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Old 12/03/05, 11:41 PM   #1
Savos
Piston Honda
 
Undead Warrior
 
Mal'Ganis
We have tried so many different things but we can't get any sort of consistantcy in killing him.

Over the life of ZG we have killed him 3 times, but we have not been able to do it now that most of the core raiders in MC and BWL do not come anymore except mages and warlocks.

Our 3 successful attempts seemed to rely on luck competely in having exceptional damage people getting the curse to kill shades.

Took 8 wipes the first time, multiple wipes on further attempts.

This is so frustrating since he drops some incredibly good items for casters (yet nothing really for others).

If people have the curse, they kill shades. Then totems, then if they have time Jindo. Mostly relying on DoTs. I think this is what everyone is doing but it is very hard to know if that is actually happening because of the chaos going on.

Do you need everyone MC geared to even do this? Or just people that don't suck?


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Old 12/04/05, 12:19 AM   #2
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
KILL THE SHADES
KILL THE TOTEMS
GOD DAMN IT YOU FUCKING RETARDS JUST DO IT

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Old 12/04/05, 1:20 AM   #3
Moiven
Piston Honda
 
Tauren Paladin
 
Magtheridon
Originally Posted by diospadre,December 4th, 2005 @ 12:19AM
KILL THE SHADES
KILL THE TOTEMS
GOD DAMN IT YOU FUCKING RETARDS JUST DO IT
i have fought this dood once and you speak teh truth

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Old 12/04/05, 1:42 AM   #4
hellsoap
I am literally Dagoth Ur irl
 
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Undead Warrior
 
Mal'Ganis
teh


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Old 12/04/05, 2:05 AM   #5
Chupa
Bald Bull
 
Tauren Druid
 
Mal'Ganis
Killing totems is the #1 most important job, in my opinion.

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Old 12/04/05, 3:24 AM   #6
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
DPS on the shades/totems is twice as important as healing, that's the biggest thing.

The shades being immune to shadow screws you a lot if you get a lot of priest/warlocks cursed, but generally the answer is more dps

Check out my friend's bitchin' Lord of the Rings Art

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Old 12/04/05, 7:06 AM   #7
Greybone
Soda Popinski
 
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Tauren Warrior
 
Mal'Ganis
Immune to shadow? :o

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Old 12/04/05, 7:54 AM   #8
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Are they? I can't really remember. I think I use Searing Pain for speed purposes anyway.

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Old 12/04/05, 9:54 AM   #9
Savos
Piston Honda
 
Undead Warrior
 
Mal'Ganis
The Shades are not immune to shadow, but they do have quite significant resist to all spells it seems.

A rogue in GCR has reported high dodge chance as well.

They don't have a lot of hit points but they resist a ton if you use direct damage things, and being immune to AoE really hurts as well.

Even with focusing on Shades/Totems though we have serioius problems. We can only go so long until the healers run out of mana and only get Jindo down to about 30% or so. Then Shades at this point start to overwhealm and totems get ignored.

What is even worse is when the main tank loses aggro. If the main tank gets hexxed/mindcontroled/teleported it is an almost guarenteed wipe. Jindo is immune to taunt so the tanks can't get aggro back and he obliterates all the warlocks who have been puting DoTs on him instantaneously.


At this point it is quite possible that getting the Nemesis Skullcap is easier than getting the Hexxer's Cover.

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Old 12/04/05, 11:28 AM   #10
Oof
Black Tiger
 
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Undead Priest
 
Mal'Ganis
If your tank can't hold aggro against warlock dots, get a new tank. Aggro holding shouldn't be a major factor in this fight, as the DPS is spread among the totems and shades.
It's very much a teamwork fight, if everyone is doing his job properly, it's quite doable. Don't fuck around, kill totem ASAP, DON'T KILL YOUR PRIEST IF HE GETS FRIGGING MINDCONTROLED, and all that good stuff.

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Old 12/04/05, 12:23 PM   #11
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
Originally Posted by Savos,December 4th, 2005 @ 8:54AM
The Shades are not immune to shadow, but they do have quite significant resist to all spells it seems.

A rogue in GCR has reported high dodge chance as well.

They don't have a lot of hit points but they resist a ton if you use direct damage things, and being immune to AoE really hurts as well.

Even with focusing on Shades/Totems though we have serioius problems. We can only go so long until the healers run out of mana and only get Jindo down to about 30% or so. Then Shades at this point start to overwhealm and totems get ignored.

What is even worse is when the main tank loses aggro. If the main tank gets hexxed/mindcontroled/teleported it is an almost guarenteed wipe. Jindo is immune to taunt so the tanks can't get aggro back and he obliterates all the warlocks who have been puting DoTs on him instantaneously.


At this point it is quite possible that getting the Nemesis Skullcap is easier than getting the Hexxer's Cover.
If the MT gets teleported Jin'do stays on him and runs into the pit. If he gets MC'd the totem should be downed within 2 seconds. If he gets hexed he should be decursed immediately. If he loses aggro during any of these times, he sucks. Nearly everyone else in the raid has to break off Jindo quite often to kill other stuff, if the tank can't build significantly more aggro than anyone else with these "breaks" then get a new tank.

Usually when Jindo is below 50% and I'm tanking him I will start killing shades when I get cursed.

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Old 12/04/05, 1:21 PM   #12
thevidon
Great Tiger
 
Troll Death Knight
 
Mal'Ganis
Yeah...whoever is leading the raid needs to be on vent screaming to get the totems down or people are lazy or something and dont go after them. Great job dios - you are the best yeller ever. ^^^

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Old 12/04/05, 2:12 PM   #13
Rachel
Great Tiger
 
Troll Warrior
 
Mal'Ganis
Originally Posted by Savos,December 4th, 2005 @ 9:54AM
What is even worse is when the main tank loses aggro. If the main tank gets hexxed/mindcontroled/teleported it is an almost guarenteed wipe. Jindo is immune to taunt so the tanks can't get aggro back and he obliterates all the warlocks who have been puting DoTs on him instantaneously.
The mind control is an aggro wipe (or at least it feels that way; it's only happened to me twice, and I've been doing it twice a week since September). But hex and porting are not. He'll follow me into the pit (which was fun when I had less RAM and would get stuck in there for two minutes), or come back to me as soon as I get unhexxed. The mind control aggro wipe is manageable though, if your DPS pays attention and backs off until it gets tanked again.

But I don't know. If tanks are losing aggro, they should probably reevaluate what they do to generate threat, I guess, and forget about taunt.

Also, if it hasn't been stated enough: Shades -> Totems -> Jin'do

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Old 12/04/05, 2:18 PM   #14
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Greybone,December 4th, 2005 @ 6:06AM
Immune to shadow? :o
That's what some noob priest told me. Ugh noobs

Check out my friend's bitchin' Lord of the Rings Art

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Old 12/04/05, 3:26 PM   #15
Got KarmA?
Von Kaiser
 
Murloc Mage
 
Mal'Ganis
PR has seen significantly higher success rates for groups with a larger percentage of melee players, mainly rogues and warriors. It's just not a caster-friendly fight.

However, for warlocks, they are still pretty useful. Keeping dots on Jin'Do at all times is pretty duh, but when they get cursed, they should be putting dots on all the shades as well. If/when a hunter gets cursed, multishot finishes off those that aren't dead.

There is some luck involved in the encounter, though, because some attempts may just end up getting all the wrong people cursed/mind controlled. Blizzard really could take a cue from Apple, and so something like what they did with their portable music players. Originally, it was completely random, and there were many times when you'd hear the same song that you just heard recently or a few from the same album/artist. What did Apple do? Let the user make it less random ... less likely to pick the same song or artist if it was chosen recently.

Apple, for example, was criticized because their random

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Old 12/04/05, 3:35 PM   #16
Got KarmA?
Von Kaiser
 
Murloc Mage
 
Mal'Ganis
Am I missing something? Why can't I edit my post? o_0

edit: oh it looks like there's a time limit. Fantastic! Ignore the typo and nonsense last line.

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Old 12/04/05, 4:22 PM   #17
Elfan
King Hippo
 
ex-Elfan
Night Elf Hunter
 
No WoW Account
If you have a druid MT then his hex junk won't be a problem on the tank.

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Old 12/11/05, 10:59 AM   #18
Mokoto
Piston Honda
 
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Blood Elf Paladin
 
Mal'Ganis
One thing my guild does to great success is to burn all his mana with Priests, then all he uses is Mind Control totems. You really need to be breaking totems, just to emphasize again, and killing the shades.

The fight is tough, but it is doable if everyone pays attention.


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Old 12/11/05, 11:02 AM   #19
decimus
Piston Honda
 
Night Elf Druid
 
Mal'Ganis
Druid MT can't be hexed! We finally do something better than warriors!

Oh and isn't that avatar thevidon has from Chrono Cross?

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Old 12/11/05, 11:25 AM   #20
Thrillho
judo chop
 
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Undead Mage
 
Mal'Ganis
Originally Posted by decimus,December 11th, 2005 @ 10:02AM
Druid MT can't be hexed! We finally do something better than warriors!

Oh and isn't that avatar thevidon has from Chrono Cross?
Yeah, it looks like.

Such a disappointing follow-up to Chrono Trigger.

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Old 12/11/05, 11:39 AM   #21
Anglakel
Don Flamenco
 
Murloc Warrior
 
<LoH>
Mal'Ganis
Originally Posted by decimus,December 11th, 2005 @ 11:02AM
Druid MT can't be hexed! We finally do something better than warriors!

Oh and isn't that avatar thevidon has from Chrono Cross?
Or you could keep healing and have the priest cleanse me. Back in your cage hybrid class!

http://www.ctprofiles.net/1689539

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Old 12/11/05, 5:16 PM   #22
decimus
Piston Honda
 
Night Elf Druid
 
Mal'Ganis
Originally Posted by Anglakel,December 11th, 2005 @ 11:39AM
Originally Posted by decimus,December 11th, 2005 @ 11:02AM
Druid MT can't be hexed! We finally do something better than warriors!

Oh and isn't that avatar thevidon has from Chrono Cross?
Or you could keep healing and have the priest cleanse me. Back in your cage hybrid class!
You're just mad that once having a paladin, a class so retarded in its concept that it can do nothing effectively, as your main makes you one of those "special" people on the alliance.

Back to your cage, infedel! You no longer follow the light!

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Old 12/12/05, 3:26 PM   #23
Anglakel
Don Flamenco
 
Murloc Warrior
 
<LoH>
Mal'Ganis
Originally Posted by decimus,December 11th, 2005 @ 5:16PM
You're just mad that once having a paladin, a class so retarded in its concept that it can do nothing effectively, as your main makes you one of those "special" people on the alliance.

Back to your cage, infedel! You no longer follow the light!
I'll retort by saying Anglakel is a better healer than 90% of the priests and druids on the alliance, no disrespect to them, he's just damn good.

http://www.ctprofiles.net/1689539

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Old 12/12/05, 9:28 PM   #24
Umph
Soda Popinski
 
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Umph
Tauren Druid
 
No WoW Account
All your DPS needs to switch to the totems right away, and if a healing totem pops after a mind control totem, you switch to the healing totem regardless of the mc totem's status. Once the healing is down you can finish up the totems. Even if Jin'do is on 10%, you switch to the totems.

Have a mage near the pit with someone healing them so that people who get ported can just run out and the mage can aoe the skeletons down.

Hex needs to be removed immediately, unless you have another Warrior right behind your MT on the hate list.

When you have the curse, you need to kill at least 1 shade, go for one that's on a healer. Usually I can kill 3 or 4 before my timer is up with a bit of luck.

And that's all you should need to know!

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Old 12/12/05, 10:21 PM   #25
 squiffy
Don Flamenco
 
Goblin Rogue
 
Blackrock
We dropped him last night for the first time, 4th overall attempt at him, and one thing we found that helped us was to drain his mana, and keep it at zero. This (seemed to) stop him dropping the healing totems, we had to deal with one initial one while draining him, but once we got his mana to zero we never saw another.

Other than that, it was kill shades when cursed, all DPS onto MC totems when they were dropped, 2 mages in rotation by the pit to deal with teleports, and otherwise DPS Jin'do down. When we did finally drop him we only lost one person doing it this way.

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