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01/04/09, 5:39 PM
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#251
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Glass Joe
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Indeed, with some luck as people start running fewer heroics and more people start wanting the higher end enchants, the price of dream shards should go up significantly leading to a tidy profit.
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01/05/09, 1:02 AM
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#252
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Glass Joe
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Is there any grinding spots that make pretty stable money through vendoring? Like tys hand or outside Black Temple did? I've always been a grind-type farmer. I notice greys sell for like 4-5g a piece, I've been trying to find a good spot. The aoe spot in icecrown is always occupied.
I've tried to learn to play the AH but I'm already always broke. under 300g to my name, and its too risky for me and when its not it can be times where i have stuff in my bank for the entire week or more.
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01/05/09, 2:42 AM
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#253
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Honorary Toastr
Night Elf Priest
Dragonblight
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You could always grind heroics. Drak'tharon Keep is nice since those trolls drop those mojo that sell decently. You get coin drops; trash greys; boss drops that can be de'd for shards or crystals; a chance at an orb and badges which can be saved up to buy orbs.
Depends on your server, I hear on Mal'ganis orbs are worth 35g, on Dragonblight they're a solid 70-90g. I imagine Dragonblight is more of an average server compared to Mal'ganis though. Doing your homework to find out prices does help.
Best part is you can grind heroics as any spec, although Feral (Bear) or Resto will almost certainly be faster/easiest.
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Originally Posted by XI-
No loot bro. Didn't you get the memo, when raiders care about loot they're all shallow asshats, when casuals care about loot they're part of the noble proletariat striving forth to advance themselves while maintaining the tight bonds of friendship and family unity, and juggling their difficult schedule of jetsetting the world and spending time with their supermodel wives and 2.5 picture book children.
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01/05/09, 3:06 AM
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#254
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Glass Joe
Human Death Knight
Tanaris
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Originally Posted by Comp
Is there any grinding spots that make pretty stable money through vendoring? Like tys hand or outside Black Temple did? I've always been a grind-type farmer. I notice greys sell for like 4-5g a piece, I've been trying to find a good spot. The aoe spot in icecrown is always occupied.
I've tried to learn to play the AH but I'm already always broke. under 300g to my name, and its too risky for me and when its not it can be times where i have stuff in my bank for the entire week or more.
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[Dissolved Soul Essence]
100% Drop Rate and vendors for 65s a piece. Its tough to AoE grind in this location, but the mobs have little health and respawn fast.
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01/05/09, 5:17 AM
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#255
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Von Kaiser
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Dream Shards will definitly boom in price, straight on the arrival of 3.08, but I suspect, as has been the case on numerous previous occasions, that it will boom to maybe 2 or 3 times the current price (which is 8g on my server) and then slowly decline again. My point is, I'm planning to unload them 3 days after 3.08, and not any later.
I agree with the 20 or so previous posts; posting in this very thread is the prime killer of the "just DE eternal earth JC rings and make a killing"-kind of scheme. But what anyone interested in the money-making game can learn from it, is that there's always this sort of thing going on. The enormous amount of crafts in WoW makes it completely impossible to constantly know whats the best deal. For my part, I've made a gigantic excel sheet, with an input sheet (where I manually type in values of almost all raw materials; leathers, uncut gems, cloth, enchanting mats - WTB a mod for that). I generally do this every Saturday or so, when prices are generally lowest. I then have a different output sheet for all proffesions, and can extremely easily see where I have the highest profit margins. Between my chars I cover 5 different proffesions, and through generous tiping, I use loyal crafters of my missing proffesions. From there, it's only a matter of how much time I want to spend or how much money I want to make.
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01/05/09, 6:30 AM
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#256
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Piston Honda
Human Paladin
Tarren Mill (EU)
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Originally Posted by Zogeth
There are a few people that take advantage of auctioneer(mod) users in this way. They create their own markets, by overpricing inconspicuous materials over a long period of time. You can either cancel the auctions, or get a friend/alternative account to buy them out, so it looks like they are going like hotcackes on people's auctioneer tooltips.
Just for the record, I don't do this 
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I used to do a slight different version of this. When I get a high-ticket item (say a rare recipe or an epic BoE) I list it at a completely unreasonable price for a week or so, and then slash the price by half (usually on a weekend). People's auctioneers will yell OMGBARGAIN!!!! and buy it at a still very high premium.
I don't see anything wrong with it, if people base their purchase decisions solely on what an automated addon tells them instead of understanding the real value of the commodity, they deserve what they get.
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01/05/09, 6:43 AM
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#257
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Glass Joe
Night Elf Priest
Frostmourne
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Originally Posted by Anarkid
Indeed, with some luck as people start running fewer heroics and more people start wanting the higher end enchants, the price of dream shards should go up significantly leading to a tidy profit.
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I really don't understand the logic behind this, most people won't stop running heroics, even with 600+ badges I'm still in need of more. Epic items, pvp items, heirloom items and achievements will keep casuals running heroics for a LONG time.
The dream shard supply will be even more than TBC, and even more so for abyss crystal as casuals start clearing naxxramas and deing loot (even 6 months into TBC, karazhan wasn't being cleared by pugs, 2 months into wotlk and it's not unusual to see 10 man clears).
It's a little disappointing to see blizzard make this change, enchanting will become a rather worthless profession again as shard prices plummet and vendoring nets more than sharding. Only enchants which needed to be toned down were berzerking and might spell power.
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01/05/09, 6:45 AM
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#258
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Piston Honda
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Such schemes to trick auctioneer are not effective on any high volume item. The more scans you do and the more data you have the harder it is for data sets in the extremes to skew the program.
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01/05/09, 7:14 AM
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#259
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Banned
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Originally Posted by red
I've been unable to sell my leather (or chitin, or scales) at values even much lower than what's listed on the AH. I'm one of those players who does not enjoy the AH, and would take a loss for convenience. If I see items on the AH for 40-50g, I'll usually put mine up for 30g. If it doesn't sell, I vendor it.
I got all excited that I had 15 stacks of heavy borean leather in my bank and said stacks were 90g on the AH (also lowest PPU), so I put mine up for 80 and they're close to expiring.
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Using a list like Heavy Borean Leather - Item - World of Warcraft like those provided at wowhead can make your auctioning much more efficient.
Now there is one other issue with selling heavy borean leather, that is the price of borean leather. As I think I have abused this market beyond its life on my server I don't worry too much about exposing it. You need to examine the price relationship between Borean Leather and Heavy Borean Leather
It takes six stacks of Borean Leather to make one stack of Heavy Borean Leather. On my server the price of the former is 10 to 15g per stack, which converts to 60 to 90g of the latter. I have been flipping Borean for Heavy Borean for nearly five weeks now and the price of Heavy has fallen from 200 to 100 which makes the margin a lot tighter. As such I explored other ways to burn it. When heavy borean leather does not sell well, regardless of stack size, I look to the [Heavy Borean Armor Kit] market. I sell in one and four piece stacks as well as discounted full stacks. I paid for 3 epic mounts this way.
Long term, I am waiting to see what the changes to enchanting do to the reagent market, it may become worthwhile to burn through some of the odd LW mats like nerubian chitin and dragons scales just to disenchant.
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01/05/09, 7:23 AM
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#260
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Don Flamenco
Blood Elf Paladin
Argent Dawn (EU)
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On my server at least, level 60 enchanting mats sell for much higher than level 80 ones. Especially Greater Eternal Essences since they are very rare and unreliable to get. LBS on the other hand are fairly cheap since anyone can get them reliable by running level 60 dungeons. While this is probably not a reliable source of income, it does make disenchanting still a worthwhile occupation.
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01/05/09, 10:31 AM
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#261
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Von Kaiser
Night Elf Hunter
Whisperwind
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Originally Posted by Tifordin
I noticed a post this morning on MMO-C about changes in Enchanting materials for higher end enchants - in particular that [Dream Shard] are finally getting used on more enchanting recipes. It seemed like quite an anomaly for them to be so underwhelming in value previously (with almost the only use being to buy high level recipes). I bought out a number of stacks at ~8g per shard, hopefully they'll turn over a nice little profit a week or two after 3.0.8.
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What about Cosmic Essence and Dust? I'm wondering if i should mass DE and unload now or wait for the patch.
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01/05/09, 11:50 AM
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#262
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Von Kaiser
Undead Priest
Jaedenar (EU)
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I think prices for essences and dusts will drop next patch, but not as much as some think. While its a good time to unload on excess dusts and essences, I wouldn't recommend dropping your prices too low. The mat requirements for most enchants are pretty high, even in 3.0.8. You might find enchanting mats even become slightly more expensive after the patch (server economy dependent) as people are unloading mats prepatch in larger amounts in anticipation of the changes. (I know I am).
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01/05/09, 12:19 PM
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#263
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Von Kaiser
Night Elf Druid
Twisting Nether
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One thing we might see after the patch is that more people will consider enchanting their off-spec and even heroic gear with the better enchants now that the material requirements go down. If enough people do this, the total material usage may actually go up.
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01/05/09, 2:18 PM
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#264
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Von Kaiser
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From looking at the changes, it seems that Cosmic Essences will be most affected by the patch. A lot of the enchants are reducing the amount of essences required by 4/5ths or more, while only reducing the amount of dust required by less than 3/4ths.
So, if you're looking for a market to crash, look more at essences than dust. They are also harder to mass produce (are there any lvl 73 green crafted weapons?), and do not have any secondary markets (like dust has tailoring to help stimulate demand). My server (which is not large by any means) has had the price for a single large essence go from 28g to 19g over the holiday.
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01/05/09, 2:34 PM
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#265
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Von Kaiser
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One interesting trend from BC to LK is the new importance of fishing.
Many of the top raiding consumables are unobtainable without fishing. In BC there was usually a "terrestrial" option for every major food group (hit rating, agility, strength). In WOTLK the top stat food is primarily sourced from fishing.
Note that I'm talking about the second tier of recipes. The ones that require Northern Spices and offer a stat bonus in addition to +40 stamina. I've seen this dramatically impact the value of certain fish where that fish is the only source of a particular buff:
Moonglow Cuttlefish (Only source for Spirit)
Bonescale Snapper (Only source for Hit rating)
Dragonfin Angelfish (Only source for Agility or Strength)
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The auction house is my favorite form of PvP.
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01/05/09, 6:16 PM
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#266
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Von Kaiser
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Originally Posted by Valerys
On my server at least, level 60 enchanting mats sell for much higher than level 80 ones. Especially Greater Eternal Essences since they are very rare and unreliable to get. LBS on the other hand are fairly cheap since anyone can get them reliable by running level 60 dungeons. While this is probably not a reliable source of income, it does make disenchanting still a worthwhile occupation.
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I used to do this on my server. Right now prices are a bit more in line, but it can still be profitable to run lower instances. If you have disenchanting, DStrat and DM North are great places to go. The 3 Ziggurat bosses in DStrat and all the guards in DM North all drop guaranteed greens, some of which are weapons. You can't make sure that you will get a GEE every time, but if you run them a few times it starts to stack up well. I used to do it while farming the Baron Mount and Steamwheedle rep in their respective dungeons, and it turns into decent money. Also, if you have skinning, DM North is still great. If you go in and kill all the dogs in the beginning part of the instance (everything before the first locked door) it comes out to about 3 stacks of Rugged Leather, which you can process into enchanting mats at a pretty good return. Metals are still expensive because of JC, and Runecloth is used a lot so prices on them are high, but Leather is still the red-headed stepchild of tradeskill mats, so its a much better profit margin to turn it into dust vs. other skills.
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01/06/09, 7:23 AM
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#267
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Glass Joe
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One thing I've been wondering as an enchanter is whether it's worth trading in my emblems of heroism for throwing knives, disenchanting them then selling the abyss crystals. At the moment, crystals are going for between 150-300g on my server, yielding a profit of 150-300g for every 15 emblems spent. I'll just note that I have now bought every single item I want from heroism badges (not interested in BoA items etc). The only thing stopping me doing this before the bottom falls out of the abyss crystal market is the possibility of new heroism badge loot being added at some point, though I'll likely be back to a large number of badges by the time this happens unless more loot gets brought out before 3.1. Anyone else tried doing this?
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01/06/09, 7:54 AM
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#268
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Von Kaiser
Night Elf Warrior
Alonsus (EU)
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Originally Posted by Anarkid
One thing I've been wondering as an enchanter is whether it's worth trading in my emblems of heroism for throwing knives, disenchanting them then selling the abyss crystals. At the moment, crystals are going for between 150-300g on my server, yielding a profit of 150-300g for every 15 emblems spent. I'll just note that I have now bought every single item I want from heroism badges (not interested in BoA items etc). The only thing stopping me doing this before the bottom falls out of the abyss crystal market is the possibility of new heroism badge loot being added at some point, though I'll likely be back to a large number of badges by the time this happens unless more loot gets brought out before 3.1. Anyone else tried doing this?
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In 3.0.8, you can exchange 10 emblems of heroism for a rare gem. It'd be worth DE'ing the throwing knife if an abyss crystal is worth more than 1.5 times of the most expensive gem. In my server that'll be a scarlet ruby, which is almost always worth more than an abyss crystal. Like always, check your AH first.
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01/06/09, 12:24 PM
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#269
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Von Kaiser
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Originally Posted by Malthes
are there any lvl 73 green crafted weapons?
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Since you asked, yes, there's [Notched Cobalt War Axe].
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01/06/09, 2:50 PM
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#270
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Glass Joe
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Originally Posted by LittleHamster
In 3.0.8, you can exchange 10 emblems of heroism for a rare gem. It'd be worth DE'ing the throwing knife if an abyss crystal is worth more than 1.5 times of the most expensive gem. In my server that'll be a scarlet ruby, which is almost always worth more than an abyss crystal. Like always, check your AH first.
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Though once gems become available from badges, I'm guessing the price of the most expensive gems will fall. In that case, I think I might rather take the abyss crystal now and get a guarunteed 200g than wait and see if the gem market holds up as they become more common from badges.
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01/07/09, 5:31 AM
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#271
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Piston Honda
Human Paladin
Silver Hand
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Originally Posted by Valerys
On my server at least, level 60 enchanting mats sell for much higher than level 80 ones. Especially Greater Eternal Essences since they are very rare and unreliable to get. LBS on the other hand are fairly cheap since anyone can get them reliable by running level 60 dungeons. While this is probably not a reliable source of income, it does make disenchanting still a worthwhile occupation.
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If GEEs are selling well on your server you can buy the green ranged weapon from Halaa and DE it. (Limited stock of 3 respawns every hour or so) costs about 2g (as I recall).
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01/07/09, 5:32 AM
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#272
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Don Flamenco
Blood Elf Paladin
Argent Dawn (EU)
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Originally Posted by Vinsent
If GEEs are selling well on your server you can buy the green ranged weapon from Halaa and DE it. (Limited stock of 3 respawns every hour or so) costs about 2g (as I recall).
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That gives the TBC essences (I forget the name), the one I meant comes from level 51-60 old world items.
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01/07/09, 6:51 AM
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#273
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Chief Passenger
Schizzle
Gnome Rogue
No WoW Account (EU)
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Originally Posted by Vinsent
If GEEs are selling well on your server you can buy the green ranged weapon from Halaa and DE it. (Limited stock of 3 respawns every hour or so) costs about 2g (as I recall).
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Are you insane? Even if GEEs were going for 50g each, that's still only 150g per hour, and to get it you have to park an alt permanently at the Halaa vendor or spend several minutes' travel time and a hearthstone every hour. Just do a couple of dailies, for crying out loud.
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01/07/09, 7:22 AM
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#274
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Von Kaiser
Night Elf Hunter
Barthilas
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As Valerys said, they d/e to Greater Planar Essences anyway...
Last edited by dlanod : 01/07/09 at 4:23 PM.
Reason: I'm an idiot.
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01/07/09, 10:38 AM
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#275
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Don Flamenco
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There appear to be a couple significant impacts on the market just added to the 3.0.8 notes:
* Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.
* Increased the materials required to make several recipes that require cobalt.
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If you intend to capitalize on the Reinforced Cobalt Chestpieces, I recommend you do so before the week is out and try to sell your materials by then as well. If you don't have the means, sell off your Cobalt now as it will be dropping like a rock.
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