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Old 02/23/06, 3:56 PM   #26
 Praetorian
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Yep. AQ40 has a lot of situations where you just need to get shit tanked. It doesn't need to be tanked by a full-wrath prot warrior, but it does need to be tanked and not raping your cloth. And druids are wonderful for that.
 
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Old 02/23/06, 3:56 PM   #27
 Kaubel
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Originally Posted by Torael_7,February 23rd, 2006 @ 1:54PM
Originally Posted by Kaubel,February 23rd, 2006 @ 2:50PM
Crap, just last night while clearing trash in AQ40, we found that bear tanks are highly useful, so not a single druid was in caster form during the pulls.
To hell with trash, one of our Feral druids jumped into the tanking rotation on our first Skeram kill because all but one tank had died.
This is post-twins trash we're talking about.

Originally Posted by Lyta View Post
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
 
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Old 02/23/06, 3:59 PM   #28
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Originally Posted by Kaubel,February 23rd, 2006 @ 1:56PM
Originally Posted by Torael_7,February 23rd, 2006 @ 1:54PM
Originally Posted by Kaubel,February 23rd, 2006 @ 2:50PM
Crap, just last night while clearing trash in AQ40, we found that bear tanks are highly useful, so not a single druid was in caster form during the pulls.
To hell with trash, one of our Feral druids jumped into the tanking rotation on our first Skeram kill because all but one tank had died.
This is post-twins trash we're talking about.
SHHHHHHHHHHHHH EJ SEKRETS

Also, hi, all my pants that were clean are now soiled.
 
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Old 02/23/06, 4:01 PM   #29
hamlet
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Originally Posted by Kaubel,February 23rd, 2006 @ 2:50PM
I've no idea why any other healing class would feel threatened by this. Druids and shamans will finally be free to do what we've always wanted to do - act like hybrids. (Crap, just last night while clearing trash in AQ40, we found that bear tanks are highly useful, so not a single druid was in caster form during the pulls.) I shouldn't be #1-3 on the healing meters and yet right now I can be week after week. This isn't because our priests suck. It's because my class can heal just as effectively as a priest.

Originally Posted by hamlet,February 23rd, 2006 @ 12:53PM
well now shaman are worthless if you can get enough priests :-/.Â* Luckily priests still are hard to find.
You're damn lucky I'm in a good mood today. Keep this superfluous, Bnet bullshit off our forums.
I am a shaman with very low self-esteem. That being said I am very happy for priests and really look forward to the shaman review.

 
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Old 02/23/06, 4:01 PM   #30
phixion
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I think that with the increase to +healing with talents as well as the amount healed and cast time reduction it will in fact do as most said and make priests the "kings" of healing. Some may complain about druids / shaman / pallies will become useless, but I would tend to disagree. As said before these classes are "hybrid" therefore allowing them to fill other roles aside from healbots which I am sure most wish they could have done from the start. (with regards to PvE play styles) But it still leaves room for those who play shaman / druids / paladins to remain healers if they chose. If raid composition doesn't change more healing with the same amount of DPS never hurts, it may infact add more DPS from hybrid classes. If anything these talents will add more diversity to raids with regards to hybrid class talent specs.
 
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Old 02/23/06, 4:04 PM   #31
 Praetorian
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Basically. Saying "sweet now I can stack my raid with 14 priests" is retarded.

The changes just mean that in a balanced raid, in the situations where you need every bit of healing you can muster, you'll have more to go around, and in the situations where you're comfortable on healing, hybrid classes can do more hybridy things instead of spamming heals.
 
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Old 02/23/06, 4:04 PM   #32
hamlet
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Originally Posted by Praetorian,February 23rd, 2006 @ 2:51PM
Originally Posted by hamlet,February 23rd, 2006 @ 2:48PM
Power infusion seems cool and all but do you see it as useful in pve as it will be in pvp? I personally dont but I see alot of priest wanting it.
I suspect most PvE priests will put 20+ points in Disc and Holy, and get neither 31 point talents.
I can see uses for the 31 point holy talent. Especially where rooms are getting larger and larger and healers are just more stretched out. It would just be a nice lifeline to have. BTW I didnt look at the talent calculator but does it state what the cool down on that well is? I assume 3 minutes but who knows.

 
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Old 02/23/06, 4:08 PM   #33
 Praetorian
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You have the time to post here and comment on balance issues but not the time to click a link to see what the skill you're commenting on even does? If you haven't actually looked at the talent trees why are you commenting at all? Cool it with the ADD, thanks.
 
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Old 02/23/06, 4:09 PM   #34
 Lord BEEF
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Originally Posted by hamlet,February 23rd, 2006 @ 1:48PM
Power infusion seems cool and all but do you see it as useful in pve as it will be in pvp? I personally dont but I see alot of priest wanting it.
There are quite a few fights in pve where when the boss gets to low health, they enrage. In fact it's more common than not in AQ. I could see power infusion being a big help during the 'hurry burn him down' phase or really any point where you suddenly need more healing or damage

Just a few fights off the top of my head where it would excel:

Nefarion during warrior yell

Chromaggus during enrage

Buru during the last 20%

Huhuran during last 30%

Vael at just about any point

Hell you could pop power infusion and then holy nova spam the 20% zerg during nefarion and get no threat

Any priest that casts this on me gets put to the top of my 'worth innervating or battle ressing' list

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Old 02/23/06, 4:12 PM   #35
 Praetorian
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Originally Posted by Lord BEEF,February 23rd, 2006 @ 3:09PM
Vael for chain-casting smite when you have BA
Fixed
 
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Old 02/23/06, 4:12 PM   #36
Mesquite
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Im at work, so I cant see the trees to get me a good build, but I will probably be doing the 20+ in dis and holy.
 
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Old 02/23/06, 4:14 PM   #37
Sothebys
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I played a priest to 60 before and I wish I still had it. These changes seem extremely well thought and placed properly in the talent trees. The only thing that scares me are the priest with the Power talent and trinket mages :(

Edit: I cant wait to see the limitations of the healing light as well. Dunno if it would work at all for the MT because taking damage interrupts it but it should be good for the rogues who bitch they dont get healed :)
 
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Old 02/23/06, 4:20 PM   #38
 Praetorian
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Lightwell is going to need to be revamped entirely or even fewer priests will take it than took the old Holy Nova. I don't know why they're so terrified of it being overpowered.

10 minute cooldown? What the hell?
Breaks on taking damage? Why?

The sort of fight where people will want a HoT like that is one where people are taking splash damage from a mob that has a trample or some other weak AoE or something like that. If you're taking huge spikes, 1800/10s is worthless. And if you're taking splash damage, it interrupts the HoT... so why would you ever use it?

If they lower it to a 3-minute cooldown, if the HoT gets a benefit form +healing, and if it's click-and-forget for the recipients, then it'd be good but not overpowered. I mean, come on, it's a 31pt talent. It shouldn't be a 10-minute gimmick.
 
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Old 02/23/06, 4:20 PM   #39
Cadmus
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as a priest i like this build (on paper at least)

http://www.worldofwarcraft.com/info/classe...000000000000000
 
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Old 02/23/06, 4:26 PM   #40
 Lord BEEF
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How much health does max rank holy nova give? I read a post saying priests would spam that during vael instead of prayer of healing and found that pretty funny.

Only thing I don't like about the priest talent changes is that they get 70% interrupt prevention on all healing spells for 2 talent points while I have to spend five, and it's in a spot in the restoration tree where we have hard choices already :[

Shamans of course have it worst in that regard but you haven't had your talent review yet.

Finally, I still wonder if they're going to change the amount healed by greater heal, or if it's just going to be the highest health per second spell in the game by a large margin.

Overall I don't really feel threatened by the priest changes. I'm an amazing healer as it stands, and my main heal is getting 10% cheaper next patch.

For PvE this is a net gain all around for the entire raid group, and its great in pvp too since Alliance don't know how to cast healing spells

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Old 02/23/06, 4:27 PM   #41
Sothebys
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Originally Posted by Praetorian,February 23rd, 2006 @ 3:20PM
Lightwell is going to need to be revamped entirely or even fewer priests will take it than took the old Holy Nova. I don't know why they're so terrified of it being overpowered.

10 minute cooldown? What the hell?
Breaks on taking damage? Why?

The sort of fight where people will want a HoT like that is one where people are taking splash damage from a mob that has a trample or some other weak AoE or something like that. If you're taking huge spikes, 1800/10s is worthless. And if you're taking splash damage, it interrupts the HoT... so why would you ever use it?

If they lower it to a 3-minute cooldown, if the HoT gets a benefit form +healing, and if it's click-and-forget for the recipients, then it'd be good but not overpowered. I mean, come on, it's a 31pt talent. It shouldn't be a 10-minute gimmick.
Why arent you developing for Blizzard? :(

I think the combination of:

Priest spirit rezzing, dropping the light, healing MT's while the other heals mooch off the light while also healing would be nice. We will have to check it out on the PTR though to see if it's even worth it. The damage interruption is pretty stupid but I am assuming it's going to be a channeling spell and that would make sense.

I do like with the increased healing also comes reduced threat as well. Should help mitigate some things for the newer guilds who are learning aggro management.
 
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Old 02/23/06, 4:32 PM   #42
Raylen
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20% less mana on PoH is worth the -4% loss from Mental Agility. 214 less mana on PoH compared to 24.6 less mana on Renew than 41 less. Also PW:S would be 30 less mana instead of 50 less.

Also BEEF, Holy Nova got decreased in power. Right now, without +healing added in, it does 116-135 damage and 185-214 healing. Now, it does 36-40 damage and 65-75 healing. But we can't see how any of this works in practice until Test is up. Err, I should say that it won't be better to spam than PoH until we find out on Test.
 
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Old 02/23/06, 4:36 PM   #43
Somnambulist
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Originally Posted by Kaubel,February 23rd, 2006 @ 2:50PM
I've no idea why any other healing class would feel threatened by this. Druids and shamans will finally be free to do what we've always wanted to do - act like hybrids. (Crap, just last night while clearing trash in AQ40, we found that bear tanks are highly useful, so not a single druid was in caster form during the pulls.) I shouldn't be #1-3 on the healing meters and yet right now I can be week after week. This isn't because our priests suck. It's because my class can heal just as effectively as a priest.
If anything we should be excited. I for one am really thrilled that they have finally turned the priest class into what it was designed to be all along, "the primary healing class." I think that the talent revamp on paper looks incredibly solid and I am glad that the priests have finally gotten a much needed buff to make them what would appear to be a lot more enjoyable to play. (Hell, this makes me want to play a priest the changes sound so great...) I always thought the shadow tree was one of the best put together trees of any class and it looks like Blizzard really learned from that. (RE: Knew when to leave a good thing alone and take what they did right and apply it to something else...)

If druids / shamans / paladins want to do something else now, they are going to have the additional flexibility now with the overall increase to healing to do so and more importantly if they just love to heal they can keep doing that too.

I have always wanted to try a feral build in a raid environment since I have collected some really good Dire Bear form gear so I hope this will allow me to branch out a little bit more and get to know a different side of my class in end-game.
 
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Old 02/23/06, 4:42 PM   #44
Raylen
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Like I said in our private thread, I am a megalomaniac when it comes to healing. I like having backup from Shamans and Druids but for the most part, I know I can handle my own with just well timed Gheals. And now with 2.5 second Gheals? Yeah, I'll be having good times in PVP.
 
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Old 02/23/06, 4:51 PM   #45
cormac
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With spiritual guidance, spirit tap and holy nove, you can be a really efficient grinding machine with only 5 points in shadow. Thats a really excellent change, most of the holy priests I know complained about how hard grinding for gold was more than anything else .
 
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Old 02/23/06, 4:54 PM   #46
AmmoBoy
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Also BEEF, Holy Nova got decreased in power. Right now, without +healing added in, it does 116-135 damage and 185-214 healing. Now, it does 36-40 damage and 65-75 healing. But we can't see how any of this works in practice until Test is up. Err, I should say that it won't be better to spam than PoH until we find out on Test.
I think you are comparing the new rank 1 hola nova, which is available at level 20, to the old rank 1 holy nova, only available at level 40. You would need to compare the new rank of holy nova available around level 40 to the old rank 1 values for the comparison to be valid.
 
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Old 02/23/06, 5:01 PM   #47
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Originally Posted by AmmoBoy,February 23rd, 2006 @ 2:54PM
Also BEEF, Holy Nova got decreased in power. Right now, without +healing added in, it does 116-135 damage and 185-214 healing. Now, it does 36-40 damage and 65-75 healing. But we can't see how any of this works in practice until Test is up. Err, I should say that it won't be better to spam than PoH until we find out on Test.
I think you are comparing the new rank 1 hola nova, which is available at level 20, to the old rank 1 holy nova, only available at level 40. You would need to compare the new rank of holy nova available around level 40 to the old rank 1 values for the comparison to be valid.
Ah right, good point. If it stays the same in the end, hahahah.
 
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Old 02/23/06, 5:06 PM   #48
Bocheezu
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Tichondrius
I think a lot depends on what the deal with lightwell is and what "being attacked" means. Is it a channeled heal or click and forget? Is "being attacked" = taking damage? If the priest can just drop it like a totem and damage dealers can just click on it and go back to attacking without having to channel anything, that could be pretty cool. Ten minute cooldown is pretty darn long either way.
 
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Old 02/23/06, 5:11 PM   #49
cormac
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My initial assumption was that it was like bandaging, ie you click the well and get healed as long as you don't break channelling but this quote suggests it's a passive thing.
The idea is for the Holy specced priest to throw down this well so that the lower maintenance party members can utilize its healing properties, (and even bandage), while the priest, and others focused on healing can direct their efforts towards the main tank, or those taking the brunt of the damage in a given encounter.
 
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Old 02/23/06, 5:27 PM   #50
Aghama
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Originally Posted by hamlet,February 23rd, 2006 @ 2:48PM
Power infusion seems cool and all but do you see it as useful in pve as it will be in pvp? I personally dont but I see alot of priest wanting it.
Priests mix-maxing for raiding probably won't get it, but it's really nice to a have a 31 point talent that's good for both PvP and PvE.
 
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