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Originally Posted by Praetorian,January 11th, 2006 @ 5:27PM
I think it takes a little bit more than just a hit. I think there's some threshold of aggro that has to be crossed, higher than the current tank's aggro, in order to make the mob turn to you. If A has 1000 aggro, and B comes along and builds 1005 aggro, I'm pretty sure the mob will stay on A. But once B gets up to 1050 or 1100 or something like that (fake #s) it'll turn to B and stick.
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Yeah there are some unknowns which can make it confusing.
I know there was a thread where someone tested feral faerie fire and confirmed that it generated about the same amount of threat as a swing, and yet whenever he used growl followed by faerie fire, the mob would always return to the first attacker, but if he used growl and a single hit it would stick to him.