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07/17/11, 3:16 PM
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#541
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Glass Joe
Orc Warlock
Азурегос (EU)
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Doesn't work for me
Simcraft crashing every time since i got 2 pcs of T12. Version: simc-420-2-osx.dmg Patch 4.2.0 Release 2 GUI OSX 10.5+ i386/x86-64; CLI ppc/i386/x86-64 + Source, when i click Simulate button it crashes.
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07/18/11, 7:02 AM
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#542
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Piston Honda
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Is there any way to automatically run a series of simulations with slightly varying conditions? I've looked through this thread at in the Simulationcraft guides but can't find anything.
Basically I'm wanting to run a series of simulations, with say 10k iterations per simulation and add 10 haste between each simulation.
So at the end of the series I would have. say, 50 different simulations showing the effect of increasing haste from +0 to +500 in steps of 10.
Doing it manually is very time consuming because I need to keep checking it has finished, adding 10 haste and then running another simulation. Life would be much easier if I could just set it going and then come back several hours (days?) later.
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07/18/11, 11:13 PM
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#543
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Cookies!
Finala
Night Elf Druid
No WoW Account
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Originally Posted by Amonra
Is there any way to automatically run a series of simulations with slightly varying conditions? I've looked through this thread at in the Simulationcraft guides but can't find anything.
Basically I'm wanting to run a series of simulations, with say 10k iterations per simulation and add 10 haste between each simulation.
So at the end of the series I would have. say, 50 different simulations showing the effect of increasing haste from +0 to +500 in steps of 10.
Doing it manually is very time consuming because I need to keep checking it has finished, adding 10 haste and then running another simulation. Life would be much easier if I could just set it going and then come back several hours (days?) later.
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There are about ten different ways to do this. Easiest way is to plot haste and change the intervals and number of steps to get your desired effect. See the documentation for more details. StatsScaling - simulationcraft - TCI reference: stats scaling - World of Warcraft DPS Simulator - Google Project Hosting
Originally Posted by zheads
Simcraft crashing every time since i got 2 pcs of T12. Version: simc-420-2-osx.dmg Patch 4.2.0 Release 2 GUI OSX 10.5+ i386/x86-64; CLI ppc/i386/x86-64 + Source, when i click Simulate button it crashes.
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This doesn't tell us enough to solve the problem, seeing as our auto generated profiles use the bonus as well. Please fill out a proper issue at Issues - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting
[e] I had no issues importing your character, so please do fill out an issue.
 ← Click Here

SimulationCraft 420-3 for World of Warcraft 4.2.0 Live (build level 14333)
Simulating... ( iterations=1000, max_time=450, vary_combat_length=0.20, optimal_raid=1, fight_style=Patchwerk )
DPS Ranking:
26542 100.0% Raid
26546 100.0% Зедхедс
Player: Зедхедс orc warlock destruction 85
DPS: 26546.3 Error=26.7/0.1% Range=1419/5.3% Convergence=68.0% DPR=12.7 RPS-Out=2097.8 RPS-In=1988.6 Resource=(mana) Waiting=0.0 ApM=49.4
Origin: Зедхедс @ Азурегос - Game - World of Warcraft
Talents: Talent Calculator - World of Warcraft
Core Stats: strength=667|86(20) agility=669|88(20) stamina=7462|5848(5751) intellect=5493|4823(4423) spirit=203|203(20) mastery=10.96|10.96(530) health=142322|119796 mana=102068|92603
Spell Stats: power=9300|7146(2333) hit=17.00%|17.00%(1742) crit=21.21%|15.17%(1083) penetration=0|0(0) haste=27.20%|17.62%(2256) mp5=1027|1027(0)
Attack Stats power=1435|142(0) hit=14.50%|14.50%(1742) crit=17.06%|9.11%(1083) expertise=0.00|0.00(0) haste=17.62%|17.62%(2256)
Defense Stats: armor=12462|8386(8386) miss=0.00%|0.00% dodge=4.23%|2.32%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=0.00%|0.00%
Glyphs: imp/immolate/conflagrate/life_tap/shadowflame/soul_link/health_funnel/drain_soul/enslave_demon
Priorities:
flask,type=draconic_mind/food,type=seafood_magnifique_feast/fel_armor/summon_imp
dark_intent/snapshot_stats/use_item,name=balespiders_handwraps/blood_fury
volcanic_potion,if=buff.bloodlust.react|!in_combat|target.health_pct<=20
demon_soul/soulburn,if=buff.bloodlust.down/soul_fire,if=buff.soulburn.up
immolate,if=(remains<cast_time+gcd|!ticking)&target.time_to_die>=4&miss_react
conflagrate/bane_of_doom,if=!ticking&target.time_to_die>=15&miss_react
corruption,if=(!ticking|dot.corruption.remains<tick_time)&miss_react/shadowflame
soul_fire,if=buff.empowered_imp.react&buff.empowered_imp.remains<(buff.improved_soul_fire.remains+action.soul_fire.travel_time)
chaos_bolt/summon_doomguard,if=time>10
soul_fire,if=buff.improved_soul_fire.remains<(cast_time+travel_time+action.incinerate.cast_time+gcd)&!in_flight
shadowburn/incinerate/life_tap,moving=1,if=mana_pct<80&mana_pct<target.health_pct
fel_flame,moving=1/life_tap
Actions:
bane_of_doom Count= 7.6|61.14sec DPE= 77581| 5% DPET= 66426 DPR= 25.2 pDPS=1300 Miss=0.00% TickCount=29 MissTick=0.0% Tick=15842|12906|21732 CritTick=32923|25244|44656|26.4% UpTime=95.8%
burning_embers Count=335.0| 1.35sec DPE= 1886| 5% DPET= 0 DPR= 0.0 pDPS=1396 Miss=0.00% TickCount=450 MissTick=0.0% Tick=1403|682|2182 UpTime=99.5%
chaos_bolt Count= 31.5|14.36sec DPE= 19888| 5% DPET= 16544 DPR= 13.8 pDPS=1384 Miss=0.00% Hit=14792|12401|21823 Crit=31301|25483|44842|31.4%
conflagrate Count= 50.8| 8.96sec DPE= 27273|12% DPET= 23322 DPR= 8.3 pDPS=3060 Miss=0.00% Hit=19099|15383|36060 Crit=39443|31609|71735|40.2%
corruption Count= 24.3|18.80sec DPE= 30005| 6% DPET= 25654 DPR= 24.3 pDPS=1611 Miss=0.00% TickCount=194 MissTick=0.0% Tick=2946|2401|4472 CritTick=6112|4934|9190|25.7% UpTime=98.4%
darkmoon_card_volcano Count= 10.3|46.01sec DPE= 4770| 0% DPET= 0 DPR= 0.0 pDPS= 108 Miss=0.00% Hit=4161|3710|4938 Crit= 6429| 5731| 7630|26.9%
demon_soul Count= 4.3|120.80sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
immolate Count= 32.0|14.21sec DPE= 53223|14% DPET= 44419 DPR= 32.4 pDPS=3760 Miss=0.00% Hit=6168|5195|8953 Crit=12972|10675|18398|31.7% TickCount=195 MissTick=0.0% Tick=5458|4568|8031 CritTick=11496|9387|16503|31.6% UpTime=98.9%
incinerate Count=117.6| 3.78sec DPE= 17180|17% DPET= 13057 DPR= 6.0 pDPS=4465 Miss=0.00% Hit=12942|10718|19678 Crit=27254|22023|40435|30.1%
shadowburn Count= 5.3|17.79sec DPE= 18407| 1% DPET= 16351 DPR= 6.0 pDPS= 216 Miss=0.00% Hit=14413|11689|21204 Crit=29796|24019|45088|26.0%
shadowflame Count= 33.9|13.38sec DPE= 25311| 7% DPET= 21642 DPR= 4.9 pDPS=1895 Miss=0.00% Hit=2152|1834|2881 Crit= 4449| 3768| 5919|25.5%
shadowflame_dot Count= 33.9|13.38sec DPE= 22572| 6% DPET= 0 DPR= 0.0 pDPS=1690 Miss=0.00% TickCount=137 MissTick=0.0% Tick=4352|3520|6562 CritTick=9051|7233|13483|25.9% UpTime=46.5%
soul_fire Count= 40.0|11.43sec DPE= 20723| 7% DPET= 10658 DPR= 11.2 pDPS=1833 Miss=0.00% Hit=15453|13229|22239 Crit=32280|27183|45698|31.7%
soulburn Count= 4.0|45.74sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
imp (DPS=4474.4)
firebolt Count=296.7| 1.52sec DPE= 6822|100% DPET= 4479 DPR= 10.8 pDPS=4474 Miss=0.00% Hit=5363|4693|8275 Crit=10787| 9362|16508|27.6%
doomguard (DPS=4515.7)
doombolt Count= 14.0| 3.00sec DPE= 18429|100% DPET= 6143 DPR= 0.0 pDPS=4516 Miss=0.00% Hit=13973|12367|14600 Crit=27913|24672|29127|32.0%
ebon_imp (DPS=119.0)
ebon_imp_melee Count= 58.8| 1.39sec DPE= 798|100% DPET= 574 DPR= 0.0 pDPS= 119 Miss=7.89% Hit= 822| 822| 822 Crit= 1644| 1644| 1644|17.6% Glance= 617|23.7% Dodge=6.7%
fiery_imp (DPS=386.5)
flame_blast Count= 53.1| 8.09sec DPE= 3181|100% DPET= 1354 DPR= 0.0 pDPS= 387 Miss=0.00% Hit=3789|3789|3789 Crit= 5683| 5683| 5683|5.1%
Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_might_regen/dark_intent
Constant Buffs: dark_intent_feedback/fel_armor/fortitude/mark_of_the_wild/replenishment
Dynamic Buffs:
backdraft : start=35.5 refresh=15.2 interval= 12.8 trigger=9.0 uptime=82% benefit=85%
blood_fury_sp : start=4.3 refresh=0.0 interval=120.8 trigger=120.8 uptime=14%
bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 9% benefit=10%
casting : start=207.8 refresh=0.0 interval= 2.2 trigger=2.2 uptime=63%
darkmoon_card_volcano : start=10.3 refresh=0.0 interval= 46.0 trigger=46.0 uptime=27%
demon_soul_imp : start=4.3 refresh=0.0 interval=120.8 trigger=120.8 uptime=19% benefit=17%
empowered_imp : start=11.4 refresh=0.4 interval= 36.0 trigger=34.8 uptime= 5% benefit= 7%
improved_soul_fire : start=7.5 refresh=32.4 interval= 59.0 trigger=11.4 uptime=98% benefit=97%
power_torrent_mh : start=10.1 refresh=0.0 interval= 46.7 trigger=46.7 uptime=26% benefit=27%
soulburn : start=4.0 refresh=0.0 interval= 45.7 trigger=45.7 uptime= 0% benefit= 2%
stump_of_time : start=5.5 refresh=0.0 interval= 87.2 trigger=87.2 uptime=18%
synapse_springs : start=8.0 refresh=0.0 interval= 60.8 trigger=60.8 uptime=17%
volcanic_potion : start=2.0 refresh=0.0 interval=348.1 trigger=348.1 uptime=10%
imp-bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 9% benefit= 9%
imp-casting : start=297.6 refresh=0.0 interval= 1.5 trigger=1.5 uptime=96%
doomguard-casting : start=15.0 refresh=0.0 interval= 3.0 trigger=3.0 uptime=79%
ebon_imp-bloodlust : start=0.2 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 0%
fiery_imp-bloodlust : start=0.3 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 1%
fiery_imp-casting : start=59.2 refresh=0.0 interval= 7.3 trigger=7.3 uptime=19%
Up-Times:
13.6% : backdraft_0
23.3% : backdraft_1
29.7% : backdraft_2
33.5% : backdraft_3
Procs:
5.8 | 63.97sec : ebon_imp
11.8 | 34.79sec : empowered_imp
8.7 | 53.53sec : fiery_imp
Gains:
29373.2 : blessing_of_might
4500.0 : flask
1350.0 : food
96218.0 : initial_mana
8582.0 : life_tap
368119.5 : mana_feed
92527.9 : mp5_regen
51173.1 : replenishment
344337.0 : soul_leech
6932.5 : soul_leech_health (overflow=98.4%)
Pet "imp" Gains:
72874.8 : initial_mana
31.9 : mana_feed (overflow=99.4%)
8089.2 : mana_spring_totem (overflow=72.6%)
169643.8 : mp5_regen (overflow=65.4%)
9630.1 : replenishment (overflow=72.1%)
*** Targets ***
Target: Fluffy_Pillow humanoid enemy Unknown 88
DPS: 0.0 Error=0.0/0.0% Range=0/0.0% Convergence=0.0% DPR=0.0 RPS-Out=26478.0 RPS-In=0.0 Resource=(health) Waiting=100.0 ApM=0.0
Core Stats: strength=0|0(0) agility=0|0(0) stamina=0|0(0) intellect=0|0(0) spirit=0|0(0) mastery=8.00|8.00(0) health=0|14321440 mana=0|0
Spell Stats: power=0|0(0) hit=0.00%|0.00%(0) crit=0.00%|0.00%(0) penetration=0|0(0) haste=0.00%|0.00%(0) mp5=0|0(0)
Attack Stats power=0|0(0) hit=0.00%|0.00%(0) crit=5.00%|5.00%(0) expertise=0.00|0.00(0) haste=0.00%|0.00%(0)
Defense Stats: armor=10540|11977(0) miss=0.00%|0.00% dodge=0.00%|0.00%(0) parry=0.00%|0.00%(0) block=5.00%|5.00%(0) crit=0.00%|0.00%
Priorities:
snapshot_stats
Actions:
Constant Buffs: bleeding/blood_frenzy_bleed/blood_frenzy_physical/corrosive_spit/critical_mass/curse_of_elements
Constant Buffs: demoralizing_roar/demoralizing_screech/demoralizing_shout/earth_and_moon/ebon_plague/expose_armor
Constant Buffs: faerie_fire/hemorrhage/hunters_mark/infected_wounds/judgements_of_the_just/lightning_breath/mangle
Constant Buffs: master_poisoner/poisoned/ravage/replenishment/savage_combat/scarlet_fever/shadow_and_flame/sunder_armor
Constant Buffs: tailspin/tear_armor/tendon_rip/thunder_clap/vindication
Dynamic Buffs:
Auras:
Constant: abominations_might/arcane_tactics/battle_shout/communion/demonic_Pact/devotion_aura/elemental_oath
Constant: fel_intelligence/ferocious_inspiration/flametongue_totem/honor_among_thieves/horn_of_winter/hunting_party
Constant: improved_icy_talons/leader_of_the_pack/mana_spring_totem/moonkin/qiraji_fortitude/rampage/roar_of_courage
Constant: strength_of_earth/trueshot/unleashed_rage/windfury_totem/wrath_of_air
Dynamic:
Waiting:
All players active 100% of the time.
Baseline Performance:
TotalEvents = 10117800
MaxEventQueue = 31
TargetHealth = 14321440
SimSeconds = 452652
CpuSeconds = 3.971
SpeedUp = 113990
RNG global Actual/Expected Roll=0.998702 Range=1.000000 Gauss=-0.907796
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Last edited by Zimeron : 07/18/11 at 11:18 PM.
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07/25/11, 11:27 AM
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#544
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Don Flamenco
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Is there a way to create an independent proc or add a secondary spell effect to an existing trinket?
I'd like to test using Synapse Springs and other Use trinkets in conjunction with the Moonwell Chalice (the Chalice does not trigger other Use cooldowns.) Since trinkets and glove tinkers are currently shown to cause a cd for other Use items in SimC it seems we will need a work around to model them accurately. The method I've tried was to remove the proc from one trinket and combine it with the other to simulate synchronized use.
#original
#trinket1=soul_casket,ilevel=359,quality=epic,stats=321mastery,use=1926sp_20dur_120cd,suffix=0
#trinket2=moonwell_chalice,ilevel=365,quality=epic,stats=340int,use=1700mastery_20dur_120cd,suffix=0
#altered
trinket1=soul_casket,ilevel=359,quality=epic,stats=321mastery,suffix=0
trinket2=moonwell_chalice,ilevel=365,quality=epic,stats=340int,use=1700mastery_1926sp_20dur_120cd,suffix=0
However, this does not actually work. Is there a proper way to do this or another work around?
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07/25/11, 12:09 PM
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#545
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Cookies!
Finala
Night Elf Druid
No WoW Account
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SimulationCraft 420-3 has been released.
Changes can be found at ReleaseNotes - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting
Originally Posted by Eph
However, this does not actually work. Is there a proper way to do this or another work around?
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Currently the backend is preventing you from coupling them together. We'll have to make changes to how we currently handle on use-items to allow specific trinkets to not trigger a cooldown on others.
[e] If you were receiving the missing DLL error, please re-download.
Last edited by Zimeron : 07/25/11 at 6:52 PM.
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07/27/11, 6:33 AM
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#546
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mumbo-jumbo-theorycrafter
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How soon will a new build be out for the latest game hotfixes? ie: Shamanism changing from 20% to 32%.
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07/27/11, 10:41 AM
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#547
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Cookies!
Finala
Night Elf Druid
No WoW Account
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Originally Posted by Binkenstein
How soon will a new build be out for the latest game hotfixes? ie: Shamanism changing from 20% to 32%.
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Releases aren't pushed on a set schedule, but I can do one tomorrow. If you're savvy enough to compile from SVN, it was patched in last night.
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07/27/11, 3:28 PM
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#548
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mumbo-jumbo-theorycrafter
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Originally Posted by Zimeron
Releases aren't pushed on a set schedule, but I can do one tomorrow. If you're savvy enough to compile from SVN, it was patched in last night.
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I could be savvy enough to work it out... on the weekend when I actually have some free time >.<
btw, may want to check the default GoUL setup as I've been running that in place of LvB rather than LB glyphs.
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07/27/11, 9:55 PM
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#549
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Cookies!
Finala
Night Elf Druid
No WoW Account
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Originally Posted by Binkenstein
btw, may want to check the default GoUL setup as I've been running that in place of LvB rather than LB glyphs.
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We have two elemental profiles included with the release, one with the GoUL. Simulationcraft Results
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07/28/11, 2:49 AM
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#550
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mumbo-jumbo-theorycrafter
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Yeah, I know. I'm questioning the substitution of LB for UL, rather than swapping out LvB. I'll do some checking once the next build goes out.
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07/29/11, 5:11 PM
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#552
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Cookies!
Finala
Night Elf Druid
No WoW Account
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08/02/11, 4:58 AM
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#553
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Don Flamenco
Pandaren Warrior
Madmortem (EU)
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Is there any way to specify the current or prepull cooldown status of a trinket? Trinket swapping gives a 30 sec CD and, e.g., moonkins could benefit from delaying procs to the first eclipse and I am interested in proving that :-)
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08/22/11, 1:32 AM
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#555
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Von Kaiser
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I noticed a strange phenomenon using simcraft 420-5. For my mage the value of haste drops almost to zero even though I am not running oom. This behavior seems to be unaffected by fight time, several setting gives roughly the same. What could be the problem here? (I seriously doubt that the value of haste is truely degraded that much). To see the behavior simply import EU-Ysera-Baruk.
Last edited by Baruk : 08/22/11 at 3:05 AM.
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Per Aspera ad Astra
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