I'm new to the forums here, been reading a lot about Druids (Since that's my main class over on Whisperwind) and read a lot of how you guys use Feral/Balance Spec Druids in you're raids, and just how versitile they are..
I was wondering, if you have any Shadow Priest builds, or if any of your priests have tried any build..
I'm preety sure since priests talents haven't been updated, you probably haven't tried it, but I have a 60 druid, and 60 priest, and absolutly love playing my priest because of shadow spec etc. I am however, 7/0/44 on my druid, which is my I don't solo or do DPS very well :). Like you guys said about itemization, I haven't worked on a tank/dps set for my druid, and don't really know if I will. I would love to pull my SP into a few raids, and see how effectlvly I can heal and do DPS..
Was just wondering if you have any suggestions on specs / itemization for a SP build that can both do damage, and healing (while still trying to conserve mana :P)
Thanks all the advice so far (been reading quite a lot), and congrats on being a successful guild :)
-Reach 60 Priest
-Magis 60 Druid
(Not sure if I should post this here, or in the EJ Druid discussion, but I figured it deals with a whole different topic (SP as compared to Fearl/Balance druids, but if you would like to move it, I completly understand.)
Healing is like music. The magic doesn't lie in the notes, but in the space in between.
The problem with shadow spec/ balance and the like is that the more they dps the less they can heal later. While shamans/feral druids/paladins (LOL) can go and hit something while they regen mana, you go out of mana (yes even with JoW). I really can't think of a way of making such a thing truly raid effective in a fight that mattered.
Edit: That doesn't mean that you can't raid with shadow talents, or that you can't find a useful balance between shadow for your pvp play style and healing talents. Just that the extra utility in a dps burn fight is unlikely to outweigh the loss in any other fight, and that there is a fundamental reason for that where the solution doesn't lie in itemization.
Originally Posted by Elfan,November 3rd, 2005 @ 4:30PM
The problem with shadow spec/ balance and the like is that the more they dps the less they can heal later. While shamnes/feral druids/paladins (LOL) can go and hit something while they regen mana, you go out of mana (yes even with JoW). I really can't think of a way of making such a thing truly raid effective in a fight that mattered.
You really need mana regen to be effective as a shadow priest. For horde, this pretty much meansy you need the 3 piece trancendence bonus, and the meditation disc spec (for +30% mana regen while casting). Without this you don't have a prayer of keeping your mana up, as you're always casting something, whether it's a Dot, mindflay, or my personal favorite, M-M-MINDBLAST!
As such, I was able to get down to 4/5 shadow weaving, which made the warlocks gay for me, but I couldn't go any further into darkness or shadowform.
I'd like to go back eventually, but I might think about that once I find a 5 piece trancendence bonus, or a metric ton of damage gear. :P
We had priests our last MC clear for fun told a priest to go shadowform and melt faces. They proved to have an impressive ability to pull agro and get themselves killed, sorta like a warlock with less survivability.
The priest not being able to heal himself was wonderful.