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Old 03/18/09, 4:21 PM   #401
Harwin
Piston Honda
 
Night Elf Hunter
 
Mannoroth
Originally Posted by Ladorin View Post

Not being able to beat the 2nd vortex means that obviously we lose a significant chunk of time on the clock and also that during the air phase we will not be able to take advantage of the 2 stacked sparks buff to help our ranged group. 2 of our ranged dps were sadly somewhat under geared and 2 of the melee were tanks who had respecced for this fight and their off-spec gear could also use a few upgrades, but this would all have to wait until next Naxxramas reset.
You may know this, but your comment implies you aren't doing it: You can kill sparks during the RP between phase 1 and phase 2. Ideally it would fall and stack, but even if it doesn't it's an extra spark during phase 2. It takes a bit of time from your ranged DPS to kill it, but speeding up phase 2 is more important than taking extra life off Malygos on the transition.

Remember phase 3 isn't linear. Cutting his life from 50%->25% doesn't double your speed there, since those last 25% go much faster than the first 25%. So having an extra spark on the ground in phase 2 can add a lot more than the DPS the ranged lose by killing it, even if they can't use it on the flying Malygos.
 
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Old 03/19/09, 11:56 AM   #402
Szynszyla
Von Kaiser
 
Tauren Druid
 
Bloodfeather (EU)
Question about phase3 combat parses. Is there any way to get information which # drake is which player in combat log after kill, i know i made mistake not running addon and recount with splited pets but still i would love to get the information on who failed. More or less i parsed myself which drake was too low, i could probably track which drake is who by knowing which player got surge at what time but i don't have such information either. Are there any other ways?

This is the mostly cut WWS Wow Web Stats
 
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Old 03/19/09, 1:04 PM   #403
Tyrlir
Glass Joe
 
Blood Elf Priest
 
Frostmane
A few pages back Ravelvan posted a small mod and a VB script that you can use to add the necessary information for the WWS parser to properly link each drake to it's respectful player. The post is here: http://elitistjerks.com/1081381-post293.html

Since you were likely not running the associated mod mentioned in the linked post during your Malygos attempt, there is probably not much you can do to recover that information from the existing combat log. While in the raid group riding on the drakes you are able to use the UI's raid pet/vehicle tokens to associate the GUID's of the drakes to their owners but this information is not written out to the combat log so post raid retrieval doesn't appear to be possible. This is also why Recount is able to determine which drake belongs to which raider, but WWS currently cannot.

Last edited by Tyrlir : 03/19/09 at 1:48 PM.
 
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Old 03/19/09, 3:40 PM   #404
Szynszyla
Von Kaiser
 
Tauren Druid
 
Bloodfeather (EU)
On behalf if i understand well, the drake ID # is set randomly, not even by the member/pet raid group etc?
 
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Old 03/19/09, 4:25 PM   #405
Tyrlir
Glass Joe
 
Blood Elf Priest
 
Frostmane
Yes, the ID's are somewhat random for the drakes and other summoned creatures. There are specific fields in the GUID that are asserted or deasserted depending on different conditions but in general there isn't any way to determine the 'owner' unless there is an entry in the combat log.

For example when I cast shadowfiend, an entry in the combatlog is written that is able to be used to link my GUID to the shadowfiends GUID.

3/17 17:55:52.812  SPELL_SUMMON,0x0000000002AF70C8,"Tyrala",0x511,0xF130004CD401ACD2,"Shadowfiend",0xa28,34433,"Shadowfiend",0x20
No such entry is created when you fall from the platform onto the drakes during the malygos encounter, so the only way to link the two entities is to save that information during the encounter using the raid tokens and an addon.

Last edited by Tyrlir : 03/19/09 at 4:32 PM.
 
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Old 03/19/09, 4:55 PM   #406
Morwen
Piston Honda
 
Human Warlock
 
Dragonblight
Originally Posted by Szynszyla View Post
On behalf if i understand well, the drake ID # is set randomly, not even by the member/pet raid group etc?
My understanding is that there is a hidden ordering on your raid so that whenever anything simultaneously happens to the entire raid, the combat log always gives out the report for the raid members in that order. For example you'll see A and B both take vortex damage with the same timestamp, but A is always right above B in the combat log entries. The order can be thrown off slightly if the timestamp differs between people for whatever reason, but will hold true whenever the timestamps match up. The drake ids seem to form a sequence of (up to 25) consecutive numbers in the exact opposite ordering of the hidden raid order.
 
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