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Old 04/14/06, 10:22 AM   #1
Mosh
Don Flamenco
 
Undead Warlock
 
Al'Akir (EU)
Long time lurker, first time poster. I figured this would be a good theorycrafting topic to start with!

Alright, so since 1.9, casters have been reporting getting more partial resists than before in Molten Core, Blackwing Lair and generally on all raids. We all know the average WoW player likes to whine, but this time, something is definitely up. Nothing was changed in 1.10.

What's basically happening is this: Monsters with CoS on that should effectively be on 0 SR (or FR, but I'm a Warlock so I'll go with the former), are partially resisting where they shouldn't be.

It's basically confirmed that:
Level based resists are binary, %hit gear works on these (and only these), and the base is 4% chance to resist against a same level mob, up to 17% against a +3 levels mob/boss.
Resistance based resists are partial, spell penetration gear and CoS/CoE work on these, and the base chance to resist depends on the resistance of the monster relative to the level of the player. (resistance/playerlevel*0.15)

Before 1.9 (where CoS was changed which I'll get back to), Warlocks were scoring vulnerability bonuses on trash in MC. This means the trash had less than 75 base SR. After 1.9, I've been getting partial resists with CoS on, on the very same mobs. This means one of two things: Either their (and pretty much every raid mob/boss) SR has been buffed to more than 75 base, or something is broken as of 1.9

I hooked up with another Warlock theory geek and did some quick testing.
-Mobs that are 3 levels higher but do not have any base SR do not trigger these strange partials.
-Mobs that are same level, have some SR but are reduced to 0 (was wearing dual WSG trinket, Don Julio and CoS was on vs a Doomguard with 75ish SR), do not trigger partial resists.

These weird resists seem to only be happening on mobs that are both higher level and have some form of base SR. To completely invalidate the theory of a global raid SR buff, I tested this on the level 62 dragonkin in Wetlands that have very little (but most probably some) SR, and with CoS on I was still getting partials.

Now, having realized something is most definitely broken, we started looking for an answer.

We had three possible explanations, but have yet to prove either one right or wrong:
-CoS (or possibly all -resist effects, including gear) are not working on raid mobs. This issue was introduced in a patch that changed CoS so it seems like it could have happened.
-CoS is secretly resisting, much like Tranq Shot. There's no doubt the +10% bonus on CoS is working when the icon is on the mob, but could it be that secondary effect of lowering SR was resisted? Since CoS consists of two seperate effects, is it possible that only one is applied? http://thottbot.com/?sp=17937
-Some part of level-based binary resists are showing up as partial resists. The question is then how this relates to stuff like %hit gear since %hit is designed around reducing binary resists.

I was hoping someone had found out more than me, but I'll settle for a brainstorming session too.

Edits: Minor stuff for clarity.

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Old 04/14/06, 11:04 AM   #2
Brilliance
Don Flamenco
 
Blood Elf Warlock
 
Thrall
Maybe I misread this thread, but are you saying your getting partial resists on the damage that was "amped" by the CoS, or are you getting partials overall (with no curse)?

As a Frost Mage, I have yet to see a partial resist (with CoE up) and I would figure since Shadowbolt is binary (not dot, so it has be, I would think, could be wrong) then you wouldnt see any either.


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Old 04/14/06, 11:14 AM   #3
• Wodin
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Troll Rogue
 
Mal'Ganis
This actually happens to mages, too. There was an amusing thread in the bug & exploit official forum about Arcane Missiles getting partially resisted with Spell Pen gear + CoS. They quietly buried it and haven't mentioned it since. I don't remember there ever being a consensus as to what was going on, because nobody has really been able to figure it out.

I personally fancy the idea of a partial resist on CoS meaning that it knocks some but not all of the resists off invisibly, but that's just a silly flight of fancy.


As an amusing sidenote, melee have partial resists too.


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Old 04/14/06, 1:10 PM   #4
saramin
King Hippo
 
Human Druid
 
Kel'Thuzad
Originally Posted by Brilliance,April 14th, 2006 @ 10:04AM
As a Frost Mage, I have yet to see a partial resist (with CoE up) and I would figure since Shadowbolt is binary (not dot, so it has be, I would think, could be wrong) then you wouldnt see any either.
I haven't played a caster in a while, but as I understand it binary abilities have to do with sidegrade effects rather than the means by which damage is delivered. A spell with a dd and dot portion is still binary (fireball). A spell with a slowing effect or any built-in debuff excluding talent enhancement is not (frostbolt).

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Old 04/14/06, 1:20 PM   #5
Jaerel
Von Kaiser
 
Undead Mage
 
Kalecgos
Originally Posted by saramin,April 14th, 2006 @ 12:10PM
Originally Posted by Brilliance,April 14th, 2006 @ 10:04AM
As a Frost Mage, I have yet to see a partial resist (with CoE up) and I would figure since Shadowbolt is binary (not dot, so it has be, I would think, could be wrong) then you wouldnt see any either.
I haven't played a caster in a while, but as I understand it binary abilities have to do with sidegrade effects rather than the means by which damage is delivered. A spell with a dd and dot portion is still binary (fireball). A spell with a slowing effect or any built-in debuff excluding talent enhancement is not (frostbolt).
Backward.

A binary spell is really anything that's a debuff (curses, snares, roots, mezz, etc). It's a hit or miss (1 or 0), since partially resisting the damage of such a spell is basically worthless. Frostbolt (all frost spells really with the exception of blizzard) qualifies b/c it has an innate snare.

Purely damage spells, like fireball and shadowbolt can be partially resisted b/c the damage IS the goal of the spell. Secondary debuffs added by talents (impact, aftermath, blackout, and oddly enough imp. blizzard etc.), while binary themselves, are do not make the associated damage spell binary and they operate on two separate resist checks.

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Old 04/14/06, 1:44 PM   #6
sekdar
Piston Honda
 
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Dwarf Priest
 
Tichondrius
(off topic) wodin, which addon is that parse from?

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Old 04/14/06, 1:55 PM   #7
• Wodin
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Troll Rogue
 
Mal'Ganis
A fun new toy from the rogue forums.

http://forums.worldofwarcraft.com/thread.a...hreadID=1051138

I don't want to direct-link the mod because it's not my bandwidth, but a nice, bored CS student learned enough of the UI code to parse for glancing blows.

The results on level 63 mobs are very depressing. On the upside, Death's Sting is looking better.

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Old 04/14/06, 2:15 PM   #8
Graham
Soda Popinski
 
Undead Death Knight
 
Mal'Ganis
You know I find this all very funny. Not being a strict melee class and doing my melee in a way that cannot be improved by +Skill, I'd always assumed that +Skill was one of the most important variables due to hits/misses/glancings. When this stuff started to get collected recently I actually was very confused because I'd always thought that +skill was considered paramount after +hit.

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Old 04/14/06, 2:24 PM   #9
AmmoBoy
Von Kaiser
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Mosh,April 14th, 2006 @ 8:22AM
I hooked up with another Warlock theory geek and did some quick testing.
-Mobs that are 3 levels higher but do not have any base SR do not trigger these strange partials.
It seems you are saying that there aren't partial resists due to level. There are level based partial resists. My fa... paladin used to get partial Seal of Command Resists on +2 and +3 mobs (haven't seen many since i hit 60 as there aren't many 61+ mobs around for me to beat upon). These partial resists are pretty rare though.

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Old 04/14/06, 2:38 PM   #10
Sykotik
Glass Joe
 
Human Paladin
 
Argent Dawn
Originally Posted by AmmoBoy,April 14th, 2006 @ 1:24PM
Originally Posted by Mosh,April 14th, 2006 @ 8:22AM
I hooked up with another Warlock theory geek and did some quick testing.
-Mobs that are 3 levels higher but do not have any base SR do not trigger these strange partials.
It seems you are saying that there aren't partial resists due to level. There are level based partial resists. My fa... paladin used to get partial Seal of Command Resists on +2 and +3 mobs (haven't seen many since i hit 60 as there aren't many 61+ mobs around for me to beat upon). These partial resists are pretty rare though.
I believe partial resists on Seal of Command come from the combat log misinterpreting glancing blows. Although Seal of Command damage is holy based, it follows all melee rules and thus you would encounter some glancing blows(or partial resist in your combat log). In terms of Judgement of Command, then yes, I believe there are level based resists but no base resist(evident through the auto re-judge sloppy coding).

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Old 04/14/06, 3:04 PM   #11
Brilliance
Don Flamenco
 
Blood Elf Warlock
 
Thrall
Ha! I was wrong.

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Old 04/14/06, 4:34 PM   #12
Kytrarewn
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Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Wodin,April 14th, 2006 @ 12:55PM
On the upside, Death's Sting is looking better.
You say that as though it wasn't orgasm-inducing already.

Don't let this asshole be a US Senator: http://www.youtube.com/watch?v=1jkU3...layer_embedded

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Old 04/14/06, 6:11 PM   #13
jozik
Glass Joe
 
Murloc Mage
 
MalGanis
I've been testing -resist items and i figured some stuff out about partial resists:

http://forums-en.wow-europe.com/thread.asp...en&T=132218&P=1

To save you all from reading:
- Appearantly higher level mobs(60+) have some base chance to partialy resist your spells even if they have 0 resistances. For boss level mobs its around 5% damage lost to partial resists.

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Old 04/14/06, 8:28 PM   #14
maxpowers
Von Kaiser
 
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Dwarf Rogue
 
Mal'Ganis
Originally Posted by Wodin,April 14th, 2006 @ 12:55PM
A fun new toy from the rogue forums.

http://forums.worldofwarcraft.com/thread.a...hreadID=1051138

I don't want to direct-link the mod because it's not my bandwidth, but a nice, bored CS student learned enough of the UI code to parse for glancing blows.

The results on level 63 mobs are very depressing. On the upside, Death's Sting is looking better.
speaking of emps, this is what I saw from the fight, unfortunately I don't feel like checking % of damage lost, nor do I feel like checking +weapon skill (fist spec :\ ).


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Old 04/14/06, 9:24 PM   #15
Ultramax
Soda Popinski
 
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Troll Warrior
 
Mal'Ganis
And is your crit rate 32%?

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