So, I'm trying to get action lists built for Frost's 3.3 changes. I'm finding the results odd, thought I'd see if anyone had any suggestions for what I'm doing wrong.
Here's the action list (the items I've added are in bold):
actions=flask,type=frost_wyrm
actions+=/food,type=tender_shoveltusk_steak
actions+=/water_elemental
actions+=/arcane_brilliance
actions+=/focus_magic
actions+=/counterspell
actions+=/mirror_image
actions+=/icy_veins
actions+=/mana_gem
actions+=/speed_potion
actions+=/frost_bolt,frozen_core=1
actions+=/ice_lance,frozen=1,haste<=0.40
actions+=/frost_bolt,frozen=1
actions+=/cold_snap
actions+=/frost_bolt
actions+=/evocation
actions+=/ice_lance,moving=1,frozen=1
actions+=/fire_blast,moving=1
actions+=/ice_lance,moving=1
Water Elemental is moved up top since you should have it out before the fight starts now.
The Frostbolt and Ice Lance additions are intended to simulate this behavior:
- If the Frozen Core buff is up, you cast a Frostbolt, no matter what.
- If FoF is up and haste has not exceeded 40%, you cast an Ice Lance. This
should trigger Ice Lance on the second charge, because the sim won't (I think) interrupt a Frostbolt cast that's already begun when the proc happens. (I'm ignoring Ghost Charges for this particular action list.)
I would expect that this should cast an Ice Lance as often as FoF procs, as long as no active haste buffs are up. Instead, what I'm getting is about 4.9 Ice Lances in about 23.8 FoF procs, which seems really off. Removing the haste constraint from the Ice Lance cast increases the casts to around 10.
Output is here:
Simulationcraft Results
Anyone able to spot what I'm doing wrong here?