Our guild is currently at Broodlord. I've been doing some research into the fight .. asking people around n stuff, I've even downloaded some videos. My previous guild fought the gimp one, everything I know since then is obsolete about him.
It seems to me there are 2 distinct "solutions" to this fight. Maybe the following solutions are wrong, but this is just based on my understanding.
1) Low DPS, casters use wands n stuff... 2-3 warriors in "rotation".
2) High DPS, no rotation, 5-6 tanks just beating on him - heal whoever is being attacked.
The problem is, when we tried the fight.. we were only able to get him down to 50% because BL would just pingpong between tanks... healers couldnt keep up with that.
The suppression room doesnt make things eaiser either. I mean, razor and vael we would just wipe and keep retrying - cant do the same with BL.
We would extremely appreciate any advice on this matter. We are not the GREATEST or most elite players, so.. preferably looking for a straightforward strategy to kill him.
Not being Gurg I'm sometimes unsure about how clear an explination is ok. Give us more details on what you've tried to keep up with the problem for strategy number 2. You are aware of the issue with it (responding to the aggro switch fast enough to save the tank) so what have you done to prevent that sudden switch from killing a tank before your healers can react?
Strategy #2 will work. Broodlord is a sprint, though it probably doesn't seem like it should be at first glance. You want solid, sustained DPS, with individual players who can't wipe aggro being aware of their limits (using DM to see where you stand in relation to the other DPS classes is good for this).
Basically, warriors need to not die. There really isn't any special trick to it. Make sure people are topped off even when not tanking so that Broodlord doesn't suddenly switch to a warrior who's at 55% to begin with. Make sure people react quickly to aggro switches. Make sure people react quickly to his spikes (MS especially). It's a matter of your healers being on the ball, really.
--
Edit: That's really all there is to it. Keep your tanks alive and reduce the mob's hp to zero. Cliche but, in this case, true. The only thing that should ever kill a tank is an MS and Blast Wave back-to-back within <1 sec. Combatlog your attempts (/combatlog) and see what kills your tanks. If it's anything but the above, figure out how it could have been prevented. Some consumables can help, too. I'm not a fan of using multiple flasks on this fight because that's just excessive. But stuff like +sta food and +armor pots can make the difference you need.
To be honest, we only have 3-4 well equipped tanks. Is there "something" we could do to ensure that Broodlord always pingpongs himself amongst these tanks only?
Also,
"what have you done to prevent that sudden switch from killing a tank before your healers can react?"
hmm.. honestly, nothing. But, now that I think about it. Maybe the tank can use a healing pot till the healers react? Maybe I am pushing it a bit... but, would a Invulnerability Pot help? or would that just make BL goto another target?
Obviously, keeping tanks alive is a major part of the fight. Do healers implement some kind of rotation? Which of these is a better solution?
Regarding healing...
How many priests are required to heal a tank on BL?
1) I was thinking that ALL preists should heal the current MT, while shamans and druids take care of the rest of the raid. Or is that overkill?... maybe thats even wastage of mana since priests will likely be overhealing the MT?
2) Should we just simply assign 3 healers to each tank? (we plan on doing this with 3-4 tanks) As in, make each warrior self-sufficient in terms of healing. This imo is better because then the healers dont have to worry about BL suddenly switching... the healers just have to keep at eye on the warrior they are assigned too. So, the moment they see their warrior being targetted, they start healing while.
Well, I'm not going to do all your healing assignments for you. Practice will solve many of your problems. Broodlord is your first taste of burst damage. Learn to deal with it. Healers need to also get better at switching targets quickly. With the tools available to us (CTRA MT Target's Target and all sorts of Target's Target UI addons) that's not exactly a hard task.
A couple of thoughts:
A tank who dies after a couple of minutes is better than a tank who was never tanking at all.
Most of your raid should not be taking any damage -- just melees.
Well, both of those ideas have independent merit. However, you should rarely "stick all of class A on X and all other healers on Y" because they each do different things on different timers.
What I'd suggest you try is that you work out a system by which the top 3 people on the aggro list are always getting healed. After all, heals above max HP don't generate aggro, so it isn't risking anything, and if done properly, you can be very mana effecient at it. That would mean that each one of the "could be mortal strike'd at any second" warriors are always at full health to survive the initial burst.
Beyond that, keep thinking along these lines. Your problem is that you saw the unstability "reaction time isn't always going to be good enough" without trying to compensate for it, so try exploring that further.
Originally Posted by Gizmo,December 1st, 2005 @ 11:09AM
To be honest, we only have 3-4 well equipped tanks. Is there "something" we could do to ensure that Broodlord always pingpongs himself amongst these tanks only?
If those are the only warriors trying to tank they will likely be the only ones who get hate unless you somehow have a guy decked out in epic dps gear but not able to tank.
Assuming you have a few more warriors who can at least try to tank (like say 5 total). You can try having a subset of them be the prime tanks (say 3) and when one dies tell another to start stepping up his hate generation. This is not optimal which could be a problem later on but we its something that may be helpful for your healers, who have a lot of learning to do this fight.
As for the suppression room, just be sure to have everyone take a deep breath/afk before you start. Its when you have idiots go "afk real quick" during it that it will drag on forever.
Healing multiple tanks is easy if you switch your party view(leaving your party intact) to listing by class instead of by party number. I am amazed at how few actually use this.
Originally Posted by Cardrian,December 1st, 2005 @ 12:50PM
for the win.
I think Chupid is right. This problem extends way beyond Newladin.
Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
Ok, I just had an idea... a bit unconventional, but I dont see any flaws yet.
As we all know, one of the problems in this fight is the reaction times of healers when BL switches to another tank.
I think I have solution, such that reaction time isnt even as issue..
Consider this:
How about we have 3 (or 4) maintanks? No, not 3 tanks in rotation. I mean exactly what I said... we have 3 main tanks.
Each MT is assigned 3 healers, so there is no need to switch healing.
We start the fight with each 3 of these MTs attacking BL at the same time, they even stand together in the MT area. Each of these 3 tanks do whatever a normal MT does.
The result? BL will pingpong between these 3 tanks only, this will also spread his dmg amongst 3 tanks, instead of just 1! There will also be much less stress on the healers because they just have to heal the tank they are assigned to instead of worrying about which tank BL is attacking.
what do you guys think? Am I missing something here?
I think you should get back in BWL when it resets and try that. We're not huge on handing out "here's what to do" guides but you've certianly made progress and are now thinking creatively about solving the actual problem.
personally I just like having a mass of healers in charge of how ever many tanks you have but that requires them to be on the ball with changing warriors. Oh and shooting guns is the best form of aggro creation if they havent told ya yet.
hmm, well, the difference here... all the MTs will stand in the same place. Is that possible? I mean, is the deaggro knockback a single target attack? or is it an AE knowckback that hits everyone in a cone in front of him?
Also, I just have to ask 1 opinion from you... what do you think of assigning each tank 3 dedicated healers, instead of making healers switch healing from one tank to another depending on who BL targets..
I think you should get back in BWL when it resets and try that. We're not huge on handing out "here's what to do" guides but you've certianly made progress and are now thinking creatively about solving the actual problem.
You have no business beating a boss without having a basic understanding of its attacks and how they work. Go learn more.
Originally Posted by Wubwub,December 1st, 2005 @ 4:49PM
Originally Posted by Kaubel,December 1st, 2005 @ 1:00PM
Originally Posted by Cardrian,December 1st, 2005 @ 12:50PM
for the win.
I think Chupid is right. This problem extends way beyond Newladin.
And you guys filter stupid shit like "IUSETHEWORDTOONBECAUSEIMAGIGANTICFAGGOT" when we have real problems running rampant.
Trust me. If I could filter your posts publically criticizing how unfair we are towards non-EJ posters who act like retards, I'd be all over it.
Originally Posted by Gizmo,December 1st, 2005 @ 5:10PM
Also, I just have to ask 1 opinion from you... what do you think of assigning each tank 3 dedicated healers, instead of making healers switch healing from one tank to another depending on who BL targets..
Flat out ask for spoilers, or present us with a dozen different possible strategies and ask us our opinion on each. It's the same damn thing.
How about you zone in, clear all those freaking whelps 20 times, and learn how we did. BY DOING.
Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
Originally Posted by Praetorian,December 1st, 2005 @ 6:11PM
I think you should get back in BWL when it resets and try that. We're not huge on handing out "here's what to do" guides but you've certianly made progress and are now thinking creatively about solving the actual problem.
You have no business beating a boss without having a basic understanding of its attacks and how they work. Go learn more.
Was that directed at me?
I have beaten this boss before with another guild, but, as useless rogue I dont know the intrinsic details of what a warrior/healer is doing.
Originally Posted by Kaubel,December 1st, 2005 @ 6:13PM
Originally Posted by Wubwub,December 1st, 2005 @ 4:49PM
Originally Posted by Kaubel,December 1st, 2005 @ 1:00PM
Originally Posted by Cardrian,December 1st, 2005 @ 12:50PM
for the win.
I think Chupid is right. This problem extends way beyond Newladin.
And you guys filter stupid shit like "IUSETHEWORDTOONBECAUSEIMAGIGANTICFAGGOT" when we have real problems running rampant.
Trust me. If I could filter your posts publically criticizing how unfair we are towards non-EJ posters who act like retards, I'd be all over it.
Originally Posted by Gizmo,December 1st, 2005 @ 5:10PM
Also, I just have to ask 1 opinion from you... what do you think of assigning each tank 3 dedicated healers, instead of making healers switch healing from one tank to another depending on who BL targets..
Flat out ask for spoilers, or present us with a dozen different possible strategies and ask us our opinion on each. It's the same damn thing.
How about you zone in, clear all those freaking whelps 20 times, and learn how we did BY DOING.
I love wiping. Again and again. Unfortunately, I am just afraid of people losing morale after repeated wipes... I cant ask for help with a straight face, because if it were up to me, I'd go into an encounter with no prior knowledge. But alas... some people are just not dedicated enough, if ya kno what I mean. So, it just helps to get the easy answers I guess..
=/
Originally Posted by Gizmo,December 1st, 2005 @ 5:28PM
I love wiping. Again and again. Unfortunately, I am just afraid of people losing morale after repeated wipes... I cant ask for help with a straight face, because if it were up to me, I'd go into an encounter with no prior knowledge. But alas... some people are just not dedicated enough, if ya kno what I mean. So, it just helps to get the easy answers I guess..
=/
Anyone who can't cowboy up and wipe like everyone else does during a learning phase has no business raiding the end game. So if team morale is your problem, you're not going to help matters by coming here (or anywhere else other than BWL) for answers. Grind away, learn through experience, and your team morale will cease to be an issue once you beat something by virtue of dedication and original planning.
Gurg and countless others like him have put literally months of effort into beating everything Blizzard has tossed at us, and it's our policy not to diminish that effort by simply offering their work up to random people who are afraid to walk the hard road.
Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
I felt bad for my original MT in MC when we first got in there. I think he was needing repairs before we even got to the bridge in MC. One bonus you have is wipes will show you who your real raiders are. Ofcourse I get irritated after 10-15 wipes in a night but the guys that signup the next time are the ones you know you want to keep.