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Old 02/26/09, 12:57 PM   #31
Bregonn
Von Kaiser
 
Dwarf Warrior
 
Anachronos (EU)
Honestly, why would they? All these factions are just artifacts from a time when they didn't know what they wanted or could do with factions. The title of the FoS says exactly what the developers think of the people pursueing it. I found it extremely fitting.

On a sidenote, I wouldn't be suprised if it's pulled before it goes live, just like the titles for the server firsts and the kill a bazillion of x mob one.

Edit (in response to Falk): I was responding mostly to Xoolex. There is no reason for them to change how the factions work because they are irrelevant. The FoS is obviously there to throw a boon to the people grinding them regardless, and to make a bit of fun of them and/or to make them think about what they are doing.

Last edited by Bregonn : 02/26/09 at 1:24 PM.

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Old 02/26/09, 1:04 PM   #32
Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Why would they? it's basically a bunch of faction that don't currently have their own achievement. Remaining are Centaur clans and Syndicate (both of which are kinda irrelevant) and Thorium Brotherhood.

Yeah, it'd promote 'unhealthy playstyles', but that's why it's a FoS and not an achievement. I'm well aware the realm first titles are also FoS, but that's besides the point. Those, and poorly thought out achievement-event interaction like Valentines promotes staying up for days on end clicking internet baddies (or guards, in the case of Valentines) whereas you can string out grinding this over the course of months, and basically do it at your own pacing. I know I got DMF exalted over the course of 10 months.

E@Below: Good point, I may try tanking goblins slightly below exalted on Live, recopying over then tanking Bloodsail below honored just to see if it's sticky.

Last edited by Falk : 02/26/09 at 1:10 PM.

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Old 02/26/09, 1:07 PM   #33
 nathanbp
Great Tiger
 
Gnome Mage
 
Mannoroth
Originally Posted by Falk View Post
You can't know this for certain one way or the other, and it's going to be practically impossible to test this (FoS doesn't show up till you have full completion, so you can't see which sub-criteria are green/gray)
I'm fairly sure that FoS not showing up until you have full completion is done by the Blizzard UI and not the game, so achievement mods may be able to show completeness of sub-criteria.

Originally Posted by Crowl View Post
If you have to control a robot dinosaur that fires lazers and there's a time when you shouldn't be shooting those lazers then the encounter is clearly flawed beyond hope of fixing.

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Old 02/26/09, 2:20 PM   #34
Bodhidharma
Glass Joe
 
Draenei Shaman
 
Whisperwind
World of Warcraft - English (NA) Forums -> Upcoming Glory of the Raider Reward Changes
Get your Plagued Proto-Drake and Black Proto-Drake while you can. Patch 3.1 will be removing the rewards for “Glory of the Raider” and “Heroic: Glory of the Raider”.

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Old 02/26/09, 2:33 PM   #35
Ishammael
Glass Joe
 
Undead Warlock
 
Cho'gall
Originally Posted by Bodhidharma View Post
World of Warcraft - English (NA) Forums -> Upcoming Glory of the Raider Reward Changes
Get your Plagued Proto-Drake and Black Proto-Drake while you can. Patch 3.1 will be removing the rewards for “Glory of the Raider” and “Heroic: Glory of the Raider”.

Hi,

Could you provide a source or screenshot proving that statement?

Thank you,
Ish

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Old 02/26/09, 2:40 PM   #36
Axl_Stukov
Piston Honda
 
Axl_Stukov's Avatar
 
Night Elf Warrior
 
Winterhoof
I'd think the blue post he just linked counts as a source.

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Old 02/26/09, 2:47 PM   #37
Ishammael
Glass Joe
 
Undead Warlock
 
Cho'gall
Originally Posted by Axl_Stukov View Post
I'd think the blue post he just linked counts as a source.
My apologies. I did not realize that the first line was a link.

Thank you!

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Old 02/26/09, 2:50 PM   #38
Rhaegal
Don Flamenco
 
Pandaren Monk
 
Zul'Jin
I'm a little disappointed, but not terribly surprised. I was hoping to finish up the 8-man achievements for the Plagued Proto on a non-raid night post 3.1, because I'm not willing to make two people sit out of the raid just so a few of us can have a shiny, but ultimately useless, mount. (That, and our guild may not meet the DPS requirement for You Don't Have an Eternity between now and 3.1, but that's our fault and a perfectly good reason not to qualify for the reward.) Still, I like the philosophy behind taking out special rewards for content when that content becomes obsolete, so I'm glad they're continuing it. (Of course, if Ulduar10 loot is the same quality as Naxx25 loot, I don't necessarily agree that Naxx10 achievement rewards should be available to people in Naxx25 loot and not people in Ulduar10 loot, but that's another argument entirely.)

Here's hoping the meta achievements for the two new drakes don't require undermanning content.

[edit] Blizzard definitely has plenty of opportunity to be creative with raiding achievements in brand new content. The undermanning achievements could easily have just been an artifact of Naxx being recycled content. Part of my reason for hoping there won't be undermanning achievements for Ulduar (or at least, if they are, they won't be required for the meta) is that the new ones would not just be more fair for everyone in the raid, but they would also be more fun!

Last edited by Rhaegal : 02/26/09 at 2:59 PM.

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Old 02/26/09, 2:54 PM   #39
4LV
Don Flamenco
 
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Tauren Warrior
 
Haomarush (EU)
I completely agree with Rhaegal.

I think it is good that they continue this trend of removing achievement rewards from "obsolete" content, however IF they are to do that, I think Blizzard should discontinue the use of "less than maximum raid number" achievements. For instance the 20man Naxxramas Achievement isn't hard in itself, the hard part about it is leaving five of your friends on the sideline. Apart from that it's all good.

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Old 02/26/09, 2:59 PM   #40
Nacht
Von Kaiser
 
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Orc Death Knight
 
Blackhand
Seems to me like it'd be easy enough for them to tack on an additional requirement to the raid achievements that your whole raid must be wearing item level 226 gear or less. That'll prevent the outgearing the content issue. May as well add a requirement that you must be level 80 or lower in order to plan for the future.

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Old 02/26/09, 3:18 PM   #41
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Originally Posted by Nacht View Post
Seems to me like it'd be easy enough for them to tack on an additional requirement to the raid achievements that your whole raid must be wearing item level 226 gear or less. That'll prevent the outgearing the content issue. May as well add a requirement that you must be level 80 or lower in order to plan for the future.
Not if the default Ulduar-25 loot is 226.

My Best in Slot gear from pre-Ulduar raids is at most half ilvl 226 items, and that's probably high, since there are more cloth 226 items than any other armor type.

Upgrading to full 226 would be a significant upgrade, especially since they've hinted that Ulduar gear will be better itemized than naxx gear.

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Old 02/26/09, 3:26 PM   #42
Nacht
Von Kaiser
 
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Orc Death Knight
 
Blackhand
Well considering the 10 man achievements can already be done with 226 gear (only a few items, granted, but generally the most important ones like weapons), even though you can't acquire 226 gear there. I don't think it would be that huge of a difference, to be honest. I don't care one way or the other what they do, either. I just figure giving those folks that reroll toons a chance to fairly legitimately still make the achievement and reward for it means the game maintains replay value, which is good for both players and Blizzard.

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Old 02/26/09, 3:37 PM   #43
Douglas
Don Flamenco
 
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Night Elf Druid
 
Earthen Ring
Originally Posted by Nacht View Post
Seems to me like it'd be easy enough for them to tack on an additional requirement to the raid achievements that your whole raid must be wearing item level 226 gear or less. That'll prevent the outgearing the content issue. May as well add a requirement that you must be level 80 or lower in order to plan for the future.
I like the idea of two different achievements, with which one you get depending on various variables.

Is anyone in the group 81st level? Has anyone in the group participated in a kill of any Ulduar (or later) bosses, as recorded in the achievements for those instances? Is anyone in the group of the 11th character class that we don't know about yet? Then no mount.

Heh, I guess what I'm talking about is a phased achievement system, in a way.

But thinking it through, you'd have to perform those tests for each and every one of the achievements that makes up the meta-achievement, and even so, any new Valor gear or BoE gear or enchants or flasks or foods or gear from new professions could still slip through. So... I guess while it'd be nice, it's not something that's really reasonable to expect.

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Old 02/26/09, 4:42 PM   #44
Ultimate
Von Kaiser
 
Murloc Warrior
 
Dalvengyr
I'm shocked about the change. Not that they are removing, but the fact that it was stated by blizzard that sarth+3 wasn't even meant to be done until Ulduar geared is kind of redundant now.

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Old 02/26/09, 4:56 PM   #45
Renew
Team Healbot
 
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Human Paladin
 
Tichondrius
Sarth+3 gives 310 mounts?

They are removing the Plagued and Black Drakes... 310% flyers.

Confidence is not Arrogance.

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