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01/07/09, 11:00 AM
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#276
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Piston Honda
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Originally Posted by PsiVen
There appear to be a couple significant impacts on the market just added to the 3.0.8 notes
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Are these changes implemented in the PTR yet? Can anyone who has blacksmithing on their copied character check their recipes and see which ones got upped in cost?
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01/07/09, 1:40 PM
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#277
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Glass Joe
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Originally Posted by songster
Are you insane? Even if GEEs were going for 50g each, that's still only 150g per hour, and to get it you have to park an alt permanently at the Halaa vendor or spend several minutes' travel time and a hearthstone every hour. Just do a couple of dailies, for crying out loud.
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The attractiveness of disenchanting the halaa thrown weps is that you can pay for a raid night's worth of expenses with an absolute minimum of time and effort. This 'trick' won't have you rolling in cash, but checking it before and after raids can easily pay for repairs/consumables.
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01/08/09, 11:29 AM
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#278
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Piston Honda
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The last PTR patch was from December 16. The official statement for the next PTR patch is that they're "shooting for this week but there are no guarantees." There will be a lot to test once it hits, for sure.
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01/08/09, 4:21 PM
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#279
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has no situational awareness. Baddie!
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Originally Posted by Har
Are these changes implemented in the PTR yet? Can anyone who has blacksmithing on their copied character check their recipes and see which ones got upped in cost?
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The reinforced cobalt BP is orange from 375 to 415 blacksmithing and takes 4 cobalt bars to make. Which makes it prime fodder for the "Craft and DE" circuit.
The first thing I did after seeing that patch note was run my alt with blacksmithing (who I'd mostly been ignoring) to Sholo and bribed one of my guildmates to farm up the pattern.
There's no way that they'll overlook the pattern in the patch changes. I seriously doubt they wanted Cobalt Ore x 320 to be the sole requirement to level blacksmithing high enough to get the titanium recipes.
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01/09/09, 2:09 AM
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#280
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Glass Joe
Night Elf Death Knight
Frostmourne
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Originally Posted by Comp
Is there any grinding spots that make pretty stable money through vendoring? Like tys hand or outside Black Temple did? I've always been a grind-type farmer. I notice greys sell for like 4-5g a piece, I've been trying to find a good spot. The aoe spot in icecrown is always occupied.
I've tried to learn to play the AH but I'm already always broke. under 300g to my name, and its too risky for me and when its not it can be times where i have stuff in my bank for the entire week or more.
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It looks like the AE tables at icecrown have been stealth nerfed or something. The mobs there are only dropping 16 silver and bones for me now.
I need another ae grind spot. The Dissolved Soul Essence spot in storm peaks is no good.
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01/09/09, 4:24 AM
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#281
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Von Kaiser
Orc Death Knight
Mannoroth (EU)
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Originally Posted by Aural
There's no way that they'll overlook the pattern in the patch changes. I seriously doubt they wanted Cobalt Ore x 320 to be the sole requirement to level blacksmithing high enough to get the titanium recipes.
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Indeed, they changed mats to 8x Cobalt Bar + 2x Crystallized Water ( Reinforced Cobalt ). I'm expecting some nasty cobalt buyouts from all those craft->DE guys, while the mats are still 4x Cobalt Bar.
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01/09/09, 6:22 AM
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#282
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Piston Honda
Tauren Death Knight
Tarren Mill (EU)
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Originally Posted by Ghaash
Indeed, they changed mats to 8x Cobalt Bar + 2x Crystallized Water ( Reinforced Cobalt ). I'm expecting some nasty cobalt buyouts from all those craft->DE guys, while the mats are still 4x Cobalt Bar.
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Most expected change of the year. Just glad i've made ~17000g or so while it lasted.
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01/09/09, 10:48 AM
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#283
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Piston Honda
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These changes to the cobalt will have the effect of lowering the supply of enchanting mats available, which will help offset the lower demand for them that the enchanting changes have brought. I'm sad to see them go, but it's a necessary change.
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01/09/09, 11:29 AM
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#284
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Von Kaiser
Tauren Druid
Dentarg (EU)
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Originally Posted by songster
Are you insane? Even if GEEs were going for 50g each, that's still only 150g per hour, and to get it you have to park an alt permanently at the Halaa vendor or spend several minutes' travel time and a hearthstone every hour. Just do a couple of dailies, for crying out loud.
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What's bad about parking an alt in nagrand?
My old main is a druid with epic flight form; he's a disenchanting mule and flying from halaa to garadar takes like 1 minute, so it's not an issue keeping him constantly parked in halaa with the occasional travel to the town for some mass disenchanting action (I have a leatherworker and a jc to provide him big amounts of fodder)
On my realm each GPE sells for 25g
Sometimes you get some worthless shard or arcane dust, but very often you can get 2 GPE averaging in something more than a GPE for each weapon, but for keeping our math simple let's assume it's a straight essence for each green weapon
3x [The Sharp Cookie] cost 6 gold and 64 silver
3x [Arkadian Claymore] cost 26 gold and 31 silver
Assuming I get both of the respawns over 1 hour (like I always get) I can buy 12 weapons giving 12 GPE:
12GPE x 25g= 300 gold with a total cost of 65,9gold and net profit before the ah cut of 234g for like 5 minutes of "work" loading screens included every hour
Sure it won't buy a mammoth mount, but it's a nice way to make some gold (132 for each respawn) that in the long run it adds up quite well, expecially for people used to check their ah mule several times over a day the extra effort required to log on your alt in halaa is minimal.
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01/09/09, 5:33 PM
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#285
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Glass Joe
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Originally Posted by Vis
It looks like the AE tables at icecrown have been stealth nerfed or something. The mobs there are only dropping 16 silver and bones for me now.
I need another ae grind spot. The Dissolved Soul Essence spot in storm peaks is no good.
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Ya I was aoe'ing there for the last couple of days before raids and what not. Its more money than I was making before doing 7 icecrown dailies and calling it a wrap, but its not enough. I usually do it in hour increments, so far my low has been:
- 64g in vendoring+silver and 30g from DE'd greens. 94g an hour
And a high of:
-104g in vendoring+silver and 40g from DE'd greens. 144g an hour
And that 104g is from a LARGE quantity of grey drops, I've spent maybe 6 hours total there and that 144g is the most
Ive ever made in the time limit. I've been flying around trying to find some better spot and so far nothing. Anyone else having some luck?
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01/09/09, 6:56 PM
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#286
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Von Kaiser
Dwarf Paladin
Eldre'Thalas
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It's being reported over on Maintankadin that the Titanguard (+75 stam to weapon) enchant has been removed on the PTR. Can anyone confirm or deny this? I've been stockpiling dream shards and I think eliminating this recipe would be a real blow to that market's potential.
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01/09/09, 7:55 PM
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#287
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King Hippo
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Originally Posted by Balog
It's being reported over on Maintankadin that the Titanguard (+75 stam to weapon) enchant has been removed on the PTR. Can anyone confirm or deny this? I've been stockpiling dream shards and I think eliminating this recipe would be a real blow to that market's potential.
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Judging by Maaven's response on the WoW forums ( World of Warcraft - English (NA) Forums -> Enchant Weapon titanguard), I'd guess it's an error on PTR (or no one told him the enchant was going away).
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01/09/09, 9:52 PM
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#288
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Piston Honda
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I'm surprised noone has mentioned this, but the Stoneguard Band rings are really not the best moneymaker from jewelcrafting. Far superior are the four low level rings. (Sun Rock Ring, Crystal Chalcedony Necklace, Bloodstone Band, Crystal Citrine Necklace) Each of these requires 2x Crystallized Earth plus one of the appropriate green gem. They are low level and only DE into 1-2 dust or 1-2 lesser cosmics, but you only need 1/10th of the Eternal Earths to make one as you do the Stoneguard Band.
This makes prospecting even more profitable. Not only can you cut and sell the blue gems, but you can then convert 4/6 of the green "trash" gems you get directly into enchanting mats to sell. On my server, I can pretty much break even with the AH cost of the Saronite simply from DEing mats from the green gems. That leaves me all the blue gems I prospected to sell for pure profit.
Also, while Dark Jades are pretty worthless now, I'd hold on to them. Post-patch you'll likely be able to make a killing off disenchanting Jade Dagger Pendants for Dream Shards when the price goes up. Shadow Crystals still seem worthless, as Earthshadow Rings require a full Eternal Earth but only result in a small shard. There is a price point for Dream Shards where making these will be worth it, but I doubt it will ever get that high.
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01/10/09, 1:34 AM
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#289
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Honorary Toastr
Night Elf Priest
Dragonblight
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The problem with that logic is the "trash" gems have value. And anyone that can prospect has access to almost (if not) all of the green cuts. There is an opportunity cost there.
You really should use hard math to see the actual costs. On Dragonblight the green gems when cut to maximum profitable cut tend to sell for 50-200% more than the price of Eternal Earth.
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Originally Posted by XI-
No loot bro. Didn't you get the memo, when raiders care about loot they're all shallow asshats, when casuals care about loot they're part of the noble proletariat striving forth to advance themselves while maintaining the tight bonds of friendship and family unity, and juggling their difficult schedule of jetsetting the world and spending time with their supermodel wives and 2.5 picture book children.
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01/10/09, 2:13 AM
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#290
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Piston Honda
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Originally Posted by Starfire
The problem with that logic is the "trash" gems have value. And anyone that can prospect has access to almost (if not) all of the green cuts. There is an opportunity cost there.
You really should use hard math to see the actual costs. On Dragonblight the green gems when cut to maximum profitable cut tend to sell for 50-200% more than the price of Eternal Earth.
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Eh, on my server only the bloodstones ever sell. IMHO, the value of the gems compared to the deposit cost is not worth the risk. I've listed 50 citrines before, of 6 different cuts, and undercut the lowest price on every single one, only to get 48 of them back.
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01/10/09, 4:05 AM
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#291
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Piston Honda
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All those green "trash" gems will be worth more once 3.0.8 hits:
Jewelcrafting
* Added a new recipe to convert a frozen orb and some green quality gems into several superior quality gems.
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That should boost the base price for raw green quality gems, as well as Frozen Orbs. (This will indirectly make Emblems of Heroism more "valuable", if the price of Frozen Orbs climbs precipitously. Although with the new way to trade in an Emblem of Valor for an Emblem of Heroism, and the many heroics run every day, the price shouldn't go too terribly high.) Depending on how the recipe is set up and the cooldown, this could do a good job of pulling out excess green quality gems from the market.
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01/10/09, 5:04 AM
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#292
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Glass Joe
Tauren Druid
Anub'arak (EU)
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I don't expect that it will boost the trash gems or frozen orb, everybody has just too much of them.. I think the prices for those rare gems will go down especially as they can be bought for 10 heroic emblems now.
By the way, is there any way to use frostcloth? I hate putting raw materials into the AH (execpt enchants mats ofc  ). I got tailoring on my twink but the cheapest craftable is [Frostwoven Wristwraps] I think. They cost 15 frostcloth (~15G on my server) + Eternium thread. DE'ing them should bring 1-2 Dust, so thats not really worthy. 
Last edited by Marena : 01/10/09 at 5:18 AM.
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01/10/09, 5:45 AM
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#293
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Von Kaiser
Tauren Druid
Dentarg (EU)
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Originally Posted by Xequecal
I'm surprised noone has mentioned this, but the Stoneguard Band rings are really not the best moneymaker from jewelcrafting. Far superior are the four low level rings. (Sun Rock Ring, Crystal Chalcedony Necklace, Bloodstone Band, Crystal Citrine Necklace) Each of these requires 2x Crystallized Earth plus one of the appropriate green gem. They are low level and only DE into 1-2 dust or 1-2 lesser cosmics, but you only need 1/10th of the Eternal Earths to make one as you do the Stoneguard Band.
This makes prospecting even more profitable. Not only can you cut and sell the blue gems, but you can then convert 4/6 of the green "trash" gems you get directly into enchanting mats to sell. On my server, I can pretty much break even with the AH cost of the Saronite simply from DEing mats from the green gems. That leaves me all the blue gems I prospected to sell for pure profit.
Also, while Dark Jades are pretty worthless now, I'd hold on to them. Post-patch you'll likely be able to make a killing off disenchanting Jade Dagger Pendants for Dream Shards when the price goes up. Shadow Crystals still seem worthless, as Earthshadow Rings require a full Eternal Earth but only result in a small shard. There is a price point for Dream Shards where making these will be worth it, but I doubt it will ever get that high.
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You were totally right until a couple weeks ago when green gems went high by 3 times their previous prices, before that I could craft those rings and necklaces for less than 5g with a disenchanting value close to 14g; at the same time selling uncutted gems have become hard to sell.
Stoneguards bands have a lower profit margin (24g-16g) but you can still profit over them without messing around with the floating market of ores and gems, I prefer steady cash incomes to gambling .
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01/10/09, 6:10 AM
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#294
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Chief Passenger
Schizzle
Gnome Rogue
No WoW Account (EU)
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I will also note that turning all your waste green gems into DE mats becomes soul-destroying after a while. I stuck it for a while - four or five big prospect batches - but at some point you do end up thinking "no amount of cash is worth this". I guess I should work out how long it actually took to craft ~2000 items, post them to an alt, and shard them, but I don't think I actually want to know. Mind you, I suppose that's the point - if everyone were mad enough to follow these protocols, there's be no profit in them. The fact that most people are indeed saner is one reason why all the protestations above about "the power of this thread" are so much hot air. Unless you happen to live on a server with a higher than normal proportion of wild-eyed obsessives :-)
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01/10/09, 6:20 AM
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#295
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Von Kaiser
Orc Death Knight
Mannoroth (EU)
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Originally Posted by Cuer
All those green "trash" gems will be worth more once 3.0.8 hits:
That should boost the base price for raw green quality gems, as well as Frozen Orbs. (This will indirectly make Emblems of Heroism more "valuable", if the price of Frozen Orbs climbs precipitously. Although with the new way to trade in an Emblem of Valor for an Emblem of Heroism, and the many heroics run every day, the price shouldn't go too terribly high.) Depending on how the recipe is set up and the cooldown, this could do a good job of pulling out excess green quality gems from the market.
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The cooldown for Icy Prism is 20 hours. I crafted 6 Icy Prisms on the PTR and got 2-3 rare gems (random colors) from each one. The last Icy Prism i crafted contained 3 rare gems + 1 Dragon's Eye! Since i don't run Heroic's anymore and Frozen Orbs are ~25-35g on my server, i heavily stocked up on those.
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01/10/09, 7:14 AM
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#296
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Don Flamenco
Night Elf Death Knight
Kazzak (EU)
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Originally Posted by songster
I will also note that turning all your waste green gems into DE mats becomes soul-destroying after a while. I stuck it for a while - four or five big prospect batches - but at some point you do end up thinking "no amount of cash is worth this".
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I would recommend making macro's to DE and then you can just have it in a small window and mash the button while watching a movie or something.
The macro most use is
/cast disenchant(ing?)
/use Item name
Its common knowledge by now I assume, but I see no harm in repeating it for those that havne't picked up on this tip to make it slightly less suicide inducing.
The same can be done for prospecting or milling and is worth using if you're making any significant number of items.
Edit: Make sure you have auto loot turned on 
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01/10/09, 10:11 AM
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#297
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Von Kaiser
Orc Death Knight
Mannoroth (EU)
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Originally Posted by Tel
I would recommend making macro's to DE and then you can just have it in a small window and mash the button while watching a movie or something.
The macro most use is
/cast disenchant(ing?)
/use Item name
Its common knowledge by now I assume, but I see no harm in repeating it for those that havne't picked up on this tip to make it slightly less suicide inducing.
The same can be done for prospecting or milling and is worth using if you're making any significant number of items.
Edit: Make sure you have auto loot turned on 
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WRAGHLRRG! I just finished disenchanting 250 Reinforced Cobalt Chestpieces manually and wanted to kill myself half-way through.
Since dust-prices dropped significantly over the last weeks, i wanted to know if it's still profitable to buy ore and sell the essences and dust from disenchanting the chestpieces (dropped from ~5,5g to 3,3g per dust). Another motivation for the following calculation was: at what price can i buy a stack of cobalt ore and how low can i go on dust/essence prices to still make a healthy profit. I know, it's a bit late for calculations like that, with 3.0.8 around the corner, but it's still time to make some money.
My sample size was 606 disenchanted chestpieces:
Essences/stack: 1,559405941
Dust/stack: 13,54785479
Shards/stack: 0,148514851
You can plug your prices for cobalt ore, essences and dust into this excel sheet to experiment with possible profits:
(i prefered to keep the shards until after the patch)
Download links - Sharebee.com, the one and only online file hosting distribution service.
Conclusion for my realm: even at 45g per stack of ore and ~3,3g per dust and ~35g per essence, there is over 100% profit for just selling dust and essences.
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01/10/09, 10:37 AM
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#298
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Von Kaiser
Tauren Druid
Dentarg (EU)
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Enchantrix has an auto disenchant feature, it's just "dangerous" the first time you use it because it needs some blacklisting of your current (and disenchantable) gear.
It's very handy but you must use your brain before turning it off while disenchanting or you might find yourself with an open GM ticket. 
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01/12/09, 10:18 AM
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#299
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Piston Honda
Blood Elf Mage
Shadowmoon
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Originally Posted by ECZO
Enchantrix has an auto disenchant feature, it's just "dangerous" the first time you use it because it needs some blacklisting of your current (and disenchantable) gear.
It's very handy but you must use your brain before turning it off while disenchanting or you might find yourself with an open GM ticket. 
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Agreed, Enchantrix has saved me a ton of headaches on crafting/DEing over and over again (it's a part of the full Auctioneer suite, or you can download it separately if you wish). Since I've picked up Jewelcrafting recently, I've also discovered that you can use Enchantrix to prospect mass quantities of ore. All you need to do is just click a single button over and over again. And I believe (but am not positive) that you can use it to mill herbs as well.
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01/12/09, 11:41 AM
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#300
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Don Flamenco
Tauren Warrior
Tichondrius
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Originally Posted by Xequecal
I'm surprised noone has mentioned this, but the Stoneguard Band rings are really not the best moneymaker from jewelcrafting. Far superior are the four low level rings. (Sun Rock Ring, Crystal Chalcedony Necklace, Bloodstone Band, Crystal Citrine Necklace) Each of these requires 2x Crystallized Earth plus one of the appropriate green gem. They are low level and only DE into 1-2 dust or 1-2 lesser cosmics, but you only need 1/10th of the Eternal Earths to make one as you do the Stoneguard Band.
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I also found this to be the most profitable method. By scanning the AH by stack size I could easily scan and wait for full stacks of gems for ~20-40g. With an average gem price of 1.5g and an average eternal earth at 6g (-> 2x crystallized earth = 1.2g, I was creating the level 70 rings, ex. [Sun Rock Ring] for 2.7g.
E(X) Expected disenchanting value (at the time):
74% (1.5 infinite dust) @ 4g = 4.5g
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24% (1.5 lesser cosmic) @ 8g = 2.9g
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2% Small dream shard @ 4g = .08g
Average value = 7.5g. Cost = 2.7g. Profit ~5g. The downside to this strategy? You have to disenchant 5x the amount of items that you would with [Stoneguard Band]. My wife handled the disenchanting and gave me an evil eye every time I filled up her mailbox 
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