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Old 09/11/08, 2:18 PM   #1
Dryssa
Von Kaiser
 
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Goblin Mage
 
Malorne
PvE -> PvP transfers OPEN

WoW Forums -> PvE-to-PvP Paid Character Transfers Now Open

Providing a smooth and enjoyable experience for all players is always a priority for us, and we are continually re-evaluating our policies and programs to do so. As the state of the game has matured substantially since the inception of Paid Character Transfers, we will now be allowing PvE-to-PvP transfers on a full-time basis to provide players with more mobility and freedom to easily play with their friends.

Keep in mind that all of the other standard cooldowns and restrictions will continue to apply; we’re just opening the option to transfer characters on Normal realms to Player-vs.-Player realms. Please review the Paid Character Transfer FAQ (Blizzard Support) if you have any questions on how this service works.

You can use this service at any time by visiting your Account Management (http://www.worldofwarcraft.com/account) page and selecting the “Paid Character Transfer” button.
All I can say is, it's about damn time.

Originally Posted by Ghostcrawler
If everything else is truly equal (gear, skill, etc.) then the pure dps class should beat the hybrid. If a raid chooses to run without rogues, mages, warlock or hunters, they should expect their overall dps to be lower. You can quote me on that.

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Old 09/11/08, 2:20 PM   #2
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Finally. /applaud Blizzard. Been a long time coming.

http://www.megaupload.com/?d=CX81UJZ8
For the lurking Phoenix Wright faithful.
What is the most important thing to you? Won't you grant me the pleasure of taking it away.

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Old 09/11/08, 2:24 PM   #3
Dominus
Von Kaiser
 
Undead Rogue
 
Blackrock
Maybe the bleeding will finally stop.

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Old 09/11/08, 2:31 PM   #4
Hop
Glass Joe
 
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Orc Warrior
 
Arthas
It also opens up the opportunity for people currently on PvP servers looking for new guilds. This should help some of the population issues on PvE servers.

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Old 09/11/08, 2:44 PM   #5
Cybelirrae
Piston Honda
 
Human Rogue
 
Ysera
This will make recruiting for raiding guilds on PvE servers much easier, so I too applaud. I just can't help but feel a twinge of grief for Sebudai and the Juggernaut crew, who just rerolled (and cruised through the entire raiding game in 2 months) Mal'Ganis. On the other hand, from all the posts on the Juggernaut II guild page, it looked like the reroll experience was pretty fun for them overall.

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Old 09/11/08, 2:47 PM   #6
Dominus
Von Kaiser
 
Undead Rogue
 
Blackrock
Originally Posted by Cybelirrae View Post
This will make recruiting for raiding guilds on PvE servers much easier, so I too applaud. I just can't help but feel a twinge of grief for Sebudai and the Juggernaut crew, who just rerolled (and cruised through the entire raiding game in 2 months) Mal'Ganis. On the other hand, from all the posts on the Juggernaut II guild page, it looked like the reroll experience was pretty fun for them overall.
We should really be thanking them for the bang up job, as I have a hard time believing that their departure and incredible success on Mal'ganis wasn't part of the catalyst for this decision.

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Old 09/11/08, 2:50 PM   #7
Xoya
Bald Bull
 
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Xoya
Orc Shaman
 
No WoW Account
Originally Posted by Dominus View Post
We should really be thanking them for the bang up job, as I have a hard time believing that their departure and incredible success on Mal'ganis wasn't part of the catalyst for this decision.
No kidding. And now they can transfer all their old stuff off Doomhammer onto Mal'ganis. Seems like a win-win for them, as Mal'ganis is a superior server by far. I'm worrying, however, that there will be an initial rush of server transfers to all the high-pop PvP servers. Should make for some interesting developments in the coming month.

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Old 09/11/08, 2:57 PM   #8
Lyer
Glass Joe
 
Undead Mage
 
Balnazzar
I wonder what prompted this reversal in policy. More money? Maybe they saw that PvE server population really was going down?

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Old 09/11/08, 3:00 PM   #9
sekdar
Piston Honda
 
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Dwarf Priest
 
Tichondrius
Edit: Replied to wrong thread.

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Old 09/11/08, 3:04 PM   #10
Axanor
Don Flamenco
 
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Tauren Druid
 
Area 52
Originally Posted by Lyer View Post
I wonder what prompted this reversal in policy. More money? Maybe they saw that PvE server population really was going down?
Death Knights.

A player who had levelled on a PvE server could create a level 55 PvP DK with no repercussions.

That having been said, it's sad they couldn't have done this over a year ago when the raiding imbalance started to rear its head.

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Old 09/11/08, 3:08 PM   #11
Disargeria
Piston Honda
 
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Human Death Knight
 
Boulderfist
Originally Posted by Lyer View Post
I wonder what prompted this reversal in policy. More money? Maybe they saw that PvE server population really was going down?
If it was for money they would've done this a long time ago.

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Old 09/11/08, 3:17 PM   #12
thedruidness
Von Kaiser
 
Night Elf Rogue
 
Khadgar
Originally Posted by Axanor View Post
Death Knights.

A player who had levelled on a PvE server could create a level 55 PvP DK with no repercussions.

That having been said, it's sad they couldn't have done this over a year ago when the raiding imbalance started to rear its head.
I doubt that's the reason. They could easily change the requirements for creating a Death Knight (i.e. you can only create a DK on a pvp server if you have unlocked it with a PvP server character; or simply, if you have a level 70 on a PvP server).

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Old 09/11/08, 3:24 PM   #13
Sydane
Don Flamenco
 
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Human Warlock
 
Argent Dawn
Death Knights, recruit a friend, and heirloom items are all recently implemented or unveiled ideas that have a far more significant impact on leveling than being on a pvp server does. I think they probably wanted to see what the general opinion of those things was, and since there was no real public outcry (quite the contrary), they realized that they could do the transfers without a backlash (which at one point they genuinely feared).

Empathy does not imply approval.

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Old 09/11/08, 3:59 PM   #14
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
I would be interested to know just how many unsolicited PvE-server applications EJ suddenly recieves in the next week or so. It would be a useful barometer of how much impact it has to the segment of the server population most relevant to us. I expect the PvP -> PvE transfers will pick up, but not for a while and not by as much.


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Old 09/11/08, 4:35 PM   #15
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
Finally. The damage has been done however and it will most likely take long time for PvE servers to recover.

As for reason I think it was done because of... lake wintergrasp. Who knows what evolve from this idea and what we will see in next expansions. They cannot however go there with PvE servers being imbalance horror.

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Old 09/11/08, 4:54 PM   #16
ZulazeeluIcecrown
Don Flamenco
 
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Blood Elf Paladin
 
Icecrown
Originally Posted by Lyer View Post
I wonder what prompted this reversal in policy. More money? Maybe they saw that PvE server population really was going down?
I suspect the problem was exactly the reverse: Lots of dead PvP servers, lots of queue times on PvE servers. Prior to this announcement, at any rate, all PvE servers were High Pop (at least at peak times), and there are many medium-low pop PvP servers. This seems like an attempt to organically fix that.

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Old 09/11/08, 5:00 PM   #17
Ambika
Piston Honda
 
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Undead Warrior
 
Earthen Ring
I agree with those above that says this will make recruitment a ton easier. People transfer off PVP servers to PVE/RP servers and then they are stuck. A flood of guilds will transfer to PVP servers which is fine with me. It'll allow people like myself to recruit and bring in folks and if they want to go back to PVP servers they can.


It's the best of both worlds.

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Old 09/11/08, 5:13 PM   #18
Myonax
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
Originally Posted by ZulazeeluIcecrown View Post
I suspect the problem was exactly the reverse: Lots of dead PvP servers, lots of queue times on PvE servers. Prior to this announcement, at any rate, all PvE servers were High Pop (at least at peak times), and there are many medium-low pop PvP servers. This seems like an attempt to organically fix that.
You may be Correct. One of my friends tried to transfer his Druid from medium Population PvE server to a high population PvP server and got a message that only PvE transfers from High Population realms were allowed.

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Old 09/11/08, 5:36 PM   #19
ETHANOLolol
Glass Joe
 
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Dwarf Rogue
 
Malorne
If only this had happened before I rerolled.

Oh well, better late then never I suppose. I never did get all the whining about the supposed difficulty of leveling on a PvP server. Is there anyone here who actually feels that there is such a difference between PvP and PvE that PvE -> PvP transfers shouldn't be allowed?

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Old 09/11/08, 6:01 PM   #20
GSH
King Hippo
 
Human Paladin
 
Gorgonnash
Originally Posted by ETHANOLolol View Post
Is there anyone here who actually feels that there is such a difference between PvP and PvE that PvE -> PvP transfers shouldn't be allowed?
To a certain extent, I do. I've done both, and they are very different experiences.

However, perhaps by inclination or random chance*, the fact is that PvP servers ended up with better PvE guilds. And that imbalance has ended up outweighing the difference in levelling. If things had turned out differently, if the best PvE guilds were found on PvE servers or evenly spread, then I think the restriction should have been preserved.

*Probably inclination, Achiever/Killers tend to be the best players.

Last edited by GSH : 09/11/08 at 6:34 PM.

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Old 09/11/08, 6:11 PM   #21
magnetic
Von Kaiser
 
Undead Mage
 
The Underbog
Originally Posted by ETHANOLolol View Post
If only this had happened before I rerolled.

Oh well, better late then never I suppose. I never did get all the whining about the supposed difficulty of leveling on a PvP server. Is there anyone here who actually feels that there is such a difference between PvP and PvE that PvE -> PvP transfers shouldn't be allowed?
There was a time when growning up on a pvp server particually one like mal'ganis was very different than a pve server.
Durring that time it would have been unfair to allow those transfers, the difference does not seem as significant any longer.

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Old 09/11/08, 7:45 PM   #22
Brekk
Piston Honda
 
Human Priest
 
Zul'Jin
Originally Posted by Lyer View Post
I wonder what prompted this reversal in policy. More money? Maybe they saw that PvE server population really was going down?
Warhammer

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Old 09/11/08, 8:40 PM   #23
Khalless
Glass Joe
 
Orc Warrior
 
Mal'Ganis
While I agree that it will help guilds with recruiting, I have to wonder what kind of people are you going to be recruiting? Having played quite some time on both PvE and PvP servers I noticed considerable difference in both mentality and skill. Plus it allows someone to level on PvE then transfer to PvP and go around ganking lowbies, while they themselves couldn't be ganked in the safety of PvE realm. In my opinion, that is the biggest injustice.

Even though it is quite convenient for me as I have couple of 70s on PvE which I can transfer around now, truth be told, I don't think it's completely fair.

What's in it for Blizzard? Definitely more money.

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Old 09/11/08, 9:04 PM   #24
Philondra
Great Tiger
 
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Draenei Shaman
 
Saurfang
I would wager that their first step in testing the PvE --> PvP transfer waters was when the Dreadmaul server opened up and the vast majority of alliance transferred off the already horde-heavy oceanic PvP server Thaurissan. As the horde:alliance activity ratio was at one point a staggering 40:1 according to Warcraft Realms, and all the other oceanic PvP servers were already horde heavy (ranging from 1.2:1 to 2.3:1 as of July 2008), they took the (previously unheard of) step of allowing alliance-only transfers from three alliance-heavy Oceanic PvE servers.

Once Blizzard realized they could do that without significant player backlash (and indeed, many were asking for the same to be done for their dying servers) it was obvious to most of the Thaurissan community that there would be game wide PvE --> PvP transfers by the release of wotlk.

As a brief aside: Thaurissan is currently hovering around a 3.5:1 horde:alliance ratio, thanks in part to these transfers.

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Old 09/11/08, 9:22 PM   #25
Spifli
Glass Joe
 
Draenei Shaman
 
Bloodhoof (EU)
Like someone already said the biggest reason in this policy change in Warhammer online, they want to keep people interested into the game (hence why you can start downloading the 3.02 patch a week before warhammer release? )

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