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Old 10/27/08, 12:14 PM   #326
Vernichter
Piston Honda
 
Tauren Shaman
 
Baelgun (EU)
Originally Posted by Douglas View Post
Well, if he won't say it, I will. Yeah, even one day is too much.

Now that they have phasing, they should have made it phased, so the people who want to ignore it could do so.

I want to go around and infect everything and destroy cities, but I can't do so without being a dick to people who just want to quest, so that's holding me back and keeping me from having as much fun. Bleah.
And this might indeed be the take-away message that Blizzard gets from this event. I'm confident that a lot of people are having a ball with it, and the plague events are tremendously cool as a Lore mechanic to hype Northrend and the fight against Arthas, but I will conceed that it could be frustrating for some players, particularly those with limited playtime. Phasing is a spectacular way to make time-line progression viable in WoW, and it is possible that it could be used for a future event like this. However, I think it is difficult to argue that "they have phasing" in terms of having proven technology to do an event of this scale as phased content. Depending on the implementation I can think of a number of ways that that could go wrong, and it would have been ill-advised to introduce the concept in an event like this where everyone in the world had to understand how the phasing system worked and what the ramifications of their decisions would be.

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Old 10/27/08, 12:27 PM   #327
Talgog
Don Flamenco
 
Human Death Knight
 
Archimonde
Originally Posted by s4dfish View Post
Only on a RP server. Don't read that as a negative comment, won't see that cooperation on a non-RP server.
On Archimonde yesterday, the Horde fell back to the gateway to the Valley of Honor, with warlock snipers on the rooftops of The Drag and paladins roaming said Drag, after a very serious outbreak took out all of the Bank-AH-Spirits area. As far as I know - and I tried to spread the sickness plenty - this position held.

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Old 10/27/08, 1:04 PM   #328
Cambriel
Von Kaiser
 
Night Elf Death Knight
 
Durotan
Originally Posted by Randyll View Post
He's probably a tribute to Grenth, the God of Death from Guild Wars:
Both are actually a tribute to a much older tradition. During early outbreaks of the black death several hundred years ago, doctors would wear primitive protective suits when dealing with plague victims. These suits included a mask that very much resembled a bird, though the reason for the mask is unclear. It may have been some sort of filtration, or it may have been representative of the perceived source of the disease: birds.

You can find old images and engravings showing plague doctors with a quick google search. They're pretty cool looking.

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Old 10/27/08, 1:09 PM   #329
Tirin
Von Kaiser
 
Undead Mage
 
Lightning's Blade
Is anyone else finding the actual Scourge Invasion 2.0 part of the event rather disappointing? I realize this time around it's only part of the event rather than the major feature, but it just seems so meaningless. The gear is decent but will be replaced in 2 weeks and there's only a few vanity items available. The oil/stones will be fairly useful in Northrend and good to stock up on but without them I'd say we should just let Arthas have those backwater zones.

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Old 10/27/08, 1:16 PM   #330
mako
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Blood Elf Hunter
 
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Dragonmaw
Originally Posted by Tirin View Post
Is anyone else finding the actual Scourge Invasion 2.0 part of the event rather disappointing? I realize this time around it's only part of the event rather than the major feature, but it just seems so meaningless. The gear is decent but will be replaced in 2 weeks and there's only a few vanity items available. The oil/stones will be fairly useful in Northrend and good to stock up on but without them I'd say we should just let Arthas have those backwater zones.
To be honest, I find it pleasing to have the opportunity to obtain the Argent Dawn Tabard, if nothing else. Some of those blue items which you purchase with runes are a lot of fun as well, particularly the Argent War Horn.

Since the event has been expanded to the player controlled zombies, a special karazhan boss, and the old invasion mobs, I think it's reasonable that there wasn't any major change in the latter. One nice thing I've found is that the low-level quest is also available for completion (the dim necrotic stones), so even very low levels can experience a part of the event, besides zombies destroying everything..

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
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Old 10/27/08, 1:35 PM   #331
Randyll
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Orc Shaman
 
Vashj (EU)
Originally Posted by Cambriel View Post
Both are actually a tribute to a much older tradition. During early outbreaks of the black death several hundred years ago, doctors would wear primitive protective suits when dealing with plague victims. These suits included a mask that very much resembled a bird, though the reason for the mask is unclear. It may have been some sort of filtration, or it may have been representative of the perceived source of the disease: birds.

You can find old images and engravings showing plague doctors with a quick google search. They're pretty cool looking.
Interesting. According to what's on Wikipedia:

A primitive gas mask in the shape of a bird's beak. A common belief at the time was that the plague was spread by birds. There may have been a belief that by dressing in a bird-like mask, the wearer could draw the plague away from the patient and onto the garment the plague doctor wore. The mask also included red glass eyepieces, which were thought to make the wearer impervious to evil. The beak of the mask was often filled with strongly aromatic herbs and spices to overpower the miasmas or "bad air" which was also thought to carry the plague. At the very least, it may have served a dual purpose of dulling the smell of unburied corpses, sputum, and ruptured bouboules in plague victims.
It's pretty interesting to note that with his model, Blizzard are alluding to a comparison between the bubonic plague and the plague of undeath. Both diseases eradicated a significant part of the population of a continent, in the case of WoW. a realm, Lordaeron.

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Old 10/27/08, 1:40 PM   #332
footloop
Piston Honda
 
Dwarf Hunter
 
Aegwynn
Originally Posted by Douglas View Post
Well, if he won't say it, I will. Yeah, even one day is too much.

Now that they have phasing, they should have made it phased, so the people who want to ignore it could do so.

I want to go around and infect everything and destroy cities, but I can't do so without being a dick to people who just want to quest, so that's holding me back and keeping me from having as much fun. Bleah.
I can understand that you don't want to inconvenience people, and I respect that attitude. I don't agree that destroying cities is preventing people from questing however. Maybe it's a lot worse on other servers, but on mine even with the entire trade area of SW/IF leveled with player zombies running around and a new guard turning every few seconds, I have not once been infected when I did not want to be (and yes people have tried). Running away is marvelously effective, I have been able to traverse the area from the shattrath portal points to the flight masters many times with no problems. Granted the flight masters can be dead, but they respawn quite quickly and have a decent supply of guards around to clear out zombies.

Now taking out cities like crossroads/goldshire is slightly more questionable. It's not that there aren't other safer places to go quest, but that low-level new players might not know about them or how to get there. I've also heard of people specifically targeting and hunting down low level players, and I agree that this is a problem.

Please consider this, though: this time next week, everyone complaining will have gone back to their routines and the zombie inconvenience will be a rapidly fading memory. This time next year, every new player who hears about the event will doubtlessly be exclaiming how cool it sounds, and I'm willing to bet that even the people who disliked it the most will be saying "Yeah it was pretty neat". In the long run this doesn't matter at all. Not being able to use the AH for the weekend is not going to have a noticeable impact on your gaming experience, although it might seem like the end of the world while it's happening.



Is anyone else finding the actual Scourge Invasion 2.0 part of the event rather disappointing? I realize this time around it's only part of the event rather than the major feature, but it just seems so meaningless. The gear is decent but will be replaced in 2 weeks and there's only a few vanity items available. The oil/stones will be fairly useful in Northrend and good to stock up on but without them I'd say we should just let Arthas have those backwater zones.
I wasn't around for the Naxx release events, so my perception might be a bit different from older players, but I'm enjoying the event quite a bit even without getting any decent rewards. Getting together with a group of friends and leveling fields of zombies is a nice change of pace, the flavor rewards are just a side bonus. Since I'm on a PvP server, it's also been a neat opportunity to fight a bunch of horde.

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Old 10/27/08, 1:46 PM   #333
andastra
Don Flamenco
 
Human Mage
 
Kilrogg
Originally Posted by Tirin View Post
Is anyone else finding the actual Scourge Invasion 2.0 part of the event rather disappointing? I realize this time around it's only part of the event rather than the major feature, but it just seems so meaningless. The gear is decent but will be replaced in 2 weeks and there's only a few vanity items available. The oil/stones will be fairly useful in Northrend and good to stock up on but without them I'd say we should just let Arthas have those backwater zones.

I tried doing it, with my major reason being the oil. However, it's just too crowded. I think the zombie plague invasion had the effect of driving people out of the major cities and making them look to do more things outside, which made it even more crowded. It's basically a tagging contest right now.

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Old 10/27/08, 2:07 PM   #334
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
Originally Posted by footloop View Post
I can understand that you don't want to inconvenience people, and I respect that attitude. I don't agree that destroying cities is preventing people from questing however. Maybe it's a lot worse on other servers, but on mine even with the entire trade area of SW/IF leveled with player zombies running around and a new guard turning every few seconds, I have not once been infected when I did not want to be (and yes people have tried). Running away is marvelously effective, I have been able to traverse the area from the shattrath portal points to the flight masters many times with no problems. Granted the flight masters can be dead, but they respawn quite quickly and have a decent supply of guards around to clear out zombies.
The annoying part, to me, was that some people set up kill zones at the portal landing areas of the capital cities. When I zoned in to SW to pick up my S2 mace, I was ambushed by an army of about 15 zombies. Spam-cleansing myself worked for a while, but I barely made it out of the tower before I was turned, then promptly got bushwhacked by a guard. With all the complaining out of the way, though, it's actually exactly what you would expect from an undead attack: Besiege the strategic points where reinforcements come in. A smart player would've popped a bubble before walking through the portal (assuming that it would still be up by the time I zoned in). There are ways to defend even against these kinds of blind ambushes, and that appeals to the strategic player in me even as the lazybones in me is complaining loudly about getting trounced.

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Old 10/27/08, 2:09 PM   #335
Jebraltar
King Hippo
 
Blood Elf Paladin
 
Staghelm
The necropolis invasion events were massively overcrowded tagging competitions at the start, which tends to die down naturally as interest wanes. They've actually done a much better job this year of making the rewards "relevant" - the only vanity item last time was the Tabard of the Argent Dawn, the gear was worse than tier 2 for most of the DPS classes in addition to only working on undead, and the most worthwhile rewards from the invasion itself were the Sharpening Stones - which is still the case, although they have at least added the entertaining trinkets.

I would expect Necropolises to be less and less fought-over as the event continues, and I personally expect Necropolises to persist much longer than zombies, possibly even until Wrath's opening.

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Old 10/27/08, 2:20 PM   #336
Bullshot
Don Flamenco
 
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Night Elf Hunter
 
The Maelstrom (EU)
The plague is ending: MMO-Champion BlueTracker - Regarding the Zombie Plague…

It's cool that he mentions there's more to come.
Click Here ← Click Here
Fingers crossed that Orgimmar being razed is a part of it.

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Old 10/27/08, 2:32 PM   #337
Tyrian
Bald Bull
 
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Human Mage
 
Frostmourne
Part of the quote was quite striking:

The Lich King's goals (as you will soon learn) are to turn the Horde and Alliance not only on one another, but on their own kind as well. I think the plague truly demonstrated this firsthand.
Essentially: We're all pawns of the Lich King - and behaving exactly as he had planned. Theres not only more animosity between factions, but more civil unrest within factions. Divide and conquer? This ties in very nicely to the WOTLK story thread, as players have been first hand forced into situations (whether they liked it or not) where they felt the effects of the Lich King's motives.

Why did we go through the Dark Portal? I honestly can't remember - we just did. There were some demon attacks and we went to stop them? The legion had a presence in Outland, but was hardly a compelling force. Here we are being given a pretty good reason to take the boat to Northrend. Arthas' plague and antics are affecting you in Azeroth - and heres your chance to go do something about it and get revenge - by buying WOTLK, of course.

Last edited by Tyrian : 10/27/08 at 2:39 PM.

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Old 10/27/08, 2:32 PM   #338
Tirin
Von Kaiser
 
Undead Mage
 
Lightning's Blade
That's really great to hear. I like how all-out they're going with this thing. Hopefully the stuff to come really showcases Wrath's selling points. Like a short questline with phasing and vehicles that ends with us infiltrating Acherus.

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Old 10/27/08, 2:37 PM   #339
Camaris
Piston Honda
 
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Human Paladin
 
Kul Tiras (EU)
Actually, I like the whole Undead Slaying sets as vanity gear, as I'm sucker for the old Judgment Set, and coupled with the AD tabard and the upcoming "Argent Champion" title, I can be a proper Argent Dawn paladin strutting my stuff in Dalaran in a year's time

I've been thinking if they could've intertwined the two events more. What if (player) zombies would also drop Necrotic Runes (or possibly Necrotic Shards, where X Shards turn into 1 Rune). This would definitely give the less RP-minded people a reason to kill the zombie hordes. Maybe you could even give zombie players the ability to gather [Brain Bits] from 'living' players. This would give the whole plague a different backdrop, and would not place 'griefing' as the no. 1 priority.

Of course, it would be trivial to farm items off buddies, but since all we're getting is vanity stuff, I don't think that'd be a real problem.

One thing I found out is that the Apothecary Messenger (lvl 75 elite) that flies down to report to Putress is attackable by Alliance players. Probably an oversight, but also a strange violation of the Sanctuary, which you would assume is a city-wide toggle, and not an NPC-specific option.

Last edited by Camaris : 10/27/08 at 2:55 PM.

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Old 10/27/08, 3:09 PM   #340
Vasala
Von Kaiser
 
Blood Elf Paladin
 
Baelgun
Originally Posted by Totemtoter View Post
There's millions of players in WoW, some like the event and some don't. Can we stop calling people idiots for not feeling the same way about the event?

Does anyone know what level the new Shatt quest line requires? I was trying to do it on alts, but I think they might have been too low level to pick the quests up.
The quest from Shattrath is available at 65. I have alts at 64 and 65 and the 64 could not get it but the 65 could. I think I will retain the quest on at least a couple of characters on both sides for the whispers .

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Old 10/27/08, 3:20 PM   #341
Tharamis
Glass Joe
 
Human Warrior
 
Garona
Originally Posted by Camaris View Post
One thing I found out is that the Apothecary Messenger (lvl 75 elite) that flies down to report to Putress is attackable by Alliance players. Probably an oversight, but also a strange violation of the Sanctuary, which you would assume is a city-wide toggle, and not an NPC-specific option.

Yeah, this caused me some anxiety last night as I was flying around and clicking on everyone seeing all of the flavor texts. I clicked on this guy and found myself in combat. After I realized it didn't flag me or attract guards, I was mildly excited to have a chance to see lvl 75 greens, but the resulting corpse was empty.

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Old 10/27/08, 4:03 PM   #342
Axira
Piston Honda
 
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Draenei Warrior
 
Argent Dawn (EU)
It just became impossible to get infected anymore from anything on our realm. The boxes and roaches don't do anything anymore, and even being hit by zombies doesn't spread the plague anymore. I guess this event is over then.. although I expected a bit more of a climax on finding a cure for the plague.

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Old 10/27/08, 4:09 PM   #343
Camaris
Piston Honda
 
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Human Paladin
 
Kul Tiras (EU)
Same here. And one of the Abominations just took off and took a portal to Ogrimmar (I believe). Is that normal?

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Old 10/27/08, 4:22 PM   #344
Copernicus
Bald Bull
 
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Night Elf Druid
 
Tichondrius
Originally Posted by Axira View Post
It just became impossible to get infected anymore from anything on our realm. The boxes and roaches don't do anything anymore, and even being hit by zombies doesn't spread the plague anymore. I guess this event is over then.. although I expected a bit more of a climax on finding a cure for the plague.
It has to happen simultaneously across the server, or there will be pockets of zombie resistance popping up.

The climax should come with the next part, whatever that is. After all, Arthas has personal experience with a plague and a Lich King, and knows that a plague alone won't be enough to defeat the non-Scourge.

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Old 10/27/08, 4:27 PM   #345
Vasala
Von Kaiser
 
Blood Elf Paladin
 
Baelgun
So what happened to the folk that were zombies at the time? Just dropped over dead or eventually beaten down by guards and players? I was expecting it at noon so did not get back to town in time as it apparently hit a bit earlier than that.

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Old 10/27/08, 4:41 PM   #346
Nephthys
Von Kaiser
 
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Undead Rogue
 
Hyjal
Originally Posted by Vasala View Post
So what happened to the folk that were zombies at the time? Just dropped over dead or eventually beaten down by guards and players? I was expecting it at noon so did not get back to town in time as it apparently hit a bit earlier than that.
In Shatt, at least, they stayed zombies but couldn't spread the plague anymore. I saw a zombie explode and infect no one around. Killing rats didn't get you infected, either. The plague just stopped working.

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Old 10/27/08, 4:42 PM   #347
Camaris
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Human Paladin
 
Kul Tiras (EU)
I think the only mechanic that changed was that everyone became immune to the disease. That would mean zombies would just lose health like they normally do, without being able to create new zombies.

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Old 10/27/08, 4:46 PM   #348
Fqubed
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Retired
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No WoW Account (EU)
Would have been a good bit better if they just stopped crate/rat infection, but allwoed zombies to attempt to maintain themselves.

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Old 10/27/08, 4:56 PM   #349
Sydane
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Human Warlock
 
Argent Dawn
The entire event was a bit of a letdown really and it reeks of something they thought would be minor but actually got out of control. They implied for the first couple of days there would be npcs in game that the zombies could talk to, but there never was. Nothing about the plague itself changed other than the speed of infection. There was never any reason to be a zombie other than to cause chaos. If there had been some purpose or structure to it, I don't think there would have been nearly the level of backlash that there was. Having the end be entirely anti-climatic, rather than even tying it to turning the quests about the cure, just goes along with all the rest. For something they supposedly debated and developed for months, it sure came across in general as an afterthought.

Hopefully the rest of the event will be better because right now we have a rehash of an old event that is little more than a tagging competition, a new idea that started off with potential but never became anything other than griefing, and a new boss that can only be done twice at the most (and there's no reason for most classes to do him more than once).

Empathy does not imply approval.

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Old 10/27/08, 4:58 PM   #350
Aditu
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Nyxnissa
Blood Elf Paladin
 
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I think it would have been a bit cooler if some new AD deployment of healers cleansed the diseases on the spot and THEN we all became immune. It seems to me that they abruptly ended it because it spiraled out of control

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