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Originally Posted by Slug,February 27th, 2006 @ 4:39PM
Which, in my mind, continues to make that boss one of their greatest successes thus far in the game. Having a fight that is winable through multiple methods yet manages to remain interesting, different, challenging, and balanced is a pretty cool accomplishment IMO.
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Yes, that's tough to pull off. It's always been my issue with the Firemaw encounter--it can be an intense and precise fight, and often unforgiving, but there seems something so uninspired about a fight which obviously had exactly one solution in mind.
I find Nef phase 1 has a surprisingly good balance in the face of different strategies. The first video I saw was the NA one, where they AoE'd all the mobs in one big clump. Then Ascent came out with their pure FF strategy (and I think Jaegermaestro posted once on CQ that they initially AoE'd, but had to switch to FF when they first saw Red/Black). Our guild AoE's the mobs in two packs (one in front of each door). We tried to FF the first time we saw Red/Black and it was a disaster, but we AoE'd them just fine. There's something more rewarding about the fights where the best strategy really is "whatever works well for you."
Even our Razorgore strat is this odd thing where we have a Warr take control halfway through and aggro every mob in the room onto Raz with the AoE fireball. Then he releases and trains the whole pack of them around in figure 8's for the rest of the fight.