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10/14/05, 2:33 PM
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#51
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King Hippo
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just set you heal caps if you use ct-raid assist to around where you heal heals to. ofcourse this is dependant of the mob. Mobs lets say like broodlord I would set the cap at like 200 health so you arent healing a MT with full health but you can have him basically topped off. most mobs I will have my cap set at 1100. I get very little over heal then.
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10/14/05, 2:54 PM
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#52
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Soda Popinski
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I don't use mods that do everything for me automatically.
Being a shaman or almost any healer on a raid what you do is pretty much limited to hitting a single heal key every now and then and I really don't want my entire healing ability to be based around a mod that does the really important part, realising when a heal isn't needed, automatically. I can stop a heal very quickly myself when I need to.
I've always been very strongly opposed to these kind of mods.
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10/14/05, 3:22 PM
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#53
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King Hippo
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yeah I understand that, I disagree that ct-raid does everything but I understand and come very close to agreeing with that argument. I dont really though. You still need to do the encounters and there are still people that struggle with all parts of this game even with the mods.
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10/14/05, 3:33 PM
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#54
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Jack Vettriano > You
Dextor
Tauren Druid
<Elitist Jerks>
No WoW Account
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Originally Posted by Brown Bread,October 14th, 2005 @ 12:29PM
I'm personally not a fan of +Heal due to overhealing, I prefer being able to cast lots and lots of weaker heals and concentration is great for that.
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:huh:
+healing is great on those weaker heals. With +525 healing applied to it, my 2 sec casting of rank 4 HT heals for 900 HP and only costs me roughly 170 mana. I damn near can regen mana as fast as I can spam that sucker. (Feral druids suck it.)
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Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
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10/14/05, 3:48 PM
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#55
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Soda Popinski
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The beauty of regen is it doesn't just work on your heals, it works on everything, it's helping me because I'm almost using near 800mana every 1.5minutes on three totems aswell as dropping lots of heals everywhere.
I'd suspect if you had the equivalent "points worth" in concentration for that +healing, you'd come out still better off with the Concentration and max rank heal setup than lower rank heal with high +heal. Of course that is all complete speculation and Gurg will probably post some numbers.
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10/14/05, 4:02 PM
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#56
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Jack Vettriano > You
Dextor
Tauren Druid
<Elitist Jerks>
No WoW Account
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Originally Posted by Brown Bread,October 14th, 2005 @ 1:48PM
I'd suspect if you had the equivalent "points worth" in concentration for that +healing, you'd come out still better off with the Concentration and max rank heal setup than lower rank heal with high +heal. Of course that is all complete speculation and Gurg will probably post some numbers.
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With equipment only, I can get +91 mana per 5, so I know how concentration affects my healing ability. ;)
Admittedly, concentration does come in handy. It mainly just comes down to what we're killing.
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Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
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10/14/05, 4:20 PM
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#57
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Soda Popinski
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Originally Posted by Kaubel,October 14th, 2005 @ 1:02PM
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Originally Posted by Brown Bread,October 14th, 2005 @ 1:48PM
I'd suspect if you had the equivalent "points worth" in concentration for that +healing, you'd come out still better off with the Concentration and max rank heal setup than lower rank heal with high +heal. Of course that is all complete speculation and Gurg will probably post some numbers.
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With equipment only, I can get +91 mana per 5, so I know how concentration affects my healing ability. ;)
Admittedly, concentration does come in handy. It mainly just comes down to what we're killing.
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u giev shard of scale k?
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10/14/05, 5:02 PM
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#58
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Great Tiger
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Personally I wouldn't focus on one or the other, I'd find a good item with each. (Certain ten storms peices have healing, certain earthfury have more +mana) I'd switch them depending on the situation. IE +healing for vael, +mana when there are no set healing rotations and so forth.
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10/14/05, 10:15 PM
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#59
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Bald Bull
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Found this thread interesting so I decided I needed to register. I was unaware that +healing affected chain heal like that. I was already kinda liking chain heal with the Ten Storms set bonus, but this just makes it more attractive.
I tend to be pro mana per 5 seconds, myself. Probably overly so. I agree a mix of both +healing and mp5 is probably best. For example I prefer Malistar's Defender to Red Dragonscale Protector, or Pendant of the Fallen Dragon to Choker of the Firelord. I'm wondering if anyone has gone over comparisons like this. Is this line of thinking a mistake?
I've gone over all the BWL gear trying to plan my prefered equipment setup, and I'd like to post it to see if ya'll disagree with any of my choices, or have any advice.
Earthfury Helmet w/ ZG libram
Pendant of the Fallen Dragon
Earthfury Epaulets w/ +5 SR
Shroud of Pure Thought w/ +5 all resist
Earthfury Vestments w/ +100 mana
Bracers of Ten Storms w/ +4 mp5
Gauntlets of Ten Storms w/ +7 str
Earthfury Belt
Earthfury Legguards w/ ZG libram
Greaves of Ten Storms w/ +7 sta
Band of Sulfuras
Ring of Blackrock
Shard of the Scale
Rujevenating Gem
Lok'amir il Romathis w/ +55 healing
Malistar's Defender w/ +7 stamina
I've been aiming for this setup for a while. I'm really not interested in any of the Ten Storms set other than the bracers, gauntlets and greaves because of this. I'm not certain if this a mistake though. With this setup you get the 3 piece and 5 piece Earthfury set bonuses, aswell as the 3 piece Ten Storms set bonus, which I believe are really the best of all of our set bonuses. You also get a large amount of MP5(20 more than full TS) and +healing, but not as much +healing as a full set of Ten Storms. What I'm undecided on is if +20 MP5 is worth the difference in +healing, spell crit, and AC. I'm pretty certain it is.
Any thoughts?
This isn't a 'tell me what loot to whore' type of post. More of a real item comparison of which stats and bonuses to aim for. How much +healing an item has to have to offset X amount of MP5. That type of thing.
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10/14/05, 10:45 PM
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#60
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Mike Tyson
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That's not too dissimilar from my current set. I emphasize +healing a bit more.
I have Ten Storms Belt/Bracers/Helm, Earthfury in my other slots, +healing Lok, Red Dragonscale Protector, Shard/Rejuvenating, Pendant of the Fallen Dragon, Hide of the Wild, etc.
The only major change I would suggest would be fitting a Seal of Archmagus into your ring slots. Over the Blackrock, I'd say. Seal of the Archmagus is the single most efficient caster ring in the game, pretty much. It's actually overbudget by the Blizzard item system, and just has all-around useful stats.
Otherwise, a shaman with that set of gear would be incredibly effective indeed.
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10/14/05, 10:55 PM
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#61
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Bald Bull
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I totally agree on the Seal of the Archmagus. I would rather have that than Band of Sulfuras. We've seen two drop from our clearings of MC. It's been atleast a couple months since the last one did, so I pretty much don't plan on ever seeing one, and I don't think I could justify taking our 3rd Seal of the Archmagus to upgrade my Dragonslayer's Signet over people that are using blue rings still. Anyways I've just been planning on Ring of Blackrock since it seems to drop more often and isn't as desired. It seems like a decent upgrade from Dragonslayer's Signet on any non-FR intensive fight.
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10/16/05, 1:36 AM
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#62
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Great Tiger
Blood Elf Paladin
Mal'Ganis
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Gurg, I notice that you use shard/rejuv gem as your primary trinkets. Have you seen the new lv50 shaman quest reward?
It's on a 3 minute cooldown, and the totem it spits out is affected by talents. After talents, the totem replenishes 34 mana every 2 seconds for 34 seconds.
This is 578 mana every 3 minutes, which equates to about 16/5 regen for your whole party. If you are spec'ed heavily into restoration, I can't imagine replacing this trinket.
Also, why do you use the ten storms helm and belt over earthfury? I currently have my 10s banked due to my preference for EF.
My setup is going to be bracers/gaunts/boots of ten storms eventually, which is what I believe the previous poster was going for as well.
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10/16/05, 11:24 PM
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#63
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King Hippo
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that new trinket seems kinda nice especially since you can time your regen powers. I havent gone back to ST in bout 6 months should be quite fun.
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10/18/05, 2:36 AM
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#64
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Bald Bull
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After reading Elltrain's post I decided to go get that trinket and I have to say it is pretty sexy. I was unaware the talents affected it. If you use it every time it refreshes it's actually more MP5 than Mana Tide Totem. I had a chance to test it out tonight on Broodlord in a group full of healers, including another shaman with the trinket, and it was very noticable.
Trinkets that are better than 31 point talents are good. =P
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10/18/05, 8:42 AM
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#65
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King Hippo
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Yeah I have to go do that quest next time I am on. For some reason I see it getting nerfed or maybe they will buff MTT.
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10/18/05, 11:11 AM
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#66
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Piston Honda
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Originally Posted by Sebudai,October 14th, 2005 @ 8:15PM
Earthfury Vestments w/ +100 mana
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I stopped reading at this part of the post.
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10/18/05, 11:25 AM
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#67
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Mike Tyson
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I didn't even notice that. 100hp > 100mana. 10 sta vs. 6.7 int.
Basically, you want to be above 5000hp with fort and mark and no other buffs. Once you're at that point, go crazy with the mana and such. But I'm pretty sure the gear loadout listed above falls short in that department.
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10/18/05, 12:05 PM
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#68
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King Hippo
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Yeah my guess is around 47-4800 buffed but I am just guessing based on what I have.
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10/18/05, 12:30 PM
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#69
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King Hippo
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nevermind I am way off on that my numbers were based off the other day on ragnaros but I forgot that I had imp in my group. oh and is there a reason I cant edit old posts?
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10/18/05, 12:52 PM
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#70
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Bald Bull
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Originally Posted by EllTrain,October 15th, 2005 @ 10:36PM
It's on a 3 minute cooldown, and the totem it spits out is affected by talents. After talents, the totem replenishes 34 mana every 2 seconds for 34 seconds.
This is 578 mana every 3 minutes, which equates to about 16/5 regen for your whole party. If you are spec'ed heavily into restoration, I can't imagine replacing this trinket.
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what talents affect it? the mana spring talents? cause they are generally a waste of talents vs. getting purification.
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10/18/05, 1:20 PM
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#71
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Mike Tyson
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Yeah, Ell and I discussed this in game the other day. Yes, the mana totem talents. The assmption is that it's not an "instead of" purification but rather "in addition to." As the logic goes, Enhancement beyond Ancestral really isn't that helpful for raiding, so for a pure raiding spec one may as well get all the mana totem talents too.
I'd never realized it, but I think EJ is probably one of the few serious Horde raiding guilds that doesn't have a single shaman with Mana Tide. We used to have one or two in February, but I don't think we have a single shaman with any points in any of the water totem talents.
Personally, I'm 21/30 Enhancement/Rest with max Purification, and no complaints whatsoever.
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10/18/05, 1:21 PM
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#72
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King Hippo
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the improved mana spring talent I do believe.
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10/18/05, 1:26 PM
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#73
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Soda Popinski
Blood Elf Paladin
Mug'thol
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Originally Posted by Praetorian,October 18th, 2005 @ 10:20AM
I'd never realized it, but I think EJ is probably one of the few serious Horde raiding guilds that doesn't have a single shaman with Mana Tide. We used to have one or two in February, but I don't think we have a single shaman with any points in any of the water totem talents.
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We need the power of Mana Tide!
We need it! Through it courses the essential balance of Paladin vs. Shaman!
Only with it's blessing can we hope to have the wisdom to defeat Lethon, Green dragon of God Fucking Damn it who the fuck do you think you are Kazzak or something!
But kidding aside, it would be nice if a shaman or two would bite the bullet and spec to make use of the trinket. Though perhaps it won't happen right now in the Age of Ragewarians.
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you're the one that decided to trust me
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10/18/05, 1:31 PM
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#74
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Mike Tyson
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I'm not saying that our shamans are selfish for not putting more points into Restoration.
Even with the trinket, I think it's a waste of 11 perfectly good talent points even if all you care about is raid efficiency (which generally is the case for me).
You have to put at least 37 points in Restoration to get those talents. And it's a very, very situational benefit at best, that requires the use of a trinket slot, is eliminated in any fight that requires a fire resist totem, requires other casters in your group (even though shamans are best used in groups with warriors/rogues/hunters for their other totems), and requires those casters to remain in relative proximity to the shaman.
No thanks.
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10/18/05, 1:39 PM
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#75
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SHAZAM
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<----Has had Mana tide since...March. Just ask Raylen.
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