Excuse me for resurrecting this thread, however I deemed it better to post in this existing one instead of making a new one.
Going through this thread, Innervate was used as biggest argument for speccing heavy into Resto. Now that everyone Druid has Innervate in 1.11 and they are going to lower cat threat in 1.12, how do you think about this now?
Also mind that Naxx is a DPS fest, and that there might be uses for Druids DPSing (atleast on Gargoyles).
Excuse me for resurrecting this thread, however I deemed it better to post in this existing one instead of making a new one.
Going through this thread, Innervate was used as biggest argument for speccing heavy into Resto. Now that everyone Druid has Innervate in 1.11 and they are going to lower cat threat in 1.12, how do you think about this now?
Also mind that Naxx is a DPS fest, and that there might be uses for Druids DPSing (atleast on Gargoyles).
It changes nothing. Swiftmend is worth the cost and the thought of a cat having signficant problems with aggro is hilarious.
Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
But do all Druids need to have Swiftmend to begin with? I would have thought the changes would help to get more Druids to spec 30 Feral 21 Resto, if 2-3 other Druids cover Swiftmend.
Originally Posted by Kaubel
Swiftmend is worth the cost and the thought of a cat having signficant problems with aggro is hilarious.
You might laugh at it, but with good gear cats drew aggro alot, even though they did less damage than rogues because they do not have the -20% threat modifier.
Yes but a druid is likely never going to be slotted into a Naxx raid with DPS in mind, and there are very few times where you aren't going to need that extra healer.
Also, who were they pulling aggro against? There is no way a cat would draw aggro on our tanks with 4 pc DN or be able to come anywhere close enough to our rogues' damage output to make it more than a passing fancy.
Personally, I'm extremely curious if the scaling of AP (coupled with the absolutely insane AP catform hits) and the new FB rank are, overall, going to provide a fully AQ40-geared and full feral specced (I mean the full 11/31/5 +4 or whichever) with enough dps to potentialy justify one (not merely on thier dps- on thier dps + additive group dps + innervate +combat rez, though no healing). Or if this is just going to be sort of a vauge band-aid as rogue/fury warrior dps jumps ahead by leaps and bounds.
I can't imagine giving a debuff slot to Rip, even with the newly scalar nature of it (mmm...rolling Rips? that'd be interesting), so FB being a scaling raid finisher...worth it?
I suspect the answer will be no, now respec and heal, but I think it'd be cool if it were close enough to debate (speaking from a purely min/max situation, of course real world is a lot more flexible).
Originally Posted by bartolimu
It makes me want to hit Marge Thatcher on the nose with a rolled up newspaper.
If you're in hybrid gear at best, fighting trash as you're sometimes allowed, you're not pulling aggo. If you are pulling aggro, your raid's overall DPS sucks. If you're in max DPS gear, and you're slotted as a DPS class for virtually everything in the zone, your raid leader sucks. In other words, most raiding druids will rarely make use of a threat modification.
As for swiftmend, I'd say you're a better healer with it regardless of how many other druids have it. Also, since more than one person can have a rejuv/regrowth active, and the same combination of druids aren't always present during each raid, there's no penalty if more than 2 or 3 in your guild have it. Of course I'm not saying that it's necessary to be 31 resto, just like it wasn't necessary to spec that way back when innervate was a talent. But if your only excuse to spec 31 feral is for HOT DPS ACTION during raids? That's just dumb.
Originally Posted by Lyta
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
This might seem retarded, but I'm beginning to think that LoTP is overrated. Sure, it's great for bear, stam is always good, but natural weapons over in balance gives a 10% damage increase across the board. And OOC procs are always fun.
For Kitty, Lotp is giving me a 106 AP boost. 7 dps. Vs. 10% dps increase across the board. o.O
This might seem retarded, but I'm beginning to think that LoTP is overrated. Sure, it's great for bear, stam is always good, but natural weapons over in balance gives a 10% damage increase across the board. And OOC procs are always fun.
For Kitty, Lotp is giving me a 106 AP boost. 7 dps. Vs. 10% dps increase across the board. o.O
lotp also gives that crit bonus to your entire party.
and the cat threat thing is long over due. Cant wait to dps with my atiesh giving me over 2000 ap! :D
/kidding
Yeah, I meant Hotw... Getting my acronyms mixed up. I swear I'm not an idiot. Just haven't played my druid in a while. I took everyone's advice and got a "pure dps" class to 60. Cuz really, what the game truly needs is more Night Elf hunters.
1. Swiftmend is really freaking good. I mean, really, really good.
2. NS > LotP. Any day of the week, unless you're specifically grinding out faction, or somehow lack rogues.
3. Kaubel is right about the DPS slot. Speccing feral will help you clean up on non-trivial content faster, but as for bringing a druid "for DPS" is simply not the best way to manage classes. Sure, popping out and innervating a priest/combat ressing someone who died is useful, but perhaps mana would not be so lacking, or the person would not have died had you been healing.
4. This is from a former 0.30.21 avid PvPer, who wouldn't switch back, even for PvP. Swiftmend is better for that too.
Also, unlike shields etc. swiftmend timers are on the healer, and not on the target. So more than one swiftmend druid can make a lot of sense and add value to raid organization. It enables you to activate siftmend more than every 15 seconds if necessary, and can be used almost as a 15sec cooldown natures swiftness. 2 druids with swiftmend on the MT can almost completely negate spike damage in many circumstances. Not to mention, I think it took Druids one giant step closer to priests as MH.
1. Swiftmend is really freaking good. I mean, really, really good.
2. NS > LotP. Any day of the week, unless you're specifically grinding out faction, or somehow lack rogues.
3. Kaubel is right about the DPS slot. Speccing feral will help you clean up on non-trivial content faster, but as for bringing a druid "for DPS" is simply not the best way to manage classes. Sure, popping out and innervating a priest/combat ressing someone who died is useful, but perhaps mana would not be so lacking, or the person would not have died had you been healing.
4. This is from a former 0.30.21 avid PvPer, who wouldn't switch back, even for PvP. Swiftmend is better for that too.
swiftmend is hilarious in pvp...i can literally never die unless I do something stupid. I've taken to pvping in full stormrage because its so imbalanced. good luck killing me through 600 a tick hp regen and instant heals every 15.
Originally Posted by Apate
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.
swiftmend is hilarious in pvp...i can literally never die unless I do something stupid. I've taken to pvping in full stormrage because its so imbalanced. good luck killing me through 600 a tick hp regen and instant heals every 15.