Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Public Discussion

Reply
 
LinkBack Thread Tools
Old 01/23/06, 8:19 PM   #31
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
JoW is still cried about far too much though. There's not a single fight in the game currently that is made noticably easier with the use of JoW, simply because if you have enough time to be wanding the mob as a healer, you have so much healing present that you can rotate/potion for nearly infinite mana anyway. And for mages, if they are doing arcane missiles, it's not mana that is the limiting factor.

It is a potential powerhouse though, and may be significant in future encounters. It's nice for semi-trivial content too, because it saves some potion money if for some reason things get tight.

Norway Offline
Reply With Quote
Old 01/23/06, 9:19 PM   #32
XI-
Does Not Play Well With Others.
 
XI-'s Avatar
 
Tauren Warrior
 
Mal'Ganis
Originally Posted by Elerion,January 23rd, 2006 @ 8:19PM
JoW is still cried about far too much though. There's not a single fight in the game currently that is made noticably easier with the use of JoW, simply because if you have enough time to be wanding the mob as a healer, you have so much healing present that you can rotate/potion for nearly infinite mana anyway. And for mages, if they are doing arcane missiles, it's not mana that is the limiting factor.

It is a potential powerhouse though, and may be significant in future encounters. It's nice for semi-trivial content too, because it saves some potion money if for some reason things get tight.
Uhhh, are you kidding?

Originally Posted by Praetorian View Post
in before JOHN FUCKING MADDEN

Offline
Reply With Quote
Old 01/23/06, 9:22 PM   #33
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
Eh, no. Name one encounter that is made noticably easier through the use of JoW, and how?

Norway Offline
Reply With Quote
Old 01/23/06, 9:30 PM   #34
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Elerion,January 23rd, 2006 @ 9:22PM
Eh, no. Name one encounter that is made noticably easier through the use of JoW, and how?
1) Any fight for which you are not overgeared. No kidding we don't need elaborate mana conservation strategies today, for content we mastered months ago. But when we were learning Ragnaros, Broodlord, or Firemaw, to name a few, mana was very much an issue.

2) Any fight where aggro is a major concern. JoW gives Alliance hunters a massive advantage over their Horde brethren in damage output, and since hunters are essentially zero-aggro DPS, that's significant.

3) In practice, recovering or stablizing any shaky situation on nearly any fight where something goes wrong. An Alliance priest can wand back up to workable levels of mana far faster than his Horde counterpart.

Offline
Reply With Quote
Old 01/23/06, 9:50 PM   #35
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
1) Any fight for which you are not overgeared. No kidding we don't need elaborate mana conservation strategies today, for content we mastered months ago. But when we were learning Ragnaros, Broodlord, or Firemaw, to name a few, mana was very much an issue.
I don't know, none of those ever really depended on mana for us. Ragnaros was too short for it to matter much for the dps'ers, and most healers were outside of wand range due to having to spread out. Broodlord is also quick enough that it didn't matter much, but then we never fought him in his 100% aggro-wipe form. He might have been trickier then. On Firemaw it's counterproductive to use JoW for healers, since the mana used to heal away the AoE damage you take will be higher than what you gain from it. The dps'ers are aggro limited rather than mana limited.

2) Any fight where aggro is a major concern. JoW gives Alliance hunters a massive advantage over their Horde brethren in damage output, and since hunters are essentially zero-aggro DPS, that's significant.
I have to admit I've not played a raiding hunter, so I don't know how big the difference is, but I assume it's quite decent. Unless you bring an abnormal amount of hunters though, it's a relatively small raidwide increase, but it could be significant.

3) In practice, recovering or stablizing any shaky situation on nearly any fight where something goes wrong. An Alliance priest can wand back up to workable levels of mana far faster than his Horde counterpart.
Yes, I mentioned this. This is not really something that makes encounters easier though, it simply provides a safety net (one you rarely have the luxury of being able to use on non-mastered content).

But yes, it definitely does have potential to make a big difference, it's just that in our experience, it's been more "handy" than "necessary".

Norway Offline
Reply With Quote
Old 01/23/06, 11:42 PM   #36
XI-
Does Not Play Well With Others.
 
XI-'s Avatar
 
Tauren Warrior
 
Mal'Ganis
Originally Posted by Praetorian,January 23rd, 2006 @ 9:30PM
Originally Posted by Elerion,January 23rd, 2006 @ 9:22PM
Eh, no. Name one encounter that is made noticably easier through the use of JoW, and how?
1) Any fight for which you are not overgeared. No kidding we don't need elaborate mana conservation strategies today, for content we mastered months ago. But when we were learning Ragnaros, Broodlord, or Firemaw, to name a few, mana was very much an issue.

2) Any fight where aggro is a major concern. JoW gives Alliance hunters a massive advantage over their Horde brethren in damage output, and since hunters are essentially zero-aggro DPS, that's significant.

3) In practice, recovering or stablizing any shaky situation on nearly any fight where something goes wrong. An Alliance priest can wand back up to workable levels of mana far faster than his Horde counterpart.
I completely agree with points 1, and 3, and never really thought of 2. BTW gurg judgement of light = thanks too :P

Originally Posted by Praetorian View Post
in before JOHN FUCKING MADDEN

Offline
Reply With Quote
Old 01/24/06, 9:47 AM   #37
hamlet_the_lesser
King Hippo
 
Shaman
 
Sargeras
Originally Posted by Elerion,January 23rd, 2006 @ 9:50PM
1) Any fight for which you are not overgeared.Â* No kidding we don't need elaborate mana conservation strategies today, for content we mastered months ago.Â* But when we were learning Ragnaros, Broodlord, or Firemaw, to name a few, mana was very much an issue.
I don't know, none of those ever really depended on mana for us. Ragnaros was too short for it to matter much for the dps'ers, and most healers were outside of wand range due to having to spread out. Broodlord is also quick enough that it didn't matter much, but then we never fought him in his 100% aggro-wipe form. He might have been trickier then. On Firemaw it's counterproductive to use JoW for healers, since the mana used to heal away the AoE damage you take will be higher than what you gain from it. The dps'ers are aggro limited rather than mana limited.
Think about the amount of healers you had for those fights though. Realistically it allows you to have less healers cause they will be able to cover more ground. Thus allowing more DPS and a faster kill.


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Mage] Molten Armor vs. Mage armor Cheddar Class Mechanics 9 08/11/08 9:01 PM
[Mage] Molten Armor vs. Ice Armor marloz Player vs. Player 25 06/29/07 9:43 PM
Itemization Values rbrogan Class Mechanics 0 05/18/07 9:59 AM
extra values from set bonus' FAME Class Mechanics 5 05/03/07 1:27 PM
Sunder Armor increasing C'thuns armor? ShadowZero The Dung Heap 2 10/01/06 8:03 AM