to others in chat. When linking enchanting it shows initially fine but when I actually send the chat message it disappears along with any text after it. This only applies to her enchanting and I can link her other professions (tailoring, cooking and first aid) just fine. Other characters also work fine including a character with 300 enchanting skill which can be linked without problems.
Done all obvious repair attempts from removing addons, cache, Interface, WTF, running repair.exe, reseting the chat settings and so on. GM I talked this morning was also quite baffled and could not offer any advice other than report it for further investigation.
World of Warcraft (en) Forums -> Cannot Link Professions.... (help plz) A topic with others having similar problems on official EU boards.
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11/03/08, 4:59 PM
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#714
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Glass Joe
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I experienced something very strange in an MC run this evening. I was specced frost, with 0 spell penetration, and my frostbolts were hitting all fire elemental trash in the instance for 11-12k. Recount was recording the extra damage as vulnerability damage. SCT was displaying as it would a partial resist, except the value in the parentheses which usually shows the amount resisted was negative.
This is the wws I started recording after I noticed the change: Wow Web Stats
Note how it lists my top frostbolts as 12000+, though it doesn't seem to separate the vulnerability bonus. Also, this was purely an effect on trash, since Baron was not affected.
Edit: I just tested this out on fire elementals in Nagrand, and I didn't experience the same effect, so it was either due to some sort of level difference or an ability of another class.
Last edited by Abnell : 11/03/08 at 5:07 PM.
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11/03/08, 5:09 PM
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#715
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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Originally Posted by Abnell
I experienced something very strange in an MC run this evening. I was specced frost, with 0 spell penetration, and my frostbolts were hitting all fire elemental trash in the instance for 11-12k. Recount was recording the extra damage as vulnerability damage. SCT was displaying as it would a partial resist, except the value in the parentheses which usually shows the amount resisted was negative.
This is the wws I started recording after I noticed the change: Wow Web Stats
Note how it lists my top frostbolts as 12000+, though it doesn't seem to separate the vulnerability bonus. Also, this was purely an effect on trash, since Baron was not affected.
Thoughts?
Edit: I just tested this out on fire elementas in Nagrand, and I didn't experience the same effect, so it was either due to some sort of level difference or an ability of another class.
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It's a property of just those mobs. They have a high frost vulnerability.
You could see it before when Blizzarding them in MC. Frostbolt was unaffected since it was binary.
Now it gets affected by partial resists (loss), but also vulnerabilities like above (gain).
It's just Firelord trash and Ragnaros himself that are vulnerable.
And the Tar Lurkers in Un'goro are fire vulnerable, but to a far lesser extent.
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11/03/08, 6:09 PM
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#716
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Soda Popinski
Night Elf Druid
Frostmourne
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Originally Posted by rihkama
Is anyone else having trouble linking professions to chat?
My warlock is unable to link her enchanting to others in chat. When linking enchanting it shows initially fine but when I actually send the chat message it disappears along with any text after it. This only applies to her enchanting and I can link her other professions (tailoring, cooking and first aid) just fine. Other characters also work fine including a character with 300 enchanting skill which can be linked without problems.
Done all obvious repair attempts from removing addons, cache, Interface, WTF, running repair.exe, reseting the chat settings and so on. GM I talked this morning was also quite baffled and could not offer any advice other than report it for further investigation.
World of Warcraft (en) Forums -> Cannot Link Professions.... (help plz) A topic with others having similar problems on official EU boards.
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What language are you running in? Considering that both you and the forum thread are EU, and it's only certain professions (and consistently) it may be just linking not playing nice with several recipe names, perhaps with umlauts or other non-standard characters.
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#elitistjerks
<^clicker> nice job trying to troll but you're a fucking idiot because i wasn't responding to you
<^clicker> this is the channel for serious discussion of important world of warcraft issues i believe youre looking for /b/ get lost scrub
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<^clicker> do you act like this all the time
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11/03/08, 6:15 PM
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#717
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Piston Honda
Evin
Human Mage
No WoW Account (EU)
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I am using English version of the client.
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11/16/08, 11:52 PM
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#718
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Glass Joe
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spirit to mp5 conversions
I just hit level 80 with my resto druid and noticed my unbuffed mp5 is about 80 lower than it was at level 70. I tested some gear out and found that with 3/3 improved spirit 3/3 mana regen while casting 3 spirit = 1 mp5. Does anyone know the equation for how spirit scales with int for mp5? A post with some tables containing examples of how much mp5 a certain increase of spirit yields at a given level of int, and vice versa, would be very useful (sort of like the table in Raiding as a Tree - Elitist Jerks)
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11/17/08, 6:54 AM
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#719
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Piston Honda
Blood Elf Paladin
Azshara (EU)
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Originally Posted by Selendis
A post with some tables containing examples of how much mp5 a certain increase of spirit yields at a given level of int, and vice versa.
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You'll want the Combat Ratings at level 80 thread.
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