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Originally Posted by Taeme,April 5th, 2006 @ 4:26AM
There's a difference between "good" talents and "defining" talents. A shaman is defined by NS, it's an on/off switch. A warrior is defined by tactical mastery and so on.
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That's my point exactly: A mage's role is to AoE. IAE is NECESSARY talent points for AoE purposes.
I can see where you're coming from, as far as stance-dancing being necessary, and I can see how TM is an important and almost indispensable skill. Without the talent, the fact that warriors lose ALL their rage when stance-dancing really is, well, stupid.
That's where my suggestion about the first two points in TM being "class skills", bought at 20 and 30, respectively, with the additional 3 points being talented comes from. TM is a big investment into the arms tree, for something that's necessary to fulfill a large part of the role of the warrior: Swapping stances effectively, in line with the situation at hand.
Evocation is one of those skills that *feels* like a talent, not a part of the class or a class skill in and of itself. It's not like Vanish. It's not like Life Tap.
Anyway, if you were to fix all the trees so that the "necessary" points were made class skills, you'd have a LOT of fixing to do.
Rogue: Ruth/Relentless
Hunter: Hawk Eye
Druid: Imp MOTW (I don't really see the point in this being a talent, just improve the damned base skill)
Mage: IAE
Warrior: TM
Priest: Imp PW:F
Shaman: Tidal Focus and/or Totemic Focus
Paladin: Blessing of Kings
Warlock: Don't really know enough about warlocks to chip in on this one, maybe someone could pitch in an idea.
It would be a LOT of work, and they'd have to go into each and every tree and fix them so that they made sense, and so that greater amounts of variety could be possible.
It's just my opinion on this one, obviously, but I doubt Blizzard would be willing to put all the work into pulling that crap off.