What exactly is a typical fight with C'thun like? I don't want to know strategies (leaving aside the fact that I wouldn't know what to do with one if it landed in lap), what I'm interested in knowing is if, when you reach x% health, does he go into Phase Rape-You-Hard, and you just accept the wipe? Or is it a fight that you honestly think you can win with enough hard work and by trying new things?
I ask this because there was an event in FFXI (I still pay a little attention to the game, and my brother still plays it a lot), where the current C'thun analog of the game got taken down to 50% yesterday, after roughly 12 hours of endless Black Mages nuking the fuck out of Absolute Virtue (the mob's name) only to have it heal itself back to full, and from then on, at around 75% it would just completely restore itself.
This is the
Allakhazam Thread in which you can find most of the pertinent details.
This thread is frequented by more of the people involved in the bigger HNM linkshells, but it's also much more fragmented.
At this point people fairly convinced that SE got pissed about someone finally getting AV down (they had previously admitted in a press conference that their devs had made it far too strong, and that when they said they defeated it with only 30 people, they were lying and had to use cheats to do it) so a GM or two simply took control and fucked the players over.
I'm curious if this is the same case on C'thun, because I've seen screenshots of him dealing 120000 damage, however, most guilds are fairly secretive about their tactics, so most discussion on mobs like these is the top players winking and nodding at each other. In FFXI, there is only one tactic these days: form an alliance of 18 people, but bring 30-40 people (usually about 20 of them being Black Mages) and hotswap parties in and out of the alliance as necessary while mages rest and melees (literally)
sleep on the sidelines. The point being that there aren't [i]tactics[/] per se, just a couple bosses where it's easier to kite the mob while black mages nuke him down (rendering all six melee classes even more useless than usual).
I just find the idea of creating a monster that is impossible to beat, simply so the devs can be "the winners" utterly reprehensible. Even though I've never seen the inside of MC, I love the fact that players come out of fights grinning like idiots and eager to go back. Whenever I watch my brother fighting the gods in sky (FFXI lingo), it just leave a sour taste in my mouth.