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Originally Posted by Zellyn,December 14th, 2005 @ 5:07AM
As I'm a literature student, my math skills has been dribbling out of my ears lately, so I don't grasp these formulae too intuitively, but apparently the 2.00 attack speed made the thing stupidly potent. I assume things like Perdition's, and Gutgore beat it, but I wouldn't be surprised if something like the CHT lost the mainhand slot to one.
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No, CHT still beat it in practice, but the point was that you couldn't answer the question "Which is better, X or Y" without first asking "How much attack power do I have?"
The amount of damage AP added to an instant special used to be (AP/14)*(WeaponSpeed). If you had 840 AP and a 2.1 speed sword, your AP would add 126 to your base Sin Strike damage. If you had a 2.8 speed sword, that figure would instead be 168.
So, assuming you SS every 4 seconds in the long run, you're looking at a difference in 10.5 DPS solely due to weapon speed. A 47 DPS 2.1 speed sword would thus be strictly inferior to a 40 DPS 2.8 speed sword.
As for Barman's vs. Gutgore, if you got up to ~1350 AP (easily possible with buffs) the Barman would backstab just as hard as the Gutgore. Now, Gutgore still did more overall damage because of autoattack, but in theory if you'd gotten up to 1900ish AP, Barman would have been strictly superior to Gutgore. That was silly, and it's what the weapon speed normalization aimed to fix.
When comparing two weapons of similar quality, slower is still better. But weapon quality is now the more important factor. A Barman's will never surpass an epic dagger now.