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Old 10/18/05, 12:45 PM   #76
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
Hmm you bring up an interesting subject. Is there a more effective PvE build than going high resto? Should shaman stear clear of MTT? is it a waste of points that we could use to buff our other totems for melee? I am MTT actually I am 0/11/40 basically I have it cause I have been in caster groups since the first day I stepped into MC and it is what I think benefits the raid the most but what do others think?


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Old 10/18/05, 12:48 PM   #77
Steelfleece
Soda Popinski
 
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Goblin Hunter
 
Mal'Ganis
Improved Grace of Air is best talent.

If you aren't a goblin, why not?
If you are a goblin you rule

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Old 10/18/05, 12:54 PM   #78
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
The 10 talent points you invest as prereqs to get MTT are garbage. That's the problem. If MTT were a 21pt talent, it'd be pretty nice.

As a one-point investment, MTT is a great return. But as an 11-point investment, when you look at what you could have in other trees instead, I disagree. Shaman DPS is nontrivial, and having max flurry certainly helps in that department. The ability of shamans to contribute 150+ DPS by autoattacking while doing other stuff against many bosses is a Horde advantage that I think we should capitalize on.

The other problem with MTT is lack of scaling. In MC 7 months ago, 1k mana meant a whole lot more than it does today. We all have such deep mana pools and so much more regen, that 1k just doesn't make as big an impact as it once did.

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Old 10/18/05, 1:10 PM   #79
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
Yeah I really wish they would buff it. I am leaning towards going to purification with no MTT. I dunno I have had MTT for 6 months and it will be depressing to get rid of it. I will have to talk to the raid and see how people feel.


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Old 10/18/05, 1:24 PM   #80
Taeme
Soda Popinski
 
Blood Elf Paladin
 
Mug'thol
Originally Posted by Praetorian,October 18th, 2005 @ 10:31AM
I'm not saying that our shamans are selfish for not putting more points into Restoration.
Was anyone?

you're the one that decided to trust me

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Old 10/18/05, 1:53 PM   #81
Chupa
Bald Bull
 
Tauren Druid
 
Mal'Ganis
I sure was!

And I will testify to being on the receiving end of Bloodgush's MTT and it was truly a frightening and awe-inspiring experience.

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Old 10/18/05, 3:44 PM   #82
jubelio
Bald Bull
 
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Undead Warlock
 
Mal'Ganis
Originally Posted by hamlet,October 18th, 2005 @ 10:45AM
buff our other totems for melee?
i find it frightenening that someone thinks totem talents are good. in general there is no worse way to spend talents than to buff your totems. the only possible exceptions would be the 10% reduced cost of totems talent and MTT but it costs too much, and you can get ancestral healing instead of the 10% mana talent.

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Old 10/18/05, 4:20 PM   #83
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
well I dunno if it didnt cost 30 points in enhancements buffing grace of air would be nice. I am only a moderate fan of strength totem so buffing that is not something I am a huge fan of but your heals and your totems are your biggest benefits to your raid so to help the raid imo you either buff your healing or your totems or both. I have chosen to buff my healing/mana regen.


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Old 10/18/05, 4:35 PM   #84
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by hamlet,October 18th, 2005 @ 4:20PM
well I dunno if it didnt cost 30 points in enhancements buffing grace of air would be nice. I am only a moderate fan of strength totem so buffing that is not something I am a huge fan of but your heals and your totems are your biggest benefits to your raid so to help the raid imo you either buff your healing or your totems or both. I have chosen to buff my healing/mana regen.
Imp. SoE actually isn't horrible just because of where it's located in the tree. Personally I want Imp. Lightning Shield because it's very efficient for soloing/PvP and scales incredibly with +damage which I have a fair bit of. But for a 100% pure raid spec, you'd want to put 3 points there alongside 2h mace/axe, as your prereqs for uinlocking Flurry. 3/3 Imp SoE is +10str, which is something I suppose.

Imp GoA is a joke because of its placement in the talent tree. Hmm, Imp GoA or NS? Gee, I wonder.

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Old 10/18/05, 5:18 PM   #85
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
Could not agree more, they really need to reconfigure out talents.


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Old 10/18/05, 10:47 PM   #86
Sebudai
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Sebudai
Orc Hunter
 
No WoW Account
Originally Posted by Shin,October 18th, 2005 @ 9:11AM
Originally Posted by Sebudai,October 14th, 2005 @ 8:15PM
Earthfury Vestments w/ +100 mana
I stopped reading at this part of the post.
That gear set is over 5k hitpoints, unless I'm adding it all up incorrectly. Next time maybe just say you disagree with the choice and explain why? =P

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Old 10/19/05, 3:18 PM   #87
Shin
Piston Honda
 
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Undead Priest
 
Mal'Ganis
Originally Posted by Sebudai,October 18th, 2005 @ 9:47PM
Originally Posted by Shin,October 18th, 2005 @ 9:11AM
Originally Posted by Sebudai,October 14th, 2005 @ 8:15PM
Earthfury Vestments w/ +100 mana
I stopped reading at this part of the post.
That gear set is over 5k hitpoints, unless I'm adding it all up incorrectly. Next time maybe just say you disagree with the choice and explain why? =P
+4 All Stats is the best chest enchant for a shaman. Thats why.

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Old 10/19/05, 4:15 PM   #88
jubelio
Bald Bull
 
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Undead Warlock
 
Mal'Ganis
Originally Posted by Shin,October 19th, 2005 @ 1:18PM
+4 All Stats is the best chest enchant for a shaman. Thats why.
[overused internet expression to indicate profound agreement here]

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Old 11/02/05, 6:15 AM   #89
Vardemis
Glass Joe
 
Murloc Shaman
 
Agamaggan
I agree with Gurgthock, that MTT is way to expensive, however for fresh starters in the raidbusiness it is a really good asset, since alot of people will still have to learn to manage their mana better. After about one to two months there is usually not much need for it anymore and Shamans can start helping to hack away the trash to improve the performance of the raid. (At least it was more or less like this when I started raiding.)

But back to topic, +healing just becomes better and better the more you upgrade the shaman equipment.
At the start most of the time the shaman will cast Lesser Healing Wave, where you only get ~43% of the bonus.
When the shaman has reached the point wearing five pieces of the Earthfury set you get at least some mana back from time to time, improving the heal/mana ratio. Not really bound to +healing but will still notice ist more then before since you have more mana to cast another LHW.
Finally with the full Earthfury you get a huge Bonus again, since you will do some patchwork healing with the Lesser Healing Wave without the penalty of the Chain Heal (the five pieces bonus of the EF doesn't apply to Chain Heal) bringing up the percentage you get from your +healing to around ~53%.
When reaching this point every shaman will have noticed, that Chain Heal isn't as bad as it look like at first.
When the three pieces bonus of Ten Storms is available the +healing begins to become more and more important since you get around 183% out of it with Chain Heal.

Overall I think the importance of +healing for a shaman is bound to the progress of the raid he is in. The deeper he gets into MC and BWL the more important it will become.

Vardemis

PS: Just noticed that most of the above was said before, but I just don't feel like deleting the heap of spelling errors I just produced. ;)

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