Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Public Discussion

Reply
 
LinkBack Thread Tools
Old 10/20/08, 5:26 AM   #31
Gaborn
Von Kaiser
 
Gnome Death Knight
 
Dun Modr (EU)
Those 3 types of actions can be reduced to 2:
- Actions that allow other actions to be queued (cast-time and channeled)
- Actions that doesn't allow other actions to be queued (instant)

Because casting an instant breaks the posibilily of queuing the next action, that's the only situation that is affected by lag. Every other combination of actions is "lag free" because those actions allow to queue the next spell.

Offline
Reply With Quote
Old 10/20/08, 8:44 AM   #32
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Originally Posted by Gaborn View Post
Those 3 types of actions can be reduced to 2:
- Actions that allow other actions to be queued (cast-time and channeled)
- Actions that doesn't allow other actions to be queued (instant)

Because casting an instant breaks the posibilily of queuing the next action, that's the only situation that is affected by lag. Every other combination of actions is "lag free" because those actions allow to queue the next spell.
That covers the usual case. There are exceptions though.

Some non-instants can have cast times less than the GC (Druid's Wrath under common conditions, or Starfire with PvP gear proc).

A ground-targeted spell requires two actions. I'm under the impression that actually placing the target cannot be queued. I've had mixed results on casting the spell (to get the target ring) early. It isn't something I've really studied.

United States Offline
Reply With Quote
Old 10/20/08, 10:05 AM   #33
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Gaborn View Post
Those 3 types of actions can be reduced to 2:
- Actions that allow other actions to be queued (cast-time and channeled)
- Actions that doesn't allow other actions to be queued (instant)

Because casting an instant breaks the posibilily of queuing the next action, that's the only situation that is affected by lag. Every other combination of actions is "lag free" because those actions allow to queue the next spell.
I don't know if it is just a problem with Mind Flay, but many SPs have been lamenting about getting MF ticks cut off.

Is spell queuing really in place for channeled spells? Is it a MF-specific problem or more endemic.....?


Offline
Reply With Quote
Old 10/20/08, 2:28 PM   #34
Gaborn
Von Kaiser
 
Gnome Death Knight
 
Dun Modr (EU)
Originally Posted by dedmonwakeen View Post
I don't know if it is just a problem with Mind Flay, but many SPs have been lamenting about getting MF ticks cut off.

Is spell queuing really in place for channeled spells? Is it a MF-specific problem or more endemic.....?
You are right. I didn't think about that but yes, channeled casts don't allow to queue spells.

Offline
Reply With Quote
Old 10/21/08, 8:18 PM   #35
Kalku
Von Kaiser
 
Kalku's Avatar
 
Gnome Warlock
 
Thaurissan
Originally Posted by Gaborn View Post
You are right. I didn't think about that but yes, channeled casts don't allow to queue spells.
If by 'queuing spells' you mean precasting to remove the effect of lag, then I disagree, channeled casts allow precasting the next spell. I play in Australia, so my average lag is about 350ms. The only time that lag is a problem though is when it is fluctuating alot. Removing the effect of the average lag is something that every caster can and should do.

Offline
Reply With Quote
Old 10/21/08, 11:56 PM   #36
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
SimulationCraft r880 available for download.... too many changes to list.

One that deserves mention: Everlasting Affliction is no longer modeled in its original "bugged" form, dramatically reducing Aff-Warlock DPS.

The LatestReports haven't been built yet, but some SampleOutput can be found here.


Offline
Reply With Quote
Old 10/22/08, 8:06 AM   #37
BugRoger
Glass Joe
 
BugRoger's Avatar
 
Human Warlock
 
Kor'gall (EU)
I tweaked the demo build of the raid_70 configuration and was able to get an increase of 330dps. This makes it the warlock build with the most dps at the moment

I reckon the build has to change for 3.0.3 with Demonic Empowerment going off the GCD.
  • Removed Cataclysm and specced into Ruin
  • Removed Demonic Empowerment from the build and rotation
  • Removed Immolate from the rotation
  • Specced Firestone (does only seem to have a irrelevant effect)
  • Improved Demonic Tactics yields better results than Demonic Empathy

#
# Demonology Warlock
#
warlock=Warlock_0_46_15
level=70
talents=http://talent.mmo-champion.com/?warlock=550000050000000000000000000000000000000000000000000000023033011352121500035031200
actions=flask,type=pure_death/fire_stone/fel_armor/summon_pet,felguard/curse_of_doom/corruption/shadow_bolt/life_tap


Offline
Reply With Quote
Old 10/22/08, 8:42 AM   #38
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by BugRoger View Post
I tweaked the demo build of the raid_70 configuration and was able to get an increase of 330dps. This makes it the warlock build with the most dps at the moment

I reckon the build has to change for 3.0.3 with Demonic Empowerment going off the GCD.
  • Removed Cataclysm and specced into Ruin
  • Removed Demonic Empowerment from the build and rotation
  • Removed Immolate from the rotation
  • Specced Firestone (does only seem to have a irrelevant effect)
  • Improved Demonic Tactics yields better results than Demonic Empathy
Thanks!

I'll get that into the next release..... which should be soon given that I'm thinking about retracting my change to Everlasting Affliction.......


Offline
Reply With Quote
Old 10/26/08, 2:25 PM   #39
Kalle
Von Kaiser
 
Undead Warlock
 
Wrathbringer (EU)
Several of your lvl70 players use three instead of the two glyphs available at lvl70. Some of the glyphs you use for them are not available until we have acces to herbs from Northrend, Glyph of Curse of Agony, Glyph of Felguard and Glyph of Siphon Life for warlocks (didn't check for other classes).

Offline
Reply With Quote
Old 10/29/08, 8:49 AM   #40
Kalle
Von Kaiser
 
Undead Warlock
 
Wrathbringer (EU)
In spell_t::level_based_miss_chance you are still enforcing a minimum chance to miss of 1%.

Offline
Reply With Quote
Old 10/29/08, 2:39 PM   #41
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Kalle View Post
In spell_t::level_based_miss_chance you are still enforcing a minimum chance to miss of 1%.
Bah.... That must have happened when I stripped out support for the 2.x mechanics. Cut the wrong line! Thanks.

I'll have a new build out very soon.

EDIT: New build will also include latest research on SnF.


Offline
Reply With Quote
Old 10/29/08, 3:14 PM   #42
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
SimulationCraft r984 available for download.

Key changes:
* Spell minimum resist rate changed from 1% to 0%
* Warlock talent Shadow-and-Flame changed to modify the spell coefficient multiplicatively instead of additively
* Multi-Threading for UNIX. I tried to get it to work on Windows..... but it is like trying to perform brain-surgery in mittens. I'll have another go at it in a week when I'm less frustrated.


Offline
Reply With Quote
Old 10/29/08, 3:21 PM   #43
Roywyn
Bald Bull
 
Roywyn's Avatar
 
Roywyn
Gnome Mage
 
No WoW Account (EU)
Hey Dedmonwakeen!


First of all, thanks a lot for your great tool. I never got to say that earlier, sadly.
I'm bringing you some news from the beta update front! Bad news though.

Judgement of Wisdom is changed to:
No cooldown (buff)
1% max Mana on proc (nerf)
25% proc rate (ouch)

It procs on spell hits, including Arcane Missile waves and hopefully Mind Flay waves since it's not a DoT anymore.
DoTs can proc it too, but only on the initial application. Not on the ticks.

There are some mage details:
Living Bomb's explosion is now affected by Burnout and Master of Elements (mana loss/gain).
Also, Blizzard and Arcane Missiles work with Master of Elements, returning 10% per rank of 1/8th or 1/5th of the base mana cost when a wave crits.
Frostfire Bolt's DoT portion no longer scales with spell power, not even with talents.


Thanks again for your great work, and don't hesitate to ask when you want to know some more/details.
Even though I'm sometimes slow at replying


Edit: Talk about horrible timing. It feels like having thrown a monkey wrench into your new update.
The change to JoW is pretty likely to wreck some classes' mana.

Last edited by Roywyn : 10/29/08 at 3:28 PM.

Chaotic Meta Gems in Cataclysm: http://elitistjerks.com/f75/t106009-...2/#post1794256

DPS spec and class comparison in Naxxramas gear: http://code.google.com/p/simulationc...i/SampleOutput
The Blue Bar and you - the complete Fire Mage 2.4 mana compendium: http://elitistjerks.com/658230-post3191.html

And [Timbal's Focusing Crystal] doesn't proc on AM.
Neither does [The Egg of Mortal Essence] since 3.1.

Offline
Reply With Quote
Old 10/29/08, 3:44 PM   #44
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Roywyn View Post
It procs on spell hits, including Arcane Missile waves and hopefully Mind Flay waves since it's not a DoT anymore.
DoTs can proc it too, but only on the initial application. Not on the ticks.
It is currently modeled as a spell/attack hit event in the sim. The change is easy.... but I fear what it will do to some casters.

Thanks for the Mage details. I'll get them coded up.

Edit: Talk about horrible timing. It feels like having thrown a monkey wrench into your new update.
The change to JoW is pretty likely to wreck some classes' mana.
No big deal. Releases are very simple to put out...... I just wait for major changes because I'm lazy.

The JoW change definitely counts as "major" so a new release will be forthcoming.....

EDIT: And thanks for taking the time to post in this thread. Due to the cross-class nature of the sim I find it hard to keep up with all the relevant forums......


Offline
Reply With Quote
Old 10/29/08, 4:07 PM   #45
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
SimulationCraft r986 available for download.....

...includes Jow and Master of Elements functionality as described by Roywyn.

SampleOutput can be found here.

With the exception of Druids, the JoW change seemed okay/good.

Unfortunately, until I get setup for .Net programming on the desktop I cannot update LatestReport wiki pages.


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rawr (v2.3.23 released on 9/12) Astrylian Public Discussion 2725 12/10/12 2:32 PM
SimulationCraft: Multi-Player Sim for WotLK dedmonwakeen Class Mechanics 4 07/26/08 7:52 AM
WoW Addon Development - how to? Moogul User Interface and AddOns 13 01/01/08 10:47 AM
The development cycle is... ? Howard Roark Public Discussion 5 10/31/07 6:37 AM
From TheoryCraft to SimulationCraft dedmonwakeen Class Mechanics 18 06/09/07 5:03 PM