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Originally Posted by Praetorian,February 10th, 2006 @ 7:24PM
I think Blizzard has painted themselves into a bit of a corner by giving players too much mana and too much mana regen to work with.
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There are always ways around stuff like this. As ideas are explored, new things can come into play. What if you had a mob that slapped down a "you can not regenerate or regain mana" debuff on you if you spend too much mana, too fast? Or just in general? Or a mob that burns you every time you cast a spell, AoE burns, triggers item cooldown, shuts down mana per five, debuffs your spirit, so on.
The options are endless - But they do need to actually stand up and write those tools to make those encounters. It's true you can't just make a Golemagg who mashes down on the tank to drain people dry, but you can step up the cost to the whole raid and so on. I'd love to see an epic version of the Mar'li encounter, or so on, for example.
Anyway, as to the main topic, Moz is the best tank I know and will ever know, so I would personally listen to what he says. I also really agree on Imp HS over Imp Sunder. I still use sunder if it's in line for the global cooldown past the five stack point, but it's a lot rarer after the first 12ish seconds of the fight.