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Originally Posted by decimus,October 31st, 2005 @ 4:28PM
I'd love to see the epics that come out of AQ if they follow some of the smarter point allocation that came from ZG. Just imagine an epic version of the bloodtiger gear.
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It's going to be cool when warlocks finally get to the point that the occasional blue or green isn't a better raiding item than your epic setpieces. Or the day (at least) when "sweet" epic items aren't a tiny, near-negligible upgrade from the blue you already had. (Ask Zibro about his boots.)
I'm gonna dig that. As-is, for months in MC I've been in full epics and have been consistantly outdamaged by warlocks who chose to load up on largely green items with only +dmg stat on them. Sure I could usually outlive them when stuff was beating on me, but woopie. In a full suit of epics, I should generally be able to outdamage, outlive, and pretty much out-everything someone of the same class who is wearing blue/green gear and has the same general build, IMO.
That's where caster itemization remains heavily broken, in my eyes. I could exchange about 3 of my current pieces for greens that have crappy armor and only +dmg on them and gain around 100 +damage. I'd lose a number of stats and a 5-piece set bonus (that doesn't matter for much of squat), but there's a pretty noticable increase in damage. The idea that I'd ever actually want to remove epics for level 56+ greens so I could do my job better is pretty damned sad, to me.
It's becoming far less of a problem with the new epics in the game, but I could see it remaining a problem in expansion greens/blues if they don't do something to actually fix the general issues they're trying to band-aid at current.