None of us had been on the PTR, and being a PUG, we didn't really have a clue what to expect, either. We just kinda winged it and figured it out as we went, spare a few, "I heard this" or "My guild did this on 25man" comments. We typically would have gone to Ignis after XT, since well, he's right there, but I think we'll take your advice and just move on to Iron Council and Kolagarn. Thanks.
Some of the greatest features of Ulduar so far, in my opinion are:
Teleporters.
They're so helpful! All of our run backs are 30 seconds long, it's great to have such minimal downtime. Does this continue throughout the entire instance?
Minimal trash & several bosses to choose from
I'm sure this will increase later in the instance, but it was really pleasant to kill Flame Leviathan and see three bosses standing in front of us, with a grand total of two trash mobs in sight. (I'm aware that the XT trash has been temporarily disabled) Having that freedom to choose which one to hit first, without having to slow the adrenaline pace with half an hour of trash was so refreshing.
Also - two more questions regarding XT.
1) When you destroy his heart, I seem to recall hearing rumours about him healing to full, in addition to his HP/damage buff. Is this correct? So you can't just DPS him to 25%, destroy the heart and zerg him down from there?
2) If he's at 76% before a tantrum, and then you zerg him (ala Gotta Go! 3.0) for the entire duration, does he cancel his tantrum when you push him below the threshold? Does he shut down immediately after the tantrum? Can you skip his shutdown completely?