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When you are disconnecting, is your performance awful / do other apps with time sensitive data disconnect? Run something like Ping Plotter Download to the last hop on the path to your server while raiding and see what happens.
Wrt your fiannce not experiencing disconnects, she may be getting spikes but not disconnecting since she is not doing anything data intensive in game. One way to determine this is when you disconnect to see if your fiance gets a lag spike at the same time.
Another way is to bring up a command window on both computers and keep a constant ping to a known address (4.2.2.2 is a canonical choice --- a public Verizon DNS server). You can tell if the problem rests on your isp or the game by seeing if the disconnects coincide with ping timeouts on your end. You can also tell if your finance is also experiencing the same issues by seeing if pings timeout at the same time on both computers.
what about non-wotlk zones? My 750 watt I had needed to be RMAd, so I'm back on my 550 and haven't noticed any crashes in no-phasing zones, or any pre-wotlk areas.
Well, it happened at the IF auctionhouse last night too, so I don't think it's directly related to phasing. I'm guessing it's a hardware issue, either my powersupply (also a 750 watter iirc) or my graphics card. I've had video corruption followed by a freeze while watching some video files too :/
Well, it happened at the IF auctionhouse last night too, so I don't think it's directly related to phasing. I'm guessing it's a hardware issue, either my powersupply (also a 750 watter iirc) or my graphics card. I've had video corruption followed by a freeze while watching some video files too :/
That's extremely odd. Download HWmonitor (from cpuid.com) and check your voltages there. While I am having the same problem as you, I believe - It has yet to happen in a zone that didn't have phasing, aside from Dalaran. I've not crashed in raid environments or any instance, either.
Last edited by Synwyn : 09/05/09 at 5:41 PM.
Hey there. Big gulps, huh? Alright! Welp, cya later!
Well, it happened at the IF auctionhouse last night too, so I don't think it's directly related to phasing. I'm guessing it's a hardware issue, either my powersupply (also a 750 watter iirc) or my graphics card. I've had video corruption followed by a freeze while watching some video files too :/
This could be an issue with your video memory overheating. I was having problems with random crashes for awhile, and never even thought to check temps since my system is water cooled. I realized one day that the heat sinks on my video ram were quite warm (only the GPU has a waterblock) and decided to try adding a fan to blow across the card. The crashes stopped and I haven't had any issues since.
Well, it happened at the IF auctionhouse last night too, so I don't think it's directly related to phasing. I'm guessing it's a hardware issue, either my powersupply (also a 750 watter iirc) or my graphics card. I've had video corruption followed by a freeze while watching some video files too :/
I have found my temp-fix until my PSU comes in from newegg. Try running in openGL. If you're not sure how to do that, right click your WoW launcher, and go to properties. Should see something like this: "C:\Program Files\World of Warcraft\Launcher.exe" -opengl
add the open GL to the end and see if it happens to stop your crashes. Hope that helps you.
Hey there. Big gulps, huh? Alright! Welp, cya later!
I have been experiencing this in a major way, to the point that i can't even raid anymore as a result until it's fixed. which is a major bummer because my guild is just starting algalon and finishing up the few achievements we need for our ironbounds.
At first i suspected my ISP, due to them "flipping nodes in my area" per broadband reports.. but there are lots of times that my fiance stays online just fine and i mysteriously disconnect. Most often this happens during raids, but i hitch a lot in major cities too.
So far i've done all of the following:
* All tweaks suggested in this thread: http://elitistjerks.com/blogs/cadfae...onnecting.html
* Turning off all addons except the ones i cannot live without for raiding (VuhDu / Healbot -tried switching beteteen the two... no improvement, Pallypower and DBM only)
* Update firmware on (older netgear) router
* Replace router w/ shiney new linksys router
* Replace wireless broadband with stronger PCI card
Nothing has improved my problem.
Reinstalling wow now, but if anyone else has any other suggestions i'd be eternally grateful. This problem just started after the most recent content (TOC) patch.
Update:
For those of you who are having the same infuriating random game "hitch" and disconnect problems, a fresh install of wow did the trick for me. As noted above i did the typical checks, ie: delete various folders but i was still having the problems.
I met only a few of the criteria but suspected after wiping my addons and folders that some game file might still be corrupted despite having a clean repair log and apparently it was, because after i blew out every single thing that was wow related from my computer and started anew i have 0 problems. So try that.
tcpackfrequency still has an impact on the numbers shown in-game. I can't say if it has an impact playwise, I'm already sitting at 20ms without and at 13ms with it. Put bluntly, without tcpackfrequency OS pings are smaller than in-game latency display, with it, the numbers match.
NODELAY did never have any notable effect for me ever since Blizzard did something on their end.
That's what I thought, that they disabled the nagle algorith (sp?) back in 2.3 or somesuch. Guess I'll go ahead with the Tcpackfrequency, can't hurt I suppose. Cheers Cad.
I'd not been aware of these TCP/IP registry hacks before. 2 days ago I was looking at around 150 to 180ms as my average ping in-game. After applying those fixes yesterday I'm now looking at 40ms under the same playing conditions. So I'd say that, at least for some people, they seem to make a difference.
A full reinstall of both game and addons did nothing for me, as well as everything else mentioned in this thread. Still DCing at Gormokk. This is really getting annoying.
A full reinstall of both game and addons did nothing for me, as well as everything else mentioned in this thread. Still DCing at Gormokk. This is really getting annoying.
We had few DCings on Gormokk yesterday, so I had to put Thorim arena charge red flag. Seams like there is same issue.
Sometimes your performance issues are on the hardware side.
Every month (or so) I recommend that you take a can of compressed air (or equivalent) and give it a good cleaning. Be especially careful to clean out the power supply and the CPU and GPU fans as they can get filthy very quickly and cause overheating and therefor reduce performance. Also I recommend removing and reinserting your RAM and video card, as they can get loose over time (especially if they were not inserted correctly in the first place).
While I cannot guarantee you'll see a FPS increase, its still a very good step to take for your PC's overall health. There are other steps in software you can also take to improve your framerate, but these have pretty much been covered in previous posts.
One thing I wanted to mention, anyone who is using nvidia drivers and experiencing long alt-tab returns to wow, the newest version on their site seems to fixed the issue for me. Alt-tabbing back (to fullscreen) was instant, instead of taking 10-15 seconds.
So I'm running WoW on a Macbook Pro Santa Rosa (Summer 06 model) with a 2.3 GHz Core 2 Duo and a 256 meg video card with 2 gigs of RAM. I've been considering upgrading as things can get choppy in raids (maybe 8 FPS sometimes in 25 man), and I'm wondering if going from 2 to 4 gigs of RAM would make any noticeable increase in performance? I'm not entirely sure where WoW tends to bottleneck in raids and was hoping someone else might be able to shed some light on this. I've also been considering dual booting Windows, I hear that can get some performance gains (presumably due to DirectX vs OpenGL?).
A full reinstall of both game and addons did nothing for me, as well as everything else mentioned in this thread. Still DCing at Gormokk. This is really getting annoying.
We have a really terrible time at Gormok. One person disconnects immediately and isn't able to log on successfully. He does appear back online, but goes offline immediately. He rainstalled windows, WoW, got a new network card, etc. Nothing has changed.
About 5 more people always disconnect during that fight - but we found a solution for most of them. It's a bit like Felmyst - don't face the boss when she is casting her breath in the air phase: They stand at the entrance during the pull, facing the wall. They join the fight about 15 seconds later and it's ok for them, they don't get a DC.
Overall, we had about 20 attempts at Northrend Beasts hard mode last evening, and not a SINGLE pull was done with 25 people. There is always 2-3 people disconnecting. We're not fighting the boss, we're fighting with Blizzard's software...
and I'm wondering if going from 2 to 4 gigs of RAM would make any noticeable increase in performance?
You won't notice anything, unless when you use Vista. Your notebook is three years old, that's why it bottlenecks now. It was nice back then. Don't invest any further money in it.
You won't notice anything, unless when you use Vista. Your notebook is three years old, that's why it bottlenecks now. It was nice back then. Don't invest any further money in it.
The only caveat to this is that if you're doing anything else while running WoW, you could see a performance increase since WoW can grow to 1.5gb or so (I'm not familiar with what its memory footprint is like on the Mac, I don't run WoW on my Mini anymore) which doesn't leave much for the OS or any other apps. But I wouldn't expect a big FPS increase from that upgrade, no.
We have a really terrible time at Gormok. One person disconnects immediately and isn't able to log on successfully. He does appear back online, but goes offline immediately. He rainstalled windows, WoW, got a new network card, etc. Nothing has changed.
About 5 more people always disconnect during that fight - but we found a solution for most of them. It's a bit like Felmyst - don't face the boss when she is casting her breath in the air phase: They stand at the entrance during the pull, facing the wall. They join the fight about 15 seconds later and it's ok for them, they don't get a DC.
Overall, we had about 20 attempts at Northrend Beasts hard mode last evening, and not a SINGLE pull was done with 25 people. There is always 2-3 people disconnecting. We're not fighting the boss, we're fighting with Blizzard's software...
I've experienced the "disconnects immediately and isn't able to log on successfully. He does appear back online, but goes offline immediately", and every single time, the culprit was a mod that was processing the combat log (dps meters, buff bars, timer bars, ct/ora/dbm, etc). In my experience, logging on during a complex combat situation (24 other players and a spammy boss with lots of abilities, dots, adds, zones, etc) creates a huge backlog of data for these addons to crunch through, which ties up your machine, which (i'm really guessing here) causes your client to miss some required SYN/ACK timer.
The real rub, however, is that it might not even be your mods that are disconnecting you. Someone else in the raid (with better ping than you) might be running a really spammy, out-of-date version of a mod that broadcasts packets to everyone in the raid, and those packets might be the ones that are causing the disconnects. If its really a guild wide issue, have *everyone* disable *all* mods, do a pull, see if you get disconnects.
If its really a guild wide issue, have *everyone* disable *all* mods, do a pull, see if you get disconnects.
Unnecessary. If the "victim" disables all mods, they will not be in the appropriate "hidden channels" to receive any hypothetical flood of data from other players. There should be no situation where an entire guild needs to disable mods to troubleshoot an individual's issues.
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
Unnecessary. If the "victim" disables all mods, they will not be in the appropriate "hidden channels" to receive any hypothetical flood of data from other players. There should be no situation where an entire guild needs to disable mods to troubleshoot an individual's issues.
This is not true, you receive addon spam even from addons you don't have installed if they are using the Blizzard addon communication channels. You can install AddonSpamFu to see who in your guild/raid has spammy addons.
Originally Posted by Crowl
If you have to control a robot dinosaur that fires lazers and there's a time when you shouldn't be shooting those lazers then the encounter is clearly flawed beyond hope of fixing.
You won't notice anything, unless when you use Vista. Your notebook is three years old, that's why it bottlenecks now. It was nice back then. Don't invest any further money in it.
Yeah, that's what I had suspected. Thanks for confirming before I shelled out 50 bucks.
This is not true, you receive addon spam even from addons you don't have installed if they are using the Blizzard addon communication channels. You can install AddonSpamFu to see who in your guild/raid has spammy addons.
I think he's talking if the person having connection issues disables ALL of their add-ons, they won't join Blizzard's add-on communication channel. It is true that you'll receive all messages from all add-ons, regardless of which ones you have installed if you have add-ons running. It is simply a broadcast that the game client receives. It then ignores what the add-ons are not interested in.
Really, even if an add-on was spamming in the add-on com channel, I really doubt it would be enough to force someone to disconnect.
The real rub, however, is that it might not even be your mods that are disconnecting you. Someone else in the raid (with better ping than you) might be running a really spammy, out-of-date version of a mod that broadcasts packets to everyone in the raid, and those packets might be the ones that are causing the disconnects. If its really a guild wide issue, have *everyone* disable *all* mods, do a pull, see if you get disconnects.
I co-lead those very same raids and am the local addon nazi. I have SpamFu running, poke people if they ever show up with any spammy addon, make sure they disable any unneeded sync function if there's one, etc. The only offenders (a few tens of kilobytes of data over 1 hour of raiding) are currently PallyPower and HealComm (built into quite a few addons), with ForteWarlock a distant third.
I'd really love some way to actually diagnose the issue - we can try having 25 people disable all addons but I'm also thinking about writing a custom addon to capture *all* traffic to a file and then crossreference it with the disconnect timestamps, analyzing both raw volume and nature of the traffic. It's a complete show stopper at the moment, and judging from the amount of posts in WoW official forums it's reasonably common. I'd love to see it addressed properly but failing that I'll try to do it myself if I can find/build the right tools.