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Old 03/06/11, 11:57 AM   #511
dedmonwakeen
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dedmonwakeen
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SimC 406 v12 Released

Latest PTR updates for all classes.

ReleaseNotes - simulationcraft - Project Hosting on Google Code

Welcome to SimulationCraft (still working on regenerating the PTR report)

Feedback always welcome.


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Old 03/08/11, 12:03 PM   #512
dedmonwakeen
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SimC 406 v13 Released

Latest PTR updates for all classes.

ReleaseNotes - simulationcraft - Project Hosting on Google Code

Welcome to SimulationCraft (still working on regenerating the PTR report)

Feedback always welcome.

Probably no release more releases for (gasp) a whole week. We are preparing for major overhaul related to multi-target support.


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Old 03/10/11, 8:55 AM   #513
samot
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Nethersturm (EU)
Is there a WoW-Addon, which can import the Simulationcraft action lists and shows me infight the action that I should do now based at the action list for my class / spec?

I know there are addons as CLC DK that do something similar for specific classes (but most times with eighter a very simple or not customizable prio list) but as soon I want to add specific conditions (if rage > 60 and buff x up or buff y up and remains x seconds) ....

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Old 03/10/11, 9:09 AM   #514
dedmonwakeen
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I believe that Feral Kitties were translating (by hand) SimC action lists into Ovale scripts.


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Old 03/23/11, 11:20 AM   #515
Zimeron
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SimC 406 v14 was released yesterday.

Latest PTR updates for all classes, except for those seen here are included in the release.

Latest release notes can be found at ReleaseNotes - simulationcraft - Project Hosting on Google Code.

Feedback is always welcome.

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Old 03/23/11, 6:36 PM   #516
dedmonwakeen
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SimC 406 v15 Released

Latest PTR updates for all classes.

ReleaseNotes - simulationcraft - Project Hosting on Google Code

(Key update being a fix to automatic target health recalculation, our method of allowing time-based sims.)

Welcome to SimulationCraft

Feedback always welcome.


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Old 03/28/11, 9:54 PM   #517
dedmonwakeen
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SimC 406 v16 Released

Latest PTR updates for all classes.

ReleaseNotes - simulationcraft - Project Hosting on Google Code

Welcome to SimulationCraft

Feedback always welcome.


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Old 04/01/11, 5:54 AM   #518
doran
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Goblin Mage
 
Ragnaros (EU)
I hope this is the right place to write this: so I noticed that the Arcane Bis dps in SimC went up as it should due to the cast time reduction of Arcane Blast from 2.2s to 2s in the latest PTR build, but when I look at the data (in the Raid T-11 372 simulations) of the Arcane Blast, I see 1.89s base cast time, which is 2.1s * 0.9=1.89 (since the sim has 4t11), where is should be 2s * 0.9=1.8. I would increase the dps a little, and maybe change the stat scaling in favor of mastery over haste, but that should be tested to see what is the bis profile. I hope I helped, thank you for reading.

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Old 04/01/11, 9:45 AM   #519
Zimeron
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Originally Posted by doran View Post
I hope this is the right place to write this: so I noticed that the Arcane Bis dps in SimC went up as it should due to the cast time reduction of Arcane Blast from 2.2s to 2s in the latest PTR build, but when I look at the data (in the Raid T-11 372 simulations) of the Arcane Blast, I see 1.89s base cast time, which is 2.1s * 0.9=1.89 (since the sim has 4t11), where is should be 2s * 0.9=1.8. I would increase the dps a little, and maybe change the stat scaling in favor of mastery over haste, but that should be tested to see what is the bis profile. I hope I helped, thank you for reading.
Thanks, the data files on the PTR that we use to generate most spells didn't have the new cast time change, but it did revert the damage buff from previous PTRs. I've updated it in SVN and the change will appear in the next automatic report in a few hours.

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Old 04/02/11, 10:27 PM   #520
Bahlshaab
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I hit a behavior that might be a (minor) bug. I added life tap to the Demonology action list and found that if I insert it anywhere before the bane_of_doom step, the simulation hangs (I have to ctrl-c out). If I insert life tap anywhere after bane_of_doom, the sim runs fine. I've tried it with and without time limits (e.g. actions+=/life_tap,if=time<3).

Sim hangs:
actions+=/life_tap
actions+=/bane_of_doom
actions+=/immolate

Sim runs as expected:
actions+=/bane_of_doom
actions+=/life_tap
actions+=/immolate

I was doing this as an easy way to insert a GCD to the action list, without having to calculate the haste-adjusted GCD plus whatever lag amounts would be applied by the sim at various stages of the fight (in order to use actions+=/wait). I also tried inserting an additional fel_armor step, and the sim ignores it (though it does not hang). Is there a best way to achieve inserting an extra GCD?

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Old 04/03/11, 12:31 AM   #521
Zimeron
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It's not going to add one gcd as it's not a sequence, it's going to spam life tap until the sim is over, which is causing the hang since it does no damage. If you want to add a pause you can use the wait action with conditionals, or use a sequence. You can also add a raid stun event for the length of the gcd. The documentation includes examples of all three.

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Old 04/03/11, 3:44 AM   #522
Bahlshaab
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Actually the fact that the simulation hangs is unique to life tap. The results are the same using a time limit that should cause the life_tap action to be executed only once, with normal dps the rest of the time. I should have highlighted this sequence originally:

Simulation hangs:
actions+=/life_tap,if=time<2
actions+=/bane_of_doom
actions+=/immolate

The time-limited case works fine using a wait event in place of life tap:

Simulation runs as expected (a single wait event occurs then normal action sequence):
actions+=/wait,sec=1,if=time<2
actions+=/bane_of_doom
actions+=/immolate

Further, using a wait action with no time limit also runs fine. The simulation proceeds to completion with the Warlock waiting the whole time and the damage being done by the succubus:

Simulation runs as expected (Warlock waits, Succubus kills boss):
actions+=/wait,sec=1
actions+=/bane_of_doom
actions+=/immolate

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Old 04/03/11, 6:15 AM   #523
Caltiom
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Eredar (EU)
Life Tap is implemented as a non-harmful action.

Therefore, when used pre-combat it has execute_time() and gcd() == 0. This is because Simc doesn`t have a complicated pre-combat simulation, but we want to allow some spells to be both usable pre-combat and in-combat ( inner will vs inner fire, pet summons, etc. ).

actions+=/life_tap,if=in_combat

Should solve the problem.

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Old 04/15/11, 8:09 AM   #524
Althor
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Barthilas
SimulationCraft build 406-19 has been released and is available for download.
Includes data for PTR build 13875.

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Old 04/26/11, 8:59 AM   #525
Althor
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Barthilas
SimulationCraft 410-1 has been released and the win32 and source versions are available to download now. OSX will be available shortly.

This build uses the Live build 13914 data and has disabled the PTR option.

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