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Old 12/20/10, 6:58 PM   #436
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by galvin View Post
Latest version crashes when trying to bring up the armory to import your character.
I tried it two times to be sure it wasn't a fluke the first time.
It would be helpful to know what character you were trying to import.


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Old 12/21/10, 2:01 PM   #437
galvin
Glass Joe
 
Night Elf Warrior
 
Stormrage
Originally Posted by dedmonwakeen View Post
It would be helpful to know what character you were trying to import.
Well it never gets to the actual import. My own character Galvin warrior on Stormrage US. The character list comes up and it crashes. This is through battle.net.

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Old 12/21/10, 4:32 PM   #438
dedmonwakeen
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dedmonwakeen
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SimC 403-12 BETA available for download.

Too many updates to list: simulationcraft - Project Hosting on Google Code


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Old 12/21/10, 6:27 PM   #439
dedmonwakeen
Bald Bull
 
dedmonwakeen
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Bah. I need to update my release testing methodology.

We had a bug escape on Arcane Mage default action list creation.

SimC v13 BETA just uploaded....


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Old 12/21/10, 8:03 PM   #440
galvin
Glass Joe
 
Night Elf Warrior
 
Stormrage
Not sure if I missed it. Is there a way to import a character then make changes?
In the past this was complicated because I would have to use wowhead then make changes there then import them. But wowhead doesn't support cataclysm importing that I could find.

Right now there just aren't any tools for checking what gear is best on your own.

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Old 12/21/10, 10:20 PM   #441
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by galvin View Post
Not sure if I missed it. Is there a way to import a character then make changes?
In the past this was complicated because I would have to use wowhead then make changes there then import them. But wowhead doesn't support cataclysm importing that I could find.

Right now there just aren't any tools for checking what gear is best on your own.
As the push to nail down Cata modeling becomes less frenetic we have considered implementing a simple paper-doll interface. Perhaps this holiday season......

We are also adding support for the "Rawr (classic)" addon that allows one to easily cut-n-paste an in-game gear setup into whatever tool you wish. Obviously, it was designed for Rawr, but they have graciously chosen to use very open standards, so we'll be piggy-backing on that shortly.


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Old 01/07/11, 11:26 AM   #442
Tevia
Glass Joe
 
Human Warlock
 
Gilneas
Originally Posted by galvin View Post
Well it never gets to the actual import. My own character Galvin warrior on Stormrage US. The character list comes up and it crashes. This is through battle.net.

I'm having the same problem. When i chose to upload from battle.net i can get as far as clicking the characters tab before it crashes. I've tried reinstalling and this didn't fix it.

I am also unable to import from rawr. When i click on the .xml for my character the choose button grays out.

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Old 01/07/11, 1:25 PM   #443
dedmonwakeen
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dedmonwakeen
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I'm afraid Rawr import keeps getting pushed down my priority list right before it is about to get executed. (Currently working on chardev import.)

I have just been able to reproduce the crash when clicking on the Game tab on Battle.Net home page.

Could you instead simply type your characters name in the search panel for now while we debug this?


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Old 01/08/11, 1:03 AM   #444
dedmonwakeen
Bald Bull
 
dedmonwakeen
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SimC v17 Beta available for download.

I have switched to Qt 4.7 and rendering the Armory via the webkit appears much more robust.

In addition, we now have support for the CharDev profiler.
At the command line, simply use the notation: chardev=profile_id_number_here
Using the GUI, you will find a CharDev tab under Import that can be used to navigate to and edit your profiles from within SimC.
Please remember to SAVE your profiles if you want SimC to see your most recent edits.


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Old 01/10/11, 11:09 AM   #445
dedmonwakeen
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dedmonwakeen
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SimC v21 Beta available for download

Major fixes:
CharDev import now properly handles glyphs and random suffix items
DoT-Clipping now properly credits you an extra tick
PTR data initialization done properly (was causing memory corruption before)
Sundry Hunter fixes


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Old 01/11/11, 12:05 AM   #446
Tevia
Glass Joe
 
Human Warlock
 
Gilneas
Originally Posted by dedmonwakeen View Post
I'm afraid Rawr import keeps getting pushed down my priority list right before it is about to get executed. (Currently working on chardev import.)

I have just been able to reproduce the crash when clicking on the Game tab on Battle.Net home page.

Could you instead simply type your characters name in the search panel for now while we debug this?
I think you misunderstood what i ment, i'm sorry if i wasn't clear in my first post. When attempting to import from Battle.net i am able to type my character's name into the search box. Once i've done this i am able to click the characters tab, but this is as far as i can get. When i click my character i then get the error message.

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Old 01/13/11, 1:55 PM   #447
dedmonwakeen
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dedmonwakeen
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SimC v22 Beta released

Includes support for nearly all new PTR mechanics.
cmd line: Put ptr=1 as first argument to simc
gui: Set "version" toggle to "PTR"


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Old 01/14/11, 5:49 AM   #448
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
I'm having trouble putting together an optimal moonkin action list. I need it to refresh moonfire and the IS on every solar and IS and moonfire (in those orders) every lunar. I also need it to not blow a starsurge proc if the next sunfire or wrath would proc eclipse.

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Old 01/14/11, 11:42 AM   #449
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Originally Posted by Latas View Post
I'm having trouble putting together an optimal moonkin action list. I need it to refresh moonfire and the IS on every solar and IS and moonfire (in those orders) every lunar. I also need it to not blow a starsurge proc if the next sunfire or wrath would proc eclipse.
Custom expressions in the druid module:
eclipse: Returns the value of the eclipse bar, from -100 to +100, negative being in the lunar region, positive in solar, just as ingame.
eclipse_dir, -1: Can only gain lunar power (bar is moving towards -100)
eclipse_dir, +1: Can only gain solar power (bar is moving towards +100)
eclipse_dir, 0: Star of the fight, as if you respeced ingame. Both directions are possible until you proc eclipse
Don't blow Starsurge if your next spell would proc eclipse:
One SF before Starsurge if:
  1. eclipse > 80 (SF would proc it)
  2. buff.solar_eclipse.down (we are not actually already inside eclipse)
/starfire,if=eclipse>80&buff.solar_eclipse.down&buff.shooting_stars.up
Wrath is quite the same, just we have to be below (<) -86.666 (~ -87)
/wrath,if=eclipse<-87&buff.lunar_eclipse.down&buff.shooting_stars.up
The IS/MF vs MF/IS thing could proove a little bith trickier with sequences. Do you only have 1 IS/MF per eclipse? Because you need to do a bit of "was that cast during eclipse"-logic which can be difficult if the dots could have been refreshed just before eclipse. As I think checking for duration would be perhaps easiest

actions+=/sequence,name=lunar,wait_on_ready=1:moonfire:insect_swarm
actions+=/restart_sequence,name=lunar,if=buff.lunar_eclipse.up&buff.natures_grace.cooldown_remains=0&eclipse<-80
The problem with sequences at the moment is you can't start them as "offline", they will get executed the first time, I'll poke nate to add an option so a sequence needs to be restarted first before it will be executed

Last edited by Starfox : 01/14/11 at 12:45 PM.

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Old 01/14/11, 12:51 PM   #450
dedmonwakeen
Bald Bull
 
dedmonwakeen
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Sequences have been problematic in the past. They are used so infrequently that my confidence level is low.

If there is a way to encode it as a pure priority list I will sleep better at night.


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