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10/20/09, 6:04 PM
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#1851
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King Hippo
Night Elf Druid
The Maelstrom (EU)
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Originally Posted by Xithxocutl
Deviate fish cost next to nothing per stack, craft into Savory Deviate Delight, (provided one has the recipe), for 20-30g/stack. Best fishing spot is Wailing Caverns, use a lure to insure you don't get the trash fish.
Raw Dragonfin Angelfish - At the borean tundra dock find the first iceberg a bit to the west out from the dock. Pull up a chair behind the iceberg on a piece of floating ice and rack 'em up for 50-70g stack.
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Deviate fish tend to crop up in the Fishing Quest daily bag - I know our guildbank is/was filled to the brim with them. No need really to leg it to WC.
Dragonfin Angelfish have a spawn spot for pools in the lake near the Kalu'ak village/Wyrmrest Temple. There will constantly be at least one pool up pretty much. Yes, you have to move a bit, but it's a faster haul than sitting on an iceberg.
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An thenn tehy wuz al ded. Srsly. ( Exodus 1)
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10/22/09, 3:29 PM
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#1852
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King Tyrian
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I very much would like to see more of the economically minded people respond to: GDKP Run Discussion: Spread it to your Server . The system is cropping up on many new servers daily, and has the potential to spiral into a preferred way to pug for many people - across the whole player population.
After reading the (lengthy) initial post, there is some good discussion on the effects the system will/could have on server commodites, gold and overall server economy. If you haven't already looked it over (I know alot of people just jump into threads they feel familiar with, like this one, and brush other overs) please have a read sometime and comment with your expertise. We're still unable to explain several facets of how it could affect the economy, nor the reasons as to why.
Last edited by Tyrian : 10/22/09 at 4:06 PM.
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10/23/09, 6:13 AM
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#1853
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Glass Joe
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Originally Posted by Tyrian
I very much would like to see more of the economically minded people respond to: GDKP Run Discussion: Spread it to your Server . The system is cropping up on many new servers daily, and has the potential to spiral into a preferred way to pug for many people - across the whole player population.
After reading the (lengthy) initial post, there is some good discussion on the effects the system will/could have on server commodites, gold and overall server economy. If you haven't already looked it over (I know alot of people just jump into threads they feel familiar with, like this one, and brush other overs) please have a read sometime and comment with your expertise. We're still unable to explain several facets of how it could affect the economy, nor the reasons as to why.
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It probably depends on the advancement of the server. If most of the server's PUGs fail at ToC25, then a GDKP PUG is going to be adding a fair amount of earned loot (and therefore enchanting and gemming) to the ecosystem. If facerolling ToC25 is common, then that won't be the case.
I doubt one GDKP PUG is going to make a difference on a server, unless it's tiny. My server is small-ish and unaccomplished raid-wise, but we've still got 5000+ characters on WoWProgress (I assume this is a list of raiders only?), and 12 guilds clearing ToC25 (and Ony). So adding a GDKP run is sort of a drop in the bucket. I doubt you'll see major impacts from it until GDKP is at a point where its widespread on the server.
I think one of the markets most heavily hit will be Epic BoEs. As I said in the GDKP thread, if someone can buy comparable 245 loot for less than the Crusader's-Orb-level craftables, then things like Crusader Orbs and Titansteel and Furs and Spellweave are gonna take a hit.
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10/23/09, 12:41 PM
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#1854
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Glass Joe
Dwarf Paladin
Bleeding Hollow
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Originally Posted by Titanstrider
Previously I expect a lot more groups were working through Ulduar, and once you had cat lady down and Freya still up, a person could farm frost lotus like gang busters using the soft reset of the instance. I did this myself and after spending about 3 hours of in-game time I had over 100 frost lotus for making flasks (along with about 300 of everything else), and I'm still using those flasks months later. I expect others were doing this for gold, and with more groups in ToC there's not as many partial Ulduar clears to farm.
If your guild is willing, have them run up to cat lady so you can get the conservatory teleporter, and then use a stealthing herber to farm it to death. Especially if you don't farm Ulduar any more, this is a great way to supply the guild with flasks. You can get every herb you'd want except icethorn, and get that by flying some routes around Storm Peaks between resets. Gathermate data + Routes addon = simple path to follow to farm it up.
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Will the herbs still respawn on a soft reset if Freya is dead? I am wondering because I have an 80 DK alt that has max herbalism but obviously i can't get many of the herbs since it is not a stealth class and all of the trash is alive. Thank you for your answer in advance.
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10/23/09, 1:39 PM
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#1855
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Von Kaiser
Night Elf Hunter
Zangarmarsh
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FYI, there is a hotfix, most likely next server reset to change the amount of infinite dust from disenchanting and cracking crystals. It looks like they are making more infinite dust available, not sure of the amount.
10/22/09
Disenchanting and shattering has been slightly altered to provide more Infinite Dust than before.
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As an update, we were unable to apply this hotfix today. We still plan to apply this hotfix in the near future and will be sure to inform the community when it is live.
I am not planning on DE'ing any rings that I had made, as even a .5 dust per change will have a large net effect. It looks like this change will go in on the next server reset, but they promised Abbysal Shatter for a few weeks as well.
Last edited by benisapha : 10/23/09 at 1:57 PM.
Reason: Added Comments
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10/23/09, 6:07 PM
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#1856
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Von Kaiser
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Originally Posted by Palytard!
Will the herbs still respawn on a soft reset if Freya is dead? I am wondering because I have an 80 DK alt that has max herbalism but obviously i can't get many of the herbs since it is not a stealth class and all of the trash is alive. Thank you for your answer in advance.
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Nope, once you kill Freya the herbs don't respawn. There are 3 spawns you can get by the front without stealthing, although the third one on the left near the water is close enough that the pack can path close enough to aggro on occasion. If you have nothing better to do with the toon you can camp it outside and grab those 3 every 20-30 minutes, and maybe get the occasional frost lotus that way. Both my main toons are herbalist druids, and I've found you can grab about 16 spawns without pulling if you time the mobs correctly and restealth asap, and 1 or 2 more that you can sometimes get before you're hit and killed, because you will body pull as you leave stealth. Some times it's faster to do that especially ofr a frost lotus spawn, than to run all the way out. 
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10/23/09, 6:26 PM
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#1857
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Piston Honda
Night Elf Druid
Mannoroth
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Originally Posted by Titanstrider
Nope, once you kill Freya the herbs don't respawn. There are 3 spawns you can get by the front without stealthing, although the third one on the left near the water is close enough that the pack can path close enough to aggro on occasion. If you have nothing better to do with the toon you can camp it outside and grab those 3 every 20-30 minutes, and maybe get the occasional frost lotus that way. Both my main toons are herbalist druids, and I've found you can grab about 16 spawns without pulling if you time the mobs correctly and restealth asap, and 1 or 2 more that you can sometimes get before you're hit and killed, because you will body pull as you leave stealth. Some times it's faster to do that especially ofr a frost lotus spawn, than to run all the way out. 
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I almost always try to make my last node grab a death node. Quicker to get the soft reset timer going. Also, even if you don't have a stealthing class, you can get saved to an ID with Freya up and the elders down, and this opens up quite a few nodes. 22, if my memory serves me correctly.
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10/23/09, 6:31 PM
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#1858
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Von Kaiser
Blood Elf Paladin
Argent Dawn (EU)
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Warlock, Warrior and Priest herbers rejoice, for the Dragon packs are Fearable, allowing access to another 3 nodes. I have no idea whether any of you run into the fear-target-cap on 25, but it works perfectly on 10.
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10/24/09, 8:00 PM
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#1859
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Glass Joe
Troll Mage
Spinebreaker (EU)
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Just wanted to say the enchanting hotfix is now live at least at Spinebreaker EU. Northrend items ilvl 150 and under now give 2-3 dust (average 2.5 I'm pretty sure) and over 150 give 4-7 dust (avarge supposedly 5.5). Essences remain unchanged at 1-2 lesser/greater, same for shards. I haven't tried shattering yet as it isn't profitable on our server. Dust prices have plummeted from 6-8g to 4g.
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10/24/09, 9:39 PM
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#1860
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Glass Joe
Draenei Hunter
Winterhoof
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Originally Posted by Dauemannen
Just wanted to say the enchanting hotfix is now live at least at Spinebreaker EU. Northrend items ilvl 150 and under now give 2-3 dust (average 2.5 I'm pretty sure) and over 150 give 4-7 dust (avarge supposedly 5.5). Essences remain unchanged at 1-2 lesser/greater, same for shards. I haven't tried shattering yet as it isn't profitable on our server. Dust prices have plummeted from 6-8g to 4g.
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Live on US servers too.
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10/26/09, 1:12 PM
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#1861
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Von Kaiser
Night Elf Hunter
Zangarmarsh
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My fast testing results, I will fully analyze later unless others have more to add.
110 Stoneguard Bands
463 dust 28 GCE 3 Dream Shards 16 DE's that made GCE's
162 ilvl 138 rings/necks
324 dust 43 LCE 3 Small DS 27 DE's that made LCE's
I would like to see other data, as it does look as though the 75/20/5 split on what is made has changed slightly, or it may just be my sample size.
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10/27/09, 11:06 AM
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#1862
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Von Kaiser
Tauren Druid
Dentarg (EU)
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This enchanting hotfix really caught me offguard (when did they announce it?), on Dentarg EU horde side dusts have gone from 4,6 to 3,7g and I'm still getting undercutted each time I post with no sign of demand from the players (hopefully the wednesday gear flow will help a bit with dumping my dusts).
How do you think the market will react in the long term to the increased amount of dusts?
More offer should lead to lower prices with no real change on high pop servers, but what about medium/low ones?
The disenchant option in dungeons should also help to "kill" the dream shard prices since disenchanting will be so easy..
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10/27/09, 1:40 PM
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#1863
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Glass Joe
Troll Mage
Spinebreaker (EU)
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@Benisapha:
Just finished disenchanting 200 Arctic boots (ilvl 142), and here are my reults:
381 Infinite Dust from 151 disenchants. 2.52/1.905 average. 75.5% of all disenchants yielded dusts
70 Lesser Cosmics from 44 disenchants. 1.59/0.35 average. 22% of all disenchants yielded essences.
5 Small shards from 5 disenchants. 0.025 average. 2.5% of all disenchants yielded shards.
Seems pretty spot on the statistics on Wowhead.
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10/27/09, 3:31 PM
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#1864
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Piston Honda
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Originally Posted by ECZO
This enchanting hotfix really caught me offguard (when did they announce it?), on Dentarg EU horde side dusts have gone from 4,6 to 3,7g and I'm still getting undercutted each time I post with no sign of demand from the players (hopefully the wednesday gear flow will help a bit with dumping my dusts).
How do you think the market will react in the long term to the increased amount of dusts?
More offer should lead to lower prices with no real change on high pop servers, but what about medium/low ones?
The disenchant option in dungeons should also help to "kill" the dream shard prices since disenchanting will be so easy..
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Honestly Blizzard had to do this, the price of dust has been steadily increasing over the past few months, there simply wasn't as much dust being created as consumed. Weapon enchants consume 40 dusts and enchants for other gear pieces often consume >20. Coliseum has no trash mobs for people to incidentally get greens from. The other major source of dusts, saronite ore, is now only mined secondary to titanium, no one goes out looking for saronite specifically, they just grab them while they wait for titanium to respawn.
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10/27/09, 10:31 PM
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#1865
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Great Tiger
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Well, they could also have not made Abyss Shatter so disproportionate in favor of GCEs. There is no way GCEs are consumed in the ratio shatter produces them vs. dust. I mean, I agree they did this to make more dust, but I think it was a small part of the solution.
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10/28/09, 7:27 PM
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#1866
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Don Flamenco
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Originally Posted by ECZO
The disenchant option in dungeons should also help to "kill" the dream shard prices since disenchanting will be so easy..
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That option will be available only if there is a disenchanter in the group capable of doing the disenchant. So no practical change there.
Bornakk: To maintain the importance of the profession itself, the disenchanting UI option will only be available for groups that have a character with the necessary level of Enchanting to disenchant the items that are obtained.
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10/30/09, 5:24 AM
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#1867
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Take what ye can
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Originally Posted by Xequecal
they just grab them while they wait for titanium to respawn.
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They shouldn't, and probably aren't, just grabbing them. People who are farming for Titanium know that they share spawns with Saronite, so if you want to get Titanium, you gotta mine the Saronite.
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11/03/09, 12:19 PM
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#1868
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Von Kaiser
Night Elf Hunter
Zangarmarsh
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So a fast question to those who have played through the end of a few expansions. How many people will likely be trying to get crafted gear in patch 3.3. I have quite the stockpile of saronite (as ore), and an alchemist that can go transmute for a few days. I am wondering what peoples thoughts are on what titamium cost will end up at with the Transmute: Titanium coming off of a CD.
As I am keeping it as ore, I am not concerned with my initial investment, as that can always be turned itno dust. I am just wondering how much to stock up, and if people here think that the price will remain somewhat stable on titanum bars.
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11/03/09, 6:30 PM
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#1869
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Von Kaiser
Undead Warlock
Jaedenar (EU)
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Most likely the saronite price (atleast initially) rise and the titanium price plummet as everyone got the same fantastic idea of making titanium of the saronite. Sooner or later it will balance itself out. Dont know how large the need of titanium bars is though compared to the ore, but would still expect a higher saronite price at the end.
The ways of logic doesnt always apply in wow though which makes AH so much interesting.
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11/03/09, 7:31 PM
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#1870
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Von Kaiser
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I would expect the price of bars to stabilize right around the cost of mats (8 saronite bars, for those scoring at home). This is about half the current price for titanium bars. I do NOT think this should effect the price of saronite (besides some initial shifting).
As to the original question, you shouldn't have any trouble selling your titanium, unless you make a ridiculous amount (like a bank full, or something). As an expansion gets older, boe crafted gear becomes more in demand, as it's usually easier to get gear crafted for your fresh 80 alt than go through old dungeons/raids to gear him up.
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11/04/09, 7:00 PM
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#1871
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Glass Joe
Human Death Knight
Dawnbringer
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Originally Posted by Palytard!
Will the herbs still respawn on a soft reset if Freya is dead? I am wondering because I have an 80 DK alt that has max herbalism but obviously i can't get many of the herbs since it is not a stealth class and all of the trash is alive. Thank you for your answer in advance.
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Invisible Potion for the win! I'm also a maxed herbalist/DK ... I grabbed plenty the other night using the potion.
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11/05/09, 12:27 PM
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#1872
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Von Kaiser
Night Elf Hunter
Zangarmarsh
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So I am stockpiling a few items for 3.3 (saronite ore, b. leather). I have read on a few sites of leggings that you can make from the borean leather, but cannot find any that seem to be profitable. Just for an idea, I am buyig b. leather at ~9-11 g per stack, best DE i have seen would be 8 borean, for a ilvl 150 item. Sorry to have such a simple quetion, but I am trying to buy up a rather large amount, and want to figure out what my downside is, or even eliminate it (through de) if pricing is not attractive post patch.
If you do not want this out on the boards, even a PM would be much appreciated.
edit: Leather is not a normal market for me, and I have a large enough portion of the ench. mats market already so I am not looking for this other than as an escape route
Last edited by benisapha : 11/05/09 at 12:28 PM.
Reason: clarification
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11/05/09, 1:50 PM
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#1873
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Von Kaiser
Draenei Shaman
Chromaggus (EU)
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I think the leggings you saw mentionned are Nerubian Leggings (or legguards? Mail for sure, 8 leather per but I don't have access to wowhead right now). It's been mentionned cause back in the days (I think it was somewhere in 3.1), theses legs had a very high vendoring price (considering the low mats). Price has been adjusted since, and I found this craft (and another one I can't remember the name either which was a mail chest for 10 or 12 leather per) to be still worth crafting for DE mats considering the leather was very cheap on my server.
Note that last time I checked it wasn't worth it any more due to the increased supply of enchant mats brought by mmo-champion guides, that recent hotfix that increase production of enchant mats (I think it was thru abyss shattering?), and the price of leather going up because of the upcoming trade for artic fur in 3.3.
So I doubt there's still an escape route for that leather if the arctic fur thing goes bad, at least not with the enchanting market on my server.
Last edited by Stel : 11/05/09 at 1:56 PM.
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11/05/09, 5:35 PM
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#1874
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Glass Joe
Tauren Shaman
Twisting Nether
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The Nerubian Leggings vendor trick was how I got started on making my gold in LK, yeah. It's been fixed for a few months now, though it's still (barely) profitable depending on how cheap the leather was that's sitting in your bank.
Disenchanting the 8-leather ilevel 136-142 pieces is still profitable on my server, but less so than disenchanting the 12-leather ilevel 150 pieces if my calculations are right after the recent hotfix. Dust is still floating just under 4 gold on my server, though. An alternate route is to turn the leather into heavy borean leather, auction some of it and/or craft blues with the rest to turn into dream shards. Depending on their price, that's been a pretty steady stream of income for me as well.
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11/06/09, 10:07 AM
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#1875
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Von Kaiser
Night Elf Hunter
Zangarmarsh
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Thank you both for the input on leather. I have looked at both items, and have set my buy price for borean to allow for a 1g per dust escape. The reason that I do not want to just get my money back is taht one that makes no sense in terms of opportunity cost, and two, that I would be selling this dust in place of my own very profitable dust.
Also, on annother note, we discussed Chalcedony a few weeks ago, in terms of a spike in price. It has spiked again on my server, and from the responses last time, I am betting on others as well. This spike though is huge. I am now selling some of my stock at 10.5 g per, while paying 13 g per stack of saronite. This pricing will only go up, as at 10.5 g per, I was undercutting by 1.5 g, just to see if this realy is a new median price. This is likey worth checking out for anyone doing the saronite shuffle, for me, it is keeping me from making any more Skyflares for a few days, if the pricing is this good.
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