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Old 07/15/09, 5:59 AM   #451
ildon
Don Flamenco
 
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Undead Priest
 
Whisperwind
It looks like final acknowledgment that Blizzard no longer considers non-hardmode bosses part of raid progression (beyond gearing up) for top tier guilds, and therefore does not mind "spoiling" the last boss of a non-hardemode zone.
 
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Old 07/15/09, 11:02 AM   #452
Ashen
Don Flamenco
 
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Tauren Druid
 
Firetree
Wait, there was some clarification that they only intend to let the bosses be tested in 10 man? Where was this notice, because I was completely unaware of this.
 
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Old 07/15/09, 11:08 AM   #453
Pasco
Von Kaiser
 
Human Priest
 
Gorgonnash (EU)
Originally Posted by Ashen View Post
Wait, there was some clarification that they only intend to let the bosses be tested in 10 man?
With 3.2. it will be:
10-man Normal
10-man Heroic (Hard Mode)
25-man Normal
25-man Heroic (Hard Mode)

So Heroic no longer equals 25-man. They only let us test the 10 and 25-man normal mode dungeons.
 
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Old 07/17/09, 1:36 AM   #454
Cranberry
Piston Honda
 
Blood Elf Paladin
 
Tanaris
It seems they've changed their mind - the Beasts of Northrend and Faction Champions will be available on Heroic on the North American servers tomorrow.
 
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Old 07/17/09, 9:44 AM   #455
sydestep
Glass Joe
 
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Blood Elf Rogue
 
Eredar
emblems?

I've looked around and maybe missed it. When 3.2 comes out the current emblems that drop from heroics and Naxx will become the same emblems, therefore the day 3.2 comes out if I have say 40 emblems from heroics and 5 from naxx will I now have 45 of the new emblems, or with the change in the emblems will we loose what emblems we had prior to 3.2?

Thanks in advance.

Last edited by sydestep : 07/17/09 at 9:46 AM. Reason: typo
 
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Old 07/17/09, 9:54 AM   #456
Ranghar
Glass Joe
 
Night Elf Druid
 
Shadowsong (EU)
You will keep old emblems, however you will not be able to earn them anymore. The only way to get old ones will be downgrading emblems of conquest.
 
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Old 07/17/09, 3:00 PM   #457
Uzziel
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Crushridge
Has anyone taken the time to look and see if there is a faster way to "trade down" tokens? Right now, going from conquest to valor to heroism (for heirloom gear) is really time consuming due to the fact that each step requires a click on the emblem you want to get as well as a confirmation box. Just curious as to whether or not anyone has seen if this has been streamlined at all on the PTR.

EDIT: Thanks for the info on that guys, now I feel like a complete jackass. Disregard this fail post.

Last edited by Uzziel : 07/21/09 at 1:49 PM.
 
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Old 07/17/09, 3:02 PM   #458
Fooma
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Undead Warlock
 
Tichondrius
Originally Posted by Nadnerb5 View Post
Has anyone taken the time to look and see if there is a faster way to "trade down" tokens? Right now, going from conquest to valor to heroism (for heirloom gear) is really time consuming due to the fact that each step requires a click on the emblem you want to get as well as a confirmation box. Just curious as to whether or not anyone has seen if this has been streamlined at all on the PTR.
You can presently shift-click (or is it alt-click?) emblem purchases to increase the quantity purchased for fast trade-ins like any other stackable item from vendors.
 
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Old 07/21/09, 4:30 PM   #459
Emeraude
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Sargeras
This is such a long-winded and elaborate achievement

In the Trial of the Grand Crusader, reach a Tribute Chest with 50 attempts remaining in 10-player mode, without any raid member ever having equpped, at any point during the boss encounters for that raid lockout, an item whose item level is higher than 232, except for those that are accessible to players who soley participate in the 10-player Trial of the Grand Crusader. (Raid members may use item level 245 items taht are obtained in the 10-player Trial of the Grand Crusader, purchased with Badges of Triiumpth or Bind on Equip.)

This and the Herald of the Titans one are so painfully inconvenient for any 25-man raider, people are going to start compiling "safe mode loot" lists to qualm the confusion.

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Old 07/21/09, 4:45 PM   #460
Tinwhisker
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Scarlet Crusade
Originally Posted by Emeraude View Post
In the Trial of the Grand Crusader, reach a Tribute Chest with 50 attempts remaining in 10-player mode, without any raid member ever having equpped, at any point during the boss encounters for that raid lockout, an item whose item level is higher than 232, except for those that are accessible to players who soley participate in the 10-player Trial of the Grand Crusader. (Raid members may use item level 245 items taht are obtained in the 10-player Trial of the Grand Crusader, purchased with Badges of Triumpth or Bind on Equip.)
... while standing on your head and reciting the original script version of Wizard of Oz backwards with your most manly raider acting as Toto. If you or anyone else in your group owns a non-combat pet duck you must use him to hatch eggs in Phase one and dismiss him when your main tank enrages or he will become venomous and one-shot your healers.

Honestly, if that isn't worth 50+ achievement points it's not worth the trouble of reading it let alone attempting it.

You're a lot of DPS, you know that? You wanna' earn 14 achievement points the hard way?
 
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Old 07/21/09, 4:57 PM   #461
Copernicus
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Tichondrius
Originally Posted by Emeraude
This is such a long-winded and elaborate achievement
It's been changed to-

A Tribute to Dedicated Insanity - Meet the criteria for A Tribute to Insanity without any raid member having used an item only obtainable from 25-player Coliseum, or any more powerful item
 
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Old 07/27/09, 10:34 AM   #462
 Jellinator
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Turalyon (EU)
Patch 3.2 will include various combat log entry adjustments to improve the accuracy of WWS and WorldofLogs re complaints by stated websites
 
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Old 07/27/09, 3:21 PM   #463
Anaram
Don Flamenco
 
Tauren Druid
 
Lightning's Blade (EU)
What surprises me about patch 3.2 is how little discussion overall there seems to have been about the tribute system. Being limited to 50 hardmode wipes per week would appear to change the way endgame is played by quite a bit.
 
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Old 07/27/09, 3:46 PM   #464
Mideci
Great Tiger
 
Gnome Rogue
 
Stormrage
Different than having one hour to fight Algalon? Or a finite amount of time in the raid week period? It's not even clear to me what the mechanic is. The achievement implies you can have 50 wipes left, so surely you start out with more to "spend"?
 
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Old 07/27/09, 3:59 PM   #465
 Goatbert
Thinks Your Tears are Delicious
 
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Executus
Originally Posted by Mideci View Post
Different than having one hour to fight Algalon? Or a finite amount of time in the raid week period? It's not even clear to me what the mechanic is. The achievement implies you can have 50 wipes left, so surely you start out with more to "spend"?
I think it means you have 50 wipes total and you can't wipe at all, so you have 50 at the start and have 50 left when you finish.

 
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Old 07/27/09, 4:00 PM   #466
 Arawethion
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Mal'Ganis
Originally Posted by Mideci View Post
The achievement implies you can have 50 wipes left, so surely you start out with more to "spend"?
I've been assuming otherwise (is the answer already known to PTR raiders?). It seems totally reasonable to have an achievement for one-shotting all the bosses in a week. Compare to Immortal.

I actually think that's a better achievement that Immortal because it doesn't distort your focus from what the raid group should be doing in the first place: maximizing your chance of succeeding each pull as opposed to wiping.

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Old 07/27/09, 4:27 PM   #467
Cranch
Don Flamenco
 
Dwarf Hunter
 
Perenolde
Does anyone else find item pairings like JusticeBringer and Justicebringer-Heroic showing a disturbing increase in item homogenization on Blizzard's part?

In other words, not only can we always upgrade by going to T9.25 over T9.10; we can also always upgrade several more slots now by selecting the Heroic-flagged item for that slot. The challenge of finding upgrades has been diminished.

Last edited by Cranch : 07/27/09 at 4:44 PM.
 
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Old 07/27/09, 5:39 PM   #468
Ellyh
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Hyjal
Almost certainly it is related to the fact that there are now two complete tiers of content, so they need to put a full spectrum of upgrades into both versions. Also It addresses the issues of some classes only getting upgrades from hard modes or, more worryingly, not getting upgrades from heroic mode and not wanting to run said instance. However if they don't change the names better it will cause no end of confusion for the sites tracking this gear.
 
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Old 07/28/09, 1:24 AM   #469
Cranberry
Piston Honda
 
Blood Elf Paladin
 
Tanaris
Originally Posted by Ellyh View Post
However if they don't change the names better it will cause no end of confusion for the sites tracking this gear.
Unlikely, wowhead/thottbot/etc use item IDs, not the actual name of the item. MMO-champion's database seems to have handled it fine as well.
 
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Old 07/28/09, 11:36 AM   #470
swills
Von Kaiser
 
Tauren Warrior
 
Shadowsong (EU)
I think the 'Heroic' tag is quite a good change for the future. Instead of just having the Heroic (i.e. hard mode) bosses drop their usual two normal items, with one additional higher ilvl Heroic item, they can now just drop their normal regular items but at 'Heroic' ilvl. It also means there are less items per tier that the designers need to worry about making.

It doesn't really matter if we have "Brilliant Spectacles of Justice" upgrading to "Awesome Goggles of Righteousness" or to "Brilliant Spectacles of Justice (Heroic)" really. Same thing, just different names.
 
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Old 07/28/09, 12:38 PM   #471
Sounder
Glass Joe
 
Tauren Druid
 
<Syk>
Shadow Council
I believe the point of concern is that Justicebringer and Justicebringer have the same name in their tooltips. Different items should have different names. But, perhaps it's a work in progress.
 
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Old 07/28/09, 1:01 PM   #472
Leviathon
King Hippo
 
Tauren Druid
 
Bonechewer
Originally Posted by Sounder View Post
I believe the point of concern is that Justicebringer and Justicebringer have the same name in their tooltips. Different items should have different names. But, perhaps it's a work in progress.
Making names for items would be a quite a undertaking (and not needed) when there are 4 instances with full loot tables with names that are different for both factions.
 
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Old 07/28/09, 2:07 PM   #473
Vitalstatistix
Von Kaiser
 
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Shadow Council
According to MMO Champion (and Ferel's post on WowHead), the Heroic versions of those weapons will be tagged as such, and probably have a different model. I say probably, because right now it seems only the Alliance version has a different model.

Anyway it looks like items dropped in hard mode will use the same name as the one in normal mode, but will have a "Heroic" tag added to their tooltip and will use a different model.
Example: Dual-Blade Butcher and Dual-Blade Butcher (Heroic).

Last edited by Vitalstatistix : 07/28/09 at 2:31 PM. Reason: Hi, Sounder!
 
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Old 07/28/09, 3:01 PM   #474
Ptoleman
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Garona
Anyone else consider it bogus that you will be able to get EoC from any heroic...if you do the daily heroic/reg, that's 3 EoT you'll be able to get on a daily basis. It seems to me as if Blizz is discouraging people from having to work for their gear.
If by "work" you mean "grind Heroics, then Naxx, then Ulduar before doing the Coliseum," then yes. They definitely want to shorten the time it takes for a new character to get into the raiding game.

Since, as always, it takes a great amount of badges to even get one item, any actual "work" on the part of the dedicated player may even have been increased. Assuming you get 3 EoT every day and assuming you don't run any version of the Coliseum, it will take 9 days to get an EoT relic, 12 days to get an EoT trinket or ring, 15 days to get an EoT shoulder item, or 25 days to get an EoT helm. Methinks the grind is still alive and well.

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Old 07/28/09, 3:15 PM   #475
Mideci
Great Tiger
 
Gnome Rogue
 
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Originally Posted by Aldoness View Post
Anyone else consider it bogus that you will be able to get EoC from any heroic...if you do the daily heroic/reg, that's 3 EoT you'll be able to get on a daily basis. It seems to me as if Blizz is discouraging people from having to work for their gear.
I'm ignoring the part of your post that's opinion and merely addressing the Triumph question.

For the last several PTR builds, the normal dungeon daily has awarded a Conquest badge (per Archmage Timear) while the heroic version has awarded 2 Triumph badges. So the earning rate of Triumph badges outside of Coliseum appears to be 2, not 3.
 
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