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Old 03/23/06, 11:13 AM   #51
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
What's the gist of the strat you were using, and to what would you attribute most of your wipes?

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Old 03/23/06, 12:19 PM   #52
Wexia
Glass Joe
 
Tauren Paladin
 
Akama
Originally Posted by Kerulak,March 23rd, 2006 @ 11:11AM
(sigh)

Just as with our first Onyxia kill, our first Razor kill must have been due to some small adjustment we are not picking up on.

We went back last night and, using the same strat we used to kill him last week...we could not pull it off in 12 attempts.

We walked out of there very tired and very frustrated.
We are having pretty much the same problem. Our first Razorgore kill went very well. We had about 5 dead on our third attempt when he went into stage 2. I don't know if we're having a different group setup or what but now we can't kill him.

Basically we had 5 or 6 Hunters picking up all of the dragons and kiting them in a figure 8 around the room. The shamans sat in the middle with earthbinds for the Warriors. The Warriors would go in a similar figure 8 to the hunters picking up as many Legos as possible and bringing them through the earthbinds. We had 4 groups at each corner killing mages that pop while a warrior or a hunter would be along shortly to pick up adds.

Now we just have too much chaos and shit going on that we can't get it under control. Mages are dazing hunters and warriors can't seem to get a handle on the legos.

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Old 03/23/06, 12:47 PM   #53
Anglakel
Don Flamenco
 
Murloc Warrior
 
<LoH>
Mal'Ganis
When we were first learning the encounter, we tried figure 8s as well and scrapped the idea after one try of "everyone in the raid move counter clockwise". Our guild leader, an arms/fury warrior, would control 2nd in sequence, use the fire AE to gain massive threat just before the channeling was over, and then he would kite them around the room till the end. I never controlled myself, but he always sounded like he was having fun on vent.

I believe this won't work next patch (I havn't played in a while) but by then you probably won't need it: If it's getting tight durring the last few eggs and you think you are getting overwhelmed, the controller should AE with razorgore, wait for everything to cluster around him, and then call for a warrior fear build. This won't work next patch because warrior fear is getting T_T'd in the butt, however this should give you the leg up while you become more and more familiar with the encounter.

This is still my favorite encounter to date.

http://www.ctprofiles.net/1689539

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Old 03/23/06, 1:00 PM   #54
Wexia
Glass Joe
 
Tauren Paladin
 
Akama
How would a single warrior kite a whole room? Just having minor speed on boots?

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Old 03/23/06, 2:14 PM   #55
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Wexia,March 23rd, 2006 @ 1:00PM
How would a single warrior kite a whole room? Just having minor speed on boots?
Helps, but not the main idea. There are spots in the room where he can gain some clearance on the pack behind him.

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 03/23/06, 8:26 PM   #56
Anglakel
Don Flamenco
 
Murloc Warrior
 
<LoH>
Mal'Ganis
Originally Posted by Wexia,March 23rd, 2006 @ 1:00PM
How would a single warrior kite a whole room? Just having minor speed on boots?
Piercing howl helps, but the real trick is pathing the legions like dumb dicks up the ramp, letting them cluster a bit, and jumping off the center.

http://www.ctprofiles.net/1689539

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Old 03/24/06, 1:41 PM   #57
Kerulak
Piston Honda
 
Blood Elf Death Knight
 
Deathwing
Originally Posted by Praetorian,March 23rd, 2006 @ 11:13AM
What's the gist of the strat you were using, and to what would you attribute most of your wipes?
We are 100% dedicated now to sticking with the Hunter/Shaman kiting strat, having druids sleep every Dragonkin that spawns after the first. Our problems lie in a number of areas:

1. One Shaman eventually messes up and has legionnaires catch up to him, probably due to crossing in the middle. He is owned, and the legionnaires disperse to kill healers. There is little-to-no time to react to this, especially if the Shaman had 5+ legos on him.

2. Priests still catch aggro, even from healing very very little and/or doing nothing but PW:S on Shamans.

3. Chaos almost definitely begins ensuing around the 8 egg mark, yet this is too soon to even consider a volley, yet we have little other recourse as people are dying all over the place, and the warriors are not ready to run in with their fears to keep the mobs of Razor.

4. I could *swear* I saw legonnaires not being slowed by an occaisional earthbind...running full speed at me.

Honestly that night was a blur. In 12 attempts we actually made it to phase 2 twice...but with 5 people alive. From a Shaman's point of view, I feel like I have a very good grasp on kiting. We keep our totems in the four corners and always circle around the outside of the square. We pull with ES for maximum aggro. We never pull legos ahead of us, only ones we pass that are behind.

I can't speak for the healers, hunters, etc. Our MT is the controller.

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Old 03/24/06, 1:49 PM   #58
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Sounds good to me. If you have a fifth shaman, an extra totem in the middle or a "roving" totem in case there's some other big hole for some reason works wonders.

You have the kiting down, it sounds like. Obviously make sure everyone is running in the same direction and is running fairly wide loops (as you said, outside the square) so that the Legos don't cut through the middle.

We have hunters mark and kite the first dragonkin out on each corner, then druids sleep the next ones out and babysit those. Then once each hunter and druid has one, warriors grab the next 1-2 from each corner and tank them for a bit, building unbreakable aggro. Once dragonkin are capped and each warrior has ~2, they begin kiting them using the platforms to keep ahead of them.

In the meantime, every rogue, mage, warlock, and non-kiting warrior is killing mages. It's pretty stable and easy once everyone gets the hang of their jobs.

If legos are getting loose and killing people, they shouldn't be too hard to spot. A lego walking in the opposite direction from the kited mass really stands out.

If a shaman dies early to his kited mobs, then he needs to figure out why that happened and fix it. That can't happen if you're doing this, or it can be very hard to recover. A healer with heal aggro can run to the totems in the middle and kite for a bit also until a shaman can peel it off him.

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Old 03/24/06, 1:57 PM   #59
jubelio
Bald Bull
 
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Undead Warlock
 
Mal'Ganis
Check out this pic, basically you want to train your shaman to pay tons of attention to the paths that they should take, the paths that the legos should take, and the ring of totems between. The lines indicate how the pathing "should" go.

Edit: added movement lines :)

Edit2: of course, your shaman are going to deviate a little to drop totems and pick up extra legos, but this is the general idea.

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Old 03/24/06, 2:47 PM   #60
Ater
Glass Joe
 
Murloc Warrior
 
Deathwing
One thing I noticed on our last attempt was when two legionnaires spawned at the same time the shaman would get one of them but the other would wander off to the orb or worse start beating on someone who had used a bandage or shielded/healed someone.

To counter it we tried sheeping the loose legionnaires till a shaman picked them up but the sheep would often go hide in a corner and not get picked up and end up working the mage that sheeped it.

Another very odd thing I noticed a lot last attempt was I was constantly getting agro from legionnaires when we were around 8 eggs. I am a warrior in one of the corner groups killing mages. At first I figured it was due to bandaging so I made sure not to ever bandage when a legionnaire was near by. This didn't fix it so I figured it might be due to battle shout so I stopped casting that. On our last two attempts I made sure to never use anything that could cause agro and towards the end of the fight 2-3 legionnaires would come out of the middle of the room and start attacking me.

This is not a bad thing as I can just start kiting them around the room but I am afraid that it is a symptom of a bigger problem. If I am doing absolutly nothing that would cause agro how was I getting agro and why were the shamans losing agro on several legionnaires when we got to around 8 eggs. I think in general our shamans just need more practice to get it down but the agro issue was very strange.

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Old 03/24/06, 2:51 PM   #61
jubelio
Bald Bull
 
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Undead Warlock
 
Mal'Ganis
-If the first shaman misses a lego, the second one is about 2 seconds from picking it up. I'd say just leave em til then.

-Make sure every shaman uses highest rank earthshocks on legos.Also if they take damage, they should ns-heal themselves to build more aggro.

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Old 03/24/06, 3:07 PM   #62
Ater
Glass Joe
 
Murloc Warrior
 
Deathwing
I just thought of something. I was using Major Troll's Blood potions during the fight. I know the regen ticks on gear are not supposed to cause threat but has anyone had any experience with the regen ticks from potions/food causing threat?

If that is the case that would explain why I was getting agro towards the end of the fight.

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Old 03/24/06, 3:16 PM   #63
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by Ater,March 24th, 2006 @ 3:07PM
I just thought of something. I was using Major Troll's Blood potions during the fight. I know the regen ticks on gear are not supposed to cause threat but has anyone had any experience with the regen ticks from potions/food causing threat?

If that is the case that would explain why I was getting agro towards the end of the fight.
If it gives you a message in your combat log reflecting your health gain then it generates aggro.

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Old 03/25/06, 11:10 AM   #64
Digo
Great Tiger
 
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Human Death Knight
 
Hyjal
Alternatively, you can kill ALL the orcs and just CC the dragons with druids and a good orb controller. We divide up the groups between the corners, though the far SE corner will only have 1 strong group. Group 8 is just druids and the orb controller.

As soon as orcs spawn, they die. Tank grabs them and everyone DPS them down. If your DPS and assisting abilities don't suck, you can keep nearly every orc in the room dead.

If a dragon pops, druids sleep it, or the orb controller sleeps it. When I run the orb, my pattern is egg, sleep x2, repeat. If you're consistent, you can keep almost all of the dragons slept. If a dragon or two does get loose, your hunters can just ping-pong them back and forth across the room till the controller takes care of it.

I think this may actually be easier than kiting.

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Old 03/27/06, 1:48 AM   #65
Kerulak
Piston Honda
 
Blood Elf Death Knight
 
Deathwing
Got him again tonight! The shamans having a meeting ahead of time and really clarifying exactly what they needed to do in order to kite effectively I think was the charm. Got him on the 3rd pull!

Now if we can do it again on Tuesday we'll have a clean slate to practice on Vael.

That is...if the lag clears up...

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