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Old 03/02/06, 6:05 PM   #26
• bartolimu
palpably superior comprehension
 
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Undead Warlock
 
Mal'Ganis
Originally Posted by Demitrius,March 2nd, 2006 @ 8:13AM
Now you're pissed. How dare the game deny you 1.3k base shadowbolts
On (now extremely rare) occasion I pull aggro on Firemaw without casting a single Shadow Bolt. :kaubel:

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Old 03/03/06, 9:07 AM   #27
Slug
Soda Popinski
 
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Warlock
 
Mal'Ganis
Originally Posted by Drauk,March 2nd, 2006 @ 6:12AM
How about one with 5/5 shadow weaving for boosting lock DPS ?
Zibro has died.
Blam has died.
Gilliam has died.
You tell Gilliam "Haha sucker!"
Slug says "oops."
Slug has died.
Mhedic has died.

Zoid tells you "Pull more agro."
Neptune tells you "Die more, n00b."
Mhedic tells you "I'm not healing you anymore on this run."

...
Zoid wants to res you...
You tell Mhedic "Fort please."
Mhedic tells you "DIAF."
You tell Zoid "Fort please."
...

Cardrian says "Shadow Vuln over here..."

Slug says "WOOOOO!!"
Zibro says "Oops."
Blam says "Oh."

Zibro has died.
Slug has died.
Blam has died.

Gilliam tells you "Ruin is best build."
You tell Gilliam "Go pull agro on firemaw again or something. =P"

Good times.

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Old 03/03/06, 10:50 AM   #28
• bartolimu
palpably superior comprehension
 
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Undead Warlock
 
Mal'Ganis
Originally Posted by Slug,March 3rd, 2006 @ 6:07AM
Gilliam tells you "Ruin is best build."
You take that back you filthy liar, I never said any such thing. :angry:

Mhedic tells you "I'm not healing you anymore on this run."
This however is completely accurate and extremely common.

You tell Mhedic "Fort please."
Mhedic tells you "Don't waste my mana you'll die next pull anyway."
Edited for accuracy. Yes, I've actually been told that by several priests.

Cardrian says "Shadow Vuln over here..."

Slug says "WOOOOO!!"
Zibro says "Oops."
Blam says "Oh."

Zibro has died.
Slug has died.
Yes, that order's about right. Zibro is our coal mining canary, our guinea pig of threat if you will. As long as he hasn't fallen over dead we're safe. Slug and Blam are the second line of defense for us poor defenseless Dark Pact specs.

It's really a shame those things don't live long enough for Curse of Doom. :(

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Old 03/03/06, 11:39 AM   #29
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Originally Posted by bartolimu,March 3rd, 2006 @ 10:50AM
It's really a shame those things don't live long enough for Curse of Doom. :(
I managed to get one on once - 12k or something silly. It was a fun way to die.

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Old 03/03/06, 12:07 PM   #30
Cayman
Von Kaiser
 
Murloc Priest
 
MalGanis
the ultimate passive-aggressive build for priests who not-so-secretly want their own warlocks to die

Since shadow weaving got moved up in the tree to 15 points, a priest can have both it and power infusion. Combine this with the mana conservation talents in disc, and while the priest won't do as much damage as a 31-34 shadow build, they can spam lower ranks of mind flay to gain mana (Or max rank on alliance side, <3 blessing/judgment of EZMode). Between this and power infusion, your raid will do lots of damage, you'll have the mana pool to FH in fights where it's more useful, and you can cause a warlock of your choosing to generate so much agro that rag stands up, lumbers over to said warlock, turns his hammer sideways and... yeah.


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Old 03/03/06, 2:43 PM   #31
• bartolimu
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Mal'Ganis
Paging Cardrian to thread #6020

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Old 03/03/06, 5:11 PM   #32
Revenj
Piston Honda
 
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Undead Priest
 
Emeriss (EU)
Well, Arc/Frost is the way to go if you are purely PvE, in litereally every sense of the word. Back in the day, when MC was actually a challenge, no one could argue the viability of frost over fire. However, as it stands now.. Fire is very much viable, thanks to AQ.
IceBlock is amazing for PvE and PvP. IB is great when you pull aggro.. the moment you see your name on MT's Target's Target, you Iceblock - a dirty little escape.

Also, we have a couple of Mages with Improved Scorch - this adds 10% to our damage. You can go pure fire and get Firepower... thus giving you a massive 20% increase in damage. This is NOT trivial at all!!
The 10% alone from Improved Scorch is great, Firepower is some sweet iceing.

I personally cant wait for the Mage talent review.

Ofcourse, there will be fights like Ragnaros, and BWL drakes, where a Frost mage will substantially out damage other Mages - but who cares about those guys?

AQ is the salvation of Fire mages

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Old 03/03/06, 5:25 PM   #33
subscience
Great Tiger
 
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Orc Mage
 
Ner'zhul
The problem is, however, that Fire damage output is capped at a much lower threshold than, say, a Hunter's since Mages don't have an inate and activateable hate modifying skill for Fire or Frost.

I was personally a Fire Mage in MC and on non-Fire immune mobs I'd simply use Fireball. I did extremely well in terms of damage output, especially with the old CoE.

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Old 03/03/06, 6:14 PM   #34
Revenj
Piston Honda
 
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Undead Priest
 
Emeriss (EU)
Originally Posted by subscience,March 3rd, 2006 @ 5:25PM
The problem is, however, that Fire damage output is capped at a much lower threshold than, say, a Hunter's since Mages don't have an inate and activateable hate modifying skill for Fire or Frost.

I was personally a Fire Mage in MC and on non-Fire immune mobs I'd simply use Fireball. I did extremely well in terms of damage output, especially with the old CoE.
Well, that is an inherent problem with the Mage class as whole, regardless of spec. I am confident that the developers are going to look into that in the upcoming Mage talent review

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Old 03/03/06, 6:22 PM   #35
Brown Bread
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Undead Shaman
 
Mal'Ganis
6 Warriors, 20 Hunters, 5 Shaman, 1 Mage, 6 Priests, 2 Druids

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Old 03/03/06, 6:30 PM   #36
Revenj
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Undead Priest
 
Emeriss (EU)
Originally Posted by Brown Bread,March 3rd, 2006 @ 6:22PM
6 Warriors, 20 Hunters, 5 Shaman, 1 Mage, 6 Priests, 2 Druids
heh, theoritically, you dont need any other DPS other than Hunters. Blizzard realises this and therefore has started designing encounters that specifically force certain numbers of classes.

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Old 03/03/06, 6:32 PM   #37
• bartolimu
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Undead Warlock
 
Mal'Ganis
Originally Posted by Brown Bread,March 3rd, 2006 @ 3:22PM
6 Warriors, 20 Hunters, 5 Shaman, 1 Mage, 6 Priests, 2 Druids
Who does your summons?

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Old 03/04/06, 4:08 AM   #38
Slug
Soda Popinski
 
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Warlock
 
Mal'Ganis
Originally Posted by bartolimu,March 3rd, 2006 @ 5:32PM
Originally Posted by Brown Bread,March 3rd, 2006 @ 3:22PM
6 Warriors, 20 Hunters, 5 Shaman, 1 Mage, 6 Priests, 2 Druids
Who does your summons?
Me, but I'm not allowed to stay in for the raid anymore due to Cardrian's respec to Power Infusion build and a couple of minor accidents...

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Old 03/05/06, 2:24 PM   #39
Brown Bread
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Undead Shaman
 
Mal'Ganis
Originally Posted by bartolimu,March 3rd, 2006 @ 5:32PM
Originally Posted by Brown Bread,March 3rd, 2006 @ 3:22PM
6 Warriors, 20 Hunters, 5 Shaman, 1 Mage, 6 Priests, 2 Druids
Who does your summons?
Well in the "Optimal Raid" everyone would be there on time and therefore not require a summon.

Edit: But yeah switch out a druid for a warlock for Imp on tank

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Old 03/06/06, 10:11 AM   #40
• bartolimu
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Undead Warlock
 
Mal'Ganis
Originally Posted by Brown Bread,March 5th, 2006 @ 11:24AM
Well in the "Optimal Raid" everyone would be there on time and therefore not require a summon.

Edit: But yeah switch out a druid for a warlock for Imp on tank
This is why I will always have three points in Improved Imp.

Well, that, and because it prevents me from spending those points on Devastation, which could lead to unfortunate consequences sooner than I've come to expect.

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