Originally Posted by sp00n
Are there already any melee mechanics available? Or would they have to be completely (re-)written?
I stumbled across the postings in the mage WotLK threads, and I'd really like to see how rogues compare to the caster numbers.
That said, I have exactly zilch knowledge of C++, so unfortunately am of no help you. I'm not sure if Aldriana has any C++ knowledge, but including his RogueCalc - which is written in Python - into a larger simulation tool would be the ideal solution I guess.
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This is actually my third attempt over the past three years to model DPS. The first attempt was for Shadow Priests and it used the standard "formulation" method of enforced rotations, etc. This led me to simulation and I opened up support for all caster classes. For WotLK I did a complete re-write to create an architecture that would support melee classes as well.
So far I only have Enhancement Shaman written........ which is somewhat superfluous because there already exists two very good Enh-Shaman simulators! I do intend, barring personal catastrophe, to have all the classes implemented. The class currently in development is Paladin.... with Hunters to follow. (I wanted to get through all the mana-based classes first.)
Aldriana is a very good developer with exceptional insight into the Rogue class, but I highly doubt he will be interested in contributing to SimulationCraft. There are some things that simulators are good at..... and there are some things that simulations are NOT good at.... and Aldriana understands this quite well. Provided you have invested sufficient thought into your model, formulation is much better at delivering consistent EP values. He and I have had many conversations on this subject and we understand the need for both Formulation
and Simulation tools.
My thoughts on the subject can be found here:
FormulationVsSimulation - simulationcraft - Google Code
All that being said..... I'd be THRILLED to have someone like Aldriana on the team. Detailed knowledge of WoW mechanics is FAR more important than deep familiarity with obscure/obscene features of C++. Indeed, if I knew there was a motivated individual with sufficient experience waiting in the wings, I would change the order in which new classes are added to the sim just to get them involved sooner...........
Originally Posted by Skellum
Is there any chance of formatting the output a bit?
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By default, the tool generates TONS of text output...... but I have no way of enforcing people to post that along with the graphs. The SampleOutput page (found by clicking through my sig) has both the charts and the detailed text, as well as a link to the config file. It is capable of generating HTML and WIKI format for the charts..... and I do intend to add the detailed text output to the HTML and WIKI. However, I still can't guarantee that people will host an entire HTML file as opposed to just posting a GoogleChart http link.