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Old 03/11/11, 12:38 PM   #826
Pyrates
Piston Honda
 
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Night Elf Druid
 
Nozdormu (EU)
Are you positive it's the atramedes addon? I use it as well and never had any problems. Use, say, OptionHouse to determine CPU usage of your addons, if you reset data shortly before a spawn you should be able to see if it's really atramedes.

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Old 03/11/11, 12:44 PM   #827
Szynszyla
Von Kaiser
 
Troll Druid
 
Sylvanas (EU)
Negative on addon part, tried with even no addons.

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Old 03/16/11, 11:29 AM   #828
xigfrid
Glass Joe
 
Draenei Shaman
 
Elune (EU)
I may be wrong, but from my experience, I believe that your problem comes from your party raiders. Their addons mixed with low end computers and high latency connections will produce slutering issues on your client side.

We normally 25-man raid, and even our best PC-equipped players have these kind of issues when we got 1 or 2 precise players grouped who we know have very low end computers with sever lags on bosses. Our solution was to help these players getting rid of boss-mod addons such as dbm/bigwigs to prevent any issue with synchronization during combats and also allow them to have as few addon as possible.

Hope it helps

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Old 03/16/11, 11:56 AM   #829
Szynszyla
Von Kaiser
 
Troll Druid
 
Sylvanas (EU)
I did actually find a solution yestarday by a mistake while adding HDDs.

As we know, WoW is a 32bit application and 32bit applications can't use more than 2GB of ram itself, beyond 2GB it will use only Swap File to use any more memory (and only use swap file sadly).

Best example of my words would be AutoCad, it does require SWAP File to work, even 2MB.

We have LAA flag (Large Adress Aware) WoW files to force WoW to use more ram but you can't force to go beyond 2gb ram usage as far as i know.

Having SWAP FILE enabled fixed my atramendes issues completly. I think as of yestarday I had 1gb swap + 2x2GB ram on Win7 64bit. No stuff in the tray.
Yes I've been using LAA WoW.exe for quite some time. I'd need to test standard WoW.exe with disabled swap file.

Strange issue in general but that's how it is.

Over weekend I will probably work around this issue with swap file making ram disk with swap file on it to not have swap file on HDD. It might be also a little fix for fraps FPS on my machines. I am not happy with it in general.

Last edited by Szynszyla : 03/16/11 at 12:20 PM.

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Old 03/18/11, 11:55 AM   #830
Chult86
Piston Honda
 
Goblin Rogue
 
Illidan
This thread is gigantic, so I'm hoping I can just have a quick answer if possible =/

I'm running a 3.6 dual core E8400, 5GB DDR2 Ram, Windows 7 Ultimate, and SLId 9800GTXs, resolution @ 1920x1200, and if I turn the settings past "Good", then my framerate just dives. I would like to think that with my machine I would be able to run this game on Ultra without any problems at all, considering I can run Crysis on High at 30fps. Am I just being retarded somewhere along the way or is there some setting I need to trigger to append this?

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Old 03/18/11, 1:06 PM   #831
 Goatbert
Goatbert#1373
 
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Gnome Warrior
 
Zul'Jin
What happens if you turn everything up to ultra but turn shadows down? Also, are your settings in the nvidia control panel for WoW (or in general) defaults or modified?

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Old 03/18/11, 2:56 PM   #832
Szynszyla
Von Kaiser
 
Troll Druid
 
Sylvanas (EU)
If he has 768MB 9800GTX or lower (were they even released with 512MB or 768MB?) it is probably not enough ram to run so high resolution.
SLI doesn't help, you cant count amount of ram as single card ram x2 in SLI since WoW does not even have programming support for SLI.
That would also explain why turning on AA/AF has so great impact loss. Try disabling it completly, both in game and driver side.

Might be also that the E8400 is choking from SLI, try running with single card.

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Old 03/18/11, 3:25 PM   #833
Chult86
Piston Honda
 
Goblin Rogue
 
Illidan
Tried running with single card and didn't see a difference really. They're 512MBDDR3 cards, I'll try turning the AA/AF off and see if that does anything, as well as shadows, since I'm guessing those are the two biggest resource hogs.

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Old 03/18/11, 3:34 PM   #834
Szynszyla
Von Kaiser
 
Troll Druid
 
Sylvanas (EU)
Turning AA/AF won't do much with 512MB card at so high resolution. Card is simply running out of it at 1680*1050 already, higher one is just a killer.

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Old 03/18/11, 6:26 PM   #835
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Kilrogg
512MB is more than enough texture memory for WoW on ultra at 1920x1080, at least with AA off. I'm not sure how SLI affects texture memory usage, but I wouldn't expect it to worsen things unless there's something wrong with the configuration.

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Old 07/19/11, 5:30 AM   #836
yartiemi
Glass Joe
 
Human Mage
 
Argent Dawn (EU)
Originally Posted by norg View Post
This is where your thinking is wrong. Intel basically never reduces the price of its chips even when they're EOL. A Core 2 QX9770 is still a shade under £1000 today brand new, or £300 second-hand. Or a Core 2 Q9650 is £260, even though it gets soundly trumped by an i5 760 which is over £100 cheaper.

In 18 months' time, an i7 980X will either be unavailable, or much the same price.

The 980 has been reduced to £450 its been about 8 months...

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Old 07/22/11, 8:21 AM   #837
fateswarm
Von Kaiser
 
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Goblin Mage
 
Lightning's Blade (EU)
Freeze of FPS for a few seconds and then back to normal.

This issue has severe gameplay consequences and it keeps popping up for months. Every once in a while, especially in a raid fight, FPS may be frozen for 4 to 10 seconds and then it goes back to normal (it may occur once in 10-20 minutes or so). There is disk activity at the time this happens (or at least the disk led is on). I had thought it's a sleeping function of the hard disk and attempting to remove all such functionality did not help (I did not discount any hard-coded sleeping functionality on the device though). For a while, I believed it's overheating since reducing the frame rate of the game manually, which reduces CPU-use, seemed to help but later I noticed the issue popping up again as normal (vents are cleaned with pressed air). There is a high probability, without discounting anything, that GPU temperature is not the issue since it appears modern enough to be comfortable on 40FPS I was forcing it to operate. The main beef I have with it is that with all my experience in computing, I can't exactly pin point an FPS freeze (not drop) in relation to disk activity. Asking at sites such as SuperUser did not appear to produce any targeted answers either. I was hopping a WoW player may have more specific information. Lately I attempted to disable Recount since I heard it is heavy on resources but while I believed it did work at first, the issue popped up again.

Addons running are autolagtolerance, autolog, bagnon, chronobars, combustionhelper, cooldowns, dbm, dominos, icehud, magemanabar, magenuggets, omen, pawn, powerauras, prat, raidachiv, raidbufstatus, rangedisplay, rawr, tinydps, webeburnin, xperl.

PC is a HP dv7 Pavillion

Lately I suspected its the saving of a large (combat) log file, but deleting it it had the issue occurring normally with only 40mb length of log.

While I was investigating disk device issues I had suspected some "Reallocated Sectors Count" on S.M.A.R.T. I have not concluded on that but the number is stable for months, and most probably since the purchase.

The disk included in that particular PC had similar issues on Macs it had appeared. However the Firmware those used to fix the issue appears to be older than the one included on the one at hand (so there is high probability without discounting anything that it is not related).

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Old 07/26/11, 5:59 AM   #838
Light4
Piston Honda
 
Gnome Mage
 
Antonidas (EU)
Originally Posted by fateswarm View Post
disk-led on during fps-freezes
In my experience this can only be related to either heavy swapping (i.e. the system running out of physical memory) or the game loading huge chunks of data from the hard disk.

I used to have similar problems when flying from Icecrown in direction Dalaran with very high view distance and the game trying to load all the textures and characters etc. at once in addition to the data for crystalsong etc.

Defragmenting* the drive after every patch helped a lot, especially if it hasn't been done for a long time. It seems that if the game loads data and the corresponding container file is heavily fragmented (which is most likely to occur after a patch), there may be freezes because the game runs out of data. I run at 4GB of RAM, with W7-64, so unless you have Vista (which is known to be a resource hog) or a lot of stuff running in the background, memory should be fine.

*Don't use the windows defrag tool, there are better free tools like Puran, which also comes in 64bit.

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Old 08/07/11, 3:47 PM   #839
fateswarm
Von Kaiser
 
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Goblin Mage
 
Lightning's Blade (EU)
^ I have identified the center of the problem and I believe it is identical to most reported cases on the official forum regarding temporary freezing of rendering and HDD led being on: It is the hard disk; by using an external disk on a USB casing the problem went away [edit: only the game was put onto it]. It may be related to the Seagate ST9500420AS since it has been reported to produce temporary rendering freezing on Macs and PCs on a previous firmware (I have 0006HPM1). I do not know if it's safe to assume it is not overheating or controller related but I tend to think it is HDD device related. Let me repeat it was not fixed by defragmentation, more liberal power saving options (on the device or the OS), a lot of free memory, a system with almost everything else not waking up etc.

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Old 08/18/11, 4:14 PM   #840
EnderAsha
Glass Joe
 
Troll Druid
 
Zul'Jin
You’ll have to forgive me if this isn’t written as clean as I’d like I’m not super proficient with computers, specs, and such but I’ve been having some disturbing performances in raids using my new rig.

I recently upgraded to:
CPU: i5-2500 Sandy Bridge
GPU: nVidia GTX 570 (newest driver as well)
RAM: 8gb
Intel Motherboard (don’t have model on me currently)

Given this setup I would assume that my rig should be able to handle WoW at Ultra settings for the most part. What I am seeing is significant framerate drops in Orgrimmar when lots of other players are on my screen, as well as 25 man raids during encounters.

During high graphically stressful moments e.g. Grouping up on Staghelm, Grouping up on Alyzrazor, Grouping up on Ragnaros etc. my frame rate dips quite low for this system down to between 15 and 20 FPS. During 25 man encounters the average framerate sites between 33 and 45 or so. What I have not had a chance to do is attempt any of these encounters without addons loaded though I have cleared my Cache folder. I wouldn’t be so concerned about this if other players with comparable rigs weren’t getting better in combat FPS. When not in combat or staring at the zoo that is Orgrimmar my framerate is at 60 FPS (currently capped there though I know I can remove that).

My immediate plans are to download HWMonitor and GPU-Z in an effort to monitor hardware and an intell CPU stress test and Furmark GPU stress test to further evaluate my system. More than likely I think those will come back with favorable results as my other games seem to work just fine for the moment.

I know begging for hand holding can make you a persona non grata here but I’m genuinely looking for advice from more computer savvy folk and this is one of the places I am reaching out to as there is a chance some of the issues are WoW specific. Any advice. Suggestions, or help would be greatly appreciated as I am truly at a loss and fairly frustrated.

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